Vladimir Serbinenko
806144202c
MADS: Add Archive for MPSLAB installer
2022-11-14 00:13:54 +02:00
Vladimir Serbinenko
a48b8dab49
COMMON: Add deleter for arrays
2022-11-14 00:13:54 +02:00
elasota
7aca46a375
MTROPOLIS: Fix string dereference crash.
2022-11-13 17:01:39 -05:00
elasota
875db95d52
MTROPOLIS: Don't use default shared scene if one was ever set explicitly. Allow propagation of command-type messages sent to behaviors. This should fix SPQR palette changes.
2022-11-13 17:01:38 -05:00
elasota
7da5f964ea
MTROPOLIS: Fix shared scene modifiers not setting active shared scene correctly.
2022-11-13 17:01:37 -05:00
elasota
170472b718
MTROPOLIS: Fix multiple ".." object reference paths not resolving correctly.
2022-11-13 17:01:36 -05:00
elasota
0c70527b03
MTROPOLIS: Add some more attributes for SPQR.
2022-11-13 17:01:36 -05:00
Cameron Cawley
59682f9ccf
AUDIO: Unify implementations of SilentAudioStream
2022-11-13 23:14:39 +02:00
Paul Gilbert
272fccb83d
SAGA: IHNM: Fix line for Spanish IHNM
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Correct line provided by Hector S.
2022-11-13 12:15:36 -08:00
Donovan Watteau
da7f630b53
I18N: Update translation (French)
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Currently translated at 99.8% (1771 of 1774 strings)
2022-11-13 20:14:19 +00:00
neuromancer
b376feb14c
FREESCAPE: keep track of drill state across areas and correctly restore them in driller
2022-11-13 20:44:35 +01:00
neuromancer
342fadc77a
FREESCAPE: correctly save and load _playerHeightNumber field
2022-11-13 20:44:35 +01:00
VAN-Gluon
532874e656
I18N: Update translation (Japanese)
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Currently translated at 100.0% (1774 of 1774 strings)
2022-11-13 18:14:03 +00:00
Eugene Sandulenko
fffee5d084
I18N: Update translation (Ukrainian)
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Currently translated at 100.0% (1774 of 1774 strings)
2022-11-13 18:14:02 +00:00
Marcel Souza Lemes
19c983efd1
I18N: Update translation (Portuguese (Brazil))
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Currently translated at 100.0% (1774 of 1774 strings)
2022-11-13 18:14:01 +00:00
George Kormendi
f47e55b51f
I18N: Update translation (Hungarian)
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Currently translated at 100.0% (1774 of 1774 strings)
2022-11-13 18:13:59 +00:00
Eugene Sandulenko
2c819808ad
I18N: Update translation (Russian)
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Currently translated at 100.0% (1774 of 1774 strings)
2022-11-13 18:13:55 +00:00
Walter Agazzi
4d3e4aaaf5
I18N: Update translation (Italian)
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Currently translated at 100.0% (1774 of 1774 strings)
2022-11-13 12:43:59 +00:00
Gleb Mazovetskiy
d516833aef
OPENDINGUX: Reduce default cursor speed ( #4422 )
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The default cursor speed is too fast to navigate the menus and
pixel-hunt. Reduces the default speed to 2 ("8") to make it manageable.
Also makes the cursor speed configurable from the UI.
2022-11-13 13:28:16 +01:00
neuromancer
41233d562d
FREESCAPE: never render faces with color 0 in driller
2022-11-13 13:15:06 +01:00
neuromancer
ade2cc66f9
FREESCAPE: keep track of energy and shield in tank/jet in driller
2022-11-13 13:15:06 +01:00
neuromancer
045b5af5c7
FREESCAPE: save list of completed areas in driller
2022-11-13 13:15:06 +01:00
neuromancer
445dc9fd0e
FREESCAPE: extended save/load game code per engine
2022-11-13 13:15:06 +01:00
Lothar Serra Mari
6df0b2960f
I18N: Update translation (German)
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Currently translated at 100.0% (1774 of 1774 strings)
2022-11-13 12:06:45 +00:00
neuromancer
335b309a46
FREESCAPE: correct height and step in jet mode in driller
2022-11-13 09:26:29 +01:00
neuromancer
7a0ee12a5c
FREESCAPE: avoid crashing when switching areas in jet mode in driller
2022-11-13 09:26:29 +01:00
neuromancer
c345d09d38
FREESCAPE: correctly restore camera after reloading
2022-11-13 09:26:29 +01:00
Le Philousophe
17498383ee
BACKENDS: Fix typo in WindowedGraphicsManager
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This was the opposite of what was needed.
2022-11-13 09:14:25 +01:00
Gleb Mazovetskiy
8801b4eed2
OPENDINGUX: Update build instructions ( #4421 )
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1. Point to the new releases page.
2. Explain how to install the toolchain.
2022-11-13 08:35:01 +01:00
Greg Kennedy
253a0519a7
GRAPHICS: Enable blitting 24bpp sources in managed_surface.cpp
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Function `blitFromInner()` excludes source formats with 3 bytes per pixel. These are commonly returned from opaque full-color image decoders, like JPEG. This change enables blitting with these source images.
- Add `== 3` to the list of acceptable source formats
- Add READ_UINT24 handling for 3-byte source formats
- Add READ_UINT24 and RGBA conversion for 3-byte destination when blending (copying non-opaque source to 24bpp surface)
2022-11-13 06:46:35 +02:00
sluicebox
aaebd2aa85
SCI: Fix some comments
2022-11-12 19:33:37 -08:00
sluicebox
e3c179e975
GRAPHICS: Fix MacCursor handling of color 255
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Fixes bug #13922 where black cursor pixels in the SCI game QFG1VGA-Mac
weren't being drawn. MacCursor uses 255 as its color key but in CRSR
resources 255 is defined as black. CRSR resources use a mask for
transparency so they have no color key. Now 255 is remapped to black.
2022-11-12 19:32:57 -08:00
ScummVM-Translations
a495372361
I18N: Update translation files
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Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.
Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2022-11-13 03:09:03 +00:00
elasota
7f497cdb8c
MTROPOLIS: Add more things to get SPQR to boot.
2022-11-12 20:43:25 -05:00
ScummVM-Translations
7b3b4b1165
I18N: Update translations templates
2022-11-13 00:01:47 +00:00
Donovan Watteau
3c39d3736c
SCUMM: Document the Shift + V action cheat for Full Throttle
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For the last 18 years, I've rely tried not to cheat there, but the
controls are just very bad (even in the Remaster). Fortunately, the
game has an official cheat shortcut if one wants to skip the bike
and derby fight action sequences, so let's document it since we're
already documenting the one for the fights in Indy4.
2022-11-13 02:01:36 +02:00
Donovan Watteau
5b061f0e19
SCUMM: Always document that '.' skips a line of text (not just v5+)
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It looks like this was done because of Trac#942, but that was nearly
20 years ago, and now it looks like we just implement it for every
version.
2022-11-13 02:01:36 +02:00
neuromancer
baa71269e4
FREESCAPE: improve SwapJet opcode implementation and force local/global condition to be executed in rise/lower
2022-11-12 21:55:35 +01:00
Donovan Watteau
0725e2eaf5
CONFIGURE: Add support for DragonFly BSD
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Changes taken from their ports system.
2022-11-12 21:19:47 +01:00
Le Philousophe
970ea34905
ANDROID: Fix build
2022-11-12 20:49:20 +01:00
Le Philousophe
8d09103a2e
MOHAWK: Show overlay as in-game
2022-11-12 19:12:05 +01:00
Le Philousophe
8fd09e0de6
GROOVIE: Show overlay as in-game
2022-11-12 19:12:05 +01:00
Le Philousophe
60b7c4b95e
AGOS: Show overlay as in-game
2022-11-12 19:12:05 +01:00
Le Philousophe
87bad2cc7d
COMMON: Allow games to use overlay for something else than GUI
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This can be used for subtitles without changing the mouse coordinates.
2022-11-12 19:12:05 +01:00
neuromancer
c04b48db55
FREESCAPE: implemented size of step for driller (and a basic implementation for other games)
2022-11-12 18:07:20 +01:00
neuromancer
b679362793
FREESCAPE: improved code that renders shoots
2022-11-12 14:02:03 +01:00
neuromancer
0cefaaaa74
FREESCAPE: corrected player aim when shooting in movement mode
2022-11-12 12:07:37 +01:00
neuromancer
d92f661517
FREESCAPE: removed areaScale unused variable warnings
2022-11-12 11:36:27 +01:00
neuromancer
cc56b8e3f9
FREESCAPE: reimplemented crossair as texture and removed its code from renderers
2022-11-12 11:33:44 +01:00
neuromancer
56eeb06b0a
FREESCAPE: adjusted the view area for supported driller releases
2022-11-12 09:58:32 +01:00