Commit Graph
137148 Commits
Author SHA1 Message Date
Eugene Sandulenko 55a9867755 SAGA2: Move globalContainerList to Saga2Engine 2021-07-06 21:34:48 +02:00
Eugene Sandulenko 2223717753 SAGA2: Fix potential null dereference. CID 1457869 2021-07-06 21:19:03 +02:00
Eugene Sandulenko 967f745c68 SAGA2: Initialize button.cpp classes 2021-07-06 21:14:56 +02:00
neuromancer 223c398990 PRIVATE: disable pause menu when police bust is enabled 2021-07-06 20:19:18 +02:00
Eugene Sandulenko c01939731a SAGA2: Fix object copying. CID 1458027 2021-07-06 17:49:40 +02:00
Eugene Sandulenko 055a316fce SAGA2: Fix allocation size. CID 1457903 2021-07-06 17:49:40 +02:00
Eugene Sandulenko 42c888f8c8 SAGA2: Fix out-of-bounds read.. CID 1457984 2021-07-06 17:49:36 +02:00
a/ a7650b1039 SAGA2: Implement Worlds loading 2021-07-07 00:13:15 +09:00
a/ 2c7416f99a SAGA2: Implement Timers and Calender saveloading 2021-07-07 00:13:15 +09:00
a/ 6c857c3318 SAGA2: Add more debug output for saveload 2021-07-07 00:13:15 +09:00
Eugene Sandulenko 79003be1b3 SAGA2: Fix new[]/delete mismatch 2021-07-06 16:56:37 +02:00
Eugene Sandulenko 827496b333 SAGA2: Fix potential NULL dereference. CID 1458002 2021-07-06 16:55:12 +02:00
Eugene Sandulenko 6e8aed5238 SAGA2: Fix potential null dereferencing. CID 1457864 2021-07-06 16:50:43 +02:00
Eugene Sandulenko 7ccea5e57c SAGA2: Use safer string copy function 2021-07-06 16:48:00 +02:00
Eugene Sandulenko 4f780ac05e SAGA2: Cleanup document.cpp 2021-07-06 16:45:18 +02:00
Eugene Sandulenko 9a0b5462bf SAGA2: Cleanup button.cpp 2021-07-06 16:38:46 +02:00
Eugene Sandulenko b429407190 SAGA2: Use safer string copy function 2021-07-06 16:37:44 +02:00
Eugene Sandulenko 20a3dd45d2 SAGA2: Cleanup hResMgr 2021-07-06 16:36:31 +02:00
Eugene Sandulenko c9c77e4aaf SAGA2: Fixed side effect in assertion. CID 1457988 2021-07-06 16:28:22 +02:00
Eugene Sandulenko 7cbd2455b7 SAGA2: Replaced rest of rand() calls 2021-07-06 16:26:32 +02:00
Eugene Sandulenko f032f05032 SAGA2: Replace rand() with _random 2021-07-06 16:23:06 +02:00
Eugene Sandulenko 0e0c456612 SAGA2: Replace rand() with _random 2021-07-06 16:02:00 +02:00
Eugene Sandulenko 84fbbc156c SAGA2: Move mixer assignment to constructor. CID 1457855 2021-07-06 15:01:22 +02:00
Eugene Sandulenko 7c909cd569 SAGA2: Properly initialize TileIterator. CID 1457854 2021-07-06 15:01:22 +02:00
Eugene Sandulenko aa12af7e1a SAGA2: Fix Band initialization. CID 1457853, CID 1457980 2021-07-06 15:01:22 +02:00
Eugene Sandulenko d4c8cfb80d SAGA2: Properly set actor assignment on loading. CID 1457852, CID 1457891 2021-07-06 15:01:04 +02:00
Eugene Sandulenko abaf4c3ddd SAGA2: Fix initialization of SpellTarget. CID 1457848, CID 1457849 2021-07-06 14:40:29 +02:00
Torbjörn Andersson ce52a33ff1 STARK: Avoid adding \0 to a String
We are still deciding on whether or not that should even be allowed, so
let's get rid of the cases where it's not actively needed. The purpose
here is to skip past unknown parts of the stream, so there's no need
storing the data in a String. Let's just document that it's ok for it to
skip past \0 as well.

This happens in my Swedish CD version of The Longest Journey, but not in
my English DVD version.
2021-07-06 11:06:33 +02:00
Paul Gilbert f8ac707b24 AGS: Add more explicit error message when trying to run pre-2.5 games 2021-07-05 20:11:37 -07:00
djsrv 4dabee7e8b DIRECTOR: Clean up char/font mapping registration 2021-07-05 22:54:18 -04:00
djsrv 3fda461d5f GRAPHICS: MACGUI: Handle FontXPlatformMap in MacFontManager::getFont 2021-07-05 22:54:14 -04:00
djsrv 831c014f9e DIRECTOR: Make FXmp available to MacText 2021-07-05 22:53:35 -04:00
djsrv b3b55e59e9 GRAPHICS: MACGUI: Add parent to MacFontRun 2021-07-05 22:53:35 -04:00
Paul Gilbert 55d9f90e92 AGS: Added TPF demo detection entry 2021-07-05 19:44:48 -07:00
a/ af2d10d01d SAGA2: Fix warning in main.cpp 2021-07-06 08:47:56 +09:00
a/ b0927289ab SAGA2: Implement Globals saving and loading 2021-07-06 08:47:09 +09:00
a/ 0f588942ab SAGA2: Fix Actor cleanup 2021-07-06 08:47:09 +09:00
a/ 51d1c44470 SAGA2: Fix Timer/TimerList cleanup 2021-07-06 08:47:09 +09:00
a/ 46d0d6d775 SAGA2: Fix alloc-dealloc mismatch 2021-07-06 08:47:09 +09:00
a/ 3af9df01b2 SAGA2: Fix Sensor/SensorList cleanup 2021-07-06 08:47:09 +09:00
a/ eee7be8da6 SAGA2: Fix debug messages 2021-07-06 08:47:09 +09:00
a/ 103bcf290e SAGA2: Use Common::String for SaveFileHeader 2021-07-06 08:47:09 +09:00
Matthew Duggan 4a4fcbc2ec ULTIMA8: Fixes for No Regret menu buttons
Put the buttons in the right place, and set layer to ensure the buttons stay
above the background frame.
2021-07-06 08:16:20 +09:00
Matthew Duggan 4544336793 ULTIMA8: Add another special No Regret death animation 2021-07-06 08:16:20 +09:00
Matthew Duggan 58fece40aa ULTIMA8: Add custom deaths for No Regret weapons 2021-07-06 08:16:20 +09:00
Eugene Sandulenko 58a7dbdc8a SAGA2: Attempt to fix MIDI volume setting 2021-07-06 00:37:07 +02:00
Eugene Sandulenko 3fc298cb18 SAGA: Remove remaining references to saga2 2021-07-06 00:37:07 +02:00
Eugene Sandulenko 05525eded7 SAGA2: Cleanup audio code 2021-07-06 00:37:07 +02:00
Eugene Sandulenko 49bbc9bb44 SAGA2: More cleanup to audio 2021-07-06 00:37:07 +02:00
Eugene Sandulenko 113f0907c7 SAGA2: Correctly set loop volume based on distance 2021-07-06 00:37:07 +02:00