Commit Graph
25 Commits
Author SHA1 Message Date
Avijeet ac847e4117 GRAPHICS: MACGUI: Refactor wage/dialog.cpp to macgui/macdialog.cpp 2022-08-05 20:15:03 +02:00
Eugene Sandulenko 51c83d4e50 WAGE: Build-in borders instead of relying on external files 2021-05-26 12:01:02 +02:00
aryanrawlani28 29ceb07959 ENGINES: ALL: Revert detection submodule to be directly present in the engine directory
- DETECT_OBJS are present and added inside an engine's modules.mk file.
2020-10-03 14:56:36 +02:00
aryanrawlani28 8189a05316 ENGINES: ALL: Adapt to changes for new plugins by defining a new detection module
For each engine:
- Make a new folder detection
- Move detection-related files inside the folder
- Add a new module "enginename/detection"
- Add DETECT_OBJS here
- Adjust the normal engine module to remove detect_objs
- Adjust every file for the new changes.
2020-10-03 14:56:36 +02:00
aryanrawlani28 46f1ba1f1f WAGE: Split detection features & adapt to new plugins. 2020-10-03 14:56:36 +02:00
Eugene Sandulenko b60e2eb89b WAGE: Remove all old console code
Now we have fully switched to MacTextWindow. Yay!
2017-08-05 00:27:12 +02:00
Borja Lorente 68b2d44a0f WAGE: Extract MacMenu 2016-07-31 14:04:48 +02:00
Borja Lorente 744034bd98 WAGE: Extract MacWindow 2016-07-30 10:06:09 +02:00
Borja Lorente 3d4087b9d0 WAGE: Extract MacWindowManager 2016-07-30 09:41:54 +02:00
Alexander Tkachev a5fc17f0b1 WAGE: Add saveGameState() sketch
Copy-pasted from asvitkine/wage-engine (on java). I've managed filling
in some values, the others are 0 for now.
2016-07-26 20:07:45 +06:00
Eugene Sandulenko 367946f83b WAGE: Renamed menu.* to macmenu.* 2016-04-28 11:19:02 +02:00
Eugene Sandulenko 25c380f92e WAGE: Added stub of MacWindowManager class 2016-04-13 11:23:39 +02:00
Eugene Sandulenko 53806622fc WAGE: Added engine debugger stub 2016-03-15 11:27:49 +01:00
Eugene Sandulenko a1e5c5a8cc WAGE: Moved sound code stubs to sound.cpp 2016-02-16 21:41:41 +01:00
Eugene Sandulenko c80bc8cbe0 WAGE: Move all console-related stuff to gui-console.cpp 2016-02-14 17:13:05 +01:00
Eugene Sandulenko 5f5280d8cf WAGE: Stub for dialogs 2016-02-14 17:12:48 +01:00
Eugene Sandulenko 5b374c6f55 WAGE: Moved menu rendering into separate file 2016-01-11 11:16:00 +01:00
Eugene Sandulenko 42ebff811a WAGE: SPlit out combat-related methods into separate file 2016-01-09 01:20:35 +01:00
Eugene Sandulenko 82d0026298 WAGE: Started implementation of performCombatAction() 2016-01-09 00:55:35 +01:00
Eugene Sandulenko 91d5b8b17e WAGE: Started border drawing implementation 2015-12-27 15:41:03 +01:00
Eugene Sandulenko d9e0667dcc WAGE: Move MacResManager to Common
Signed-off-by: Eugene Sandulenko <sev@scummvm.org>
2015-12-27 15:39:52 +01:00
Eugene Sandulenko add5bba03f WAGE: Merged most headers into entities.h
Signed-off-by: Eugene Sandulenko <sev@scummvm.org>
2015-12-27 15:39:52 +01:00
Eugene Sandulenko 53029635b1 WAGE: Load scene scripts too.
Signed-off-by: Eugene Sandulenko <sev@scummvm.org>
2015-12-27 15:39:52 +01:00
Eugene Sandulenko 65eb49cbd8 WAGE: Removed tons on those accessors.
Signed-off-by: Eugene Sandulenko <sev@scummvm.org>
2015-12-27 15:39:52 +01:00
Eugene Sandulenko c532b6c74f WAGE: Initial version. "Another Fine Mess 1.8" is detected.
Signed-off-by: Eugene Sandulenko <sev@scummvm.org>
2015-12-27 15:39:52 +01:00