mirror of
https://github.com/scummvm/scummvm.git
synced 2026-06-20 05:45:29 +00:00
ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines.
_singleid -> _singleId _gameids -> _gameIds _guioptions -> _guiOptions
This commit is contained in:
@@ -102,9 +102,9 @@ static Common::String sanitizeName(const char *name) {
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}
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void AdvancedMetaEngine::updateGameDescriptor(GameDescriptor &desc, const ADGameDescription *realDesc) const {
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if (_singleid != NULL) {
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if (_singleId != NULL) {
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desc["preferredtarget"] = desc["gameid"];
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desc["gameid"] = _singleid;
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desc["gameid"] = _singleId;
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}
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if (!desc.contains("preferredtarget"))
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@@ -120,7 +120,7 @@ void AdvancedMetaEngine::updateGameDescriptor(GameDescriptor &desc, const ADGame
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if (_flags & kADFlagUseExtraAsHint)
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desc["extra"] = realDesc->extra;
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desc.setGUIOptions(realDesc->guioptions + _guioptions);
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desc.setGUIOptions(realDesc->guioptions + _guiOptions);
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desc.appendGUIOptions(getGameGUIOptionsDescriptionLanguage(realDesc->language));
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if (realDesc->flags & ADGF_ADDENGLISH)
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@@ -166,7 +166,7 @@ GameList AdvancedMetaEngine::detectGames(const Common::FSList &fslist) const {
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// Use fallback detector if there were no matches by other means
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const ADGameDescription *fallbackDesc = fallbackDetect(allFiles, fslist);
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if (fallbackDesc != 0) {
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GameDescriptor desc(toGameDescriptor(*fallbackDesc, _gameids));
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GameDescriptor desc(toGameDescriptor(*fallbackDesc, _gameIds));
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updateGameDescriptor(desc, fallbackDesc);
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detectedGames.push_back(desc);
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}
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@@ -174,7 +174,7 @@ GameList AdvancedMetaEngine::detectGames(const Common::FSList &fslist) const {
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// Otherwise use the found matches
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cleanupPirated(matches);
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for (uint i = 0; i < matches.size(); i++) {
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GameDescriptor desc(toGameDescriptor(*matches[i], _gameids));
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GameDescriptor desc(toGameDescriptor(*matches[i], _gameIds));
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updateGameDescriptor(desc, matches[i]);
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detectedGames.push_back(desc);
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}
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@@ -269,7 +269,7 @@ Common::Error AdvancedMetaEngine::createInstance(OSystem *syst, Engine **engine)
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if (cleanupPirated(matches))
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return Common::kNoGameDataFoundError;
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if (_singleid == NULL) {
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if (_singleId == NULL) {
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// Find the first match with correct gameid.
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for (uint i = 0; i < matches.size(); i++) {
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if (matches[i]->gameid == gameid) {
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@@ -287,7 +287,7 @@ Common::Error AdvancedMetaEngine::createInstance(OSystem *syst, Engine **engine)
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if (agdDesc != 0) {
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// Seems we found a fallback match. But first perform a basic
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// sanity check: the gameid must match.
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if (_singleid == NULL && agdDesc->gameid != gameid)
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if (_singleId == NULL && agdDesc->gameid != gameid)
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agdDesc = 0;
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}
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}
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@@ -301,9 +301,9 @@ Common::Error AdvancedMetaEngine::createInstance(OSystem *syst, Engine **engine)
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if (agdDesc->flags & ADGF_ADDENGLISH)
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lang += " " + getGameGUIOptionsDescriptionLanguage(Common::EN_ANY);
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Common::updateGameGUIOptions(agdDesc->guioptions + _guioptions, lang);
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Common::updateGameGUIOptions(agdDesc->guioptions + _guiOptions, lang);
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GameDescriptor gameDescriptor = toGameDescriptor(*agdDesc, _gameids);
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GameDescriptor gameDescriptor = toGameDescriptor(*agdDesc, _gameIds);
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bool showTestingWarning = false;
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@@ -585,27 +585,27 @@ const ADGameDescription *AdvancedMetaEngine::detectGameFilebased(const FileMap &
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}
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GameList AdvancedMetaEngine::getSupportedGames() const {
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if (_singleid != NULL) {
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if (_singleId != NULL) {
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GameList gl;
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const PlainGameDescriptor *g = _gameids;
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const PlainGameDescriptor *g = _gameIds;
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while (g->gameid) {
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if (0 == scumm_stricmp(_singleid, g->gameid)) {
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if (0 == scumm_stricmp(_singleId, g->gameid)) {
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gl.push_back(GameDescriptor(g->gameid, g->description));
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return gl;
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}
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g++;
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}
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error("Engine %s doesn't have its singleid specified in ids list", _singleid);
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error("Engine %s doesn't have its singleid specified in ids list", _singleId);
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}
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return GameList(_gameids);
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return GameList(_gameIds);
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}
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GameDescriptor AdvancedMetaEngine::findGame(const char *gameid) const {
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GameDescriptor AdvancedMetaEngine::findGame(const char *gameId) const {
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// First search the list of supported gameids for a match.
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const PlainGameDescriptor *g = findPlainGameDescriptor(gameid, _gameids);
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const PlainGameDescriptor *g = findPlainGameDescriptor(gameId, _gameIds);
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if (g)
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return GameDescriptor(*g);
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@@ -613,14 +613,14 @@ GameDescriptor AdvancedMetaEngine::findGame(const char *gameid) const {
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return GameDescriptor();
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}
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AdvancedMetaEngine::AdvancedMetaEngine(const void *descs, uint descItemSize, const PlainGameDescriptor *gameids, const ADExtraGuiOptionsMap *extraGuiOptions)
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: _gameDescriptors((const byte *)descs), _descItemSize(descItemSize), _gameids(gameids),
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AdvancedMetaEngine::AdvancedMetaEngine(const void *descs, uint descItemSize, const PlainGameDescriptor *gameIds, const ADExtraGuiOptionsMap *extraGuiOptions)
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: _gameDescriptors((const byte *)descs), _descItemSize(descItemSize), _gameIds(gameIds),
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_extraGuiOptions(extraGuiOptions) {
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_md5Bytes = 5000;
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_singleid = NULL;
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_singleId = NULL;
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_flags = 0;
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_guioptions = GUIO_NONE;
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_guiOptions = GUIO_NONE;
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_maxScanDepth = 1;
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_directoryGlobs = NULL;
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}
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@@ -192,7 +192,7 @@ protected:
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* A list of all gameids (and their corresponding descriptions) supported
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* by this engine.
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*/
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const PlainGameDescriptor *_gameids;
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const PlainGameDescriptor *_gameIds;
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/**
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* A map containing all the extra game GUI options the engine supports.
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@@ -220,7 +220,7 @@ protected:
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* address a more generic problem. We should find a better way to
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* disambiguate gameids.
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*/
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const char *_singleid;
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const char *_singleId;
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/**
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* A bitmask of flags which can be used to configure the behavior
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@@ -234,7 +234,7 @@ protected:
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* entry in addition to per-game options. Refer to GameGUIOption
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* enum for the list.
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*/
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Common::String _guioptions;
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Common::String _guiOptions;
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/**
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* Maximum depth of directories to look up.
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@@ -252,7 +252,7 @@ protected:
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const char * const *_directoryGlobs;
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public:
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AdvancedMetaEngine(const void *descs, uint descItemSize, const PlainGameDescriptor *gameids, const ADExtraGuiOptionsMap *extraGuiOptions = 0);
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AdvancedMetaEngine(const void *descs, uint descItemSize, const PlainGameDescriptor *gameIds, const ADExtraGuiOptionsMap *extraGuiOptions = 0);
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/**
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* Returns list of targets supported by the engine.
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@@ -260,7 +260,7 @@ public:
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*/
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virtual GameList getSupportedGames() const;
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virtual GameDescriptor findGame(const char *gameid) const;
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virtual GameDescriptor findGame(const char *gameId) const;
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virtual GameList detectGames(const Common::FSList &fslist) const;
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@@ -202,8 +202,8 @@ class AgiMetaEngine : public AdvancedMetaEngine {
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public:
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AgiMetaEngine() : AdvancedMetaEngine(Agi::gameDescriptions, sizeof(Agi::AGIGameDescription), agiGames, optionsList) {
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_singleid = "agi";
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_guioptions = GUIO1(GUIO_NOSPEECH);
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_singleId = "agi";
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_guiOptions = GUIO1(GUIO_NOSPEECH);
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}
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virtual const char *getName() const {
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@@ -94,13 +94,13 @@ using namespace AGOS;
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class AgosMetaEngine : public AdvancedMetaEngine {
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public:
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AgosMetaEngine() : AdvancedMetaEngine(AGOS::gameDescriptions, sizeof(AGOS::AGOSGameDescription), agosGames) {
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_guioptions = GUIO1(GUIO_NOLAUNCHLOAD);
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_guiOptions = GUIO1(GUIO_NOLAUNCHLOAD);
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_maxScanDepth = 2;
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_directoryGlobs = directoryGlobs;
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}
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virtual GameDescriptor findGame(const char *gameid) const {
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return Engines::findGameID(gameid, _gameids, obsoleteGameIDsTable);
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virtual GameDescriptor findGame(const char *gameId) const {
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return Engines::findGameID(gameId, _gameIds, obsoleteGameIDsTable);
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}
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virtual const char *getName() const {
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@@ -69,7 +69,7 @@ static const char * const directoryGlobs[] = {
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class BbvsMetaEngine : public AdvancedMetaEngine {
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public:
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BbvsMetaEngine() : AdvancedMetaEngine(Bbvs::gameDescriptions, sizeof(ADGameDescription), bbvsGames) {
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_singleid = "bbvs";
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_singleId = "bbvs";
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_maxScanDepth = 3;
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_directoryGlobs = directoryGlobs;
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}
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@@ -115,7 +115,7 @@ static const ADExtraGuiOptionsMap optionsList[] = {
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class CGEMetaEngine : public AdvancedMetaEngine {
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public:
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CGEMetaEngine() : AdvancedMetaEngine(CGE::gameDescriptions, sizeof(ADGameDescription), CGEGames, optionsList) {
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_singleid = "soltys";
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_singleId = "soltys";
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}
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virtual const char *getName() const {
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@@ -111,7 +111,7 @@ static const ADExtraGuiOptionsMap optionsList[] = {
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class CGE2MetaEngine : public AdvancedMetaEngine {
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public:
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CGE2MetaEngine() : AdvancedMetaEngine(gameDescriptions, sizeof(ADGameDescription), CGE2Games, optionsList) {
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_singleid = "sfinx";
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_singleId = "sfinx";
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}
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virtual const char *getName() const {
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@@ -80,12 +80,12 @@ static const ADExtraGuiOptionsMap optionsList[] = {
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class CineMetaEngine : public AdvancedMetaEngine {
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public:
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CineMetaEngine() : AdvancedMetaEngine(Cine::gameDescriptions, sizeof(Cine::CINEGameDescription), cineGames, optionsList) {
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_singleid = "cine";
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_guioptions = GUIO2(GUIO_NOSPEECH, GAMEOPTION_ORIGINAL_SAVELOAD);
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_singleId = "cine";
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_guiOptions = GUIO2(GUIO_NOSPEECH, GAMEOPTION_ORIGINAL_SAVELOAD);
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}
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virtual GameDescriptor findGame(const char *gameid) const {
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return Engines::findGameID(gameid, _gameids, obsoleteGameIDsTable);
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virtual GameDescriptor findGame(const char *gameId) const {
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return Engines::findGameID(gameId, _gameIds, obsoleteGameIDsTable);
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}
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virtual const char *getName() const {
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@@ -386,7 +386,7 @@ static const char *directoryGlobs[] = {
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class ComposerMetaEngine : public AdvancedMetaEngine {
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public:
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ComposerMetaEngine() : AdvancedMetaEngine(Composer::gameDescriptions, sizeof(Composer::ComposerGameDescription), composerGames) {
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_singleid = "composer";
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_singleId = "composer";
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_maxScanDepth = 2;
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_directoryGlobs = directoryGlobs;
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}
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@@ -196,8 +196,8 @@ static const CRUISEGameDescription gameDescriptions[] = {
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class CruiseMetaEngine : public AdvancedMetaEngine {
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public:
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CruiseMetaEngine() : AdvancedMetaEngine(Cruise::gameDescriptions, sizeof(Cruise::CRUISEGameDescription), cruiseGames) {
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_singleid = "cruise";
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_guioptions = GUIO2(GUIO_NOSPEECH, GUIO_NOMIDI);
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_singleId = "cruise";
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_guiOptions = GUIO2(GUIO_NOSPEECH, GUIO_NOMIDI);
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}
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virtual const char *getName() const {
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@@ -84,7 +84,7 @@ const ADGameDescription gameDescriptions[] = {
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class DraciMetaEngine : public AdvancedMetaEngine {
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public:
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DraciMetaEngine() : AdvancedMetaEngine(Draci::gameDescriptions, sizeof(ADGameDescription), draciGames) {
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_singleid = "draci";
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_singleId = "draci";
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}
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virtual const char *getName() const {
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@@ -310,8 +310,8 @@ SaveStateDescriptor loadMetaData(Common::ReadStream *s, int slot, bool setPlayTi
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class DrasculaMetaEngine : public AdvancedMetaEngine {
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public:
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DrasculaMetaEngine() : AdvancedMetaEngine(Drascula::gameDescriptions, sizeof(Drascula::DrasculaGameDescription), drasculaGames) {
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_singleid = "drascula";
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_guioptions = GUIO1(GUIO_NOMIDI);
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_singleId = "drascula";
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_guiOptions = GUIO1(GUIO_NOMIDI);
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}
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virtual const char *getName() const {
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@@ -70,8 +70,8 @@ public:
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AdvancedMetaEngine(DreamWeb::gameDescriptions,
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sizeof(DreamWeb::DreamWebGameDescription), dreamWebGames,
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gameGuiOptions) {
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_singleid = "dreamweb";
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_guioptions = GUIO1(GUIO_NOMIDI);
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_singleId = "dreamweb";
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_guiOptions = GUIO1(GUIO_NOMIDI);
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}
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virtual const char *getName() const {
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@@ -76,7 +76,7 @@ static const ADGameDescription gameDescriptions[] = {
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class FullpipeMetaEngine : public AdvancedMetaEngine {
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public:
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FullpipeMetaEngine() : AdvancedMetaEngine(Fullpipe::gameDescriptions, sizeof(ADGameDescription), fullpipeGames) {
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_singleid = "fullpipe";
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_singleId = "fullpipe";
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}
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virtual const char *getName() const {
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@@ -33,7 +33,7 @@ class GobMetaEngine : public AdvancedMetaEngine {
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public:
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GobMetaEngine();
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virtual GameDescriptor findGame(const char *gameid) const;
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virtual GameDescriptor findGame(const char *gameId) const;
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virtual const ADGameDescription *fallbackDetect(const FileMap &allFiles, const Common::FSList &fslist) const;
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@@ -55,12 +55,12 @@ private:
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GobMetaEngine::GobMetaEngine() :
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AdvancedMetaEngine(Gob::gameDescriptions, sizeof(Gob::GOBGameDescription), gobGames) {
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_singleid = "gob";
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_guioptions = GUIO1(GUIO_NOLAUNCHLOAD);
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_singleId = "gob";
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_guiOptions = GUIO1(GUIO_NOLAUNCHLOAD);
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}
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GameDescriptor GobMetaEngine::findGame(const char *gameid) const {
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return Engines::findGameID(gameid, _gameids, obsoleteGameIDsTable);
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GameDescriptor GobMetaEngine::findGame(const char *gameId) const {
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return Engines::findGameID(gameId, _gameIds, obsoleteGameIDsTable);
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}
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const ADGameDescription *GobMetaEngine::fallbackDetect(const FileMap &allFiles, const Common::FSList &fslist) const {
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@@ -322,7 +322,7 @@ static const ADExtraGuiOptionsMap optionsList[] = {
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class GroovieMetaEngine : public AdvancedMetaEngine {
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public:
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GroovieMetaEngine() : AdvancedMetaEngine(gameDescriptions, sizeof(GroovieGameDescription), groovieGames, optionsList) {
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_singleid = "groovie";
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_singleId = "groovie";
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// Use kADFlagUseExtraAsHint in order to distinguish the 11th hour from
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// its "Making of" as well as the Clandestiny Trailer; they all share
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@@ -333,7 +333,7 @@ public:
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// to the detection entries. In the latter case, this TODO should be
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// replaced with an according explanation.
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_flags = kADFlagUseExtraAsHint;
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_guioptions = GUIO3(GUIO_NOSUBTITLES, GUIO_NOSFX, GUIO_NOASPECT);
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_guiOptions = GUIO3(GUIO_NOSUBTITLES, GUIO_NOSFX, GUIO_NOASPECT);
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// Need MIDI directory to detect 11H Mac Installed
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_maxScanDepth = 2;
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@@ -115,7 +115,7 @@ uint32 LabEngine::getFeatures() const {
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class LabMetaEngine : public AdvancedMetaEngine {
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public:
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LabMetaEngine() : AdvancedMetaEngine(labDescriptions, sizeof(ADGameDescription), lab_setting) {
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_singleid = "lab";
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_singleId = "lab";
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_maxScanDepth = 4;
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_directoryGlobs = directoryGlobs;
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@@ -199,8 +199,8 @@ static const ADGameDescription gameDescriptions[] = {
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class LastExpressMetaEngine : public AdvancedMetaEngine {
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public:
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LastExpressMetaEngine() : AdvancedMetaEngine(gameDescriptions, sizeof(ADGameDescription), lastExpressGames) {
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_singleid = "lastexpress";
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_guioptions = GUIO2(GUIO_NOSUBTITLES, GUIO_NOSFX);
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_singleId = "lastexpress";
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_guiOptions = GUIO2(GUIO_NOSUBTITLES, GUIO_NOSFX);
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}
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const char *getName() const {
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@@ -193,12 +193,12 @@ class LureMetaEngine : public AdvancedMetaEngine {
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public:
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LureMetaEngine() : AdvancedMetaEngine(Lure::gameDescriptions, sizeof(Lure::LureGameDescription), lureGames) {
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_md5Bytes = 1024;
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_singleid = "lure";
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_singleId = "lure";
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// Use kADFlagUseExtraAsHint to distinguish between EGA and VGA versions
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// of italian Lure when their datafiles sit in the same directory.
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_flags = kADFlagUseExtraAsHint;
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_guioptions = GUIO1(GUIO_NOSPEECH);
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_guiOptions = GUIO1(GUIO_NOSPEECH);
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}
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virtual const char *getName() const {
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@@ -521,7 +521,7 @@ static MadeGameDescription g_fallbackDesc = {
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class MadeMetaEngine : public AdvancedMetaEngine {
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public:
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MadeMetaEngine() : AdvancedMetaEngine(Made::gameDescriptions, sizeof(Made::MadeGameDescription), madeGames) {
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_singleid = "made";
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_singleId = "made";
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}
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virtual const char *getName() const {
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@@ -178,7 +178,7 @@ static const ADExtraGuiOptionsMap optionsList[] = {
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class MohawkMetaEngine : public AdvancedMetaEngine {
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public:
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MohawkMetaEngine() : AdvancedMetaEngine(Mohawk::gameDescriptions, sizeof(Mohawk::MohawkGameDescription), mohawkGames, optionsList) {
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_singleid = "mohawk";
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_singleId = "mohawk";
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_maxScanDepth = 2;
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_directoryGlobs = directoryGlobs;
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}
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@@ -55,7 +55,7 @@ public:
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MortevielleMetaEngine() : AdvancedMetaEngine(Mortevielle::MortevielleGameDescriptions, sizeof(Mortevielle::MortevielleGameDescription),
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MortevielleGame) {
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_md5Bytes = 512;
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_singleid = "mortevielle";
|
||||
_singleId = "mortevielle";
|
||||
// Use kADFlagUseExtraAsHint to distinguish between original and improved versions
|
||||
// (i.e. use or not of the game data file).
|
||||
_flags = kADFlagUseExtraAsHint;
|
||||
|
||||
@@ -181,8 +181,8 @@ static const ExtraGuiOption neverhoodExtraGuiOption3 = {
|
||||
class NeverhoodMetaEngine : public AdvancedMetaEngine {
|
||||
public:
|
||||
NeverhoodMetaEngine() : AdvancedMetaEngine(Neverhood::gameDescriptions, sizeof(Neverhood::NeverhoodGameDescription), neverhoodGames) {
|
||||
_singleid = "neverhood";
|
||||
_guioptions = GUIO2(GUIO_NOSUBTITLES, GUIO_NOMIDI);
|
||||
_singleId = "neverhood";
|
||||
_guiOptions = GUIO2(GUIO_NOSUBTITLES, GUIO_NOMIDI);
|
||||
}
|
||||
|
||||
virtual const char *getName() const {
|
||||
|
||||
@@ -220,7 +220,7 @@ static const PARALLACTIONGameDescription gameDescriptions[] = {
|
||||
class ParallactionMetaEngine : public AdvancedMetaEngine {
|
||||
public:
|
||||
ParallactionMetaEngine() : AdvancedMetaEngine(Parallaction::gameDescriptions, sizeof(Parallaction::PARALLACTIONGameDescription), parallactionGames) {
|
||||
_guioptions = GUIO1(GUIO_NOLAUNCHLOAD);
|
||||
_guiOptions = GUIO1(GUIO_NOLAUNCHLOAD);
|
||||
}
|
||||
|
||||
virtual const char *getName() const {
|
||||
|
||||
@@ -134,7 +134,7 @@ static const PegasusGameDescription gameDescriptions[] = {
|
||||
class PegasusMetaEngine : public AdvancedMetaEngine {
|
||||
public:
|
||||
PegasusMetaEngine() : AdvancedMetaEngine(Pegasus::gameDescriptions, sizeof(Pegasus::PegasusGameDescription), pegasusGames) {
|
||||
_singleid = "pegasus";
|
||||
_singleId = "pegasus";
|
||||
}
|
||||
|
||||
virtual const char *getName() const {
|
||||
|
||||
@@ -104,7 +104,7 @@ const static char *directoryGlobs[] = {
|
||||
class PrinceMetaEngine : public AdvancedMetaEngine {
|
||||
public:
|
||||
PrinceMetaEngine() : AdvancedMetaEngine(Prince::gameDescriptions, sizeof(Prince::PrinceGameDescription), princeGames) {
|
||||
_singleid = "prince";
|
||||
_singleId = "prince";
|
||||
_maxScanDepth = 2;
|
||||
_directoryGlobs = directoryGlobs;
|
||||
}
|
||||
|
||||
@@ -401,7 +401,7 @@ static const QueenGameDescription gameDescriptions[] = {
|
||||
class QueenMetaEngine : public AdvancedMetaEngine {
|
||||
public:
|
||||
QueenMetaEngine() : AdvancedMetaEngine(Queen::gameDescriptions, sizeof(Queen::QueenGameDescription), queenGames, optionsList) {
|
||||
_singleid = "queen";
|
||||
_singleId = "queen";
|
||||
}
|
||||
|
||||
virtual const char *getName() const {
|
||||
|
||||
@@ -102,11 +102,11 @@ static const Engines::ObsoleteGameID obsoleteGameIDsTable[] = {
|
||||
class SagaMetaEngine : public AdvancedMetaEngine {
|
||||
public:
|
||||
SagaMetaEngine() : AdvancedMetaEngine(Saga::gameDescriptions, sizeof(Saga::SAGAGameDescription), sagaGames) {
|
||||
_singleid = "saga";
|
||||
_singleId = "saga";
|
||||
}
|
||||
|
||||
virtual GameDescriptor findGame(const char *gameid) const {
|
||||
return Engines::findGameID(gameid, _gameids, obsoleteGameIDsTable);
|
||||
virtual GameDescriptor findGame(const char *gameId) const {
|
||||
return Engines::findGameID(gameId, _gameIds, obsoleteGameIDsTable);
|
||||
}
|
||||
|
||||
virtual const char *getName() const {
|
||||
|
||||
@@ -473,7 +473,7 @@ static char s_fallbackGameIdBuf[256];
|
||||
class SciMetaEngine : public AdvancedMetaEngine {
|
||||
public:
|
||||
SciMetaEngine() : AdvancedMetaEngine(Sci::SciGameDescriptions, sizeof(ADGameDescription), s_sciGameTitles, optionsList) {
|
||||
_singleid = "sci";
|
||||
_singleId = "sci";
|
||||
}
|
||||
|
||||
virtual const char *getName() const {
|
||||
|
||||
@@ -44,7 +44,7 @@ static const char *directoryGlobs[] = {
|
||||
class Sword25MetaEngine : public AdvancedMetaEngine {
|
||||
public:
|
||||
Sword25MetaEngine() : AdvancedMetaEngine(Sword25::gameDescriptions, sizeof(ADGameDescription), sword25Game) {
|
||||
_guioptions = GUIO1(GUIO_NOMIDI);
|
||||
_guiOptions = GUIO1(GUIO_NOMIDI);
|
||||
_maxScanDepth = 2;
|
||||
_directoryGlobs = directoryGlobs;
|
||||
}
|
||||
|
||||
@@ -88,7 +88,7 @@ enum {
|
||||
class TeenAgentMetaEngine : public AdvancedMetaEngine {
|
||||
public:
|
||||
TeenAgentMetaEngine() : AdvancedMetaEngine(teenAgentGameDescriptions, sizeof(ADGameDescription), teenAgentGames) {
|
||||
_singleid = "teenagent";
|
||||
_singleId = "teenagent";
|
||||
}
|
||||
|
||||
virtual const char *getName() const {
|
||||
|
||||
@@ -49,7 +49,7 @@ class TestbedMetaEngine : public AdvancedMetaEngine {
|
||||
public:
|
||||
TestbedMetaEngine() : AdvancedMetaEngine(testbedDescriptions, sizeof(ADGameDescription), testbed_setting) {
|
||||
_md5Bytes = 512;
|
||||
_singleid = "testbed";
|
||||
_singleId = "testbed";
|
||||
}
|
||||
|
||||
virtual const char *getName() const {
|
||||
|
||||
@@ -85,7 +85,7 @@ static const PlainGameDescriptor tinselGames[] = {
|
||||
class TinselMetaEngine : public AdvancedMetaEngine {
|
||||
public:
|
||||
TinselMetaEngine() : AdvancedMetaEngine(Tinsel::gameDescriptions, sizeof(Tinsel::TinselGameDescription), tinselGames) {
|
||||
_singleid = "tinsel";
|
||||
_singleId = "tinsel";
|
||||
}
|
||||
|
||||
virtual const char *getName() const {
|
||||
|
||||
@@ -206,7 +206,7 @@ static const ExtraGuiOption toltecsExtraGuiOption = {
|
||||
class ToltecsMetaEngine : public AdvancedMetaEngine {
|
||||
public:
|
||||
ToltecsMetaEngine() : AdvancedMetaEngine(Toltecs::gameDescriptions, sizeof(Toltecs::ToltecsGameDescription), toltecsGames) {
|
||||
_singleid = "toltecs";
|
||||
_singleId = "toltecs";
|
||||
}
|
||||
|
||||
virtual const char *getName() const {
|
||||
|
||||
@@ -127,7 +127,7 @@ static const char * const directoryGlobs[] = {
|
||||
class ToonMetaEngine : public AdvancedMetaEngine {
|
||||
public:
|
||||
ToonMetaEngine() : AdvancedMetaEngine(Toon::gameDescriptions, sizeof(ADGameDescription), toonGames) {
|
||||
_singleid = "toon";
|
||||
_singleId = "toon";
|
||||
_maxScanDepth = 3;
|
||||
_directoryGlobs = directoryGlobs;
|
||||
}
|
||||
|
||||
@@ -128,7 +128,7 @@ class ToucheMetaEngine : public AdvancedMetaEngine {
|
||||
public:
|
||||
ToucheMetaEngine() : AdvancedMetaEngine(Touche::gameDescriptions, sizeof(ADGameDescription), toucheGames) {
|
||||
_md5Bytes = 4096;
|
||||
_singleid = "touche";
|
||||
_singleId = "touche";
|
||||
_maxScanDepth = 2;
|
||||
_directoryGlobs = directoryGlobs;
|
||||
}
|
||||
|
||||
@@ -75,7 +75,7 @@ enum {
|
||||
class TSageMetaEngine : public AdvancedMetaEngine {
|
||||
public:
|
||||
TSageMetaEngine() : AdvancedMetaEngine(TsAGE::gameDescriptions, sizeof(TsAGE::tSageGameDescription), tSageGameTitles) {
|
||||
_singleid = "tsage";
|
||||
_singleId = "tsage";
|
||||
}
|
||||
|
||||
virtual const char *getName() const {
|
||||
|
||||
@@ -116,7 +116,7 @@ class TuckerMetaEngine : public AdvancedMetaEngine {
|
||||
public:
|
||||
TuckerMetaEngine() : AdvancedMetaEngine(tuckerGameDescriptions, sizeof(ADGameDescription), tuckerGames) {
|
||||
_md5Bytes = 512;
|
||||
_singleid = "tucker";
|
||||
_singleId = "tucker";
|
||||
}
|
||||
|
||||
virtual const char *getName() const {
|
||||
|
||||
@@ -53,8 +53,8 @@ static const PlainGameDescriptor wageGames[] = {
|
||||
class WageMetaEngine : public AdvancedMetaEngine {
|
||||
public:
|
||||
WageMetaEngine() : AdvancedMetaEngine(Wage::gameDescriptions, sizeof(ADGameDescription), wageGames) {
|
||||
_singleid = "wage";
|
||||
_guioptions = GUIO2(GUIO_NOSPEECH, GUIO_NOMIDI);
|
||||
_singleId = "wage";
|
||||
_guiOptions = GUIO2(GUIO_NOSPEECH, GUIO_NOMIDI);
|
||||
}
|
||||
|
||||
virtual const char *getName() const {
|
||||
|
||||
@@ -75,8 +75,8 @@ static const char *directoryGlobs[] = {
|
||||
class WintermuteMetaEngine : public AdvancedMetaEngine {
|
||||
public:
|
||||
WintermuteMetaEngine() : AdvancedMetaEngine(Wintermute::gameDescriptions, sizeof(WMEGameDescription), Wintermute::wintermuteGames, gameGuiOptions) {
|
||||
_singleid = "wintermute";
|
||||
_guioptions = GUIO2(GUIO_NOMIDI, GAMEOPTION_SHOW_FPS);
|
||||
_singleId = "wintermute";
|
||||
_guiOptions = GUIO2(GUIO_NOMIDI, GAMEOPTION_SHOW_FPS);
|
||||
_maxScanDepth = 2;
|
||||
_directoryGlobs = directoryGlobs;
|
||||
}
|
||||
|
||||
@@ -61,7 +61,7 @@ public:
|
||||
ZVisionMetaEngine() : AdvancedMetaEngine(ZVision::gameDescriptions, sizeof(ZVision::ZVisionGameDescription), ZVision::zVisionGames, ZVision::optionsList) {
|
||||
_maxScanDepth = 2;
|
||||
_directoryGlobs = ZVision::directoryGlobs;
|
||||
_singleid = "zvision";
|
||||
_singleId = "zvision";
|
||||
}
|
||||
|
||||
virtual const char *getName() const {
|
||||
|
||||
Reference in New Issue
Block a user