Eugene Sandulenko
16da887c2e
SAGA2: More cleanup in audio and unstubbed all methods
2021-07-06 00:37:07 +02:00
Eugene Sandulenko
4775b12073
SAGA2: Initial support for looped sounds and audio cleanup
2021-07-06 00:37:07 +02:00
Eugene Sandulenko
ad076a2302
SAGA2: Cleanup in audio
2021-07-06 00:37:07 +02:00
Eugene Sandulenko
628b874335
SAGA2: Properly save Subtitles setting
2021-07-06 00:37:06 +02:00
Eugene Sandulenko
f2ea2a57b2
SAGA2: Fix implementation of stillDoingVoice()
2021-07-06 00:37:06 +02:00
Le Philousophe
25426c0a80
MACGUI: Fix int/int32 build failures
...
All of this is because Rect and Surface have moved to int32
2021-07-05 23:54:34 +02:00
Le Philousophe
c2bd0cfb90
GUI: Fix int/int32 build failures
...
All of this is because Rect and Surface have moved to int32
2021-07-05 23:21:55 +02:00
Le Philousophe
d77074490f
VIDEO: Fix int/int32 build failures
...
All of this is because Rect and Surface have moved to int32
2021-07-05 23:19:47 +02:00
Le Philousophe
f94c56f100
TESTBED: Don't fail when pixel format couldn't be set
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When pixel format isn't supported an assertion can be raised during
blitting. Don't draw anything instead.
2021-07-05 23:19:51 +03:00
djsrv
39ffd5b784
DIRECTOR: Implement Fmap
2021-07-05 14:34:33 -04:00
neuromancer
fc883bb340
PRIVATE: count number of click only if they hit a hotspot
2021-07-05 20:12:38 +02:00
Orgad Shaneh
f3af64196a
MAKEFILE: Add a dependency configure.stamp <- engines.awk
2021-07-05 20:38:37 +03:00
djsrv
6968cd6c04
DIRECTOR: LINGO: Remove b_colorQD
...
Since we have a general fallback from function to 'the' entity now, this
is no longer necessary.
2021-07-05 11:38:32 -04:00
djsrv
3c7f321c36
DIRECTOR: LINGO: Fix XCMD/XFCN comment
2021-07-05 10:55:30 -04:00
a/
464206bf73
SAGA2: Add game save stub
2021-07-05 20:23:07 +09:00
neuromancer
73f781bc95
PRIVATE: fixed typos in fPoliceClip documentation
2021-07-05 10:04:30 +02:00
neuromancer
aa04208e3b
PRIVATE: implemented missing corner case in PoliceClip
2021-07-05 09:40:23 +02:00
Paul Gilbert
e3151e69aa
ANDROID: Compilation fix due to Point field changes
2021-07-04 20:45:15 -07:00
Paul Gilbert
07ff61ea8d
GUI: Amiga compilation fix
2021-07-04 19:34:08 -07:00
Paul Gilbert
baccbedf50
GRAPHICS: Changed surface classes sizes from uint16 to int16
2021-07-04 18:24:27 -07:00
Paul Gilbert
1c3e7fb4e9
COMMON: Change Rect and Point to have int32 fields
2021-07-04 18:24:26 -07:00
Paul Gilbert
526a898454
AGS: Fix for Guard Duty creating a too large surface
2021-07-04 18:24:25 -07:00
lb_ii
dd75517d61
IMAGE: Use 0-bit alpha for non-transparent PNGs
2021-07-05 01:00:11 +02:00
Le Philousophe
6a6d681990
GUI: THEMES: Use scalable cursor in modern theme
2021-07-05 00:57:42 +02:00
Michael Ball
a8b7e1b2ee
3DS: Update README.md
...
- [`devkitpro-pkgbuild-helpers` is now deprecated in favor of `dkp-toolchain-vars`](https://github.com/devkitPro/pacman-packages/commit/f2fa9349470e7d42a4999bbea537ef9821782416#diff-1ad351cc587a0b9fc4008f8094e8935e2b4c2a3063b1e470c37c4fdeac92f105 ). The `devkitarm.sh` and `3dsvars.sh` files are still in `/opt/devkitpro/`.
- Update Section 4.1.2 with values from [`devkitarm.sh`](https://github.com/devkitPro/pacman-packages/blob/master/dkp-toolchain-vars/devkitarm.sh ) and [`3dsvars.sh`](https://github.com/devkitPro/pacman-packages/blob/master/dkp-toolchain-vars/3dsvars.sh )
2021-07-05 00:57:00 +02:00
Eugene Sandulenko
ad91c57ebe
SAGA2: Implement sfx playback
2021-07-05 00:56:08 +02:00
Eugene Sandulenko
3fd1f5adba
SAGA2: Play click sounds
2021-07-05 00:56:08 +02:00
Matthew Duggan
4d2e3611ac
ULTIMA8: Correct usecode mappings for ES and Demo Remorse
2021-07-05 07:28:55 +09:00
Matthew Duggan
9fa7464dcb
ULTIMA8: Blank AVI frame with a RGBA-compatible black
...
Using color value 0 only works if there is no alpha channel, but in Regret
video decoding there is one.
2021-07-05 07:28:55 +09:00
Matthew Duggan
30cf4bc28a
ULTIMA8: Fix global constructor warning
2021-07-05 07:28:54 +09:00
Matthew Duggan
95745e0d6c
ULTIMA8: Improved animation debug logging
2021-07-05 07:28:54 +09:00
Matthew Duggan
1ee2388f43
ULTIMA8: Stop Regret's RollingThunder if actor is dead
2021-07-05 07:28:54 +09:00
Matthew Duggan
211ecc032b
ULTIMA8: Add shape replacements on death for No Regret
2021-07-05 07:28:54 +09:00
Christian Krause
b0832788ec
SDL: build fix for various non-x86 architectures
...
- allow certain symbols from unistd.h within SDL backend
- e.g. on armv7, ppc64, aarch and s390, SDL.h would include indirectly
unistd.h after common/forbidden.h and so the preprocessor would
generate broken code even if the symbols are never called by
scummvm
2021-07-04 22:13:09 +02:00
Lothar Serra Mari
ab45666098
I18N: Update translations datafile
2021-07-04 22:11:57 +02:00
Lothar Serra Mari
ddf1ae5894
NEWS: Mention Win32 OpenGL default, consistency fixes
2021-07-04 22:11:57 +02:00
athrxx
1bf264d5f6
SCUMM: (SCUMM3) - fix bug/typo in walk code
2021-07-04 21:23:24 +02:00
athrxx
e452349eea
SCUMM: remove obsolete workaround
...
(obsolete due to f039bdb0 )
2021-07-04 21:15:32 +02:00
ScummVM-Translations
1563f5ee8d
I18N: Update translation files
...
Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.
Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2021-07-04 18:55:27 +00:00
Paul Gilbert
fd55e0f71a
SAGA2: Change abs to ABS
2021-07-04 11:54:29 -07:00
ScummVM-Translations
9c1c4d3788
I18N: Update translations templates
2021-07-04 16:49:39 +00:00
athrxx
f039bdb083
SCUMM: (SCUMM3) - pixel-perfect walking
...
This is a follow-up commit to 8cbcde0c (bug
https://bugs.scummvm.org/ticket/12666 ). While that commit improved the situation, in particular the behavior described in the bug ticket, it still wasn't anything like pixel-perfect.
The agents would walk in a weird half circle due to being showered with walkActorToActor calls from the script.
I have now implemented the original walk code and also compared the first part of the INDY3 scene described in the ticket frame by frame with the DOSBox debugger to check whether it is truly pixel-perfect.
2021-07-04 18:47:54 +02:00
athrxx
8e0092c5d2
AUDIO: (Amiga) - adapt mutex handling to latest mixer code changes
2021-07-04 18:05:00 +02:00
Lothar Serra Mari
69d5c5164f
CREDITS: Add myself to the Win32/Win64 subsection
2021-07-04 17:35:49 +02:00
Lothar Serra Mari
9dd2070243
AUDIO: MT32: Bump MT32 emulation code to libmt32emu 2.5.1
2021-07-04 16:28:57 +02:00
djsrv
8e2c8ee2d4
DIRECTOR: Map fonts in FontStyle::read
...
The previous place I was mapping the font IDs didn't catch everything,
breaking text with more than one style.
2021-07-04 10:07:27 -04:00
djsrv
a611f674c5
DIRECTOR: Improve loadFontMap logging
2021-07-04 10:07:27 -04:00
Eugene Sandulenko
2f8b89ff35
SAGA2: Added detection for Italian Dinotopia
2021-07-04 15:57:51 +02:00
Eugene Sandulenko
f8ac7eaa1b
PINK: Tell the difference between Dutch Pokus games
2021-07-04 15:32:25 +02:00
Eugene Sandulenko
5b987b9848
SAGA2: Merge audtweak.h into beegee.cpp
2021-07-04 15:08:19 +02:00