Avijeet
ac847e4117
GRAPHICS: MACGUI: Refactor wage/dialog.cpp to macgui/macdialog.cpp
2022-08-05 20:15:03 +02:00
Eugene Sandulenko
51c83d4e50
WAGE: Build-in borders instead of relying on external files
2021-05-26 12:01:02 +02:00
aryanrawlani28
29ceb07959
ENGINES: ALL: Revert detection submodule to be directly present in the engine directory
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- DETECT_OBJS are present and added inside an engine's modules.mk file.
2020-10-03 14:56:36 +02:00
aryanrawlani28
8189a05316
ENGINES: ALL: Adapt to changes for new plugins by defining a new detection module
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For each engine:
- Make a new folder detection
- Move detection-related files inside the folder
- Add a new module "enginename/detection"
- Add DETECT_OBJS here
- Adjust the normal engine module to remove detect_objs
- Adjust every file for the new changes.
2020-10-03 14:56:36 +02:00
aryanrawlani28
46f1ba1f1f
WAGE: Split detection features & adapt to new plugins.
2020-10-03 14:56:36 +02:00
Eugene Sandulenko
b60e2eb89b
WAGE: Remove all old console code
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Now we have fully switched to MacTextWindow. Yay!
2017-08-05 00:27:12 +02:00
Borja Lorente
68b2d44a0f
WAGE: Extract MacMenu
2016-07-31 14:04:48 +02:00
Borja Lorente
744034bd98
WAGE: Extract MacWindow
2016-07-30 10:06:09 +02:00
Borja Lorente
3d4087b9d0
WAGE: Extract MacWindowManager
2016-07-30 09:41:54 +02:00
Alexander Tkachev
a5fc17f0b1
WAGE: Add saveGameState() sketch
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Copy-pasted from asvitkine/wage-engine (on java). I've managed filling
in some values, the others are 0 for now.
2016-07-26 20:07:45 +06:00
Eugene Sandulenko
367946f83b
WAGE: Renamed menu.* to macmenu.*
2016-04-28 11:19:02 +02:00
Eugene Sandulenko
25c380f92e
WAGE: Added stub of MacWindowManager class
2016-04-13 11:23:39 +02:00
Eugene Sandulenko
53806622fc
WAGE: Added engine debugger stub
2016-03-15 11:27:49 +01:00
Eugene Sandulenko
a1e5c5a8cc
WAGE: Moved sound code stubs to sound.cpp
2016-02-16 21:41:41 +01:00
Eugene Sandulenko
c80bc8cbe0
WAGE: Move all console-related stuff to gui-console.cpp
2016-02-14 17:13:05 +01:00
Eugene Sandulenko
5f5280d8cf
WAGE: Stub for dialogs
2016-02-14 17:12:48 +01:00
Eugene Sandulenko
5b374c6f55
WAGE: Moved menu rendering into separate file
2016-01-11 11:16:00 +01:00
Eugene Sandulenko
42ebff811a
WAGE: SPlit out combat-related methods into separate file
2016-01-09 01:20:35 +01:00
Eugene Sandulenko
82d0026298
WAGE: Started implementation of performCombatAction()
2016-01-09 00:55:35 +01:00
Eugene Sandulenko
91d5b8b17e
WAGE: Started border drawing implementation
2015-12-27 15:41:03 +01:00
Eugene Sandulenko
d9e0667dcc
WAGE: Move MacResManager to Common
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Signed-off-by: Eugene Sandulenko <sev@scummvm.org >
2015-12-27 15:39:52 +01:00
Eugene Sandulenko
add5bba03f
WAGE: Merged most headers into entities.h
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Signed-off-by: Eugene Sandulenko <sev@scummvm.org >
2015-12-27 15:39:52 +01:00
Eugene Sandulenko
53029635b1
WAGE: Load scene scripts too.
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Signed-off-by: Eugene Sandulenko <sev@scummvm.org >
2015-12-27 15:39:52 +01:00
Eugene Sandulenko
65eb49cbd8
WAGE: Removed tons on those accessors.
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Signed-off-by: Eugene Sandulenko <sev@scummvm.org >
2015-12-27 15:39:52 +01:00
Eugene Sandulenko
c532b6c74f
WAGE: Initial version. "Another Fine Mess 1.8" is detected.
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Signed-off-by: Eugene Sandulenko <sev@scummvm.org >
2015-12-27 15:39:52 +01:00