Paul Gilbert
|
90db7872f1
|
XEEN: Implement Quests dialog
|
2015-02-07 18:02:03 -05:00 |
|
Paul Gilbert
|
78234db2c0
|
XEEN: Add Quick Reference dialog
|
2015-02-01 19:04:28 -05:00 |
|
Paul Gilbert
|
d855aa0dab
|
XEEN: Implemented Character Info dialog
|
2015-02-01 11:56:08 -05:00 |
|
Paul Gilbert
|
d3e3093b03
|
XEEN: Add missing moveMonsters flag setting for automap and info dialogs
|
2015-01-31 17:45:06 -05:00 |
|
Paul Gilbert
|
40b2f886c3
|
XEEN: Implement the Info dialog
|
2015-01-31 17:39:52 -05:00 |
|
Paul Gilbert
|
2472cc0917
|
XEEN: Initial implementation of map dialog
|
2015-01-31 07:22:25 -05:00 |
|
Paul Gilbert
|
a755ce6e92
|
XEEN: Implement hilight/unhilightChar, bufixes for Tavern display
|
2015-01-27 22:57:46 -05:00 |
|
Paul Gilbert
|
f11e11006b
|
XEEN: Beginnings of Town class, implemented handleAction
|
2015-01-25 23:59:16 -05:00 |
|
Paul Gilbert
|
51dba2606e
|
XEEN: Simplify _currentWall back to int for now
|
2015-01-24 23:49:12 -05:00 |
|
Paul Gilbert
|
1f8a5ea24a
|
XEEN: Changed PlayerStruct to Character
|
2015-01-24 09:29:17 -05:00 |
|
Paul Gilbert
|
06b7eb220e
|
XEEN: Implemented If script opcode
|
2015-01-23 23:47:05 -05:00 |
|
Paul Gilbert
|
c08e54fde1
|
XEEN: Implement further script opcodes
|
2015-01-23 21:12:35 -05:00 |
|
Paul Gilbert
|
749372e456
|
XEEN: More script code and string input dialog
|
2015-01-23 20:44:02 -05:00 |
|
Paul Gilbert
|
4c0c40c25d
|
XEEN: Shifted more logic for 3d view drawing from Interface to InterfaceMap
|
2015-01-22 07:53:33 -05:00 |
|
Paul Gilbert
|
1b264ed299
|
XEEN: Implemented the first few script commands
|
2015-01-21 21:51:45 -05:00 |
|
Paul Gilbert
|
932222de7d
|
XEEN: Skeleton beginnings of script handling
|
2015-01-21 20:42:44 -05:00 |
|
Paul Gilbert
|
397a10eae5
|
XEEN: Moved setMazeBits to InterfaceMap and fixed some incorrect code in it
|
2015-01-20 21:05:15 -05:00 |
|
Paul Gilbert
|
8b4d25d415
|
XEEN: Implemented doStepCode
|
2015-01-20 08:46:27 -05:00 |
|
Paul Gilbert
|
2427f203ee
|
XEEN: Implemented handleLight
|
2015-01-20 08:20:07 -05:00 |
|
Paul Gilbert
|
aab62d606e
|
XEEN: More minimap fixes
|
2015-01-19 23:57:13 -05:00 |
|
Paul Gilbert
|
d32c90eee9
|
XEEN: Some minimap drawing fixes
|
2015-01-19 23:18:44 -05:00 |
|
Paul Gilbert
|
ebc155ac0a
|
XEEN: Replaced UI button values with KeyCode constants
|
2015-01-19 18:51:29 -05:00 |
|
Paul Gilbert
|
e966feff5e
|
XEEN: Implemented movement code
|
2015-01-19 18:42:40 -05:00 |
|
Paul Gilbert
|
1f312098ad
|
XEEN: Minor minimap fixes
|
2015-01-19 16:20:40 -05:00 |
|
Paul Gilbert
|
e559a99c27
|
XEEN: Initial implementation of drawMiniMap
|
2015-01-19 15:29:57 -05:00 |
|
Paul Gilbert
|
ec294d662e
|
XEEN: Add extra ending code for pausing turns
|
2015-01-19 12:13:03 -05:00 |
|
Paul Gilbert
|
687423b361
|
XEEN: Beginnings of main game loop and waiting
|
2015-01-19 11:32:57 -05:00 |
|
Paul Gilbert
|
f46b9d77dd
|
XEEN: Compilation fixes for gcc
|
2015-01-19 10:28:48 -05:00 |
|
Paul Gilbert
|
e4c4736306
|
XEEN: Renaming of flags and surface display
|
2015-01-18 20:11:31 -05:00 |
|
Paul Gilbert
|
ecdf6412a6
|
XEEN: Fix drawing the game window border
|
2015-01-18 19:18:00 -05:00 |
|
Paul Gilbert
|
d37e3d6e74
|
XEEN: Minor cleanup and renamings
|
2015-01-16 22:19:36 -05:00 |
|
Paul Gilbert
|
6bfd599535
|
XEEN: Fixes for map loading cells and indoor sprite list references
|
2015-01-16 21:26:06 -05:00 |
|
Paul Gilbert
|
484901e7a2
|
XEEN: Fixes and cleanup for setIndoorsObjects
|
2015-01-16 08:30:27 -05:00 |
|
Paul Gilbert
|
b83b63b0cf
|
XEEN: Fix _wp switch statements
|
2015-01-15 23:37:52 -05:00 |
|
Paul Gilbert
|
d6497f78f0
|
XEEN: Implement setIndoorsWallPics
|
2015-01-15 21:50:20 -05:00 |
|
Paul Gilbert
|
ce3cb6f1db
|
XEEN: Finished setIndoorsMonsters
|
2015-01-15 20:39:52 -05:00 |
|
Paul Gilbert
|
7bfbda627a
|
XEEN: Initial bugfixes for map loading and fix draw list positions
|
2015-01-14 22:10:32 -05:00 |
|
Paul Gilbert
|
e6383519a1
|
XEEN: Split in-game scene draw code into a separate file
|
2015-01-14 20:39:56 -05:00 |
|
Paul Gilbert
|
5f2e145580
|
XEEN: Remainder of drawIndoors implemented
|
2015-01-14 08:48:16 -05:00 |
|
Paul Gilbert
|
2b78d5190b
|
XEEN: Implementing drawIndoors
|
2015-01-14 00:20:45 -05:00 |
|
Paul Gilbert
|
1a0a597ff8
|
XEEN: Add indoor terrain loading and indoor list sprite setting to Map::load
|
2015-01-13 08:51:04 -05:00 |
|
Paul Gilbert
|
747ca9eb2f
|
XEEN: Implemented indoor drawing code in draw3d
|
2015-01-13 00:16:26 -05:00 |
|
Paul Gilbert
|
07f37cedf5
|
XEEN: Change _currentWall to be MazeWallLayers union
|
2015-01-12 20:56:15 -05:00 |
|
Paul Gilbert
|
488847006c
|
XEEN: Implemented setMazeBits
|
2015-01-12 20:25:12 -05:00 |
|
Paul Gilbert
|
230c4f52ea
|
XEEN: Implemented map getCell method
|
2015-01-11 23:55:46 -05:00 |
|
Paul Gilbert
|
d8e23aa558
|
XEEN: Split up SCREEN_POSITIONING array and fix data
|
2015-01-11 20:35:32 -05:00 |
|
Paul Gilbert
|
1b3473d343
|
XEEN: Implement frame update loop of draw3d
|
2015-01-11 19:30:02 -05:00 |
|
Paul Gilbert
|
892a504009
|
XEEN: Implemented loading of object animation data
|
2015-01-11 18:29:36 -05:00 |
|
Paul Gilbert
|
4745bfe182
|
XEEN: Implemented setIndoorObjects
|
2015-01-11 17:09:48 -05:00 |
|
Paul Gilbert
|
edccbe63f2
|
XEEN: Added saving of maze monster/object data
|
2015-01-11 16:01:10 -05:00 |
|