Paul Gilbert
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41f9917136
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GLK: COMPREHEND: Fix loading v2 games
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2020-08-23 21:27:49 -07:00 |
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Paul Gilbert
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446bd502f5
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GLK: GLULX: Rename glulxe to glulx for subengine consistency
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2020-08-23 21:27:49 -07:00 |
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Gunnar Birke
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4626b18d00
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WINTERMUTE: Parse DeclData object in .X mesh definition
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2020-08-24 06:13:00 +02:00 |
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Gunnar Birke
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6780d7514e
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WINTERMUTE: Add lexer function to read in DWORD from .X file
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2020-08-24 06:13:00 +02:00 |
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Matthew Jimenez
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7521cc5f9e
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ULTIMA8: Allow clear of movement flags while in stasis.
Previous behavior would lock movement on even after release when control is taken from the player.
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2020-08-23 22:21:45 -05:00 |
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Matthew Jimenez
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d04e87e07a
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ULTIMA8: Fix check turn for northwest to north
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2020-08-23 16:10:33 -05:00 |
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Cameron Cawley
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fd55d27f6d
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BBVS: Add support for the demo version
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2020-08-23 22:18:30 +02:00 |
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Lothar Serra Mari
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13aa6a37c4
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NEWS: Update German NEWS file
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2020-08-23 21:40:17 +02:00 |
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Eugene Sandulenko
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e8d9dfe62b
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DIRECTOR: Proper implementation of 'directToStage'
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2020-08-23 20:31:48 +02:00 |
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Eugene Sandulenko
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806c946fd6
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DIRECTOR: Attempt to implement 'directToStage'
Not working, as it is not clear how to change priority of a channel
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2020-08-23 19:46:58 +02:00 |
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Eugene Sandulenko
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564b5f104e
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DIRECTOR: LINGO: Play video when 'updateScreen' is called
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2020-08-23 19:46:58 +02:00 |
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Eugene Sandulenko
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d35a2aa96e
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TESTBED: Added simple movie player. Plays QT movies only so far
Invoke with --start-movie flag
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2020-08-23 19:46:58 +02:00 |
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Matthew Jimenez
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51cea7fcce
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ULTIMA8: Fix avatar idle animations
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2020-08-23 11:01:38 -05:00 |
|
Eugene Sandulenko
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6df9948d1d
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NEWS: Mention Operation Stealth support
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2020-08-23 17:08:03 +02:00 |
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Eugene Sandulenko
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604671cd85
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DRAGONS: Build the engine by default, since it is in testing now
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2020-08-23 17:01:29 +02:00 |
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Eugene Sandulenko
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26f44a64c9
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CINE: Put Operation Stealth to testing
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2020-08-23 17:00:15 +02:00 |
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Eric Fry
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cfa8989821
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DRAGONS: Don't try to load music if msq file is missing.
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2020-08-23 22:59:09 +10:00 |
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Eric Fry
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a33107ba38
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DRAGONS: Don't play sfx if program >= numVags
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2020-08-23 22:59:09 +10:00 |
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Le Philousophe
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8cb34f6c7d
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AMIGAOS4: Make script compatible with Regina REXX
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2020-08-23 14:34:52 +02:00 |
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Roland van Laar
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ab9fe9706a
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DIRECTOR: LINGO: spelling fix for fallthrough
Make implicit fallthrough explicit
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2020-08-23 10:08:55 +02:00 |
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Hubert Maier
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d0c5e43141
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GLK: TADS - Fix typos in game titles
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2020-08-23 07:28:48 +02:00 |
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Pawel Kolodziejski
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4873b81206
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ALL: Update .gitignore
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2020-08-23 07:23:04 +02:00 |
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Eugene Sandulenko
|
b438f6fb07
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DIRECTOR: Fix warnings
|
2020-08-23 01:23:28 +02:00 |
|
Eugene Sandulenko
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9a9c32f663
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DIRECTOR: LINGO: Fix warnings
|
2020-08-23 01:16:57 +02:00 |
|
Eugene Sandulenko
|
cfa0be7e35
|
DIRECTOR: Fix signed/unsigned comparison
|
2020-08-23 01:15:17 +02:00 |
|
Eugene Sandulenko
|
bd8eb63e9a
|
COMMON: Moved GUIO constants to hex codes for avoiding devs' confusion
|
2020-08-23 01:08:47 +02:00 |
|
Eugene Sandulenko
|
dcfcb39de9
|
COMMON: Removed non-octal number from GUIO
|
2020-08-23 01:04:02 +02:00 |
|
Eugene Sandulenko
|
3f6efbb84b
|
COMMON: Attempt to solve diamong class hierarchy in MemoryReadStreamEndian. by athrxx
|
2020-08-22 22:58:43 +02:00 |
|
Eugene Sandulenko
|
81975911f7
|
CINE: Fix compilation
|
2020-08-22 22:58:43 +02:00 |
|
Hubert Maier
|
8319c89316
|
GLK: GLULX - Switch erroneous game titles
|
2020-08-22 13:42:37 -07:00 |
|
Hubert Maier
|
837ef8cab7
|
GLK: Fix GLULX game titles
|
2020-08-22 13:42:37 -07:00 |
|
Lothar Serra Mari
|
5831c5b4b9
|
NEWS: Update German NEWS file with latest improvements
|
2020-08-22 22:06:44 +02:00 |
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Eugene Sandulenko
|
6c69c02442
|
DIRECTOR: LINGO: Reword b_play(), so it is simpler and works with "play done"
"play done" bytecode generates "play" without arguments
|
2020-08-22 19:06:35 +02:00 |
|
Eugene Sandulenko
|
f6f669c953
|
DIRECTOR: Setting loop for stopped DV should actually play it
|
2020-08-22 18:02:10 +02:00 |
|
Eugene Sandulenko
|
d1b0c5a986
|
DIRECTOR: Render last frame from paused or stopped videos
|
2020-08-22 18:02:10 +02:00 |
|
Eugene Sandulenko
|
f3f0816bd3
|
DIRECTOR: Fixed showing initial frame on stopped videos
|
2020-08-22 18:02:10 +02:00 |
|
Gunnar Birke
|
ceb9c68a2b
|
WINTERMUTE: Use camera clipping plane settings in renderer
|
2020-08-22 17:38:46 +02:00 |
|
Gunnar Birke
|
b82d034dc5
|
WINTERMUTE: Switch correctly between textured and untextured faces
|
2020-08-22 17:38:46 +02:00 |
|
Gunnar Birke
|
d797229112
|
WINTERMUTE: Check for extra/missing semicolons in mesh defintion objects
|
2020-08-22 17:38:46 +02:00 |
|
Gunnar Birke
|
0b16baf140
|
WINTERMUTE: Allow for quad faces and triangulate them
|
2020-08-22 17:38:46 +02:00 |
|
Gunnar Birke
|
1e28d60c3d
|
WINTERMUTE: Skip comments in .X text files
|
2020-08-22 17:38:46 +02:00 |
|
Eric Fry
|
32c13ada08
|
DRAGONS: Only play sfx if we have a tone for the given key. Fixes #11578
|
2020-08-22 22:21:41 +10:00 |
|
Eric Fry
|
8f88862e3a
|
NEWS: Fixed Blazing Dragons title
|
2020-08-22 21:47:05 +10:00 |
|
Eugene Sandulenko
|
2bde24c712
|
BUILD: Use new MSVC lib names by default
|
2020-08-22 10:45:00 +02:00 |
|
Eugene Sandulenko
|
cc2e31a2b3
|
DIRECTOR: Simplify expression
|
2020-08-22 10:38:06 +02:00 |
|
SupSuper
|
ed16fef008
|
DISTS: Use new MSVC lib names by default
MSVC devs: download the newest precompiled libraries
from http://www.scummvm.org/frs/build/scummvm_libs_2015.zip
|
2020-08-22 09:21:04 +01:00 |
|
Matthew Jimenez
|
60225edf42
|
ULTIMA8: Fix forward declarations of AnimAction
|
2020-08-21 21:44:14 -05:00 |
|
djsrv
|
d50b9a8a37
|
DIRECTOR: LINGO: Add chunk tests
|
2020-08-21 21:52:54 -04:00 |
|
djsrv
|
5201974ec7
|
DIRECTOR: LINGO: Comment out bad chunk tests
|
2020-08-21 21:52:54 -04:00 |
|
djsrv
|
c147a5c979
|
DIRECTOR: LINGO: Implement chunk refs
|
2020-08-21 21:52:54 -04:00 |
|