Eugene Sandulenko
ef385b14bc
HDB: Plug a few memory leaks. Bug #11142
2020-08-26 22:44:19 +02:00
Eugene Sandulenko
4f8a6ae527
HDB: Free sounds when they're not needed
2020-08-26 22:44:09 +02:00
Eugene Sandulenko
1b17c8f371
AGI: Winnie Apple ][ was mislabeled as Apple //gs
2020-08-26 22:44:09 +02:00
Thierry Crozat
d07c009d7e
SWORD1: Fix detection code for Mac demo
...
It was using the wrong file count define when iterating on the files.
Fortunately the one being used has currently the same value as the
one that should have been used. So it was working correctly despite
the bug.
Also reorder the defines to match the order of the files in the
g_filesToCheck array.
2020-08-26 21:35:45 +01:00
Eugene Sandulenko
581b4ca594
CONFIGURE: Do not enable Sparkle in release mode on platforms without it. Fixes #11217
2020-08-26 19:19:28 +02:00
Eugene Sandulenko
8dd0eaa6b3
DRAGONS: Use GUIErrorMessageWithURL() for referring to our Wiki
2020-08-26 17:28:13 +02:00
Eugene Sandulenko
1302adc796
ENGINES: Added GUIErrorMessageWithURL()
2020-08-26 17:28:13 +02:00
Eugene Sandulenko
27ea5239b4
GUI: Introduced MessageDialogWithURL()
2020-08-26 17:28:12 +02:00
Eric Fry
76ca773ff1
DRAGONS: Update engine volumes after returning from options menu #11585
2020-08-26 23:50:57 +10:00
Gunnar Birke
1346a2bd9b
WINTERMUTE: Switch to fullscreen if requested
2020-08-26 15:41:19 +02:00
Eric Fry
70a191ae0a
DRAGONS: Quit game after playing end credits. #11611
2020-08-26 23:19:00 +10:00
Eric Fry
ef8b909fea
DRAGONS: Fixed unsupported color mode when using openGL. Use RGB555 instead of ARGB1555 #11580
2020-08-26 22:46:19 +10:00
Gunnar Birke
eddc05309f
WINTERMUTE: Clamp computed color after lighting
2020-08-26 13:35:35 +02:00
Paul Gilbert
693f4f7554
GLK: HUGO: Fix overflow crashes
2020-08-25 22:14:26 -07:00
Paul Gilbert
de4ea5354a
GLK: HUGO: Added detection entries
2020-08-25 22:14:19 -07:00
Paul Gilbert
4000380012
GLK: MAGNETIC: Add Jinxter detection
2020-08-25 19:55:27 -07:00
Paul Gilbert
02a9a605c3
GLK: GLULX: Fix startup crashes for some games
2020-08-25 19:43:29 -07:00
Zvika Haramaty
7fdc931088
SCI: Hebrew - add prefix rule (second letter is Yud)
2020-08-25 17:49:48 -07:00
Eugene Sandulenko
4863997480
SCI: Added detection for Betrayed Alliance Book 1 Version 1.2. Bug #11618
2020-08-26 01:54:40 +02:00
Eugene Sandulenko
e709a6d6f3
SCI: Added detection for The Dating Pool (2019 One Day Demo). Fixes #11071
2020-08-26 01:32:55 +02:00
Eugene Sandulenko
ab9be9aba3
DIRECTOR: LINGO: Remove obsolete and now unneeded file
2020-08-26 01:32:55 +02:00
Eugene Sandulenko
657d737b89
GUI: Compress GUI themes with maximum compression. Regenerate theme files
2020-08-26 01:32:55 +02:00
Eugene Sandulenko
24d7f90623
GUI: Improve option wording. Fixes #11206
2020-08-26 01:32:55 +02:00
Eugene Sandulenko
e3b773b761
ILLUSIONS: Rename clashing structures
2020-08-26 01:32:55 +02:00
Eugene Sandulenko
956b33a411
CINE: Fix warnings
2020-08-26 01:32:55 +02:00
Eugene Sandulenko
caa2dda045
CONFIGURE: Allow sdl-config sit in /usr/sbin. Fixes #11259
2020-08-26 01:32:54 +02:00
Eric Fry
36cf36ba13
DRAGONS: Fixed bug where all files weren't accessible to DE and FR versions
2020-08-26 08:28:04 +10:00
Thierry Crozat
ceb87f20c7
BUILD: Fix macOS static and bundle targets with discord integration
2020-08-25 21:40:06 +01:00
Eugene Sandulenko
746ec5ce36
SCUMM: Show warning on unsupported Pajama2 Russian localization
2020-08-25 22:07:04 +02:00
SupSuper
6e08df5a08
BACKENDS: Fix presence compilation on MinGW
2020-08-25 20:03:24 +01:00
Eugene Sandulenko
0ae7db07ea
CINE: Added detection for another FR floppy OS. Bug #11617
2020-08-25 20:08:29 +02:00
Eugene Sandulenko
b18105f17c
NEWS: Mention Prince bugfix
2020-08-25 18:38:28 +02:00
Eugene Sandulenko
3c5569d272
PRINCE: Fix infinite loop on bad 'look' data. Fixes #11429
2020-08-25 18:36:52 +02:00
Eugene Sandulenko
1002411f2e
GLK: GLULX: SOrted English titles by target
2020-08-25 17:56:23 +02:00
Eugene Sandulenko
0c0273f80f
GLK: GLULX: Remove duplicate entry in the game detection list
2020-08-25 17:56:23 +02:00
Eugene Sandulenko
9b32514baa
CREDITS: Add Griffon engine
2020-08-25 17:56:23 +02:00
Gunnar Birke
a449b2e7d5
WINTERMUTE: Try to guess correct spotlight settings
2020-08-25 17:27:11 +02:00
Gunnar Birke
b228511351
WINTERMUTE: Transform light position and direction to camera coordinates
2020-08-25 17:27:11 +02:00
Gunnar Birke
f9f8d0d527
WINTERMUTE: Don't accidentally revert view matrix to identity
2020-08-25 17:27:11 +02:00
Eric Fry
43a82189a5
DRAGONS: Don't allow load/save while player doesn't have control. #11606
2020-08-25 23:12:09 +10:00
Eric Fry
028312588b
DRAGONS: Fixed up logic to clear text dialogs from the screen.
2020-08-25 22:54:39 +10:00
Eric Fry
7c7ece5a94
DRAGONS: Fixed flicker sprite rendering issues in Lake scene
2020-08-25 21:51:55 +10:00
Eugene Sandulenko
81990ee0e5
NEWS: Mention Griffon Legend support
2020-08-25 12:22:28 +02:00
Eugene Sandulenko
3f7ceaff89
GRIFFON: Enable engine for testing
2020-08-25 12:22:10 +02:00
SupSuper
5ba0416765
CI: Default to MSVC x64 toolset
...
ScummVM has become too big for the 32-bit linker, so default to the 64-bit linker to avoid random failures and restarts.
This doesn't affect the architecture of the output (eg. a x64 compiler can build a x86 executable).
2020-08-25 10:00:32 +01:00
SupSuper
bcb7d1f30c
BACKENDS: Discord rich presence support
...
Adds support for showing the currently running game
in a Discord user's game activity.
2020-08-25 10:47:41 +02:00
Eugene Sandulenko
92bd514902
DIRECTOR: LINGO: Make sure video is rendered on 'updateStage'
2020-08-25 10:43:47 +02:00
Eric Fry
ffd67acce8
ILLUSIONS: code formatting
2020-08-25 18:18:20 +10:00
Eric Fry
bc85ff1868
ILLUSIONS: Fix wide text handling logic for big endian systems. ( #11236 )
2020-08-25 18:18:20 +10:00
sluicebox
3f309120f5
SCI: Update KQ5 Polish ADGameFlags
...
This game is not dual-language
2020-08-25 01:16:13 -07:00