Commit Graph
137148 Commits
Author SHA1 Message Date
Max Horn a1dafe54a2 fixed compile warning
svn-id: r6511
2003-01-19 04:13:48 +00:00
Max Horn 15531663d9 added some comments/changed indention of comments to spaces
svn-id: r6510
2003-01-19 04:10:13 +00:00
Jonathan Gray 3e50c97ca6 update assertion to be in line with increased blastTextQueue size
svn-id: r6509
2003-01-19 03:35:17 +00:00
Max Horn 1abc25817e increasing blast text limit for COMI end credits
svn-id: r6508
2003-01-19 03:25:59 +00:00
Jonathan Gray e2ebe7ba63 make v8 smush playing honour _noSubtitles
svn-id: r6507
2003-01-19 01:03:29 +00:00
Paweł Kołodziejski 6478b944b2 added preliminary support for subtitles in smush comi
svn-id: r6506
2003-01-18 21:51:00 +00:00
Max Horn e225720414 optimized Normal1x a bit (well at least memcpy won't be slower and on many systems will be faster)
svn-id: r6505
2003-01-18 21:04:31 +00:00
Max Horn 18fdd80710 small drawing optimization for V7/V8 games - tell me if that causes any regressions
svn-id: r6504
2003-01-18 19:16:23 +00:00
Max Horn 6f499d8fa1 fix for the music crash, I hope... hm
svn-id: r6503
2003-01-18 17:42:27 +00:00
Paweł Kołodziejski e7c81140ea fixed compilation under VC6
svn-id: r6502
2003-01-18 16:26:53 +00:00
Jonathan Gray c982b4f00b add help command to debugger to list commands and vars, we should probably have a help string for each but this is much better than reading the code for now :)
svn-id: r6501
2003-01-18 16:04:28 +00:00
James Brown c1ce0e1ece Init and cleanup compression tables
svn-id: r6500
2003-01-18 16:02:25 +00:00
James Brown 97ff115e7d Fix shadowed variable in debugger, change bundle compression tables to be dynamic
svn-id: r6499
2003-01-18 15:54:38 +00:00
Paweł Kołodziejski 92a53a5bdf tuned a little comi smush
svn-id: r6498
2003-01-18 15:26:37 +00:00
Paweł Kołodziejski 532aeaa435 fix smush audio loop
svn-id: r6497
2003-01-18 14:58:37 +00:00
Jonathan Gray d591eb77f7 add the view/set debug level command 'level' from the old debugger
svn-id: r6496
2003-01-18 14:51:06 +00:00
Paweł Kołodziejski 3faa561c47 fix compilation under VC6
svn-id: r6495
2003-01-18 14:16:55 +00:00
Paweł Kołodziejski 050a3fcd12 fix compilation under VC6
svn-id: r6494
2003-01-18 14:00:59 +00:00
Paweł Kołodziejski 4c5c59c198 implementation of comi smush audio
svn-id: r6493
2003-01-18 13:54:26 +00:00
Jonathan Gray 0b4830e80a add bounds check for debugger costume switcher
svn-id: r6492
2003-01-18 11:23:02 +00:00
Jonathan Gray 41a5927a96 add ability to change actor costume via the debugger
svn-id: r6491
2003-01-18 10:38:32 +00:00
Max Horn 18607b346a fixed OOB access introduced in my last commit; leaving in my debug asserts this time, in case there are more
svn-id: r6490
2003-01-17 16:49:41 +00:00
Max Horn 375ca05ea8 fixed decoding bug for COMI bundle audio; this resolves an OOB access and should enable stereo music, but both music and voice still 'pops' a lot
svn-id: r6489
2003-01-17 16:12:26 +00:00
James Brown 2810185599 Clip strip value when removing objects
svn-id: r6488
2003-01-17 15:23:27 +00:00
James Brown 945dee311e Possible hack to get the cannons firing. Of course... well, they still don't quite work :)
svn-id: r6487
2003-01-17 07:20:54 +00:00
James Brown d589ecb14b Small change to make actor talk anims look better
svn-id: r6486
2003-01-16 19:23:55 +00:00
Max Horn 2eff7e2242 fix off by one bug in gfxUsageBits code; fixed small glitch the actor iteration cleanup
svn-id: r6485
2003-01-16 18:07:52 +00:00
James Brown 4e07c1bb91 Patch 668634: Actor iteration fix
svn-id: r6484
2003-01-16 17:37:34 +00:00
Max Horn d5a266f2ca reversed Dig workarounds - better to find the real cause of the regression, says Endy
svn-id: r6483
2003-01-16 14:42:20 +00:00
James Brown b1f1a9e4e9 Some notes regarding actorHit
svn-id: r6482
2003-01-16 13:55:57 +00:00
James Brown 355d079a30 Dumb, dumb, DUMB typo. :)
svn-id: r6481
2003-01-16 13:10:43 +00:00
James Brown c24c1270f6 Some cleanup, implementation of setKeyScript (F1 now attempts to start the save/load menu, albiet fails due to a crash in BlastText)
svn-id: r6480
2003-01-16 12:47:34 +00:00
James Brown f4dc8c5b1b Play sfx when used by mumble, et-al. (Eg, Wallys sobbing)
svn-id: r6479
2003-01-16 11:40:47 +00:00
James Brown 0a4a8af0f2 Add translate for the ComI map text
svn-id: r6478
2003-01-16 11:27:02 +00:00
Michael Pearce 7433ab604f Added some more Monkey2 MT-32 custom instruments. It's getting difficult
now they are all sound effects...

svn-id: r6477
2003-01-16 11:05:53 +00:00
James Brown 7e08dcc271 Remove dodgy fix for verb backgrounds.
svn-id: r6476
2003-01-16 08:04:34 +00:00
Max Horn b9811d9594 another change for Dig - still crashes a lot with my save games, though :-/
svn-id: r6475
2003-01-16 01:49:33 +00:00
Max Horn bf6e37cba8 two changes to accomodate Dig - don't like this :-/
svn-id: r6474
2003-01-16 01:46:59 +00:00
Max Horn d4122d625f added center mode for blastText (and boy, our charset code is *messy* <sigh>)
svn-id: r6473
2003-01-16 00:47:08 +00:00
Max Horn 8ad002b3a3 first blastText version. this is work in progress (note that e.g. text is not clipped, and the extra information is not removed)
svn-id: r6472
2003-01-16 00:40:19 +00:00
James Brown ec006a4357 localvar fix take 2. Note that ship-to-ship combat is still impossible (cannons dont work), but at least it doesnt crash now - you
can use the cheat (shift-v i think)

svn-id: r6471
2003-01-15 16:23:04 +00:00
James Brown 631f0e5d4b ComI uses more locals
svn-id: r6470
2003-01-15 15:49:44 +00:00
Max Horn defd1e7084 increased variable size from 16 to 32 bits
svn-id: r6469
2003-01-15 14:14:00 +00:00
James Brown 15ad897ed3 Comments regarding use of sle16 for 32bit variables.. :P
svn-id: r6468
2003-01-15 13:35:18 +00:00
James Brown 4fde613432 Hack to make Part III start
svn-id: r6467
2003-01-15 13:29:00 +00:00
Max Horn b1c570aa6e made NUT font rendered honor _ignoreCharsetMask
svn-id: r6466
2003-01-15 03:10:28 +00:00
Max Horn 5a180bbea9 COMI conversation verb fix
svn-id: r6465
2003-01-15 02:35:40 +00:00
Jonathan Gray 4fcdb11bae test lechuck is working again.. i mean change a tab to a series of spaces
svn-id: r6464
2003-01-15 02:27:25 +00:00
Jonathan Gray c6f4ee81a1 update readme for tv2x
svn-id: r6463
2003-01-15 02:22:23 +00:00
Jonathan Gray c08d736d1d add new tv scanlines graphics scaler from Gregory Montoir, use -g tv2x to try it
svn-id: r6462
2003-01-15 02:11:37 +00:00