Filippos Karapetis
de13dc6364
BURIED: Fix fallback in the latest video and audio skipping code
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This could result in infinite looping
2021-12-29 18:08:50 +02:00
Filippos Karapetis
1d991bd10d
BURIED: Group GUI options
2021-12-29 18:08:50 +02:00
Filippos Karapetis
ae8b436f22
BURIED: Cleanup variable usage
2021-12-29 18:08:50 +02:00
Filippos Karapetis
889070f479
BURIED: Hide mouse pointer during cutscenes - FR #13172
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This change enhances the experience. I've played through the whole
game with it, and no issues have been found
2021-12-29 18:08:50 +02:00
Filippos Karapetis
e13a72e8f6
BURIED: Also allow skipping synchronous sounds
2021-12-29 18:08:49 +02:00
ScummVM-Translations
ae16e88ccb
I18N: Update translation files
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Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.
Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2021-12-29 15:04:45 +00:00
Andrea Boscarino
6b0b516d56
SCUMM: Fix debug print in DiMUSE debugger
2021-12-29 16:04:34 +01:00
ScummVM-Translations
e2860162fd
I18N: Update translations templates
2021-12-29 13:27:03 +00:00
Andrea Boscarino
c20a92b3ac
SCUMM: Remove DiMUSE specific code from main engine
2021-12-29 14:26:53 +01:00
Andrea Boscarino
81ba7888da
SCUMM: DiMUSE: Add missing sequence table entry for FT
2021-12-29 14:26:53 +01:00
Andrea Boscarino
c3aa652998
SCUMM: DiMUSE: Add debugger/audio player
2021-12-29 14:26:53 +01:00
neuromancer
f6bfd24745
HYPNO: fixed practice levels and credits
2021-12-29 14:21:19 +01:00
Paweł Kołodziejski
46a4a6826f
ALL: Upgrade to GPLv3+
2021-12-29 12:49:18 +01:00
Walter Agazzi
2c22d0015d
I18N: Update translation (Italian)
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Currently translated at 100.0% (1698 of 1698 strings)
2021-12-29 11:31:11 +00:00
Marcel Souza Lemes
1e8630a9be
I18N: Update translation (Portuguese (Brazil))
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Currently translated at 100.0% (1698 of 1698 strings)
2021-12-29 11:26:52 +00:00
George Kormendi
3967b78d40
I18N: Update translation (Hungarian)
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Currently translated at 100.0% (1698 of 1698 strings)
2021-12-29 11:26:51 +00:00
jepael
16b779f679
I18N: Update translation (Finnish)
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Currently translated at 100.0% (1698 of 1698 strings)
2021-12-29 11:26:50 +00:00
rsn8887
142f1d0c81
BUILD: Use ScummVM Team as author name on Switch platform
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This change was discussed with and agreed to by Cpasjuste on
Discord
2021-12-28 19:25:07 -06:00
Martin Gerhardy
3d5d5317a8
TWINE: fixed invalid processActor reset
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was the cause of this blocker bug: https://bugs.scummvm.org/ticket/13177
the _processCollision variable is overwritten in getBrickShape and the 'backup' is lost
2021-12-28 21:20:58 +01:00
Lothar Serra Mari
0ebd30c15f
I18N: Update translation (German)
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Currently translated at 100.0% (1698 of 1698 strings)
2021-12-28 20:08:34 +00:00
IlDucci
5123035a44
I18N: Update translation (Spanish)
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Currently translated at 100.0% (1698 of 1698 strings)
2021-12-28 17:58:21 +00:00
antoniou79
62e01630d7
BLADERUNNER: RESTOREDCONTENT: Properly set Grigorian's Note flag
2021-12-28 19:42:27 +02:00
ScummVM-Translations
e7b3713339
I18N: Update translation files
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Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.
Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2021-12-28 16:58:13 +00:00
Filippos Karapetis
2591106d38
BURIED: Pass the currently playing video to yield()
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This allows sending the event to the specific video, not to all the
currently playing videos. Also, this allows to distinguish video from
audio loops and only process video skipping events when playing videos
2021-12-28 18:57:40 +02:00
Ben Castricum
64fc9de1f2
I18N: Update translation (Dutch)
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Currently translated at 98.8% (1678 of 1698 strings)
2021-12-28 14:22:16 +00:00
ScummVM-Translations
24d0ed1556
I18N: Update translations templates
2021-12-28 13:02:29 +00:00
ScummVM-Translations
bdfe198032
I18N: Update translation files
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Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.
Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2021-12-28 13:02:28 +00:00
Filippos Karapetis
a6bee10165
BURIED: Add support and game option for video skipping - FR #12891
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Video skipping is done with the escape key and is enabled by default,
but can be disabled with the new "skip support" game option to keep
the original game behavior where video skipping isn't possible
2021-12-28 15:01:37 +02:00
ScummVM-Translations
a78bbef513
I18N: Update translations templates
2021-12-28 12:52:00 +00:00
neuromancer
ea55621c35
HYPNO: added cheat option
2021-12-28 13:50:31 +01:00
neuromancer
9ade6fdb11
HYPNO: added more scenes and fixes for arcade sequences in spider
2021-12-28 13:50:31 +01:00
Matthew Duggan
3b3b9538c5
ULTIMA8: Make popToContainer/popToEnd better match originals
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A followup to bug #13176 .
One of the problems in the savegame on the bug is trying to pop items to
containers that don't exist. This maybe never happens in the original, but if
it does the item will be popped off the ethereal list and discarded anyway,
which we were previously not doing.
This mistake meant there were objects left over on the ethereal list which
shouldn't be there. They could probably get mixed up with other items by game
scripts, which is possibly the cause of the original bug.
In investigating, I also discovered that if a non-container is passed to the
original games the object will still be popped to the location of the
"container". I'm not sure if this behavior is ever needed, but implemented in
case.
2021-12-28 20:52:35 +09:00
Matthew Duggan
59df855849
ULTIMA8: Slight cleanup in World::clear
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Use the existing list clear function for the ethereal list.
2021-12-28 20:52:35 +09:00
Christophe Branchereau
7242a2aaa4
OPENDINGUX: enable the local web server
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Signed-off-by: Christophe Branchereau <cbranchereau@gmail.com >
2021-12-28 11:51:38 +01:00
Andrea Boscarino
861b8b5df3
CREDITS: Add myself to the SCUMM engine credits
2021-12-28 09:43:21 +02:00
jepael
62650839e7
JANITORIAL: Fix typo
2021-12-28 09:39:56 +02:00
Matthew Duggan
13c419649e
ULTIMA8: Workaround for bug #13176
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Somehow the avatar got added to the ethereal list, but the ethereal flag isn't
set on the actor and avatar shouldn't be ethereal at this point. Just drop
them from the ethereal list.
I tried working out how it got into this state but can't see any sensible path
that could cause it other than maybe a corrupted save? For now just do a
workaround.
2021-12-28 14:06:05 +09:00
Matthew Duggan
5572ed139f
ULTIMA8: Slightly better debug messages
2021-12-28 14:06:05 +09:00
Misty De Meo
dde76d3e37
DIRECTOR: adjust detection tables via PR review
2021-12-27 23:28:52 -05:00
jepael
3642c295c6
I18N: Update translation (Finnish)
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Currently translated at 100.0% (1697 of 1697 strings)
2021-12-27 23:26:49 +00:00
trembyle
0aafff8b87
DIRECTOR: Correct language for Better Dead
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Mac version was incorrectly marked as Japanese. The game was released
in the US and plays entirely in English.
2021-12-27 17:38:50 -05:00
Martin Gerhardy
f5a3030b29
TWINE: renamed holomap location member
2021-12-27 22:10:32 +01:00
Martin Gerhardy
bed47375bc
TWINE: fixed mixing of render types and material types
2021-12-27 21:40:00 +01:00
Martin Gerhardy
14177d7144
TWINE: boat window rendering is broken (renderPolygonsCopper
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https://bugs.scummvm.org/ticket/12820
2021-12-27 21:38:28 +01:00
Martin Gerhardy
7d47c43b57
TWINE: Weird colors in sewers on Citadel island
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https://bugs.scummvm.org/ticket/13163
2021-12-27 19:23:56 +01:00
Lothar Serra Mari
c1efe6ca3e
NEWS: Update German NEWS file
2021-12-27 18:59:51 +01:00
Martin Gerhardy
2ec0400225
TWINE: Wrong shooting direction
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the current actor rotation wasn't taken into account
fixes https://bugs.scummvm.org/ticket/13168
2021-12-27 17:32:33 +01:00
neuromancer
cf4145ae16
HYPNO: added more scenes and fixes for hardcoded puzzles in spider
2021-12-27 17:24:08 +01:00
Eugene Sandulenko
d79b75dce5
DOCS: Moved all non-main licenses to LICENSES/ directory. Synced all lists
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I could potentially break some port packaging as my changes were not tested
2021-12-27 14:58:23 +01:00
Paweł Kołodziejski
25c63234e4
TINYGL: Corrected cases for unsigned types arrays
2021-12-27 13:38:05 +01:00