Commit Graph
137148 Commits
Author SHA1 Message Date
Andrea Boscarino 5d04286237 ANDROID: Keep track of actual AudioTrack buffer size 2021-12-09 22:04:28 +01:00
Andrea Boscarino c9e5ff7e9e SCUMM: DiMUSE: Fix bug #13080 2021-12-09 22:03:40 +01:00
Andrea Boscarino f37489dd80 AUDIO/BACKENDS: Store output audio buffer size in Mixer 2021-12-09 22:03:40 +01:00
Cameron Cawley e3ff9b5f9e PLAYGROUND3D: Use the existing list of rectangles when copying to the screen 2021-12-09 22:01:46 +01:00
Cameron Cawley 06e79f2adf TINYGL: Use the existing list of rectangles when copying to the screen 2021-12-09 22:01:46 +01:00
Paweł Kołodziejski 6a591146c8 TINYGL: Added stencil buffer implementation 2021-12-09 21:10:53 +01:00
Lothar Serra Mari da3c4bacd5 NEWS: Update German NEWS file 2021-12-09 19:42:57 +01:00
Torbjörn Andersson 9341ec0a8f SHERLOCK: 3DO: Improve portrait movie positioning
The exact position is still guesswork, apparently, but at least now the
movie should be correctly positioned inside its decorative frame, both
in high and low resolution mode.
2021-12-09 19:18:01 +01:00
Torbjörn Andersson c2c5eb4a14 SHERLOCK: 3DO: Fix crash when playing downscaled portrait movies
If The Case of the Serrated Scalpel can't run in 640x400 pixels, the
portrait movies have to be downscaled on a temporary surface. Use the
same pixel format on this surface as the video decoder uses for the
full-size frame.
2021-12-09 19:18:01 +01:00
Die4Ever 021d47cbac GROOVIE: fix ROQ _restoreArea
Setting it to all 0s meant that the min function gave the wrong results. Needed to top and left to be large numbers so that the min function has the correct affect on them. 9999 is a better choice here than 640 and 480, because before it looked like a full screen rectangle until you realized it was inverted.
2021-12-09 11:42:26 -06:00
VAN-Gluon 4f4e6e57b7 I18N: Update translation (Japanese)
Currently translated at 100.0% (1693 of 1693 strings)
2021-12-09 15:18:13 +00:00
Sergi Pérez Labernia 45958ee0fa I18N: Update translation (Catalan)
Currently translated at 59.9% (1015 of 1693 strings)
2021-12-09 15:18:12 +00:00
Xaviu 3cc38be71b I18N: Update translation (Catalan)
Currently translated at 59.9% (1015 of 1693 strings)
2021-12-09 15:18:12 +00:00
IlDucci ce21b9cf71 I18N: Update translation (Spanish)
Currently translated at 100.0% (1693 of 1693 strings)
2021-12-09 15:17:50 +00:00
Die4Ever a0acbc8548 GROOVIE: switchToFullScreen retain image, fixes Samantha's moves
This fixes the graphical bug where when Samantha made a mode, especially in the cake puzzle, the background layer was empty. This is because switchToFullScreen was being called AFTER restoreScreen
2021-12-09 07:23:54 -06:00
Xaviu bd306053a4 I18N: Update translation (Catalan)
Currently translated at 56.3% (954 of 1693 strings)
2021-12-09 13:12:58 +00:00
Sergi Pérez Labernia 2b30c3af0f I18N: Update translation (Catalan)
Currently translated at 56.3% (954 of 1693 strings)
2021-12-09 13:12:58 +00:00
Xaviu 3f2c1ada56 I18N: Update translation (Catalan)
Currently translated at 56.2% (953 of 1693 strings)
2021-12-09 13:11:00 +00:00
Sergi Pérez Labernia 7ba8e8206e I18N: Update translation (Catalan)
Currently translated at 56.2% (953 of 1693 strings)
2021-12-09 13:11:00 +00:00
George Kormendi 1ad87d8540 I18N: Update translation (Hungarian)
Currently translated at 100.0% (1693 of 1693 strings)
2021-12-09 13:08:56 +00:00
Sergi Pérez Labernia f1bb923930 I18N: Update translation (Catalan)
Currently translated at 55.9% (947 of 1693 strings)
2021-12-09 13:08:54 +00:00
Xaviu 76704d7812 I18N: Update translation (Catalan)
Currently translated at 55.9% (947 of 1693 strings)
2021-12-09 13:08:53 +00:00
Lothar Serra Mari 5824753ec9 I18N: Update translation (German)
Currently translated at 100.0% (1693 of 1693 strings)
2021-12-09 13:08:46 +00:00
Xaviu b3c4d640df I18N: Update translation (Catalan)
Currently translated at 55.6% (942 of 1693 strings)
2021-12-09 13:05:44 +00:00
ScummVM-Translations 6e3613157b I18N: Update translation files
Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.

Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2021-12-09 11:39:00 +00:00
Paweł Kołodziejski a395700d1f TINYGL: Put debug dirty rects code into runtime condition 2021-12-09 12:38:41 +01:00
ScummVM-Translations 7b298fa6ae I18N: Update translations templates 2021-12-09 10:20:57 +00:00
alxpnv d4d1f08c3d ASYLUM: fix starting the game after loading of saved game was cancelled 2021-12-09 13:24:58 +03:00
alxpnv 77cfc02f6c ASYLUM: add debug command to draw action area 2021-12-09 13:24:58 +03:00
Sergi Pérez Labernia 001426e231 I18N: Update translation (Catalan)
Currently translated at 47.4% (804 of 1693 strings)
2021-12-09 10:12:56 +00:00
Paweł Kołodziejski 8d87f9aa78 STARK: Fixed shadow rendering 2021-12-09 09:26:12 +01:00
Paweł Kołodziejski 96248ef6ef TINYGL: Fixed dirtyrect debug display compilation 2021-12-09 09:24:58 +01:00
sluicebox 0f54e7d358 SCI: Fix SQ3 end credits in version 1.0P 2021-12-09 00:22:42 -07:00
Paul Gilbert 5f960d7f42 NEWS: Mention Rose Tattoo fog overlay fix 2021-12-08 19:19:15 -08:00
Torbjörn Andersson c5bfab60f7 SHERLOCK: Fix missing haze when going to Cleopatra's Needle
In The Case of the Rose Tattoo, certain rooms have a hard-coded haze.
Ensure that this gets loaded even when going directly from the overhead
map to such a room. I could be wrong, but I believe Cleopatra's Needle
is the only such room that can be accessed directly from the map, but do
it for all rooms just in case.
2021-12-08 19:17:58 -08:00
Cameron Cawley f22b83e1bc NEWS: Fix indentation 2021-12-08 22:37:35 +00:00
Paweł Kołodziejski 81a8da05ff TINYGL: Replace stdio functions with debugstream 2021-12-08 18:29:25 +01:00
Torbjörn Andersson 6448a35946 DIRECTOR: Add MILO 2.02 detection entry 2021-12-08 15:58:33 +01:00
Paweł Kołodziejski 9d65a23339 TINYGL: Remove leftovers 2021-12-08 14:54:33 +01:00
Paweł Kołodziejski 3b9f9804ee TINYGL: Rearrange access to TinyGL 2021-12-08 14:52:18 +01:00
Eugene Sandulenko 5abcf1cb6b I18N: Update translation (Ukrainian)
Currently translated at 100.0% (1693 of 1693 strings)
2021-12-08 11:14:13 +00:00
Eugene Sandulenko cdecb26842 I18N: Update translation (Russian)
Currently translated at 100.0% (1693 of 1693 strings)
2021-12-08 11:14:07 +00:00
alxpnv 0c82035515 ASYLUM: fix unsigned wrap around 2021-12-08 11:36:18 +03:00
Paul Gilbert 2175ee951a SHERLOCK: SS: Fix updating inventory after examining watch 2021-12-07 20:00:58 -08:00
Paweł Kołodziejski e26415ea5b PRIVATE: Fixed const cast 2021-12-08 00:33:22 +01:00
Paweł Kołodziejski 29ae070865 GROOVIE: Silence compiler warning 2021-12-08 00:32:34 +01:00
Paweł Kołodziejski 51888c13ba STARK: Remove global constructors 2021-12-08 00:09:03 +01:00
Paweł Kołodziejski 87594a052f TINYGL: Cleanup more FrameBuffer class entries 2021-12-07 22:11:55 +01:00
Purple T 437327ffea I18N: Update translation (French)
Currently translated at 100.0% (1693 of 1693 strings)
2021-12-07 20:26:41 +00:00
Timo Mikkolainen 51656ff240 I18N: Update translation (Finnish)
Currently translated at 100.0% (1693 of 1693 strings)
2021-12-07 20:26:40 +00:00