Max Horn
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a1dafe54a2
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fixed compile warning
svn-id: r6511
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2003-01-19 04:13:48 +00:00 |
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Max Horn
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15531663d9
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added some comments/changed indention of comments to spaces
svn-id: r6510
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2003-01-19 04:10:13 +00:00 |
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Jonathan Gray
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3e50c97ca6
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update assertion to be in line with increased blastTextQueue size
svn-id: r6509
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2003-01-19 03:35:17 +00:00 |
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Max Horn
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1abc25817e
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increasing blast text limit for COMI end credits
svn-id: r6508
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2003-01-19 03:25:59 +00:00 |
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Jonathan Gray
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e2ebe7ba63
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make v8 smush playing honour _noSubtitles
svn-id: r6507
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2003-01-19 01:03:29 +00:00 |
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Paweł Kołodziejski
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6478b944b2
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added preliminary support for subtitles in smush comi
svn-id: r6506
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2003-01-18 21:51:00 +00:00 |
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Max Horn
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e225720414
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optimized Normal1x a bit (well at least memcpy won't be slower and on many systems will be faster)
svn-id: r6505
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2003-01-18 21:04:31 +00:00 |
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Max Horn
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18fdd80710
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small drawing optimization for V7/V8 games - tell me if that causes any regressions
svn-id: r6504
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2003-01-18 19:16:23 +00:00 |
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Max Horn
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6f499d8fa1
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fix for the music crash, I hope... hm
svn-id: r6503
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2003-01-18 17:42:27 +00:00 |
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Paweł Kołodziejski
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e7c81140ea
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fixed compilation under VC6
svn-id: r6502
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2003-01-18 16:26:53 +00:00 |
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Jonathan Gray
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c982b4f00b
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add help command to debugger to list commands and vars, we should probably have a help string for each but this is much better than reading the code for now :)
svn-id: r6501
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2003-01-18 16:04:28 +00:00 |
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James Brown
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c1ce0e1ece
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Init and cleanup compression tables
svn-id: r6500
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2003-01-18 16:02:25 +00:00 |
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James Brown
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97ff115e7d
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Fix shadowed variable in debugger, change bundle compression tables to be dynamic
svn-id: r6499
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2003-01-18 15:54:38 +00:00 |
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Paweł Kołodziejski
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92a53a5bdf
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tuned a little comi smush
svn-id: r6498
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2003-01-18 15:26:37 +00:00 |
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Paweł Kołodziejski
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532aeaa435
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fix smush audio loop
svn-id: r6497
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2003-01-18 14:58:37 +00:00 |
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Jonathan Gray
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d591eb77f7
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add the view/set debug level command 'level' from the old debugger
svn-id: r6496
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2003-01-18 14:51:06 +00:00 |
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Paweł Kołodziejski
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3faa561c47
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fix compilation under VC6
svn-id: r6495
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2003-01-18 14:16:55 +00:00 |
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Paweł Kołodziejski
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050a3fcd12
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fix compilation under VC6
svn-id: r6494
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2003-01-18 14:00:59 +00:00 |
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Paweł Kołodziejski
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4c5c59c198
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implementation of comi smush audio
svn-id: r6493
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2003-01-18 13:54:26 +00:00 |
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Jonathan Gray
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0b4830e80a
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add bounds check for debugger costume switcher
svn-id: r6492
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2003-01-18 11:23:02 +00:00 |
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Jonathan Gray
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41a5927a96
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add ability to change actor costume via the debugger
svn-id: r6491
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2003-01-18 10:38:32 +00:00 |
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Max Horn
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18607b346a
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fixed OOB access introduced in my last commit; leaving in my debug asserts this time, in case there are more
svn-id: r6490
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2003-01-17 16:49:41 +00:00 |
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Max Horn
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375ca05ea8
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fixed decoding bug for COMI bundle audio; this resolves an OOB access and should enable stereo music, but both music and voice still 'pops' a lot
svn-id: r6489
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2003-01-17 16:12:26 +00:00 |
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James Brown
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2810185599
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Clip strip value when removing objects
svn-id: r6488
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2003-01-17 15:23:27 +00:00 |
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James Brown
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945dee311e
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Possible hack to get the cannons firing. Of course... well, they still don't quite work :)
svn-id: r6487
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2003-01-17 07:20:54 +00:00 |
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James Brown
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d589ecb14b
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Small change to make actor talk anims look better
svn-id: r6486
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2003-01-16 19:23:55 +00:00 |
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Max Horn
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2eff7e2242
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fix off by one bug in gfxUsageBits code; fixed small glitch the actor iteration cleanup
svn-id: r6485
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2003-01-16 18:07:52 +00:00 |
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James Brown
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4e07c1bb91
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Patch 668634: Actor iteration fix
svn-id: r6484
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2003-01-16 17:37:34 +00:00 |
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Max Horn
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d5a266f2ca
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reversed Dig workarounds - better to find the real cause of the regression, says Endy
svn-id: r6483
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2003-01-16 14:42:20 +00:00 |
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James Brown
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b1f1a9e4e9
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Some notes regarding actorHit
svn-id: r6482
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2003-01-16 13:55:57 +00:00 |
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James Brown
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355d079a30
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Dumb, dumb, DUMB typo. :)
svn-id: r6481
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2003-01-16 13:10:43 +00:00 |
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James Brown
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c24c1270f6
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Some cleanup, implementation of setKeyScript (F1 now attempts to start the save/load menu, albiet fails due to a crash in BlastText)
svn-id: r6480
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2003-01-16 12:47:34 +00:00 |
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James Brown
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f4dc8c5b1b
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Play sfx when used by mumble, et-al. (Eg, Wallys sobbing)
svn-id: r6479
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2003-01-16 11:40:47 +00:00 |
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James Brown
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0a4a8af0f2
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Add translate for the ComI map text
svn-id: r6478
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2003-01-16 11:27:02 +00:00 |
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Michael Pearce
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7433ab604f
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Added some more Monkey2 MT-32 custom instruments. It's getting difficult
now they are all sound effects...
svn-id: r6477
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2003-01-16 11:05:53 +00:00 |
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James Brown
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7e08dcc271
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Remove dodgy fix for verb backgrounds.
svn-id: r6476
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2003-01-16 08:04:34 +00:00 |
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Max Horn
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b9811d9594
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another change for Dig - still crashes a lot with my save games, though :-/
svn-id: r6475
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2003-01-16 01:49:33 +00:00 |
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Max Horn
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bf6e37cba8
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two changes to accomodate Dig - don't like this :-/
svn-id: r6474
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2003-01-16 01:46:59 +00:00 |
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Max Horn
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d4122d625f
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added center mode for blastText (and boy, our charset code is *messy* <sigh>)
svn-id: r6473
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2003-01-16 00:47:08 +00:00 |
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Max Horn
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8ad002b3a3
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first blastText version. this is work in progress (note that e.g. text is not clipped, and the extra information is not removed)
svn-id: r6472
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2003-01-16 00:40:19 +00:00 |
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James Brown
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ec006a4357
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localvar fix take 2. Note that ship-to-ship combat is still impossible (cannons dont work), but at least it doesnt crash now - you
can use the cheat (shift-v i think)
svn-id: r6471
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2003-01-15 16:23:04 +00:00 |
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James Brown
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631f0e5d4b
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ComI uses more locals
svn-id: r6470
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2003-01-15 15:49:44 +00:00 |
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Max Horn
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defd1e7084
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increased variable size from 16 to 32 bits
svn-id: r6469
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2003-01-15 14:14:00 +00:00 |
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James Brown
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15ad897ed3
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Comments regarding use of sle16 for 32bit variables.. :P
svn-id: r6468
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2003-01-15 13:35:18 +00:00 |
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James Brown
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4fde613432
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Hack to make Part III start
svn-id: r6467
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2003-01-15 13:29:00 +00:00 |
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Max Horn
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b1c570aa6e
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made NUT font rendered honor _ignoreCharsetMask
svn-id: r6466
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2003-01-15 03:10:28 +00:00 |
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Max Horn
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5a180bbea9
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COMI conversation verb fix
svn-id: r6465
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2003-01-15 02:35:40 +00:00 |
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Jonathan Gray
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4fcdb11bae
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test lechuck is working again.. i mean change a tab to a series of spaces
svn-id: r6464
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2003-01-15 02:27:25 +00:00 |
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Jonathan Gray
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c6f4ee81a1
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update readme for tv2x
svn-id: r6463
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2003-01-15 02:22:23 +00:00 |
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Jonathan Gray
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c08d736d1d
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add new tv scanlines graphics scaler from Gregory Montoir, use -g tv2x to try it
svn-id: r6462
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2003-01-15 02:11:37 +00:00 |
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