Vladimir Serbinenko
1bc4fe5279
SDL: Move RS90-specific code to opendingux directory
2023-01-17 13:48:50 +03:00
Vladimir Serbinenko
5bdabeed7e
SURFACESDL: Make getDefaultResolution overideable by custom backends
2023-01-17 13:48:50 +03:00
Vladimir Serbinenko
81fdd308cf
SURFACESDL: Extract initing of graphics surface into a separate method.
2023-01-17 13:48:50 +03:00
Vladimir Serbinenko
4a0d9c2665
SDL: Add missing init of _prevCursorNeedsRedraw
2023-01-17 13:48:20 +03:00
Vladimir Serbinenko
de6fa88217
OPENDINGUX: Separate miyoo from opendingux
2023-01-16 23:01:25 +03:00
Vladimir Serbinenko
977a47ad76
NEWS: Mention new handheld consoles.
2023-01-16 21:00:21 +01:00
Vladimir Serbinenko
b88c384721
SAGA: Add ITE win demo 1 and 2 compressed variant.
2023-01-15 19:22:34 +01:00
Vladimir Serbinenko
8e5d88cd55
SAGA: Flatten tree in ZIP and ARJ archives.
...
Music patches are in subdirectory. It's easier to remove structure altogether
2023-01-15 19:22:34 +01:00
Vladimir Serbinenko
600f33bccf
COMMON: Allow unzip to flatten tree structure
...
It's easier to some games to ignore directories
2023-01-15 19:22:34 +01:00
Vladimir Serbinenko
30717496ce
COMMON: Allow unarj to flatten tree structure
...
It's easier to some games to ignore directories
2023-01-15 19:22:34 +01:00
Vladimir Serbinenko
d924671cec
OPENDINGUX: Miyoo (1st gen) support
2023-01-12 16:39:38 +03:00
Vladimir Serbinenko
4e4c652433
SDL: Properly restore gfx mode if several parameters have changed
...
Currently we have bunch of else-if and only one of them triggered. When
e.g. aspect ratio correction and resolution changes only aspect ratio is
covered by restoration. If this fails the code retries the same mode endlessly
2023-01-12 16:39:38 +03:00
Vladimir Serbinenko
74336c5411
SDL: Fix potential buffer overflow
...
This causes a segmentation error on Miyoo Mini but is not specific to it
2023-01-12 14:01:45 +01:00
Vladimir Serbinenko
30d9976a1c
SDL: Use hardware palette on RS90 and scale 1
2023-01-12 10:27:20 +03:00
Vladimir Serbinenko
70b174bca5
SDL: Disable fullscreen on RS90
...
Fullscreen flag causes an error in SetVideoMode.
2023-01-12 10:27:20 +03:00
Vladimir Serbinenko
3f6691dc6d
RS90: Workaround for unusual SDL_PixelFormat
...
SDL_PixelFormat returns 0xff/0xff/0xff as pixel format for paletted HWSURFACE.
2023-01-12 10:27:20 +03:00
Vladimir Serbinenko
b91d873df6
SDL: Support auto-detection of GUI resolution.
2023-01-12 10:27:20 +03:00
Vladimir Serbinenko
47ab3fe4fc
SDL: Support double-buffering on SDL1.
2023-01-12 10:27:20 +03:00
Vladimir Serbinenko
462be38081
SDL: Support rendering to 8-bit graphics
2023-01-12 10:27:20 +03:00
Vladimir Serbinenko
c86975e7e7
OPENDINGUX: Switch to using modules
...
Those devices are low on memory. Modules allow not to load extra egines.
2023-01-12 10:27:20 +03:00
Vladimir Serbinenko
4bc23ead4a
CONFIGURE: Disable aspect ratio correction and scaling on rs90
...
IPU already does stretching. So no need to spend resources on it
2023-01-12 10:27:20 +03:00
Vladimir Serbinenko
16cd6d7512
OPENDINGUX: Create combined opk for rs90 and rg99
2023-01-12 10:27:20 +03:00
Vladimir Serbinenko
0fe52aed23
GUI: Support RGB332 for Theme Engine
2023-01-12 10:27:20 +03:00
Vladimir Serbinenko
0557535324
GRAPHICS: Support RGB332 in VectorRendererSpec.
...
This is efficient on RS90
2023-01-12 10:27:20 +03:00
Vladimir Serbinenko
96cbe69d1e
VKEYBD: Support RGB332 backing surface
...
This is efficient on rs90
2023-01-12 10:27:20 +03:00
Vladimir Serbinenko
2149d3814b
CONFIGURE: Allow OpenDingux to use dynamic modules
...
-mno-shared prevents modules from being usable. Don't add it if modules
are allowed.
2023-01-12 10:27:20 +03:00
Vladimir Serbinenko
3701325b0e
OPENDINGUX: Don't add posix files twice
...
They are already added by POSIX conditional as OpenDingux is POSIX compliant
(Linux-based). Adding it twice confuses some linkers.
2023-01-12 10:27:20 +03:00
Vladimir Serbinenko
b9aa479bba
GRAPHICS: Support Floyd dithering for RGB332
...
RGB332 is a special case of CLUT8 but RGB332 support allows to skip passing
palette explicitly and speeds up the dithering
2023-01-12 10:27:20 +03:00
Vladimir Serbinenko
d4111a2f0b
GRAPHICS: Use correct pixel size in Normal1x with CLUT8
2023-01-11 19:15:48 +01:00
Vladimir Serbinenko
db155b7183
NEWS: Fix spelling of -=CHE@TER=- nickname.
2023-01-10 19:34:40 +01:00
Vladimir Serbinenko
2cc5e2008f
ZVISION: Merge 2 mac detection entries
...
They were a workaround for AD limitations that no longer exist.
2023-01-10 18:34:33 +01:00
Vladimir Serbinenko
d072b28d5c
COMPOSER: Change all mac checksums to use data fork
...
Composer doesn't use resource forks, so allow to play without them
2023-01-10 18:34:33 +01:00
Vladimir Serbinenko
3df0927164
COMPOSER: Add configfile for french darby
...
Without it loading the game fails.
2023-01-10 18:34:33 +01:00
Vladimir Serbinenko
1ec8da633e
COMPOSER: Fix missing subdir matching for macintosh version of several games
2023-01-10 18:34:33 +01:00
Vladimir Serbinenko
dc6ecf4d6c
COMPOSER: Add imo and the king demo detection entry
2023-01-10 18:34:33 +01:00
Vladimir Serbinenko
778106a67b
COMPOSER: Support full macbinary dump
...
Currently the code assumes that normal file opening is good enough but it's a
problem if the disk has been dumped as macbinary
2023-01-10 18:34:33 +01:00
Vladimir Serbinenko
52b9d064d9
SAGA: Change Mac Guild entry to use data fork for most files
...
We use resource fork only on sound file, the other ones contain nothing
useful so we don't want to checksum them
2023-01-10 18:34:33 +01:00
Vladimir Serbinenko
95224258d4
KYRA: Checksum mac installers on data fork
...
We don't need the resource fork as we unpack Stuffit anyway which is
fully in data fork. So we want to allow to play even if data fork was lost
Previously we had 2 entris to achive the same result for CD entry: one
covering resource hash and another one covering data fork hash.
2023-01-10 18:34:33 +01:00
Vladimir Serbinenko
15fd658d16
HADESCH: Specify explicitly which file uses resource fork hash
2023-01-10 18:34:33 +01:00
Vladimir Serbinenko
9047eadbd7
ENGINES: Use prefixes to indicate which md5 type was used.
2023-01-10 18:34:33 +01:00
Vladimir Serbinenko
ae3a8efb20
KYRA: Fix alignment in "lifes" variable.
...
Midi is 18 bytes which results in int being misaligned and leads to
an undefined behaviour on RISC.
2023-01-10 17:38:55 +01:00
Vladimir Serbinenko
94944b8c8b
COMMON: Downgrade AppleDouble and actual resource forks in macresman
...
They are created silently by various versions of OSX and may contain
garbage describing plain macbinary rather than historically dumped data from
disk.
2023-01-10 14:45:36 +01:00
Vladimir Serbinenko
ef45ef4b49
SAGA: Support ite demo 3 without unpacking it.
2023-01-07 19:50:52 +02:00
Vladimir Serbinenko
8573bd38ea
SAGA: Allow streams to be automatically reopened.
...
This is needed for IHNM chapter switch and was lost in switch to
common macbinary
2023-01-07 19:44:37 +03:00
Vladimir Serbinenko
187304f730
COMMON: Reject all-zero macbinary header
2023-01-07 19:44:37 +03:00
Vladimir Serbinenko
302a5eb0af
SAGA: Don't close file even after it was overriden by a patch
...
Now the file handle is shared among the readers of the same context,
so closing it will close it for all user which leads to a crash.
2023-01-07 02:38:07 +02:00
Vladimir Serbinenko
50d52b9d44
SAGA: Correctly handle the case of missing patch file.
2023-01-06 03:53:46 +03:00
Vladimir Serbinenko
eec64ea340
NEWS: Add entry about supporting Ctpax-Che@ter & Rigel localizations.
2022-12-31 20:47:10 +01:00
Vladimir Serbinenko
41aa78b8a6
NEVERHOOD: Add ability to support for repeating useful Willie's hint
2022-12-31 20:47:10 +01:00
Vladimir Serbinenko
7bb97c18d0
NEVERHOOD: Make subtitles being able to turn off/on
2022-12-31 20:47:10 +01:00
Vladimir Serbinenko
64fb44790e
NEVERHOOD: Enable subtitle on/off if .nhc is available
2022-12-31 20:47:10 +01:00
Vladimir Serbinenko
5d6ba18008
NEVERHOOD: Support subtitles for sprites
2022-12-31 20:47:10 +01:00
Vladimir Serbinenko
ffdf90df45
NEVERHOOD: Allocate more space for font surface
...
NHC-based Russian translation has extra unused space in the sprite.
This causes the code to skip drawing sprite on the surface altogether.
The simplest solution is to simply allocate a bit more with only
downside is a small increase in memory footprint
2022-12-31 20:47:10 +01:00
Vladimir Serbinenko
f4da2d054a
NEVERHOOD: Add drawDoubleSurface2Alpha
2022-12-31 20:47:10 +01:00
Vladimir Serbinenko
03a59a2953
NEVERHOOD: Support blitting with alphaColor != 0
2022-12-31 20:47:10 +01:00
Vladimir Serbinenko
feb1d77ec7
NEVERHOOD: Show subtitles in smackerplayer
2022-12-31 20:47:10 +01:00
Vladimir Serbinenko
97b500643e
NEVERHOOD: Add subtitle player
2022-12-31 20:47:10 +01:00
Vladimir Serbinenko
031c929681
NEVERHOOD: Add loading of subtitle font
2022-12-31 20:47:10 +01:00
Vladimir Serbinenko
103bb43ab2
NEVERHOOD: Load nhc file
2022-12-31 20:47:10 +01:00
Vladimir Serbinenko
c0455314c9
NEVERHOOD: Add NHC selection item
2022-12-31 20:47:10 +01:00
Vladimir Serbinenko
69aa08d531
NEVERHOOD: Move game options from advanced options to custom widget
...
This will allow to add NHC drop-down.
2022-12-31 20:47:10 +01:00
Vladimir Serbinenko
552420ec31
NEVERHOOD: Add support for NHC patch archives
2022-12-31 20:47:10 +01:00
Vladimir Serbinenko
0adf22278b
COMMON: Uplift SafeMutexedSeekableSubReadStream to common
2022-12-31 20:47:10 +01:00
Vladimir Serbinenko
fdccec381d
NEVERHOOD: Make most of fields of ResourceFileEntry private
2022-12-31 20:47:10 +01:00
Vladimir Serbinenko
c5c44bb255
NEVERHOOD: Show Japanese overwrite prompt if running Japanese version
2022-12-31 18:43:16 +01:00
Vladimir Serbinenko
1481789956
NEWS: Backfill entries related to my improvements
2022-12-31 18:18:19 +01:00
Vladimir Serbinenko
d05bc934d6
PRIVATE: Match mac versions by data rather than resource fork
...
This is a rare case when we don't need resource forks, so allow either with or
without resource forks to match
2022-12-28 13:02:22 +01:00
Vladimir Serbinenko
26cc6c6a73
PRIVATE: Mark demo mac installer entry as supported
2022-12-28 13:02:22 +01:00
Vladimir Serbinenko
f6ff94a4fa
PRIVATE: Mark retail mac installer format as supported
2022-12-28 13:02:22 +01:00
Vladimir Serbinenko
8791bad955
PRIVATE: Support in-memory unpacking of Private eye installer
2022-12-28 13:02:22 +01:00
Vladimir Serbinenko
af2643be44
COMMON: Add a check in StuffIt parser to check for crash condition
2022-12-28 13:02:22 +01:00
Vladimir Serbinenko
324b22682e
COMMON: Respect StuffIt archive size
...
This allows handling of archives with trailer like one used in
Private eye installer
2022-12-28 13:02:22 +01:00
Vladimir Serbinenko
d7c0ae4075
PRIVATE: Support resources wrapped in MacBinary format
...
This is to allow running from macbinary dumped images
2022-12-28 13:02:22 +01:00
Vladimir Serbinenko
5fd3c9b9b7
COMMON: Resync cache prefix with file md5 prefix
2022-12-28 12:56:22 +01:00
Vladimir Serbinenko
58bb2e81d3
COMMON: Allow specifying Md5 calculation on per-entry basis
2022-12-28 12:56:22 +01:00
Vladimir Serbinenko
275379c3d2
ENGINES: Change getFileProperties to receive MD5Properties as argument
2022-12-28 12:56:22 +01:00
Vladimir Serbinenko
a2233a2166
ENGINES: Add res-only and data-only MD5 computational methods
...
The current way of ADGF_MACRESFORK is an amalgam of bugs and history. Those
are clean ways for direct specification. It's not accessible yet
2022-12-28 12:56:22 +01:00
Vladimir Serbinenko
1ebbc4071c
ENGINES: Switch from game flags to MD5Properties in advancedDetector for MD5.
...
flags are already out of bit and it makes little sense to polute
it regardless, so this commit is in preparation on having separate flags
on extra ways to hash file.
2022-12-28 12:56:22 +01:00
Vladimir Serbinenko
4ed51f9005
SAGA: Add AGA demo floppy release
2022-12-21 14:58:09 +01:00
Vladimir Serbinenko
097fd8765e
SAGA: Add ITE ECS floppies
2022-12-21 14:58:09 +01:00
Vladimir Serbinenko
63a39b6471
SAGA: Remove suffix _CD from detection_tables.h
...
Floppy versions use the same tables
2022-12-21 14:58:09 +01:00
Vladimir Serbinenko
b2987256b8
SAGA: Remove dead code
2022-12-21 14:58:09 +01:00
Vladimir Serbinenko
291e397698
SAGA: Fix offset in debug messages
2022-12-21 14:58:09 +01:00
Vladimir Serbinenko
8b2019707d
SAGA: Fix placard color in ITE ECS
2022-12-21 14:58:09 +01:00
Vladimir Serbinenko
73f04a31ab
SAGA: Support masked blit for sprites
...
ECS version does it in original for verb buttons, let's do the same
2022-12-21 14:58:09 +01:00
Vladimir Serbinenko
fcf31d2593
SAGA: Fix displayinfo for ECS ITE
2022-12-21 14:58:09 +01:00
Vladimir Serbinenko
1750e0880c
SAGA: Switch palette at line 137 when running ECS version
...
Similar to what original does
2022-12-21 14:58:09 +01:00
Vladimir Serbinenko
48fe6b038f
SAGA: Use ECS colors for speech colors when needed
2022-12-21 14:58:09 +01:00
Vladimir Serbinenko
8b3aaa3351
SAGA: Use colors from ECS-palettes when needed
2022-12-21 14:58:09 +01:00
Vladimir Serbinenko
fe298487b9
SAGA: Load extra palette for ECS
...
Amiga ITE switches palette after line 137.
Additionally options uses a separate palette.
Rather than jungling with 3 palettes we just load
all 3 palettes.
2022-12-21 14:58:09 +01:00
Vladimir Serbinenko
045cdb4e8f
SAGA: Don't overwrite palette above actually present one
2022-12-21 14:58:09 +01:00
Vladimir Serbinenko
e1698de9ca
SAGA: Replace Usage of color literals with consts
2022-12-21 14:58:09 +01:00
Vladimir Serbinenko
0effcbeb24
NEVERHOOD: Disable Hall of Records in Japanese version
2022-12-20 17:07:00 +02:00
Vladimir Serbinenko
1425b701d8
NEVERHOOD: Add extra Japanese credits
2022-12-20 17:07:00 +02:00
Vladimir Serbinenko
a96a72f04a
NEVERHOOD: Fix notes used for Japanese version
2022-12-20 17:07:00 +02:00
Vladimir Serbinenko
395aa10644
COMMON: Add missing escaping in Common::Path.
2022-12-20 10:04:55 +01:00
Vladimir Serbinenko
ebd457841c
SAGA: Support having game files under "ITE Data Files"
...
This is the case for Mac Guild CD version. Normally we ask user to just
select this subdirectory but selecting CD root is more logical
2022-12-18 20:46:34 +01:00
Vladimir Serbinenko
0482b7cb2a
SAGA: Change ITE Mac Guild CD entry to use MACRESFORK
...
Now this CD version works with dumper-companion
2022-12-18 20:46:34 +01:00
Vladimir Serbinenko
0b8d67ff8d
SAGA: Remove contextOffset/contextSize
...
It was used only in now defunct custom macbinary parser
2022-12-18 20:46:34 +01:00
Vladimir Serbinenko
7b9f0ab75d
SAGA: Switch from custom macbinary parser to MacResManager
...
This makes it compatible with other resource fork formats after
update of detection entries
2022-12-18 20:46:34 +01:00