Commit Graph
44430 Commits
Author SHA1 Message Date
Willem Jan Palenstijn eece58df7f SCI: Remove unused argument to said 2011-03-08 22:50:32 +01:00
Johannes Schickel b0cd614fd5 WINCE: Silence/fix some warnings. 2011-03-08 20:23:31 +01:00
Johannes Schickel 0e7dc36792 DRASCULA: Fix a style related warning for WinCE specific code. 2011-03-08 20:11:13 +01:00
Johannes Schickel aebd9c6ea0 WINCE: Run astyle over WinCE related event and graphics source files. 2011-03-08 19:49:10 +01:00
Johannes Schickel 689b87a3e8 CONFIGURE: Oops fix a typo. 2011-03-08 19:49:10 +01:00
md5 12e7d3078b SCI: Cleanup 2011-03-08 20:13:08 +02:00
Johannes Schickel fe89ffe80a WINCE: Add -fno-inline-functions to compiler arguments.
WinCE is using -O3 by default, which includes -finline-functions, which in turn
breaks SCI. By disabling that opimization we get SCI working fine again.
2011-03-08 18:16:36 +01:00
Max Horn fc074fef48 WIN32: Use names for various magic constants in resource definitions 2011-03-08 16:19:11 +01:00
Alyssa Milburn 2a064a9725 MOHAWK: Rename variable to fix WinCE build.
Thanks to LordHoto for working out why this was failing.
2011-03-08 15:45:52 +01:00
md5 92093d267f SCI: Fixed typos 2011-03-08 15:24:59 +02:00
md5 0642b30933 SCI: Cleanup 2011-03-08 14:46:03 +02:00
Max Horn aa452d3aeb WINCE: Make scummvm compile and run again for WinCE platform (patch #3202337) 2011-03-08 12:53:41 +01:00
md5 6a31e398f7 SCI: Comparisons between pointers and numbers are also done in SCI1.1
Fixes SQ4CD
2011-03-08 13:44:09 +02:00
sylvaintv b2a72da651 Merge branch 'master' of github.com:scummvm/scummvm 2011-03-08 00:54:40 +01:00
sylvaintv 53d6a4f831 TOON: Decrease CPU usage
Added dirty rects
Reduced the max FPS from 60 to 30
2011-03-08 00:51:21 +01:00
strangerke 9fb28410b5 HUGO: Misc savegame modifications
- Add initial savegame on slot 0
- Save viewstate as it may now contain several different values when saving
- Fix loading from GMM
- Implement ctrl-N
2011-03-08 00:21:02 +01:00
dhewg 905d5e76b4 ANDROID: Move misplaced assert
Leftover from the recently introduced 16bit support
2011-03-07 23:42:20 +01:00
dhewg e71fb5b0eb ANDROID: Move the overlay initialization
There's no point in doing that in initSize() every time
2011-03-07 23:42:20 +01:00
Matthew Hoops 920bae62c0 MOHAWK: Fix Riven's cursor in the main menu
Actually call the showCursor() function now...
2011-03-07 17:28:19 -05:00
Max Horn 2cbefc8bb5 SCI: Constify some code 2011-03-07 23:21:35 +01:00
Matthew Hoops e815102659 Merge branch 'pe_exe' of https://github.com/clone2727/scummvm into clone2727-pe_exe 2011-03-07 17:07:59 -05:00
Matthew Hoops 4e7b66b1bc GRAPHICS: Cleanup WinCursorGroup functions a bit
ScopedPtr is now used on the streams to avoid having repetitive delete calls.
2011-03-07 16:37:12 -05:00
Matthew Hoops 212b58ad42 MOHAWK: Remove unused runLoadDialog() function 2011-03-07 16:28:28 -05:00
dhewg 1f90d232e3 ANDROID: Save the game when the process is paused
The OS can kill the activity at will after onPause() or onStop()
to free up memory for other application. Provide a parachute when
the engine allows it.
2011-03-07 19:56:29 +01:00
dhewg 42c6a785c7 ANDROID: Texture cleanup 2011-03-07 19:56:29 +01:00
strangerke 29b5b4afa6 HUGO: Fix registration messages for H1 Dos Freeware version (in intro) 2011-03-07 19:40:20 +01:00
Matthew Hoops b158a40844 GRAPHICS: Add doxygen comments for WinCursorGroup 2011-03-07 13:24:05 -05:00
Matthew Hoops bc3638834b COMMON: Add TODO to make compressed NE EXE handling transparent 2011-03-07 13:18:33 -05:00
Matthew Hoops c7d7e50155 COMMON: Add a sanity assert 2011-03-07 13:14:10 -05:00
Matthew Hoops d2f8103a3b COMMON: Fix WinResourceID::getID() 2011-03-07 13:12:43 -05:00
Matthew Hoops 826197cf76 COMMON: Make the operator=(String) function be a const reference instead 2011-03-07 13:11:28 -05:00
Matthew Hoops 4dba6962f5 GRAPHICS: Fix a missing 'f'
Thanks, fuzzie
2011-03-07 11:40:54 -05:00
Matthew Hoops 9c7166ccc9 MOHAWK: Error message consistency 2011-03-07 11:02:50 -05:00
Matthew Hoops 10dad00a79 MOHAWK: Improve error handling when data isn't found 2011-03-07 11:00:41 -05:00
md5 4ddc66d68e SCI: Initial handling of the views in Longbow Amiga. Still not right 2011-03-07 13:23:52 +02:00
Matthew Hoops ad7400524b MOHAWK: Make Riven use original executables for cursors
It will try both Windows and Macintosh executables. The hardcoded cursors have been removed.
2011-03-07 01:10:01 -05:00
Matthew Hoops d49f3a8a78 GRAPHICS: Improve support of Windows 8bpp cursors 2011-03-07 00:53:40 -05:00
Matthew Hoops 6582b77f1c SCUMM: Use the new WinCursor code in SCUMM HE
Also, updated the MacResManager cursor code to reflect the SCUMM resource extractor code changes
2011-03-06 19:57:18 -05:00
Matthew Hoops 5b907e828b GRAPHICS: Fix PE cursors
Initial work on 8bpp cursors has also been added
2011-03-06 19:53:17 -05:00
Matthew Hoops df1a800d01 SCI: Fix KQ6 Mac inventory cursors 2011-03-06 18:36:45 -05:00
Matthew Hoops adfa5e1b86 SCI: Fix Mac SCI1.1 view decompression
A regression from d2ad7898d9
2011-03-06 12:46:01 -05:00
eriktorbjorn 6a8fadeec8 SCI: Silence GCC warning 2011-03-06 18:39:26 +01:00
md5 d2ad7898d9 SCI: Merged the cel data unpacking code for views and pictures 2011-03-06 19:22:32 +02:00
sylvaintv 7d36aabd42 TOON: Fix crashs when toon.dat is not present 2011-03-06 18:08:24 +01:00
sylvaintv 95a1624f6d TOON: Improve music fading between rooms 2011-03-06 17:54:03 +01:00
sylvaintv bc73a6bd76 TOON: Fix global package loading 2011-03-06 17:52:39 +01:00
dhewg 0b24fc3acc OPENGL: Fix compilation for --disable-16bit 2011-03-06 16:59:20 +01:00
md5 0698ee61ab SCI: Some changes to picture drawing
- Fixed picture drawing for Longbow Amiga (view drawing is still wrong,
though)
- Added debug output for picture drawing
2011-03-06 17:30:14 +02:00
dhewg 433429dcf4 ANDROID: Fix warning 2011-03-05 23:56:25 +01:00
dhewg 12fb817751 ANDROID: Fix 16bit cursors
I hate this code
2011-03-05 23:08:42 +01:00