Commit Graph
132914 Commits
Author SHA1 Message Date
Eugene Sandulenko ea0d27d496 SAGA2: Rename class variables in panel.h 2022-09-26 19:52:27 +02:00
Eugene Sandulenko 307bd92ea8 SAGA2: Remove non-portable log-related code 2022-09-26 19:52:27 +02:00
Eugene Sandulenko 9834c6e321 SAGA2: Rename class variables in objproto.h 2022-09-26 19:52:27 +02:00
Eugene Sandulenko 4921ae88c2 SAGA2: Rename class variables in objects.h 2022-09-26 19:52:27 +02:00
Eugene Sandulenko 1d5f9486b2 SAGA2: Rename class variables in msgbox.h 2022-09-26 19:52:27 +02:00
Eugene Sandulenko c2d795f63c SAGA2: Rename class variables in motion.h 2022-09-26 19:52:27 +02:00
Eugene Sandulenko b8632b0a91 SAGA2: Rename class variables in modal.h 2022-09-26 19:52:27 +02:00
Eugene Sandulenko 9bb65c95fe SAGA2: Fix class variable names in messager.h 2022-09-26 19:52:26 +02:00
Eugene Sandulenko f3a751e947 SAGA2: Rename class variables in mapfeatr.h 2022-09-26 19:52:26 +02:00
Eugene Sandulenko 7b69970c82 SAGA2: Fix class variable names in intrface.h 2022-09-26 19:52:26 +02:00
Eugene Sandulenko 56d0d75216 SAGA2: Rename class variables in interp.cpp 2022-09-26 19:52:26 +02:00
Eugene Sandulenko e39360e667 SAGA2: Rename class variables in imagcach.h 2022-09-26 19:52:26 +02:00
Eugene Sandulenko 1a67f6146b SAGA2: Rename class variables in gtextbox.h 2022-09-26 19:52:26 +02:00
Eugene Sandulenko 89102aefa8 SAGA2: Rename class variables in grequest.cpp 2022-09-26 19:52:26 +02:00
Eugene Sandulenko c64a61dbd7 SAGA2: Rename class variables in grabinfo.h 2022-09-26 19:52:26 +02:00
Eugene Sandulenko b590a8af74 SAGA2: Rename class variables in gpointer.h 2022-09-26 19:52:25 +02:00
Eugene Sandulenko 98ef900668 SAGA2: Rename class variables in gdraw.h 2022-09-26 19:52:25 +02:00
Stian Schultz 97fe41e498 I18N: Update translation (Norwegian Bokmål)
Currently translated at 100.0% (1766 of 1766 strings)
2022-09-26 17:37:48 +00:00
AndywinXp 7fb79ea697 SCUMM: AKOS: Document opcodes
It was getting painful to go through the AKOS system without proper opcodes documentation, so here it is.
This was checked against COMI and SCUMM HE code, for names consistency.
2022-09-26 19:07:07 +02:00
AndywinXp c1502271b4 SCUMM: DiMUSE: Don't crash the app if we try to deallocate a non-existent soundfile
Previously we had asserts instructions in place for this; they work under the assumption that the user
always has the sound files available. Unfortunately this assumption breaks in at least two cases:
- The user plays the COMI demo (small version, without sound files);
- The user copies the whole COMI game from the CDs/Steam to the device of choice (e.g. tablet),
  and doesn't copy the BUN files over (e.g. for storage issues).

We simply remove the assertions and put a check in its place, and if that check fails we just exit
the function and resume normal execution. This fixes #13845.
2022-09-26 15:25:18 +02:00
Roland van Laar f2f00d9774 DIRECTOR: Fix Unitialized scalar field
Give BitmapCastMember constructor a default tag of 0.

Fixes COVERITY: 1490381
2022-09-26 13:00:41 +02:00
alxpnv 7adad87fc4 ASYLUM: HiveControl puzzle: don't reset at quit 2022-09-26 14:01:00 +03:00
Roland van Laar 2c466952d9 DIRECTOR: Simplify opening stream Cast::loadConfig
Remove check if resource exists in the stream when loading a cast.
This check is already executed by `Archive::getMovieResourceIfPresent`.

Coverity found this as a Deference null return value due to not
checking if the stream was not a nullptr.

Fixes COVERITY: 1491676
2022-09-26 12:32:09 +02:00
Roland van Laar 3520f7a26f DIRECTOR: Init refCount in Datum rect constructor
Fixes memory leak on ~Datum. The Datum destructor only
destroys the objects when refcount exists.

Fixes COVERITY: 1470520
2022-09-26 11:58:40 +02:00
Roland van Laar f7c88d7ef2 DIRECTOR: Fix dereference after null check
Add check on currentSprite because if statement before does a
check if currentSprite exists, meaning currentSprite can be a nullptr.

Fixes COVERITY: 1487084
2022-09-26 11:58:40 +02:00
ScummVM-Translations 0955a03217 I18N: Update translation files
Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.

Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2022-09-26 09:26:33 +00:00
Roland van Laar 04fb186b1b DIRECTOR: Fix unchecked return value
Handle cast when PACo video file can't be opened.

COVERITY: 1476349
2022-09-26 11:25:51 +02:00
Roland van Laar 00e8feaaa7 DIRECTOR: fix unitialized scalar field
Initialize _nextFrame and _nextFrame counter in the debugger.

Fixes COVERITY: 1498346
2022-09-26 11:19:36 +02:00
ScummVM-Translations 4affcaa1c6 I18N: Update translations templates 2022-09-26 00:45:38 +00:00
elasota 51221b846e MTROPOLIS: Add more features required by MTI 2022-09-25 20:44:25 -04:00
Eugene Sandulenko ccfe7fae69 SAGA2: Rename class variables in gamerate.h 2022-09-25 21:44:29 +02:00
Eugene Sandulenko 3a49501e20 SAGA2: Rename class variables in fta.h 2022-09-25 21:37:27 +02:00
Eugene Sandulenko e424669f6d SAGA2: Fix class member names in floating.h 2022-09-25 21:37:27 +02:00
Eugene Sandulenko 5447e8ce5e SAGA2: Rename class variables in enchant.h 2022-09-25 21:37:27 +02:00
Eugene Sandulenko fe4aca8cd2 SAGA2: Rename class variables in effect.h 2022-09-25 21:37:27 +02:00
Eugene Sandulenko 8527a03f0a SAGA2: Rename class variables in document.h 2022-09-25 21:37:27 +02:00
Eugene Sandulenko f0221d3b8a SAGA2: Renamed class variables in dispnode.h 2022-09-25 21:37:26 +02:00
Eugene Sandulenko bdb5066b35 SAGA2: Rename class variables in dice.h 2022-09-25 21:37:26 +02:00
Eugene Sandulenko 2aefa6c30f SAGA2: Rename class members in contain.h 2022-09-25 21:37:26 +02:00
Eugene Sandulenko 40d9d2e9b9 SAGA2: Use class copy constuctor instead of memcpy() 2022-09-25 21:37:26 +02:00
Eugene Sandulenko ef106cf716 SAGA2: Reanme GameObj class members 2022-09-25 21:37:26 +02:00
Eugene Sandulenko e281cde4b6 SAGA2: Use portable struct copying 2022-09-25 21:37:26 +02:00
Einar Johan Trøan Sømåen 47b599de20 TINSEL: Fix wrong mapping of IO_-attributes
1839780513 made a mistake by
confusing the IO-attributes with the non-IO_-attributes,
as there is a difference in the order of the flags between
these two sets.

Fixes bug: https://bugs.scummvm.org/ticket/13810
2022-09-25 20:42:08 +02:00
D G Turner 9f2b694776 GROOVIE: Fix Format for 64-bit Integer GCC Compiler Warning in ROQ Code 2022-09-25 15:27:53 +01:00
Lothar Serra Mari 7b5bb8c470 NEWS: Mention PINK support in German NEWS file 2022-09-25 16:03:40 +02:00
Eugene Sandulenko f0af4d997d NEWS: Pink engine games are supported 2022-09-25 16:01:59 +02:00
Eugene Sandulenko ab88fafd34 PINK: Clarify credits 2022-09-25 16:01:59 +02:00
Eugene Sandulenko 71ed655cdc PINK: Enable engine by default 2022-09-25 16:01:59 +02:00
Eugene Sandulenko 94f5548b56 PINK: Mark all entries for testing 2022-09-25 16:01:55 +02:00
Donovan Watteau e16c30d023 SCUMM: Fix the navigator head text color in MI1 CD (WORKAROUND)
When the navigator head speaks, the v5 release forgot to adjust the
`Color(6)` parameter for the v5 palette changes, meaning that the text
wasn't displayed with the intended brown color, as in all other versions
(this was fixed in the v5 SegaCD release, though).
2022-09-25 11:49:34 +03:00