Commit Graph
137148 Commits
Author SHA1 Message Date
Eugene Sandulenko ef385b14bc HDB: Plug a few memory leaks. Bug #11142 2020-08-26 22:44:19 +02:00
Eugene Sandulenko 4f8a6ae527 HDB: Free sounds when they're not needed 2020-08-26 22:44:09 +02:00
Eugene Sandulenko 1b17c8f371 AGI: Winnie Apple ][ was mislabeled as Apple //gs 2020-08-26 22:44:09 +02:00
Thierry Crozat d07c009d7e SWORD1: Fix detection code for Mac demo
It was using the wrong file count define when iterating on the files.
Fortunately the one being used has currently the same value as the
one that should have been used. So it was working correctly despite
the bug.

Also reorder the defines to match the order of the files in the
g_filesToCheck array.
2020-08-26 21:35:45 +01:00
Eugene Sandulenko 581b4ca594 CONFIGURE: Do not enable Sparkle in release mode on platforms without it. Fixes #11217 2020-08-26 19:19:28 +02:00
Eugene Sandulenko 8dd0eaa6b3 DRAGONS: Use GUIErrorMessageWithURL() for referring to our Wiki 2020-08-26 17:28:13 +02:00
Eugene Sandulenko 1302adc796 ENGINES: Added GUIErrorMessageWithURL() 2020-08-26 17:28:13 +02:00
Eugene Sandulenko 27ea5239b4 GUI: Introduced MessageDialogWithURL() 2020-08-26 17:28:12 +02:00
Eric Fry 76ca773ff1 DRAGONS: Update engine volumes after returning from options menu #11585 2020-08-26 23:50:57 +10:00
Gunnar Birke 1346a2bd9b WINTERMUTE: Switch to fullscreen if requested 2020-08-26 15:41:19 +02:00
Eric Fry 70a191ae0a DRAGONS: Quit game after playing end credits. #11611 2020-08-26 23:19:00 +10:00
Eric Fry ef8b909fea DRAGONS: Fixed unsupported color mode when using openGL. Use RGB555 instead of ARGB1555 #11580 2020-08-26 22:46:19 +10:00
Gunnar Birke eddc05309f WINTERMUTE: Clamp computed color after lighting 2020-08-26 13:35:35 +02:00
Paul Gilbert 693f4f7554 GLK: HUGO: Fix overflow crashes 2020-08-25 22:14:26 -07:00
Paul Gilbert de4ea5354a GLK: HUGO: Added detection entries 2020-08-25 22:14:19 -07:00
Paul Gilbert 4000380012 GLK: MAGNETIC: Add Jinxter detection 2020-08-25 19:55:27 -07:00
Paul Gilbert 02a9a605c3 GLK: GLULX: Fix startup crashes for some games 2020-08-25 19:43:29 -07:00
Zvika Haramaty 7fdc931088 SCI: Hebrew - add prefix rule (second letter is Yud) 2020-08-25 17:49:48 -07:00
Eugene Sandulenko 4863997480 SCI: Added detection for Betrayed Alliance Book 1 Version 1.2. Bug #11618 2020-08-26 01:54:40 +02:00
Eugene Sandulenko e709a6d6f3 SCI: Added detection for The Dating Pool (2019 One Day Demo). Fixes #11071 2020-08-26 01:32:55 +02:00
Eugene Sandulenko ab9be9aba3 DIRECTOR: LINGO: Remove obsolete and now unneeded file 2020-08-26 01:32:55 +02:00
Eugene Sandulenko 657d737b89 GUI: Compress GUI themes with maximum compression. Regenerate theme files 2020-08-26 01:32:55 +02:00
Eugene Sandulenko 24d7f90623 GUI: Improve option wording. Fixes #11206 2020-08-26 01:32:55 +02:00
Eugene Sandulenko e3b773b761 ILLUSIONS: Rename clashing structures 2020-08-26 01:32:55 +02:00
Eugene Sandulenko 956b33a411 CINE: Fix warnings 2020-08-26 01:32:55 +02:00
Eugene Sandulenko caa2dda045 CONFIGURE: Allow sdl-config sit in /usr/sbin. Fixes #11259 2020-08-26 01:32:54 +02:00
Eric Fry 36cf36ba13 DRAGONS: Fixed bug where all files weren't accessible to DE and FR versions 2020-08-26 08:28:04 +10:00
Thierry Crozat ceb87f20c7 BUILD: Fix macOS static and bundle targets with discord integration 2020-08-25 21:40:06 +01:00
Eugene Sandulenko 746ec5ce36 SCUMM: Show warning on unsupported Pajama2 Russian localization 2020-08-25 22:07:04 +02:00
SupSuper 6e08df5a08 BACKENDS: Fix presence compilation on MinGW 2020-08-25 20:03:24 +01:00
Eugene Sandulenko 0ae7db07ea CINE: Added detection for another FR floppy OS. Bug #11617 2020-08-25 20:08:29 +02:00
Eugene Sandulenko b18105f17c NEWS: Mention Prince bugfix 2020-08-25 18:38:28 +02:00
Eugene Sandulenko 3c5569d272 PRINCE: Fix infinite loop on bad 'look' data. Fixes #11429 2020-08-25 18:36:52 +02:00
Eugene Sandulenko 1002411f2e GLK: GLULX: SOrted English titles by target 2020-08-25 17:56:23 +02:00
Eugene Sandulenko 0c0273f80f GLK: GLULX: Remove duplicate entry in the game detection list 2020-08-25 17:56:23 +02:00
Eugene Sandulenko 9b32514baa CREDITS: Add Griffon engine 2020-08-25 17:56:23 +02:00
Gunnar Birke a449b2e7d5 WINTERMUTE: Try to guess correct spotlight settings 2020-08-25 17:27:11 +02:00
Gunnar Birke b228511351 WINTERMUTE: Transform light position and direction to camera coordinates 2020-08-25 17:27:11 +02:00
Gunnar Birke f9f8d0d527 WINTERMUTE: Don't accidentally revert view matrix to identity 2020-08-25 17:27:11 +02:00
Eric Fry 43a82189a5 DRAGONS: Don't allow load/save while player doesn't have control. #11606 2020-08-25 23:12:09 +10:00
Eric Fry 028312588b DRAGONS: Fixed up logic to clear text dialogs from the screen. 2020-08-25 22:54:39 +10:00
Eric Fry 7c7ece5a94 DRAGONS: Fixed flicker sprite rendering issues in Lake scene 2020-08-25 21:51:55 +10:00
Eugene Sandulenko 81990ee0e5 NEWS: Mention Griffon Legend support 2020-08-25 12:22:28 +02:00
Eugene Sandulenko 3f7ceaff89 GRIFFON: Enable engine for testing 2020-08-25 12:22:10 +02:00
SupSuper 5ba0416765 CI: Default to MSVC x64 toolset
ScummVM has become too big for the 32-bit linker, so default to the 64-bit linker to avoid random failures and restarts.
This doesn't affect the architecture of the output (eg. a x64 compiler can build a x86 executable).
2020-08-25 10:00:32 +01:00
SupSuper bcb7d1f30c BACKENDS: Discord rich presence support
Adds support for showing the currently running game
in a Discord user's game activity.
2020-08-25 10:47:41 +02:00
Eugene Sandulenko 92bd514902 DIRECTOR: LINGO: Make sure video is rendered on 'updateStage' 2020-08-25 10:43:47 +02:00
Eric Fry ffd67acce8 ILLUSIONS: code formatting 2020-08-25 18:18:20 +10:00
Eric Fry bc85ff1868 ILLUSIONS: Fix wide text handling logic for big endian systems. (#11236) 2020-08-25 18:18:20 +10:00
sluicebox 3f309120f5 SCI: Update KQ5 Polish ADGameFlags
This game is not dual-language
2020-08-25 01:16:13 -07:00