Commit Graph
4102 Commits
Author SHA1 Message Date
Jamieson Christian e880007175 Absorbed last tidbits of mididrv.cpp into other files
svn-id: r7606
2003-05-17 14:27:58 +00:00
Jamieson Christian 66cbaa1df7 Moved SEQ driver to its own file
svn-id: r7605
2003-05-17 14:26:58 +00:00
Jamieson Christian 61c2430a98 Moved SEQ to its own file
svn-id: r7604
2003-05-17 14:24:19 +00:00
Max Horn 4cc3a466d0 init vars to 255 if they are not defined for all Scumm versions
svn-id: r7603
2003-05-17 10:04:30 +00:00
Travis Howell a91b28848c Add simon1amiga to debug
svn-id: r7602
2003-05-17 08:54:46 +00:00
James Brown 0b3d9df5b2 Oops, remove debug crapola
svn-id: r7601
2003-05-17 06:34:24 +00:00
James Brown e5d7459d98 Move some hacks around
svn-id: r7600
2003-05-17 06:33:34 +00:00
James Brown 6db28696e4 Fix invalid variable
svn-id: r7599
2003-05-17 06:18:34 +00:00
James Brown 2813d48e92 Cleanup
svn-id: r7598
2003-05-17 06:14:08 +00:00
James Brown 99b26a5684 Name some vars
svn-id: r7597
2003-05-17 06:04:22 +00:00
James Brown 72186895b4 Some stuff that's happened.
svn-id: r7596
2003-05-17 05:57:19 +00:00
Jamieson Christian d203a5f501 Removed debugrl modules
svn-id: r7595
2003-05-17 03:10:51 +00:00
Jamieson Christian 5a1e994d02 Added command line options for
native MT-32 support and
combination Adilb/native MIDI drivers.

svn-id: r7594
2003-05-17 03:06:16 +00:00
Jonathan Gray 1f7ebc70d8 add stub for a hev7 op
svn-id: r7593
2003-05-17 01:57:54 +00:00
Max Horn 3a145f50e7 disable assert in o2_putActor for now (is triggered in Zak intro); cleanup
svn-id: r7592
2003-05-17 01:01:05 +00:00
Max Horn 56d6443b19 fixed object walk_x/walk_y for V2 games
svn-id: r7591
2003-05-17 00:59:47 +00:00
Max Horn 6ed1d415b5 for v2 games, make space the pause key
svn-id: r7590
2003-05-17 00:37:53 +00:00
Max Horn 58ab6d5039 proper walk animation in Zak (at the expense of Zak's head, for now ;-)
svn-id: r7589
2003-05-17 00:33:29 +00:00
Jonathan Gray 21264fa23a newline to make gcc happy
svn-id: r7588
2003-05-17 00:15:52 +00:00
Max Horn 3244a79d46 V2 camera fix (again thanks MadMoose)
svn-id: r7587
2003-05-16 23:54:58 +00:00
Max Horn 92a71eed10 fixed o2_drawObject (thx MadMoose)
svn-id: r7586
2003-05-16 23:50:56 +00:00
Jamieson Christian 124a34f72a Fixed volume fader problem under multiple MIDI drivers
svn-id: r7585
2003-05-16 23:13:47 +00:00
Jamieson Christian 48f73469e0 Redesigned -t option
svn-id: r7584
2003-05-16 22:28:33 +00:00
Max Horn 64d9c75c2d cleanup
svn-id: r7583
2003-05-16 22:11:49 +00:00
Jamieson Christian 5a15ce808a Feature [557411] Adlib sound effects with GM drivers.
Support for simultaneous drivers is based on a
#define in imuse.cpp, and is disabled by default.

svn-id: r7582
2003-05-16 22:00:33 +00:00
Max Horn a455082996 added roomobj dumping for bundle games (was trivial it turns out :-)
svn-id: r7581
2003-05-16 21:31:15 +00:00
Jamieson Christian 3533843ac8 And yet more cleanup
svn-id: r7580
2003-05-16 21:06:54 +00:00
Jamieson Christian 9540497263 Added SysEx hooks
svn-id: r7579
2003-05-16 21:05:58 +00:00
Jamieson Christian 053e7cb71e More IMuse cleanup
svn-id: r7578
2003-05-16 20:38:04 +00:00
Jamieson Christian 0ece527a69 FINALLY got MI2 Woodtick music working!
svn-id: r7577
2003-05-16 19:16:43 +00:00
Jonathan Gray 52832cc954 some updates that get us up to the bootscripts of he v7 games before erroring out on unimplemented opcodes
svn-id: r7576
2003-05-16 16:09:16 +00:00
Jamieson Christian e503df12a6 Corrected overly aggressive MIDI channel reallocation
svn-id: r7575
2003-05-16 15:48:01 +00:00
Robert Göffringmann 50bbfe0372 added SFX support
svn-id: r7574
2003-05-16 15:33:18 +00:00
James Brown 914d886769 test stuff
svn-id: r7573
2003-05-16 12:58:49 +00:00
Jonathan Gray ce6e5993c3 add hev7 target to test with
svn-id: r7572
2003-05-16 11:45:05 +00:00
Jonathan Gray 0d7184aa00 GF_AFTER_HEV7
svn-id: r7571
2003-05-16 11:29:16 +00:00
Max Horn 9e5f46e635 fixed V2 verb scripts
svn-id: r7570
2003-05-16 10:35:15 +00:00
Max Horn 30d31f6d03 print some useful info, too
svn-id: r7569
2003-05-16 10:00:03 +00:00
Travis Howell 61fdee0b42 Typo
svn-id: r7568
2003-05-16 09:51:59 +00:00
Travis Howell f69df41c71 Add comment to fixme
svn-id: r7567
2003-05-16 09:47:52 +00:00
Jonathan Gray 7c1ca29ece add config option basename to override base file name for games of the form foo.xxx to basename.xxx, useful when used together with gameid to test games not yet added to version list
svn-id: r7566
2003-05-16 08:05:06 +00:00
Jamieson Christian 2c77fc14aa Fixed SysEx parse error, misc. cleanup
svn-id: r7565
2003-05-16 04:02:33 +00:00
Max Horn 9f272a2acf fixed o2_getActorX / o2_getActorY (thanks MadMoose)
svn-id: r7564
2003-05-16 02:33:08 +00:00
Jamieson Christian 08e0fcbda4 Disable NATIVE_MT32 by default
svn-id: r7563
2003-05-16 02:20:34 +00:00
Max Horn 7d08aea4cc SentenceTab unk4/unk3 are the sentence objects (think of: 'Use objectA with objectB' or 'Give objectA to objectB' etc.); added a little more V2 sentence hackery; added a FIXME regarding some strange sentence code (accessing objectB before it is set) in script.cpp
svn-id: r7562
2003-05-16 02:16:59 +00:00
Jamieson Christian bfb68f513a Fixed game load crash
svn-id: r7561
2003-05-16 02:13:21 +00:00
Max Horn e1652fedea hackish partial doSentence support
svn-id: r7560
2003-05-16 01:56:06 +00:00
Jamieson Christian 26d840e4fc IMuseDriver functionality absorbed into IMuseInternal.
Initial structural support for multiple MidiDriver's.

svn-id: r7559
2003-05-16 01:52:45 +00:00
Jamieson Christian 319cbc1c8c Reset sounds on room load
svn-id: r7558
2003-05-16 00:19:30 +00:00
Max Horn 1482ab1c42 obsolete
svn-id: r7557
2003-05-16 00:17:23 +00:00