Commit Graph
137148 Commits
Author SHA1 Message Date
Paweł Kołodziejski cb4905939f WINTERMUTE: Added 'Klaymen Episodes: Pilot' 2022-07-11 20:50:06 +02:00
Paweł Kołodziejski 9eaed3d9f2 WINTERMUTE: Added english name of game in detection table 2022-07-11 20:40:51 +02:00
Paweł Kołodziejski d6a7e02833 WINTERMUTE: Added 'Dreams' demo 2022-07-11 20:29:33 +02:00
Paweł Kołodziejski 089b75f65b WINTERMUTE: Added 'Colapso: Episode 1' 2022-07-11 20:07:18 +02:00
Paweł Kołodziejski 50e7958de5 WINTERMUTE: Added 'Chaos' demo 2022-07-11 19:54:21 +02:00
athrxx f28300f27f SCUMM: (V1) - add support for CGA black & white 2022-07-11 18:16:29 +02:00
athrxx dd39b406c0 COMMON: add CGA b/w render mode
(for SCUMM v1)
2022-07-11 18:16:23 +02:00
Eugene Sandulenko 41e823ebab DEVTOOLS: Use Python for extracting classic mac fonts 2022-07-11 18:12:06 +02:00
Eugene Sandulenko 92c0c20e6a WAGE: Made loading patterns from Enhanced Scepters more robust 2022-07-11 12:53:21 +02:00
Martin Gerhardy 5573445468 TWINE: removed _currentlyProcessedActorIdx
this is all called from doAnim - so use that actorIdx instead
of a different state that might run out of sync
2022-07-10 23:25:38 +02:00
Martin Gerhardy 94e339a382 TWINE: added hack to fix the sokoban scene and keep the tank moving 2022-07-11 07:37:59 +02:00
cadihowley 913c7a05d1 DOCS: edits to better reflect updated Launcher GUI 2022-07-11 00:59:01 +01:00
cadihowley 95ea8057f8 DOCS: updates to reflect new default iconspath 2022-07-11 00:59:01 +01:00
cadihowley 6bd75d0810 DOCS: updates all screenshots 2022-07-11 00:59:01 +01:00
cadihowley 2edd899983 DOCS: Updates docs to reflect Launcher changes
- updates screenshots to show Launcher grid view/changed settings tabs
- updates all settings pages to reflect new Launcher button terminology
- moves Engine tab content to Game tab page
- removes Engine tab from index
- fixes some broken refs/other small errors
2022-07-11 00:59:01 +01:00
Thierry Crozat e352a3c381 DOCS: Remove trailing spaces and tabs 2022-07-11 00:59:01 +01:00
D G Turner d9ae18ecbe ICB: Remove Macro Test Usage of Undefined CD_MODE Symbol
This symbol was undefined which meant that it defaulted to being equal
to zero. Since this was the value tested for in all cases, then all
cases of this macro test were enabled which was not very clear.

Looking at the code, it appears this is intended to guard a debugging
mode enabling slower, but more readable rendering code and other graphics
information. This should probably be migrated to a boolean flag of the
engine (since debug already exists) or a ScummVM debug level / flag.

This changes also removes a large number of GCC warnings regarding
use of undefined macro symbols.
2022-07-11 00:43:33 +01:00
Paweł Kołodziejski d1abad3e5d WINTERMUTE: Added 'BookMania' game entry 2022-07-10 23:29:27 +02:00
Paweł Kołodziejski 3c4005d7c4 WINTERMUTE: Added 'Alone, Under Strange Night' to detection list 2022-07-10 22:55:52 +02:00
Martin Gerhardy 10bf056008 TWINE: added todo comment about the tank-not-moving hack
see https://bugs.scummvm.org/ticket/13177
2022-07-10 22:53:42 +02:00
Paweł Kołodziejski 799bf4b698 WINTERMUTE: Added "One Helluva Day" Steam Demo 2022-07-10 22:19:22 +02:00
Filippos Karapetis d94ba47dbe CHEWY: Fix cancelling load from the main menu - bug #13682 2022-07-10 23:18:04 +03:00
Paweł Kołodziejski 76f940d666 WINTERMUTE: Added prealpha demo "Fred". Added missing demo flag 2022-07-10 21:55:44 +02:00
athrxx c8edabf34b SCUMM: (iMuse) - instead of its own mutex, use the one from the mixer
(avoid deadlocks in MI2/INDY4 FM-Towns and other possible targets with heavy mutex usage)
2022-07-10 21:53:54 +02:00
Martin Gerhardy 51b587916c TWINE: pressing enter to choose an item in the inventory also recenters the camera
both keys are mapped to return in the default state - this leads to a reset of a camera

a better fix would be to should just disable the main bindings but then the closing of
the menu with esc isn't working anymore
2022-07-10 20:44:10 +02:00
Martin Gerhardy 6c50c68392 TWINE: remove clover leaf like in the original source 2022-07-10 20:44:10 +02:00
athrxx 53cff7c239 SCUMM: (MM/V1) - fix walk code bug
(in the bathroom with the mummy in the tub, applies to v1 only)
2022-07-10 20:21:35 +02:00
Martin Gerhardy 0540f7cf5c TWINE: Pressing W to talk to people in sporty mode also makes you jump
... after the interaction finishes

see https://bugs.scummvm.org/ticket/13676
2022-07-10 20:14:03 +02:00
Filippos Karapetis 411fb9ffd9 CHEWY: Remove dead code
Only dialog closeup data (AAD / ADS) is handled by the old code now
2022-07-10 21:01:42 +03:00
Martin Gerhardy 11ffa1922f TWINE: fixed protopack not working 2022-07-10 19:42:09 +02:00
Martin Gerhardy c3c24a382e TWINE: Meca Penguin not working
fixed bug https://bugs.scummvm.org/ticket/13665
2022-07-10 19:25:28 +02:00
Filippos Karapetis 35e238ec64 CHEWY: Fix game state synchronization - bug #13671
There were two instances of the Text class, which led to
desynchronization of the saved game data
2022-07-10 20:07:21 +03:00
Filippos Karapetis 7ce29e8460 CHEWY: Initialization fixes for room 37 2022-07-10 20:07:21 +03:00
Filippos Karapetis 19616084ea CHEWY: Fix regression in saved games with held items 2022-07-10 20:07:20 +03:00
Filippos Karapetis 8d96ad04d7 CHEWY: Renaming 2022-07-10 20:07:20 +03:00
Filippos Karapetis 8908733fc4 CHEWY: Fix invalid older save data in rooms 18 and 25 - bug #13671
This fixes invalid states in the throne room (room 18) and cellar
(room 25)
2022-07-10 20:07:20 +03:00
Filippos Karapetis 1840da803e CHEWY: Renaming 2022-07-10 20:07:20 +03:00
Filippos Karapetis 5342a5a403 CHEWY: Fix compilation 2022-07-10 20:07:19 +03:00
Filippos Karapetis 79af8bad9d CHEWY: Remove the overriden music buffer added for bug #13672
The MOD player loads the entirety of a song in memory, so we don't need
to add another music buffer
2022-07-10 20:07:19 +03:00
D G Turner ab495b4e6f MTROPOLIS: Remove Unused Variable and Redundant Code
This was causing a set-but-unused-variable GCC compiler warning.
2022-07-10 15:56:58 +01:00
Lothar Serra Mari ed17bed4a5 GUI: Fix calculating size of previously downloaded icons files 2022-07-10 16:11:11 +02:00
Eugene Sandulenko b03f50d576 DIRECTOR: Cleanup game quirks, remove redundant ones 2022-07-10 16:09:46 +02:00
Eugene Sandulenko 16f4854a59 DIRECTOR: Always scan game directory 5 levels deep 2022-07-10 16:09:24 +02:00
Filippos Karapetis 03bfd881a1 CHEWY: Properly handle video series with embedded music - bug #13672 2022-07-10 15:25:20 +03:00
Filippos Karapetis e522df6b4a CHEWY: Handle more cases where an item is held in hand - bug #13653 2022-07-10 15:25:20 +03:00
Filippos Karapetis ed9c91ef85 CHEWY: Fix invalid dynamic text assignments - bug #13669 2022-07-10 15:25:19 +03:00
Filippos Karapetis a3803d995e CHEWY: Fix exiting book closeup - bug #13667 2022-07-10 15:25:19 +03:00
Filippos Karapetis 671291c9db CHEWY: Renaming 2022-07-10 15:25:19 +03:00
Lothar Serra Mari 4f762e096c NEWS: Mention CGA/CGA Composite/Hercules support for SCUMM1 in German NEWS 2022-07-10 14:18:13 +02:00
Lothar Serra Mari 81f4c56e36 GUI: Add option to reset icons cache for grid view 2022-07-10 14:14:59 +02:00