Commit Graph
9 Commits
Author SHA1 Message Date
Thierry Crozat 65fa2fa61b AGS: Add engine option widget to select language
AGS games can have multiple languages by providing
additional translations as .tra files. The language
selection is done by setting the config "translation"
 key to the tra file name. This means that we cannot
easily use the standard ScummVM language selection
for this purpose as the tra file name may not map
to language names easily.

The approach in this commit does something similar
to the original games by detecting at runtime the
available tra files.
2021-02-18 22:17:03 +00:00
Paul Gilbert 4e0cb6e3b5 AGS: Allow fallback detection to match on exact md5 but different filename 2021-02-11 19:29:56 -08:00
Paul Gilbert 43ca0f149b AGS: Have fallback detection as kPlatformUnknown 2021-02-09 20:18:50 -08:00
Paul Gilbert 8aa4a9cf6b AGS: Shift game scanner to be available via command line 2021-02-09 19:54:33 -08:00
Paul Gilbert 9c74ac0f97 AGS: Show md5 when AGS game found in fallbackDetect 2021-02-06 16:37:31 -08:00
Paul Gilbert 8ec4829dcb AGS: Added fallback detector 2021-02-06 16:37:31 -08:00
Paul Gilbert b2ec154bca AGS: Added detection for AGDI KQ2 2021-02-06 16:37:31 -08:00
dreammaster 8026e4bb30 AGS: Run astyle formatting 2021-02-06 16:37:31 -08:00
Paul Gilbert 0faeeb8087 AGS: Skeleton engine
Based on AGS 3.5.0.27
2021-02-06 16:37:31 -08:00