Eugene Sandulenko
55a9867755
SAGA2: Move globalContainerList to Saga2Engine
2021-07-06 21:34:48 +02:00
Eugene Sandulenko
2223717753
SAGA2: Fix potential null dereference. CID 1457869
2021-07-06 21:19:03 +02:00
Eugene Sandulenko
967f745c68
SAGA2: Initialize button.cpp classes
2021-07-06 21:14:56 +02:00
neuromancer
223c398990
PRIVATE: disable pause menu when police bust is enabled
2021-07-06 20:19:18 +02:00
Eugene Sandulenko
c01939731a
SAGA2: Fix object copying. CID 1458027
2021-07-06 17:49:40 +02:00
Eugene Sandulenko
055a316fce
SAGA2: Fix allocation size. CID 1457903
2021-07-06 17:49:40 +02:00
Eugene Sandulenko
42c888f8c8
SAGA2: Fix out-of-bounds read.. CID 1457984
2021-07-06 17:49:36 +02:00
a/
a7650b1039
SAGA2: Implement Worlds loading
2021-07-07 00:13:15 +09:00
a/
2c7416f99a
SAGA2: Implement Timers and Calender saveloading
2021-07-07 00:13:15 +09:00
a/
6c857c3318
SAGA2: Add more debug output for saveload
2021-07-07 00:13:15 +09:00
Eugene Sandulenko
79003be1b3
SAGA2: Fix new[]/delete mismatch
2021-07-06 16:56:37 +02:00
Eugene Sandulenko
827496b333
SAGA2: Fix potential NULL dereference. CID 1458002
2021-07-06 16:55:12 +02:00
Eugene Sandulenko
6e8aed5238
SAGA2: Fix potential null dereferencing. CID 1457864
2021-07-06 16:50:43 +02:00
Eugene Sandulenko
7ccea5e57c
SAGA2: Use safer string copy function
2021-07-06 16:48:00 +02:00
Eugene Sandulenko
4f780ac05e
SAGA2: Cleanup document.cpp
2021-07-06 16:45:18 +02:00
Eugene Sandulenko
9a0b5462bf
SAGA2: Cleanup button.cpp
2021-07-06 16:38:46 +02:00
Eugene Sandulenko
b429407190
SAGA2: Use safer string copy function
2021-07-06 16:37:44 +02:00
Eugene Sandulenko
20a3dd45d2
SAGA2: Cleanup hResMgr
2021-07-06 16:36:31 +02:00
Eugene Sandulenko
c9c77e4aaf
SAGA2: Fixed side effect in assertion. CID 1457988
2021-07-06 16:28:22 +02:00
Eugene Sandulenko
7cbd2455b7
SAGA2: Replaced rest of rand() calls
2021-07-06 16:26:32 +02:00
Eugene Sandulenko
f032f05032
SAGA2: Replace rand() with _random
2021-07-06 16:23:06 +02:00
Eugene Sandulenko
0e0c456612
SAGA2: Replace rand() with _random
2021-07-06 16:02:00 +02:00
Eugene Sandulenko
84fbbc156c
SAGA2: Move mixer assignment to constructor. CID 1457855
2021-07-06 15:01:22 +02:00
Eugene Sandulenko
7c909cd569
SAGA2: Properly initialize TileIterator. CID 1457854
2021-07-06 15:01:22 +02:00
Eugene Sandulenko
aa12af7e1a
SAGA2: Fix Band initialization. CID 1457853, CID 1457980
2021-07-06 15:01:22 +02:00
Eugene Sandulenko
d4c8cfb80d
SAGA2: Properly set actor assignment on loading. CID 1457852, CID 1457891
2021-07-06 15:01:04 +02:00
Eugene Sandulenko
abaf4c3ddd
SAGA2: Fix initialization of SpellTarget. CID 1457848, CID 1457849
2021-07-06 14:40:29 +02:00
Torbjörn Andersson
ce52a33ff1
STARK: Avoid adding \0 to a String
...
We are still deciding on whether or not that should even be allowed, so
let's get rid of the cases where it's not actively needed. The purpose
here is to skip past unknown parts of the stream, so there's no need
storing the data in a String. Let's just document that it's ok for it to
skip past \0 as well.
This happens in my Swedish CD version of The Longest Journey, but not in
my English DVD version.
2021-07-06 11:06:33 +02:00
Paul Gilbert
f8ac707b24
AGS: Add more explicit error message when trying to run pre-2.5 games
2021-07-05 20:11:37 -07:00
djsrv
4dabee7e8b
DIRECTOR: Clean up char/font mapping registration
2021-07-05 22:54:18 -04:00
djsrv
3fda461d5f
GRAPHICS: MACGUI: Handle FontXPlatformMap in MacFontManager::getFont
2021-07-05 22:54:14 -04:00
djsrv
831c014f9e
DIRECTOR: Make FXmp available to MacText
2021-07-05 22:53:35 -04:00
djsrv
b3b55e59e9
GRAPHICS: MACGUI: Add parent to MacFontRun
2021-07-05 22:53:35 -04:00
Paul Gilbert
55d9f90e92
AGS: Added TPF demo detection entry
2021-07-05 19:44:48 -07:00
a/
af2d10d01d
SAGA2: Fix warning in main.cpp
2021-07-06 08:47:56 +09:00
a/
b0927289ab
SAGA2: Implement Globals saving and loading
2021-07-06 08:47:09 +09:00
a/
0f588942ab
SAGA2: Fix Actor cleanup
2021-07-06 08:47:09 +09:00
a/
51d1c44470
SAGA2: Fix Timer/TimerList cleanup
2021-07-06 08:47:09 +09:00
a/
46d0d6d775
SAGA2: Fix alloc-dealloc mismatch
2021-07-06 08:47:09 +09:00
a/
3af9df01b2
SAGA2: Fix Sensor/SensorList cleanup
2021-07-06 08:47:09 +09:00
a/
eee7be8da6
SAGA2: Fix debug messages
2021-07-06 08:47:09 +09:00
a/
103bcf290e
SAGA2: Use Common::String for SaveFileHeader
2021-07-06 08:47:09 +09:00
Matthew Duggan
4a4fcbc2ec
ULTIMA8: Fixes for No Regret menu buttons
...
Put the buttons in the right place, and set layer to ensure the buttons stay
above the background frame.
2021-07-06 08:16:20 +09:00
Matthew Duggan
4544336793
ULTIMA8: Add another special No Regret death animation
2021-07-06 08:16:20 +09:00
Matthew Duggan
58fece40aa
ULTIMA8: Add custom deaths for No Regret weapons
2021-07-06 08:16:20 +09:00
Eugene Sandulenko
58a7dbdc8a
SAGA2: Attempt to fix MIDI volume setting
2021-07-06 00:37:07 +02:00
Eugene Sandulenko
3fc298cb18
SAGA: Remove remaining references to saga2
2021-07-06 00:37:07 +02:00
Eugene Sandulenko
05525eded7
SAGA2: Cleanup audio code
2021-07-06 00:37:07 +02:00
Eugene Sandulenko
49bbc9bb44
SAGA2: More cleanup to audio
2021-07-06 00:37:07 +02:00
Eugene Sandulenko
113f0907c7
SAGA2: Correctly set loop volume based on distance
2021-07-06 00:37:07 +02:00