Paweł Kołodziejski
cb4905939f
WINTERMUTE: Added 'Klaymen Episodes: Pilot'
2022-07-11 20:50:06 +02:00
Paweł Kołodziejski
9eaed3d9f2
WINTERMUTE: Added english name of game in detection table
2022-07-11 20:40:51 +02:00
Paweł Kołodziejski
d6a7e02833
WINTERMUTE: Added 'Dreams' demo
2022-07-11 20:29:33 +02:00
Paweł Kołodziejski
089b75f65b
WINTERMUTE: Added 'Colapso: Episode 1'
2022-07-11 20:07:18 +02:00
Paweł Kołodziejski
50e7958de5
WINTERMUTE: Added 'Chaos' demo
2022-07-11 19:54:21 +02:00
athrxx
f28300f27f
SCUMM: (V1) - add support for CGA black & white
2022-07-11 18:16:29 +02:00
athrxx
dd39b406c0
COMMON: add CGA b/w render mode
...
(for SCUMM v1)
2022-07-11 18:16:23 +02:00
Eugene Sandulenko
41e823ebab
DEVTOOLS: Use Python for extracting classic mac fonts
2022-07-11 18:12:06 +02:00
Eugene Sandulenko
92c0c20e6a
WAGE: Made loading patterns from Enhanced Scepters more robust
2022-07-11 12:53:21 +02:00
Martin Gerhardy
5573445468
TWINE: removed _currentlyProcessedActorIdx
...
this is all called from doAnim - so use that actorIdx instead
of a different state that might run out of sync
2022-07-10 23:25:38 +02:00
Martin Gerhardy
94e339a382
TWINE: added hack to fix the sokoban scene and keep the tank moving
2022-07-11 07:37:59 +02:00
cadihowley
913c7a05d1
DOCS: edits to better reflect updated Launcher GUI
2022-07-11 00:59:01 +01:00
cadihowley
95ea8057f8
DOCS: updates to reflect new default iconspath
2022-07-11 00:59:01 +01:00
cadihowley
6bd75d0810
DOCS: updates all screenshots
2022-07-11 00:59:01 +01:00
cadihowley
2edd899983
DOCS: Updates docs to reflect Launcher changes
...
- updates screenshots to show Launcher grid view/changed settings tabs
- updates all settings pages to reflect new Launcher button terminology
- moves Engine tab content to Game tab page
- removes Engine tab from index
- fixes some broken refs/other small errors
2022-07-11 00:59:01 +01:00
Thierry Crozat
e352a3c381
DOCS: Remove trailing spaces and tabs
2022-07-11 00:59:01 +01:00
D G Turner
d9ae18ecbe
ICB: Remove Macro Test Usage of Undefined CD_MODE Symbol
...
This symbol was undefined which meant that it defaulted to being equal
to zero. Since this was the value tested for in all cases, then all
cases of this macro test were enabled which was not very clear.
Looking at the code, it appears this is intended to guard a debugging
mode enabling slower, but more readable rendering code and other graphics
information. This should probably be migrated to a boolean flag of the
engine (since debug already exists) or a ScummVM debug level / flag.
This changes also removes a large number of GCC warnings regarding
use of undefined macro symbols.
2022-07-11 00:43:33 +01:00
Paweł Kołodziejski
d1abad3e5d
WINTERMUTE: Added 'BookMania' game entry
2022-07-10 23:29:27 +02:00
Paweł Kołodziejski
3c4005d7c4
WINTERMUTE: Added 'Alone, Under Strange Night' to detection list
2022-07-10 22:55:52 +02:00
Martin Gerhardy
10bf056008
TWINE: added todo comment about the tank-not-moving hack
...
see https://bugs.scummvm.org/ticket/13177
2022-07-10 22:53:42 +02:00
Paweł Kołodziejski
799bf4b698
WINTERMUTE: Added "One Helluva Day" Steam Demo
2022-07-10 22:19:22 +02:00
Filippos Karapetis
d94ba47dbe
CHEWY: Fix cancelling load from the main menu - bug #13682
2022-07-10 23:18:04 +03:00
Paweł Kołodziejski
76f940d666
WINTERMUTE: Added prealpha demo "Fred". Added missing demo flag
2022-07-10 21:55:44 +02:00
athrxx
c8edabf34b
SCUMM: (iMuse) - instead of its own mutex, use the one from the mixer
...
(avoid deadlocks in MI2/INDY4 FM-Towns and other possible targets with heavy mutex usage)
2022-07-10 21:53:54 +02:00
Martin Gerhardy
51b587916c
TWINE: pressing enter to choose an item in the inventory also recenters the camera
...
both keys are mapped to return in the default state - this leads to a reset of a camera
a better fix would be to should just disable the main bindings but then the closing of
the menu with esc isn't working anymore
2022-07-10 20:44:10 +02:00
Martin Gerhardy
6c50c68392
TWINE: remove clover leaf like in the original source
2022-07-10 20:44:10 +02:00
athrxx
53cff7c239
SCUMM: (MM/V1) - fix walk code bug
...
(in the bathroom with the mummy in the tub, applies to v1 only)
2022-07-10 20:21:35 +02:00
Martin Gerhardy
0540f7cf5c
TWINE: Pressing W to talk to people in sporty mode also makes you jump
...
... after the interaction finishes
see https://bugs.scummvm.org/ticket/13676
2022-07-10 20:14:03 +02:00
Filippos Karapetis
411fb9ffd9
CHEWY: Remove dead code
...
Only dialog closeup data (AAD / ADS) is handled by the old code now
2022-07-10 21:01:42 +03:00
Martin Gerhardy
11ffa1922f
TWINE: fixed protopack not working
2022-07-10 19:42:09 +02:00
Martin Gerhardy
c3c24a382e
TWINE: Meca Penguin not working
...
fixed bug https://bugs.scummvm.org/ticket/13665
2022-07-10 19:25:28 +02:00
Filippos Karapetis
35e238ec64
CHEWY: Fix game state synchronization - bug #13671
...
There were two instances of the Text class, which led to
desynchronization of the saved game data
2022-07-10 20:07:21 +03:00
Filippos Karapetis
7ce29e8460
CHEWY: Initialization fixes for room 37
2022-07-10 20:07:21 +03:00
Filippos Karapetis
19616084ea
CHEWY: Fix regression in saved games with held items
2022-07-10 20:07:20 +03:00
Filippos Karapetis
8d96ad04d7
CHEWY: Renaming
2022-07-10 20:07:20 +03:00
Filippos Karapetis
8908733fc4
CHEWY: Fix invalid older save data in rooms 18 and 25 - bug #13671
...
This fixes invalid states in the throne room (room 18) and cellar
(room 25)
2022-07-10 20:07:20 +03:00
Filippos Karapetis
1840da803e
CHEWY: Renaming
2022-07-10 20:07:20 +03:00
Filippos Karapetis
5342a5a403
CHEWY: Fix compilation
2022-07-10 20:07:19 +03:00
Filippos Karapetis
79af8bad9d
CHEWY: Remove the overriden music buffer added for bug #13672
...
The MOD player loads the entirety of a song in memory, so we don't need
to add another music buffer
2022-07-10 20:07:19 +03:00
D G Turner
ab495b4e6f
MTROPOLIS: Remove Unused Variable and Redundant Code
...
This was causing a set-but-unused-variable GCC compiler warning.
2022-07-10 15:56:58 +01:00
Lothar Serra Mari
ed17bed4a5
GUI: Fix calculating size of previously downloaded icons files
2022-07-10 16:11:11 +02:00
Eugene Sandulenko
b03f50d576
DIRECTOR: Cleanup game quirks, remove redundant ones
2022-07-10 16:09:46 +02:00
Eugene Sandulenko
16f4854a59
DIRECTOR: Always scan game directory 5 levels deep
2022-07-10 16:09:24 +02:00
Filippos Karapetis
03bfd881a1
CHEWY: Properly handle video series with embedded music - bug #13672
2022-07-10 15:25:20 +03:00
Filippos Karapetis
e522df6b4a
CHEWY: Handle more cases where an item is held in hand - bug #13653
2022-07-10 15:25:20 +03:00
Filippos Karapetis
ed9c91ef85
CHEWY: Fix invalid dynamic text assignments - bug #13669
2022-07-10 15:25:19 +03:00
Filippos Karapetis
a3803d995e
CHEWY: Fix exiting book closeup - bug #13667
2022-07-10 15:25:19 +03:00
Filippos Karapetis
671291c9db
CHEWY: Renaming
2022-07-10 15:25:19 +03:00
Lothar Serra Mari
4f762e096c
NEWS: Mention CGA/CGA Composite/Hercules support for SCUMM1 in German NEWS
2022-07-10 14:18:13 +02:00
Lothar Serra Mari
81f4c56e36
GUI: Add option to reset icons cache for grid view
2022-07-10 14:14:59 +02:00