James Brown
|
ca5b32132b
|
enable smush. things arn't exactly working properly yet, and there are some bad memory accesses going on... but it's progress :)
svn-id: r6361
|
2003-01-08 22:43:03 +00:00 |
|
James Brown
|
f8ef5ee55f
|
subcode lvl3:0xFD fix. this sub writes into oob+1 memory :/
svn-id: r6360
|
2003-01-08 22:31:35 +00:00 |
|
Paweł Kołodziejski
|
26076d9301
|
added buffer hack
svn-id: r6359
|
2003-01-08 21:39:21 +00:00 |
|
Max Horn
|
5ec6e87a68
|
fix warnings
svn-id: r6358
|
2003-01-08 21:29:37 +00:00 |
|
James Brown
|
ad3d662680
|
fix compile
svn-id: r6357
|
2003-01-08 21:05:56 +00:00 |
|
Paweł Kołodziejski
|
cd20655700
|
codec47: fixes in opcode FD
svn-id: r6356
|
2003-01-08 20:46:25 +00:00 |
|
Paweł Kołodziejski
|
28433a8888
|
added missing: d_src++
svn-id: r6355
|
2003-01-08 20:22:01 +00:00 |
|
Paweł Kołodziejski
|
1b32dad123
|
implementation of codec47 in Smush CMI.
it's NOT WORKING yet, and also is needed cleanup code after finishing them
svn-id: r6354
|
2003-01-08 16:41:23 +00:00 |
|
Max Horn
|
2d97c1f40c
|
fixed regression caused by changes to akos code
svn-id: r6353
|
2003-01-07 20:21:39 +00:00 |
|
Max Horn
|
eaf2e1a313
|
more akos/costume merging
svn-id: r6352
|
2003-01-07 17:35:20 +00:00 |
|
James Brown
|
08d34d17c0
|
Skeleton for actor debugger commands - current command is useful for states where actors in CMI get stuck with "I can't reach it"
type stuff. :)
svn-id: r6351
|
2003-01-07 09:46:51 +00:00 |
|
James Brown
|
6426833420
|
CMI cannon hack
svn-id: r6350
|
2003-01-07 08:16:55 +00:00 |
|
Max Horn
|
02ff516590
|
scaling bug fix
svn-id: r6349
|
2003-01-06 18:46:07 +00:00 |
|
Max Horn
|
9270a0558b
|
some chore/limb related code
svn-id: r6348
|
2003-01-06 16:04:01 +00:00 |
|
Max Horn
|
37a64f5d12
|
cleanup; added a hack to avoid crash in the canon scene (at least it works this way for me)
svn-id: r6347
|
2003-01-06 13:41:29 +00:00 |
|
Max Horn
|
f1d1076fd7
|
oops
svn-id: r6346
|
2003-01-06 02:18:27 +00:00 |
|
Max Horn
|
c80f082490
|
fix talking in The Dig
svn-id: r6345
|
2003-01-06 02:10:45 +00:00 |
|
Max Horn
|
82edaeaaf1
|
unified function names (compared to V8); added some FIXME comments
svn-id: r6344
|
2003-01-06 01:53:38 +00:00 |
|
Max Horn
|
d9515432e4
|
started unifying code in akos.cpp and costume.cpp
svn-id: r6343
|
2003-01-05 23:53:16 +00:00 |
|
Max Horn
|
a0d4234e89
|
fix redraw bug in the Dig (when Cmdr Low stands in front of the sparks in the nexus); changed startAnimActor slightly (not fully sure if this is now right or if the previous code was right <sigh>
svn-id: r6342
|
2003-01-05 22:38:44 +00:00 |
|
Max Horn
|
ca8ddd6c6e
|
changed 'default case' warning output to hex (as we use that for the case labels)
svn-id: r6341
|
2003-01-05 22:17:26 +00:00 |
|
Max Horn
|
8d8580545b
|
added TODO
svn-id: r6340
|
2003-01-05 22:16:19 +00:00 |
|
Max Horn
|
a6d89ad7fd
|
fix for the cannon scene
svn-id: r6339
|
2003-01-05 22:16:09 +00:00 |
|
Max Horn
|
65fdb8fbf0
|
cleaned up & documented the transitionEffect() code a bit
svn-id: r6338
|
2003-01-05 21:18:53 +00:00 |
|
Travis Howell
|
e8b784e18a
|
This isn't a fixme
svn-id: r6337
|
2003-01-05 12:38:04 +00:00 |
|
Travis Howell
|
3224d39f65
|
Alter fix me comment
svn-id: r6336
|
2003-01-05 12:20:31 +00:00 |
|
Travis Howell
|
6414e9a255
|
Remove fixme
svn-id: r6335
|
2003-01-05 10:40:44 +00:00 |
|
Travis Howell
|
c502a72f6e
|
Fix error in my last commit
svn-id: r6334
|
2003-01-05 00:58:30 +00:00 |
|
Travis Howell
|
98578cbfff
|
Small cleanup
svn-id: r6333
|
2003-01-05 00:47:49 +00:00 |
|
Max Horn
|
c2f816b246
|
use proper C++ now so that it compiles again on GCC 3
svn-id: r6332
|
2003-01-04 19:11:45 +00:00 |
|
James Brown
|
fb02e1f227
|
Small junk
svn-id: r6331
|
2003-01-04 15:08:30 +00:00 |
|
Travis Howell
|
338569587b
|
Simon update
svn-id: r6330
|
2003-01-04 13:39:28 +00:00 |
|
Travis Howell
|
0704d6657e
|
Add extra target for simon2demo
svn-id: r6329
|
2003-01-04 09:02:47 +00:00 |
|
Travis Howell
|
b989a3a934
|
Fix crashes in simon2dos/talkie caused by my music changes awhile back.
svn-id: r6328
|
2003-01-04 08:46:10 +00:00 |
|
Travis Howell
|
5111eede5e
|
Don't crash if sound effect file doesn't exist
svn-id: r6327
|
2003-01-03 12:33:53 +00:00 |
|
Travis Howell
|
3a4782f166
|
Add olki's patch for sound effects in simon1dos
Plus hack to allow choice between midi music and sound effects via 's' key
svn-id: r6326
|
2003-01-03 12:06:30 +00:00 |
|
Travis Howell
|
f1365f4f2b
|
Don't show scumm version number when starting Simon games
svn-id: r6325
|
2003-01-03 11:14:21 +00:00 |
|
Travis Howell
|
758dca49c9
|
Improve error message when data files are missing
svn-id: r6324
|
2003-01-03 10:36:13 +00:00 |
|
Travis Howell
|
303acc02bb
|
Remove sion 1 music warning
Change warning about missing vga file to error
svn-id: r6323
|
2003-01-03 04:24:16 +00:00 |
|
James Brown
|
9df455ce38
|
Plop in some better disk switching code for CMI - I have no idea how well this will work transitioning from a disk1 room to a disk2
room in-game, but it works for bootparams and saved games..
svn-id: r6322
|
2003-01-02 10:36:17 +00:00 |
|
James Brown
|
3c3c5bb574
|
implement temporary state saving for CMI
svn-id: r6321
|
2003-01-02 08:39:33 +00:00 |
|
Max Horn
|
50b3e798b6
|
oops... wrong fix in the wrong spot
svn-id: r6320
|
2003-01-01 21:51:12 +00:00 |
|
Max Horn
|
7fa5fe38a7
|
fixed VAR_TALKSTOP_KEY
svn-id: r6319
|
2003-01-01 21:37:27 +00:00 |
|
Max Horn
|
d59dc6cf17
|
endian fix
svn-id: r6318
|
2003-01-01 20:59:59 +00:00 |
|
Max Horn
|
535ad0a4cf
|
moved Scumm::faceActorToObj to Actor::faceToObject; moved various functions in script.cpp (grouping cutscene/override related stuff)
svn-id: r6317
|
2003-01-01 18:22:41 +00:00 |
|
Max Horn
|
53a8fc24fe
|
fixed cutscene override in V8; cleanup
svn-id: r6316
|
2003-01-01 17:57:14 +00:00 |
|
Max Horn
|
0ab1edf809
|
added an assert against the z plane count; resolved an ambigious statement (the order in which the post-increment operator is executed is not specified in the C(++) standard); indentation cleanup
svn-id: r6315
|
2003-01-01 17:04:13 +00:00 |
|
Max Horn
|
d88bd87153
|
3 * 320 = 960, not 800
svn-id: r6314
|
2003-01-01 16:51:13 +00:00 |
|
Jonathan Gray
|
53ba3e7cee
|
change detected game to trying to start game as this message is displayed even when there aren't any resource files in the specified directory
svn-id: r6313
|
2003-01-01 16:07:08 +00:00 |
|
James Brown
|
b5d0e48695
|
implement roomops case (CMI crypt)
svn-id: r6312
|
2003-01-01 11:38:59 +00:00 |
|