Commit Graph
137148 Commits
Author SHA1 Message Date
Le Philousophe f4d274c41e CRYOMNI3D: Add missing actions masks 2019-06-01 22:43:48 +02:00
Le Philousophe cd9aefc425 CRYOMNI3D: Add a function to disable a zone in fixed images 2019-06-01 22:43:48 +02:00
Le Philousophe 49c90c74a6 CRYOMNI3D: Add a function to deselect object
In original Versailles game, there is such a function used to determine if an
object has just been deselected. We don't need it in this engine for now
but who knows that will may come handy.
2019-06-01 22:43:48 +02:00
Le Philousophe 4ceb3e4b07 CRYOMNI3D: Let user type spaces in save names 2019-06-01 22:43:48 +02:00
Le Philousophe 2860d5caac CRYOMNI3D: Apply sound settings at startup 2019-06-01 22:43:48 +02:00
Le Philousophe 84b60b92bd CRYOMNI3D: Fix appending of files extensions
We clear the previous extension and even if there is none, we must
append the new one
2019-06-01 22:43:48 +02:00
Le Philousophe 01234cd773 CRYOMNI3D: Fix cursor shown in transitions 2019-06-01 22:43:48 +02:00
Le Philousophe 769f8d46ef CRYOMNI3D: Fix cursor not shown in some events 2019-06-01 22:43:48 +02:00
Le Philousophe 92a306e56e CRYOMNI3D: Remove long delayMillis as they lower the framerate 2019-06-01 22:43:48 +02:00
Le Philousophe f50d89841d CRYOMNI3D: Fix fonts for MacOS version 2019-06-01 22:43:48 +02:00
Le Philousophe acb8349a91 CRYOMNI3D: Add Macintosh support to Versailles
There is still some work to do on fonts to make them match what it's
used by the original executable
2019-06-01 22:43:48 +02:00
Le Philousophe db85320bcc CRYOMNI3D: Remove DATAS_V folder level for searching files
It's useless and Macintosh has a DATAV_HD folder which PC hasn't.
So let's put all folders directly at root with the Versailles program
2019-06-01 22:43:48 +02:00
Le Philousophe 6ef4fba3d1 CRYOMNI3D: Fix type of return to match prototype 2019-06-01 22:43:48 +02:00
Le Philousophe ba6506d8d3 CRYOMNI3D: Fix struct declarations 2019-06-01 22:43:48 +02:00
Le Philousophe a055268a08 CRYOMNI3D: remove debug define which skipped videos 2019-06-01 22:43:48 +02:00
Le Philousophe c7205da58b CRYOMNI3D: Fix use after free when playing dialog 2019-06-01 22:43:48 +02:00
Le Philousophe 8d770af865 CRYOMNI3D: Fix compilation error with -std=c++11
Comparison of non-pointer with nullptr was from a bad copy-paste
2019-06-01 22:43:48 +02:00
Le Philousophe 531aa8392e CRYOMNI3D: Add engine for Versailles 1685 2019-06-01 22:43:48 +02:00
Le Philousophe 97397bdaff STREAM: add read/write functions for double LE/BE 2019-06-01 22:43:48 +02:00
Federico a7cf6d27e9 STARK: Add detection entries for the Italian versions (#1550) 2019-06-01 21:54:49 +02:00
Thanasis Antoniou 438a6223cb BLADERUNNER: Fix photographer bug and awry clickables 2019-06-01 21:36:46 +03:00
Thanasis Antoniou 4adf49c149 BLADERUNNER: Add exits in CT04 and DR04
To improve navigation
2019-06-01 20:31:17 +03:00
Thanasis Antoniou 6a7220170e BLADERUNNER: Fix paths and map glitched in NR05
McCoy should no longer teleport (occasionally) whne going to NR08
2019-06-01 19:16:34 +03:00
Thanasis Antoniou 61800882b7 BLADERUNNER: Restore Eyeworks Eye and Projector comments 2019-06-01 19:16:34 +03:00
Thanasis Antoniou f56fe145d7 BLADERUNNER: Broaden path to Runciter desk RC02 2019-06-01 19:16:34 +03:00
Bastien Bouclet fd4fa5e899 COMMON: Fix a memory leak in Common::DumpFile 2019-06-01 13:59:08 +02:00
Bastien Bouclet ed21430414 STARK: Add a console command to dump model textures as png files 2019-06-01 13:56:55 +02:00
Paweł Kołodziejski 651b83227a KNOWN_BUGS: Update version 2019-06-01 13:55:47 +02:00
Paweł Kołodziejski ad7a6bc478 MACOS: Fixed snapshot packaging 2019-06-01 12:28:31 +02:00
Paweł Kołodziejski 776d7380d0 SDL: Another attempt to fix SDL1 compilation 2019-06-01 12:08:53 +02:00
Paweł Kołodziejski 7408699293 SDL: Fixed compilation for SDL1 2019-06-01 11:44:26 +02:00
Thanasis Antoniou 5eed7f091d BLADERUNNER: Remove awry clickables from BB01, CT12, CT01 2019-06-01 02:59:04 +03:00
Thanasis Antoniou 127302270b BLADERUNNER: DR01, DR02 improved navigation 2019-06-01 02:59:03 +03:00
Thanasis Antoniou f50492e971 BLADERUNNER: Restore comment on RC02 dead animals
Also fix some awry clickable objects in RC51
2019-06-01 02:59:03 +03:00
Thanasis Antoniou 2ff564d612 BLADERUNNER: Restored comment on statues 2019-06-01 02:59:03 +03:00
Lothar Serra Mari 5f99eb07e8 I18N: Update translation (German)
Currently translated at 100.0% (1070 of 1070 strings)
2019-06-01 00:07:01 +02:00
Thierry Crozat 0bb4ca4ba5 I18N: Update translations templates 2019-05-31 23:02:57 +02:00
Lothar Serra Mari 699bc0f6bf I18N: Update translation (German)
Currently translated at 100.0% (1070 of 1070 strings)
2019-05-31 23:02:52 +02:00
Thanasis Antoniou 35daa692af BLADERUNNER: Fix bad timer initialization for actors after LOAD 2019-05-31 16:43:10 +03:00
Thanasis Antoniou 2b2c8d6f93 BLADERUNNER: Add areas in HC01 for animoids comment 2019-05-31 16:43:10 +03:00
Thanasis Antoniou 3557570c4c BLADERUNNER: Set gate to UG18 as locked only in Hard mode
This as before is only for the enhanced version
2019-05-31 16:43:10 +03:00
David Fioramonti a6e896f748 BLADERUNNER: Dead bridge rat won't respawn when playing uncut and easy
If the player kills the rat at the bridge that breaks and goes to
the left screen and then comes back the rat will not respawn when
the player is playing the uncut version on easy.

In every other case there will be a 10% chance that the rat will
respawn.
2019-05-30 21:58:14 -04:00
David Fioramonti 24ea24c97a BLADERUNNER: Don't let the sewer bridge break on easy
When the player is playing on easy and it is the uncut version
then the sewer bridge won't break when McCoy runs on it or if
McCoy and the rat are both on it.

A bridge breaking death animation will still be shown if the rat kills
the player on the bridge.
2019-05-30 21:58:14 -04:00
Peter Kohaut a3eeebb4d4 BLADERUNNER: Fix invalid rect in ESPER zoom
In some cornenr case when photo selection is ajdusted the final
rectangle might end up invalid and assert will occur.
This fixes this issue by correctly setting rect dimensions.
2019-05-30 23:27:34 +02:00
Thierry Crozat 4631ec94a1 I18N: Update translations templates 2019-05-30 11:58:53 +02:00
Thierry Crozat 6449060d15 I18N: Regenerate translations data file 2019-05-30 11:58:46 +02:00
Bastien Bouclet 113b9132b7 GUI: Add a drop down menu to select the anti aliasing level 2019-05-30 11:44:50 +02:00
Bastien Bouclet b2caa0be9e STARK: Only snap vertices to the pixel grid for text
Fixes a very minor issue with the shake effect where all the scene
elements don't move with the same offset.
2019-05-30 11:44:43 +02:00
Thanasis Antoniou 7f427ad462 BLADERUNNER: UG08 and HF06 map glitch fixes 2019-05-29 15:59:33 +03:00
Thanasis Antoniou b7e1f8a9ff BLADERUNNER: Support for displaying subtitles info 2019-05-29 12:08:24 +03:00