Commit Graph
137148 Commits
Author SHA1 Message Date
VAN-Gluon 00cb40c46f I18N: Update translation (Japanese)
Currently translated at 76.6% (1213 of 1583 strings)
2021-02-28 22:09:32 +00:00
Paul Gilbert 0ef2ac659b AGS: Move DbgMgr to Globals 2021-02-28 13:27:21 -08:00
Paul Gilbert 887472c8c1 AGS: Moved a lot of game.cpp globals to Globals 2021-02-28 13:27:21 -08:00
Paul Gilbert ef245e2104 AGS: Move thisroom to Globals 2021-02-28 13:27:21 -08:00
Paul Gilbert 80bfa0510d AGS: Move troom to Globals 2021-02-28 13:27:21 -08:00
Martin Gerhardy 0c21e1fac2 TWINE: fixed logic in renderLocations according to disassembly 2021-02-28 22:11:03 +01:00
Martin Gerhardy db604307f7 TWINE: reduced visibility 2021-02-28 22:11:03 +01:00
Martin Gerhardy d7043700c0 TWINE: fixed position of drawSelectableCharacter 2021-02-28 22:11:03 +01:00
Martin Gerhardy 83d7494bbf TWINE: comment 2021-02-28 22:08:10 +01:00
antoniou79 ccc1ccf06f BLADERUNNER: Improve dialogue with Bob about Hasan 2021-02-28 22:45:37 +02:00
athrxx 9b582ce0c5 SCUMM: (LOOM) - fix bug no. 11480
(Loom (VGA) - Graphical glitches where some text appears over previous line and the wood musical note disappear)

The glitch is caused by a workaround in ScummEngine::actorTalk(). Removing it will make the original bug (speech animations for empty text strings) reappear. I have located the code which prevents that in LOOM DOS EGA disasm and added that. The FM-Towns versions don't have such code, but I do not get that weird speech animations either. So it seems to be fixed in a different manner there...
2021-02-28 21:00:23 +01:00
athrxx 80f79d21c9 SCUMM: (FM-Towns) - fix graphics glitch
In certain situations a string rect could get restored twice, e. g. LOOM, dragon's lair, when double clicking the gold pile and then pressing Esc.
2021-02-28 21:00:23 +01:00
athrxx 65f567d817 SCUMM: (FM-Towns) - array declaration cleanup
_cyclRects can have no more than 10 entries, but was declared as [16]. Someone put a TODO about it in saveload.cpp, so why not fix it...
2021-02-28 21:00:23 +01:00
Lothar Serra Mari d2c4ad9b16 NEWS: Update German NEWS file 2021-02-28 20:47:00 +01:00
Paweł Kołodziejski 91fb9e4e55 NEWS: Remove EMI entry, it's not ready for next release 2021-02-28 19:16:59 +01:00
Paweł Kołodziejski bd4983ce8a ICB: Removed ';' leftover 2021-02-28 19:12:19 +01:00
Paweł Kołodziejski 9bf59ec021 ICB: Attempt to fix amigaos4 build 2021-02-28 18:54:57 +01:00
Paweł Kołodziejski dce0c082db ICB: Attempt to fix amigaos4 build 2021-02-28 18:15:10 +01:00
Paweł Kołodziejski 72744dfe4b ICB: Removed not needed includes 2021-02-28 17:35:32 +01:00
Paweł Kołodziejski 59d4f63537 ICB: Reworked game config file support for reading game defaults 2021-02-28 17:34:08 +01:00
Paweł Kołodziejski f5a6201a04 ICB: Remove not used code 2021-02-28 17:31:24 +01:00
Paweł Kołodziejski 907abe8169 ICB: Silence few messages 2021-02-28 17:30:24 +01:00
Paweł Kołodziejski f22e4de3fc ICB: Remove not used code 2021-02-28 14:37:27 +01:00
Paweł Kołodziejski 122f871f54 ICB: Engine works in specific internal pixel format 2021-02-28 13:40:21 +01:00
Paweł Kołodziejski 943f6c7568 ICB: Completed movie implementation 2021-02-28 13:37:55 +01:00
Paweł Kołodziejski 4e07f31c66 ICB: Fixed fillRect, w and h were swapped 2021-02-28 12:49:40 +01:00
Paweł Kołodziejski f15f20182c ICB: Removed not used code 2021-02-28 10:05:29 +01:00
Paweł Kołodziejski 77d616d68d ICB: Remove not used globals 2021-02-28 09:36:58 +01:00
Paweł Kołodziejski 9026597a7f ICB: Fixed pan/volume typo 2021-02-28 09:13:04 +01:00
Cameron Cawley 3341fb743b ICB: Remove leftover joystick code 2021-02-28 08:56:49 +01:00
Cameron Cawley d3c6b4cf69 ICB: Replace cstr with const char * 2021-02-28 08:56:49 +01:00
Cameron Cawley 1d1de5d974 ICB: Remove pxException 2021-02-28 08:56:49 +01:00
Cameron Cawley 75d5a886df ICB: Replace _ASSERT with assert 2021-02-28 08:56:49 +01:00
Cameron Cawley 286f377d1f ICB: Replace PXmin and PXmax with MIN and MAX 2021-02-28 08:56:49 +01:00
Cameron Cawley 8eb1cecf53 ICB: Replace PreventClassCopy with Common::NonCopyable 2021-02-28 08:56:49 +01:00
Einar Johan Trøan Sømåen 5901737aa7 TINSEL: Map WHICHCD 2021-02-28 00:36:25 +01:00
Paul Gilbert ae9a824fba AGS: Fix text strings changed in game search & replace 2021-02-27 15:31:34 -08:00
Paul Gilbert 334b2a9d48 AGS: Move play to Globals 2021-02-27 15:31:34 -08:00
ScummVM-Translations 32eccee7c2 I18N: Update translation files
Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.

Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2021-02-27 23:31:03 +00:00
Einar Johan Trøan Sømåen 944dcd276e TINSEL: Map KILLPROCESS 2021-02-28 00:30:29 +01:00
Einar Johan Trøan Sømåen c0d5ca6fad TINSEL: Map ENDACTOR 2021-02-28 00:26:59 +01:00
Einar Johan Trøan Sømåen 103436dc90 TINSEL: Map HIDEACTOR 2021-02-28 00:26:50 +01:00
Einar Johan Trøan Sømåen 760c22c5fc TINSEL: Map SHOWACTOR 2021-02-28 00:20:49 +01:00
VAN-Gluon 5b267698e8 I18N: Update translation (Japanese)
Currently translated at 75.1% (1190 of 1583 strings)
2021-02-27 16:10:58 +00:00
VAN-Gluon 13062db803 I18N: Update translation (Japanese)
Currently translated at 74.9% (1186 of 1583 strings)
2021-02-27 13:13:20 +00:00
Paul Gilbert 2ecc1dcd41 AGS: Change some Strings to const char * 2021-02-26 21:30:39 -08:00
Paul Gilbert 1a8ae27b58 AGS: Move game & spriteset into Globals 2021-02-26 21:28:53 -08:00
Paul Gilbert c8551452bb AGS: Added detection entries 2021-02-26 20:29:23 -08:00
Paul Gilbert 44d616d9c0 GRAPHICS: Compilation fixes 2021-02-26 18:20:11 -08:00
Paul Gilbert 4142f7b7f8 GRAPHICS: Allow TTFFont to handle ManagedSurfaces with transparent pixels 2021-02-26 17:58:19 -08:00