Commit Graph
137148 Commits
Author SHA1 Message Date
sluicebox 9fec79ac5a SCI: Fix LONGBOW Day 7 Tuck/Net scene, bug #10847 (#1457)
Fixes a bug in the original that plays a scene when it shouldn't
2018-12-22 11:14:13 +02:00
Bastien Bouclet 31a29e666e SDL: Use the desktop resolution when drawing games to a framebuffer
Fixes #1513.
2018-12-20 06:20:51 +01:00
Timo Mikkolainen 0082d583f3 I18N: Update translation (Finnish)
Currently translated at 100.0% (1059 of 1059 strings)
2018-12-20 05:34:56 +01:00
Paul Gilbert d9000d64a9 GLK: FROTZ: Screen rendering after loading savegame from launcher 2018-12-19 20:34:39 -08:00
Thierry Crozat d038d8fcf1 I18N: Update translations templates 2018-12-19 07:31:34 +01:00
Cameron Cawley f6015086e1 ENGINES: Add GUIErrorMessageFormat to replace duplicated functions (#1455) 2018-12-19 08:31:26 +02:00
sluicebox e94ccdbe6b SCI: Fix LONGBOW day 5/6 castle rescue logic bugs (#1453)
Fixes several related script bugs involving the castle rescue. bug #10839
2018-12-19 08:24:20 +02:00
Vhati a520c6e544 SCI32: Fix QFG4 inventory leaks across restarts (#1440)
Fixes item properties that weren't getting reset, bug #10768
2018-12-19 08:18:24 +02:00
Paul Gilbert 94509bbf91 GLK: FROTZ: Janitorial fixes 2018-12-18 21:55:07 -08:00
Paul Gilbert 9eda47aaa8 GLK: FROTZ: Fix rerender after loading Beyond Zork savegames 2018-12-18 21:47:20 -08:00
Paul Gilbert 364d5d35c2 GLK: More descriptive font loading error messages 2018-12-18 19:35:09 -08:00
Eugene Sandulenko 7e1361e2c2 BLADERUNNER: Actually use normalized chapter number in the 'scene' command 2018-12-19 00:35:29 +01:00
Eugene Sandulenko 291e4cebdd BLADERUNNER: Implemented sanity checks in the 'scene' debugger command 2018-12-19 00:31:45 +01:00
Eugene Sandulenko b22524ef57 BLADERUNNER: Print scene name in 'scene' debug command 2018-12-19 00:15:18 +01:00
Eugene Sandulenko 9545f8493b BLADERUNNER: Enhanced 'scene' debugger command 2018-12-19 00:10:39 +01:00
Thierry Crozat ca4afc2381 I18N: Update translations templates 2018-12-18 23:42:59 +01:00
Tarek Soliman ff3056165b GUI: Fix defaulting of "Use native system file browser" checkbox 2018-12-18 16:41:02 -06:00
Thierry Crozat 93ceb9cd3f BUILD: Simplify and improve osxsnap target
It now uses DIST_FILE_DOCS instead of copying manually each file
and also makes sure all the documentation files are identified as
text file.
2018-12-18 22:11:19 +00:00
Alex ASP 1405a5e2b9 I18N: Update translation (Russian)
Currently translated at 100.0% (1059 of 1059 strings)
2018-12-18 22:54:07 +01:00
Matan Bareket e831fb5c9c I18N: Update translation (Hebrew)
Currently translated at 27.1% (287 of 1059 strings)
2018-12-18 22:54:06 +01:00
Eugene Sandulenko 0dab01862c JANITORIAL: Whitespace fixes 2018-12-18 22:53:30 +01:00
Paul Gilbert ba00661b3a SHERLOCK: Speed up other cutscenes to better match the original 2018-12-17 21:50:56 -08:00
Paul Gilbert 6b7eb94ca0 GLK: FROTZ: Remove need for new font style for Runic font 2018-12-17 21:23:57 -08:00
George Kormendi 83c029b219 I18N: Update translation (Hungarian)
Currently translated at 100.0% (1059 of 1059 strings)
2018-12-18 06:04:42 +01:00
Torbjörn Andersson 77f2330755 GLK: FROTZ: Use the Noto runic font for runes
We already bundle other Noto fonts in the font.dat file, so using
further Noto fonts makes sense to me. Also, map upper-case letters
to lower-case runes since there are versions of Beyond Zork that
uses that. (The version I played many years ago did, and it looked
very strange. The version I tested with now did not, probably for
that very reason. So that part is untested for now.)
2018-12-17 21:04:28 -08:00
Torbjörn Andersson a163fee23b GLK: FROTZ: Map runic characters to Unicode
This does not actually work, because we currently do not have any
font that supports the Unicode Runic block. But there are free
fonts that do (Junicode, for instance), so it may still be possible
to do this.
2018-12-17 21:04:28 -08:00
Thierry Crozat 9c46de5b8f I18N: Update translation (French)
Currently translated at 100.0% (1059 of 1059 strings)
2018-12-18 00:07:07 +01:00
Thierry Crozat 56d1305f9d COMMON: Rename enum variable for native browser feature
There was a typo in the name (missing 'r' in browser).
2018-12-17 23:06:07 +00:00
Thierry Crozat 367a205cd5 I18N: Update translations templates 2018-12-17 21:38:29 +01:00
Thierry Crozat a03c5cc477 GUI: Add missing space in tooltip string 2018-12-17 20:37:57 +00:00
Thierry Crozat 63add485a6 I18N: Update translation (French)
Currently translated at 97.2% (1030 of 1059 strings)
2018-12-17 21:37:11 +01:00
Paolo Bossi c7233ab6c9 I18N: Update translation (Italian)
Currently translated at 95.2% (1009 of 1059 strings)
2018-12-17 19:27:40 +01:00
scootergrisen 72b7202f79 I18N: Update translation (Danish)
Currently translated at 100.0% (1059 of 1059 strings)
2018-12-17 19:27:40 +01:00
Eugene Sandulenko 665bd9ce84 BLADERUNNER: Rect -> RectFloat 2018-12-17 19:27:03 +01:00
sluicebox 074177cc15 SCI32: Simplify GK1 ego speed script patch (#1450) 2018-12-17 15:08:53 +02:00
Thierry Crozat 9de73859ff I18N: Update translations templates 2018-12-17 11:28:50 +01:00
SupSuper 1d412701d1 WIN32: Always include windows.h before util.h
This avoids Windows trying to stomp our definition of ARRAYSIZE
2018-12-17 12:28:33 +02:00
SupSuper 272d4105b2 WIN32: Fix libcurl redefining ARRAYSIZE
libcurl pulls in Windows headers, so let's include it first to avoid clashing with common headers
2018-12-17 12:28:33 +02:00
SupSuper d0512db25c WIN32: Move all ARRAYSIZE undefs to util.h
Instead of trying to undefine ARRAYSIZE everywhere we use a Windows header, let's just do it before we define our own
2018-12-17 12:28:33 +02:00
Thierry Crozat 0a60e6ac8d I18N: Regenerate translations data file 2018-12-17 05:05:09 +01:00
Vhati 27aede5e7f SCI32: Fix QFG4 iron safe room doors (#1443)
Fixes mixed up oiled flags and east door sending hero west, bug #10829
2018-12-16 19:54:41 +02:00
George Kormendi 9e5b6921b0 I18N: Update translation (Hungarian)
Currently translated at 99.7% (1056 of 1059 strings)
2018-12-16 18:50:29 +01:00
Filippos Karapetis 54159276c7 WIN32: Fix build after the addition of SHGetFolderPath() 2018-12-16 19:50:05 +02:00
Thierry Crozat 5e735d74a9 I18N: Update translations templates 2018-12-16 17:04:22 +01:00
Thierry Crozat e7ba15fa32 GUI: Add option to enable/disable using the system file browser 2018-12-16 15:58:44 +00:00
Thierry Crozat 319b90fb21 BACKENDS: Add kFeatureNativeFileBowserDialog 2018-12-16 15:58:43 +00:00
Thierry Crozat d320c36e58 JANITORIAL: Fix typo in comment 2018-12-16 15:58:43 +00:00
Vhati 4edda866ed SCI32: Fix QFG4 town gate after a staff dream (#1441)
Fixes hero getting stuck due to inactive nightfall detection, bug #10830
2018-12-16 17:07:02 +02:00
Cameron Cawley 1de8f1e529 WIN32: Use SHGetFolderPath to get the location of the Application Data folder (#1449) 2018-12-16 17:04:24 +02:00
Thierry Crozat 9725716f26 I18N: Update translations templates 2018-12-16 11:48:45 +01:00