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SAGA: Add some const qualifiers to SagaEngine methods
svn-id: r53737
This commit is contained in:
@@ -56,9 +56,9 @@ struct SAGAGameDescription {
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bool SagaEngine::isBigEndian() const { return isMacResources() && getGameId() == GID_ITE; }
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bool SagaEngine::isMacResources() const { return (getPlatform() == Common::kPlatformMacintosh); }
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const GameResourceDescription *SagaEngine::getResourceDescription() { return _gameDescription->resourceDescription; }
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const GameResourceDescription *SagaEngine::getResourceDescription() const { return _gameDescription->resourceDescription; }
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const GameFontDescription *SagaEngine::getFontDescription(int index) {
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const GameFontDescription *SagaEngine::getFontDescription(int index) const {
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assert(index < _gameDescription->fontsCount);
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return &_gameDescription->fontDescriptions[index];
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}
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@@ -461,7 +461,7 @@ void SagaEngine::loadStrings(StringsTable &stringsTable, const byte *stringsPoin
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}
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}
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const char *SagaEngine::getObjectName(uint16 objectId) {
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const char *SagaEngine::getObjectName(uint16 objectId) const {
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ActorData *actor;
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ObjectData *obj;
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const HitZone *hitZone;
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@@ -616,7 +616,7 @@ void SagaEngine::setTalkspeed(int talkspeed) {
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ConfMan.setInt("talkspeed", (talkspeed * 255 + 3 / 2) / 3);
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}
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int SagaEngine::getTalkspeed() {
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int SagaEngine::getTalkspeed() const {
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return (ConfMan.getInt("talkspeed") * 3 + 255 / 2) / 255;
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}
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+9
-10
@@ -486,15 +486,14 @@ public:
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void save(const char *fileName, const char *saveName);
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void load(const char *fileName);
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uint32 getCurrentLoadVersion() {
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uint32 getCurrentLoadVersion() const {
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return _saveHeader.version;
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}
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void fillSaveList();
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char *calcSaveFileName(uint slotNumber);
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SaveFileData *getSaveFile(uint idx);
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uint getSaveSlotNumber(uint idx);
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uint getNewSaveSlotNumber();
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uint getNewSaveSlotNumber() const;
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bool locateSaveFile(char *saveName, uint &titleNumber);
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bool isSaveListFull() const {
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return _saveFilesCount == MAX_SAVES;
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@@ -503,7 +502,7 @@ public:
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return isSaveListFull() ? _saveFilesCount : _saveFilesCount + 1;
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}
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bool isIHNMDemo() { return _isIHNMDemo; }
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bool isIHNMDemo() const { return _isIHNMDemo; }
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int16 _framesEsc;
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@@ -559,12 +558,12 @@ public:
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const byte *getImagePal(const byte *image_data, size_t image_size);
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void loadStrings(StringsTable &stringsTable, const byte *stringsPointer, size_t stringsLength);
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const char *getObjectName(uint16 objectId);
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const char *getObjectName(uint16 objectId) const;
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public:
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int processInput();
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Point mousePos() const;
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int getMouseClickCount() {
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int getMouseClickCount() const {
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return _mouseClickCount;
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}
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@@ -588,7 +587,7 @@ public:
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return _leftMouseButtonPressed || _rightMouseButtonPressed;
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}
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inline int ticksToMSec(int tick) {
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inline int ticksToMSec(int tick) const {
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if (getGameId() == GID_ITE)
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return tick * 1000 / kScriptTimeTicksPerSecond;
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else
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@@ -619,9 +618,9 @@ public:
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bool isBigEndian() const;
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bool isMacResources() const;
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bool isSaga2() const { return getGameId() == GID_DINO || getGameId() == GID_FTA2; }
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const GameResourceDescription *getResourceDescription();
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const GameResourceDescription *getResourceDescription() const;
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const GameFontDescription *getFontDescription(int index);
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const GameFontDescription *getFontDescription(int index) const;
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int getFontsCount() const;
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int getGameId() const;
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@@ -650,7 +649,7 @@ private:
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public:
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ColorId KnownColor2ColorId(KnownColor knownColor);
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void setTalkspeed(int talkspeed);
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int getTalkspeed();
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int getTalkspeed() const;
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};
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} // End of namespace Saga
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@@ -82,7 +82,7 @@ bool SagaEngine::locateSaveFile(char *saveName, uint &titleNumber) {
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return false;
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}
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uint SagaEngine::getNewSaveSlotNumber() {
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uint SagaEngine::getNewSaveSlotNumber() const {
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uint i, j;
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bool found;
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for (i = 0; i < MAX_SAVES; i++) {
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