Commit Graph
137148 Commits
Author SHA1 Message Date
Pragyansh Chaturvedi (r41k0u) ecd6f218df DIRECTOR: Refactor dumping of RIFX chunks to dump all archive chunks 2022-06-14 23:11:58 +02:00
ScummVM-Translations 0dddd6f44a I18N: Update translations templates 2022-06-14 20:47:03 +00:00
Einar Johan Trøan Sømåen 2a9e6bad01 STARK: Add detection for the Russian Triada version
By using the hashes provided in bug ticket #13267
2022-06-14 22:46:10 +02:00
Einar Johan Trøan Sømåen 48049d29a4 AGS: Add detection for Old Skies Demo (Windows version) 2022-06-14 22:24:10 +02:00
Lothar Serra Mari d25138b400 NEWS: Fix wording in latest MI2 improvement announcement 2022-06-14 21:48:09 +02:00
Martin Gerhardy 2a707b3dc9 TWINE: synced lerp methods with the original source 2022-06-14 20:53:52 +02:00
Martin Gerhardy 5c1ad5c786 TWINE: Black and white palette
this fixes https://bugs.scummvm.org/ticket/13166
2022-06-14 20:33:00 +02:00
Martin Gerhardy b7a19a5247 TWINE: fixed copy and paste error 2022-06-14 20:33:00 +02:00
Martin Gerhardy 93e9b1f080 TWINE: use correct defines 2022-06-14 20:33:00 +02:00
Martin Gerhardy 4384040be5 TWINE: this variable is reset in worldColBrick anyway 2022-06-14 20:33:00 +02:00
Martin Gerhardy a90fef32dc TWINE: more collision fixes from original source code 2022-06-14 20:33:00 +02:00
Martin Gerhardy 6fbf032fc7 TWINE: fixed regression introduced in 3d5d5317a8
the modification of the processActor values from checkActorCollisionWithBricks and checkHeroCollisionWithBricks were
lost. The bug is that you could move crates into walls in the 'sokoban'-scene (scene 35).

See https://bugs.scummvm.org/ticket/13177

Once we remove the processActorSave hack, this would re-introduced the tank bug in scene 63 - that's why the fix
is non functional yet.
2022-06-14 20:32:38 +02:00
Martin Gerhardy 47e858392e TWINE: extract to local variable 2022-06-14 20:27:10 +02:00
Walter Agazzi b221772fbf I18N: Update translation (Italian)
Currently translated at 100.0% (1741 of 1741 strings)
2022-06-14 18:16:24 +00:00
Antoniou Athanasios 32006d12ed I18N: Update translation (Greek)
Currently translated at 100.0% (1741 of 1741 strings)
2022-06-14 17:59:10 +00:00
Marcel Souza Lemes 6257ace762 I18N: Update translation (Portuguese (Brazil))
Currently translated at 100.0% (1741 of 1741 strings)
2022-06-14 17:50:24 +00:00
George Kormendi 98b6fe2849 I18N: Update translation (Hungarian)
Currently translated at 100.0% (1741 of 1741 strings)
2022-06-14 17:50:22 +00:00
Purple T 79de9bd9a0 I18N: Update translation (French)
Currently translated at 100.0% (1741 of 1741 strings)
2022-06-14 17:50:21 +00:00
Donovan Watteau f569956edd I18N: Update translation (French)
Currently translated at 100.0% (1741 of 1741 strings)
2022-06-14 17:50:20 +00:00
Timo Mikkolainen de7f8ee5b5 I18N: Update translation (Finnish)
Currently translated at 100.0% (1741 of 1741 strings)
2022-06-14 17:50:20 +00:00
Lothar Serra Mari 45d0c814ea I18N: Update translation (German)
Currently translated at 100.0% (1741 of 1741 strings)
2022-06-14 17:50:15 +00:00
Lothar Serra Mari 9503fdbfdf NEWS: Update German NEWS file 2022-06-14 19:25:41 +02:00
Lothar Serra Mari 81bfcbc0e4 NEWS: Fix indentation in latest SCUMM news 2022-06-14 19:16:24 +02:00
alxpnv 2934d8fa4f ASYLUM: fix distorted ambient sounds caused by balance being out of range
Bug #13561
2022-06-14 15:13:21 +03:00
neuromancer 554f923c2e HYPNO: removed useless _civiliansShoot state variable in boyz 2022-06-14 12:53:17 +02:00
neuromancer d393affc34 HYPNO: fixed several corner cases in video sequences and improved debugging in boyz 2022-06-14 12:53:17 +02:00
IlDucci 412b155982 I18N: Update translation (Spanish)
Currently translated at 100.0% (1741 of 1741 strings)
2022-06-14 09:05:04 +00:00
Eugene Sandulenko 059a45b075 DIRECTOR: Catch writing to read-only properties with buildbot 2022-06-14 09:51:12 +02:00
Pragyansh Chaturvedi (r41k0u) a57e049ce9 DIRECTOR: LINGO: Implement kTheDepth property of BitmapCastMember 2022-06-14 09:48:22 +02:00
neuromancer 271f2ae159 HYPNO: show correct video during death sequences in boyz 2022-06-14 08:47:26 +02:00
neuromancer 8cb54c005b HYPNO: show correct video during death sequence in boyz 2022-06-14 08:47:26 +02:00
Donovan Watteau 74d4cb820a SCUMM: Fix the Nazis' uniforms in the corridors of Castle Brunwald (FM-TOWNS)
In Indy 3, some palette overrides were sometimes necessary to deal
with the 16-color limitation of EGA. When porting the game to the
FM-TOWNS, the palette overrides for the Nazis guards in the corridors
of Castle Brunwald weren't removed, and so their uniforms would be
gray there, although they were properly colored in green in all the
other rooms, including the zeppelin maze.

The PC VGA version doesn't have this problem, since they did remove
this palette override there.
2022-06-14 08:55:55 +03:00
Paul Gilbert 0590cd8322 GLK: AGT: Added detections. Thanks to eientei 2022-06-13 19:41:12 -07:00
athrxx 383bdddf7a KYRA: (LoK/KOR) - fix death dialog size
(also adjust quit and options menu a bit)
2022-06-14 01:24:29 +02:00
ScummVM-Translations 8d8d959551 I18N: Update translation files
Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.

Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2022-06-13 23:03:25 +00:00
Eugene Sandulenko 43b1306bcd DIRECTOR: Simplify builtin tiles decompressing 2022-06-14 01:03:02 +02:00
ScummVM-Translations d4755e7d0d I18N: Update translations templates 2022-06-13 22:45:00 +00:00
Filippos Karapetis 7146df7e9e SCI: Disable ScummVM autosaves 2022-06-14 01:44:24 +03:00
Filippos Karapetis ca5d653810 CHEWY: Don't wait forever for the music to end while playing videos 2022-06-14 01:22:26 +03:00
Filippos Karapetis 2bdf1deb31 CHEWY: Small refactoring in the parameters of load_tgp() 2022-06-14 01:22:25 +03:00
ScummVM-Translations 362a2f58a6 I18N: Update translation files
Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.

Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2022-06-13 22:22:11 +00:00
AndywinXp 13167eccc6 NEWS: Mention workaround for Monkey Island 2 being marked as enhancement 2022-06-14 00:21:10 +02:00
AndywinXp d5ad765ad7 SCUMM: MONKEY2: Mark workaround introduced in PR #1343 as enhancement 2022-06-14 00:20:29 +02:00
ScummVM-Translations 8515c6383f I18N: Update translations templates 2022-06-13 21:08:14 +00:00
Le Philousophe bbcdda6c7f ANDROID: Merge touch mode and toggle keyboard buttons
A long press on the button shows the keyboard
2022-06-14 00:08:04 +03:00
Le Philousophe 57e27dcf12 ANDROID: Let user customize its preferred touch modes
There are 3 settings: in menus, in 2D games, in 3D games
2022-06-14 00:08:04 +03:00
Filippos Karapetis 7cbf200134 CHEWY: Init intro and don't play Chewy's message if intro is skipped 2022-06-13 23:19:02 +03:00
athrxx bbff86e990 KYRA: (LOL) - improve save/load menu performance
(reduce calls to updateScreen)
2022-06-13 21:42:54 +02:00
Lothar Serra Mari d1199aec17 I18N: Update GUI translations datafile 2022-06-13 20:23:15 +02:00
athrxx cdf19e6376 COMMON: fix CP950 encoding regression
(I somehow managed to mess up the CP950 encoder  with some wrong copy/pasting in b5079ca )
2022-06-13 20:06:12 +02:00