alxpnv
|
2c18077472
|
ASYLUM: handle intersecting action areas the way the original does (this reverts the workaround introduced in 1e933a1)
|
2021-05-17 15:37:37 +02:00 |
|
alxpnv
|
bf0a3ab7b5
|
ASYLUM: add a debug command to list all possible inventory items
|
2021-05-17 15:37:37 +02:00 |
|
alxpnv
|
27cbc13eee
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ASYLUM: add inventory debug commands
|
2021-05-17 15:37:36 +02:00 |
|
alxpnv
|
617955615d
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ASYLUM: implement PuzzlePipes::saveLoadWithSerializer()
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2021-05-17 15:37:36 +02:00 |
|
Alexandre Fontoura
|
28cbd2b28e
|
ASYLUM: cleanup some warnings
|
2021-05-17 15:37:36 +02:00 |
|
Alexandre Fontoura
|
1f473eedfe
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ASYLUM: Fixed metaengine mistake
|
2021-05-17 15:37:36 +02:00 |
|
Alexandre Fontoura
|
bc16fa16b7
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ASYLUM: Game detection improvements
|
2021-05-17 15:37:36 +02:00 |
|
Alexandre Fontoura
|
bbceb7b098
|
ASYLUM: Skip intro speech
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2021-05-17 15:37:36 +02:00 |
|
Alexandre Fontoura
|
30109163b4
|
ASYLUM: Fixed MacOS crash. Poll Events not allowed outside the main thread.
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2021-05-17 15:37:36 +02:00 |
|
Alexandre Fontoura
|
eb9443461e
|
ASYLUM: gitignore build files
|
2021-05-17 15:37:35 +02:00 |
|
alxpnv
|
c232bc5dec
|
ASYLUM: fix a wrong index
|
2021-05-17 15:37:35 +02:00 |
|
alxpnv
|
6678429e49
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ASYLUM: reorder PuzzlePipes::_connectors to match the original
|
2021-05-17 15:37:35 +02:00 |
|
alxpnv
|
560d0a68ad
|
ASYLUM: don't reset the Pipes puzzle's data each time it's being run
|
2021-05-17 15:37:35 +02:00 |
|
alxpnv
|
9f5008b18d
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ASYLUM: set a game flag when the Pipes puzzle is solved
|
2021-05-17 15:37:35 +02:00 |
|
alxpnv
|
051213bad5
|
ASYLUM: fix ActionArea::toString()
|
2021-05-17 15:37:35 +02:00 |
|
alxpnv
|
ae58cb534d
|
ASYLUM: re-enable the console
|
2021-05-17 15:37:34 +02:00 |
|
alxpnv
|
c08da99266
|
ASYLUM: add a workaround to handle action areas intersection
|
2021-05-17 15:37:34 +02:00 |
|
alxpnv
|
19712bac19
|
ASYLUM: restore palette when VCR puzzle is completed
|
2021-05-17 15:37:34 +02:00 |
|
alxpnv
|
af823c01ee
|
ASYLUM: fix build
|
2021-05-17 15:37:34 +02:00 |
|
alxpnv
|
994fb8133d
|
ASYLUM: unloop dialogs
|
2021-05-17 15:37:34 +02:00 |
|
alxpnv
|
c7b652226c
|
ASYLUM: unify script offset
|
2021-05-17 15:37:34 +02:00 |
|
alxpnv
|
87205c935e
|
ASYLUM: reset text data at return
|
2021-05-17 15:37:34 +02:00 |
|
alxpnv
|
8157fc35ab
|
ASYLUM: missing comma
|
2021-05-17 15:37:33 +02:00 |
|
alxpnv
|
88f63359e8
|
ASYLUM: align keywords
|
2021-05-17 15:37:33 +02:00 |
|
alxpnv
|
5bed7c1c55
|
ASYLUM: sync with removeReactionHive
|
2021-05-17 15:37:33 +02:00 |
|
alxpnv
|
4f7978b243
|
ASYLUM: rework removeReactionHive
|
2021-05-17 15:37:33 +02:00 |
|
alxpnv
|
3c53386332
|
ASYLUM: fix an index
|
2021-05-17 15:37:33 +02:00 |
|
alxpnv
|
49941a57b4
|
ASYLUM: use max index instead of count
|
2021-05-17 15:37:33 +02:00 |
|
alxpnv
|
e20a8bc6b1
|
ASYLUM: check param2
|
2021-05-17 15:37:32 +02:00 |
|
Joseph Davies
|
9195e58c33
|
ASYLUM: Modify data search paths to match canonical locations.
|
2021-05-17 15:37:32 +02:00 |
|
Joseph Davies
|
19d343e82f
|
ASYLUM: Split detection features & adapt to new plugins.
|
2021-05-17 15:37:32 +02:00 |
|
Alex Bevilacqua
|
a9ef5fe57a
|
ASYLUM: fix fallback detection
|
2021-05-17 15:37:32 +02:00 |
|
D G Turner
|
86eee35eb4
|
ASYLUM: Correct Compilation On Newer GCC.
The abs() function returns double, but the ScummVM common/util version
should be used instead which is ABS().
|
2021-05-17 15:37:32 +02:00 |
|
D G Turner
|
79ef1c65dd
|
ASYLUM: Fix Compilation Due to initGraphics Function API.
|
2021-05-17 15:37:32 +02:00 |
|
D G Turner
|
ffe854efe7
|
ASYLUM: Fix Various GCC Compiler Warnings.
|
2021-05-17 15:37:32 +02:00 |
|
Joseph Davies
|
8ad1bcb8a9
|
ASYLUM: Rename variables to match changes to AdvancedMetaEngine.
Follows guideline-conforming changes in 0b6befdcc5.
|
2021-05-17 15:37:31 +02:00 |
|
xesfnet
|
230054c0c3
|
ASYLUM: Added missing debug channels
|
2021-05-17 15:37:31 +02:00 |
|
xesfnet
|
c5ed6cb220
|
ASYLUM: Encounters script size has originl
|
2021-05-17 15:37:31 +02:00 |
|
xesfnet
|
40e5cc51a1
|
ASYLUM: Few encounter script fixes.
|
2021-05-17 15:37:31 +02:00 |
|
xesfnet
|
410a7aab2e
|
ASYLUM: Encounters speech play. Still buggy has it loops through all the voices but at least isn't stuck in the screen anymore.
|
2021-05-17 15:37:31 +02:00 |
|
xesfnet
|
d25c7ed13a
|
ASYLUM: Encounter tiny fixes.
|
2021-05-17 15:37:31 +02:00 |
|
Alexandre Fontoura
|
294e27d67f
|
ASYLUM: Fixed chapter 2 specials crash
|
2021-05-17 15:37:30 +02:00 |
|
Alex Bevilacqua
|
5dd9d33d2c
|
ASYLUM: add debug output to special::check[Other]Object and test for kObjectInvalid
|
2021-05-17 15:37:30 +02:00 |
|
Alexandre Fontoura
|
b374c59bdf
|
ASYLUM: Fixed actor visibility entering the scene. Chapter 2 can now be played.
|
2021-05-17 15:37:30 +02:00 |
|
Alexandre Fontoura
|
42e09f359b
|
ASYLUM: Fixed incorrect string format
|
2021-05-17 15:37:30 +02:00 |
|
Alexandre Fontoura
|
52fe2f8455
|
ASYLUM: debug for non implemented palette functions instead of error, so we can proceed with the game. A lot of bugs but we can now go to the next level :)
|
2021-05-17 15:37:30 +02:00 |
|
Alexandre Fontoura
|
b8a3047e3f
|
ASYLUM: Fixed correct resourceId while Actor is disabled.
|
2021-05-17 15:37:30 +02:00 |
|
xesfnet
|
5fbe1d706b
|
ASYLUM: Skip intro talk about Max
|
2021-05-17 15:37:29 +02:00 |
|
xesfnet
|
c7a7025ca5
|
ASYLUM: Fixed wrong palette info attached that was causing a segmentation fault.
|
2021-05-17 15:37:29 +02:00 |
|
Alexandre Fontoura
|
ad85c727d2
|
ASYLUM: Commented Script JumpIfActorCoordinates and added comments. This is to allow us to proceed within the script and go to other places in the scene
|
2021-05-17 15:37:29 +02:00 |
|