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WAGE: Remove all old console code
Now we have fully switched to MacTextWindow. Yay!
This commit is contained in:
@@ -1,603 +0,0 @@
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* MIT License:
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*
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* Copyright (c) 2009 Alexei Svitkine, Eugene Sandulenko
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use,
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* copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following
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* conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*
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*/
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#include "common/events.h"
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#include "common/timer.h"
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#include "common/unzip.h"
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#include "graphics/cursorman.h"
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#include "graphics/fonts/bdf.h"
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#include "graphics/palette.h"
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#include "graphics/macgui/macfontmanager.h"
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#include "graphics/macgui/macwindow.h"
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#include "graphics/macgui/macmenu.h"
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#include "wage/wage.h"
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#include "wage/design.h"
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#include "wage/entities.h"
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#include "wage/gui.h"
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#include "wage/world.h"
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namespace Wage {
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const Graphics::MacFont *Gui::getConsoleMacFont() {
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Scene *scene = _engine->_world->_player->_currentScene;
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return scene->getFont();
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}
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const Graphics::Font *Gui::getConsoleFont() {
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return _wm._fontMan->getFont(*getConsoleMacFont());
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}
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void Gui::clearOutput() {
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_out.clear();
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_lines.clear();
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_consoleFullRedraw = true;
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}
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void Gui::appendText(const char *s) {
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#ifdef USE_MACTEXTWINDOW
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_consoleWindow->appendText(s, getConsoleMacFont());
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#else
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Common::String str(s);
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_consoleDirty = true;
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if (!str.contains('\n')) {
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_out.push_back(str);
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flowText(str);
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return;
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}
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// Okay, we got new lines, need to split it
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// and push substrings individually
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Common::String tmp;
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for (uint i = 0; i < str.size(); i++) {
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if (str[i] == '\n') {
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_out.push_back(tmp);
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flowText(tmp);
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tmp.clear();
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continue;
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}
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tmp += str[i];
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}
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// Process last/leftover line
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_out.push_back(tmp);
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flowText(tmp);
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#endif // USE_MACTEXTWINDOW
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}
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enum {
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kConWOverlap = 20,
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kConHOverlap = 20,
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kConWPadding = 3,
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kConHPadding = 4,
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kConOverscan = 3
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};
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void Gui::flowText(Common::String &str) {
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Common::StringArray wrappedLines;
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int16 conTextWidth = _consoleWindow->getInnerDimensions().width() - kConWPadding * 2;
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if (conTextWidth <= 0) {
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warning("Gui::flowText: Console text width is non-positive. Text will not be visible.");
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return;
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}
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int textW = conTextWidth;
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const Graphics::Font *font = getConsoleFont();
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font->wordWrapText(str, textW, wrappedLines);
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if (wrappedLines.empty()) // Sometimes we have empty lines
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_lines.push_back("");
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for (Common::StringArray::const_iterator j = wrappedLines.begin(); j != wrappedLines.end(); ++j)
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_lines.push_back(*j);
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uint pos = _scrollPos;
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_scrollPos = MAX<int>(0, (_lines.size() - 1 - _consoleNumLines) * _consoleLineHeight);
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_cursorX = kConWPadding;
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if (_scrollPos)
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_cursorY = (_consoleNumLines) * _consoleLineHeight + kConHPadding;
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else
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_cursorY = (_lines.size() - 1) * _consoleLineHeight + kConHPadding;
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if (pos != _scrollPos)
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_consoleFullRedraw = true;
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if (!_engine->_temporarilyHidden)
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draw();
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}
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void Gui::reflowText() {
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_lines.clear();
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for (uint i = 0; i < _out.size(); i++)
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flowText(_out[i]);
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#ifdef USE_MACTEXTWINDOW1
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// Append _lines content to MacTextWindow after it has
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// been processed by flowText above
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_consoleWindow->clearText();
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for (uint line = 0; line < _lines.size(); ++line)
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_consoleWindow->appendText(_lines[line], getConsoleMacFont());
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#endif // USE_MACTEXTWINDOW
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}
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void Gui::renderConsole(Graphics::ManagedSurface *g, const Common::Rect &r) {
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bool fullRedraw = _consoleFullRedraw;
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bool textReflow = false;
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int surfW = r.width() + kConWOverlap * 2;
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int surfH = r.height() + kConHOverlap * 2;
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Common::Rect boundsR(kConWOverlap - kConOverscan, kConHOverlap - kConOverscan,
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r.width() + kConWOverlap + kConOverscan, r.height() + kConHOverlap + kConOverscan);
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if (_console.w != surfW || _console.h != surfH) {
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if (_console.w != surfW)
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textReflow = true;
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_console.free();
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_console.create(surfW, surfH, Graphics::PixelFormat::createFormatCLUT8());
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fullRedraw = true;
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}
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if (fullRedraw) {
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_console.clear(kColorWhite);
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}
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const Graphics::Font *font = getConsoleFont();
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_consoleLineHeight = font->getFontHeight();
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if (textReflow)
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reflowText();
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#ifndef USE_MACTEXTWINDOW
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int textW = r.width() - kConWPadding * 2;
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int textH = r.height() - kConHPadding * 2;
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const int firstLine = _scrollPos / _consoleLineHeight;
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const int lastLine = MIN((_scrollPos + textH) / _consoleLineHeight + 1, _lines.size());
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const int xOff = kConWOverlap;
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const int yOff = kConHOverlap;
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int x1 = xOff + kConWPadding;
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int y1 = yOff - (_scrollPos % _consoleLineHeight) + kConHPadding;
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if (fullRedraw)
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_consoleNumLines = (r.height() - 2 * kConWPadding) / _consoleLineHeight - 2;
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for (int line = firstLine; line < lastLine; line++) {
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const char *str = _lines[line].c_str();
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int color = kColorBlack;
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// Draw selexted text box except first and last line
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if ((line > _selectionStartY && line < _selectionEndY) ||
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(line > _selectionEndY && line < _selectionStartY)) {
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color = kColorWhite;
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Common::Rect trect(0, y1, _console.w, y1 + _consoleLineHeight);
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Design::drawFilledRect(&_console, trect, kColorBlack, _wm.getPatterns(), kPatternSolid);
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}
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// Draw selexted text box on first and last line
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if (line == _selectionStartY || line == _selectionEndY) {
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// Draw selected text if multiple lines are selected
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if (_selectionStartY != _selectionEndY) {
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int color1 = kColorBlack;
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int color2 = kColorWhite;
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int midpoint = _selectionStartX;
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if (_selectionStartY > _selectionEndY)
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SWAP(color1, color2);
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if (line == _selectionEndY) {
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SWAP(color1, color2);
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midpoint = _selectionEndX;
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}
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Common::String beg(_lines[line].c_str(), &_lines[line].c_str()[midpoint]);
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Common::String end(&_lines[line].c_str()[midpoint]);
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int rectW = font->getStringWidth(beg) + kConWPadding + kConWOverlap;
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Common::Rect trect(0, y1, _console.w, y1 + _consoleLineHeight);
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if (color1 == kColorWhite)
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trect.right = rectW;
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else
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trect.left = rectW;
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// Draw background rectangle on selected text
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Design::drawFilledRect(&_console, trect, kColorBlack, _wm.getPatterns(), kPatternSolid);
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// Draw left of the selected character (either start or end char)
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font->drawString(&_console, beg, x1, y1, textW, color1);
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// Draw right of the selected character (either star or end char)
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font->drawString(&_console, end, x1 + rectW - kConWPadding - kConWOverlap, y1, textW, color2);
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} else { // Draw selected text if only 1 line is selected
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int startPos = _selectionStartX;
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int endPos = _selectionEndX;
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if (startPos > endPos)
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SWAP(startPos, endPos);
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Common::String beg(_lines[line].c_str(), &_lines[line].c_str()[startPos]);
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Common::String mid(&_lines[line].c_str()[startPos], &_lines[line].c_str()[endPos]);
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Common::String end(&_lines[line].c_str()[endPos]);
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int rectW1 = font->getStringWidth(beg) + kConWPadding + kConWOverlap;
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int rectW2 = rectW1 + font->getStringWidth(mid);
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Common::Rect trect(rectW1, y1, rectW2, y1 + _consoleLineHeight);
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// Draw background rectangle on selected text
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Design::drawFilledRect(&_console, trect, kColorBlack, _wm.getPatterns(), kPatternSolid);
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// Draw text left of the first selected character
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font->drawString(&_console, beg, x1, y1, textW, kColorBlack);
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// Draw selected text
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font->drawString(&_console, mid, x1 + rectW1 - kConWPadding - kConWOverlap, y1, textW, kColorWhite);
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// Draw text right of the last selected character
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font->drawString(&_console, end, x1 + rectW2 - kConWPadding - kConWOverlap, y1, textW, kColorBlack);
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}
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} else { // Neither first nor last line
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if (*str) {
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font->drawString(&_console, _lines[line], x1, y1, textW, color);
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}
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}
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y1 += _consoleLineHeight;
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}
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// Now we need to clip it to the screen
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int xcon = r.left - kConOverscan;
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int ycon = r.top - kConOverscan;
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if (xcon < 0) {
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boundsR.left -= xcon;
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xcon = 0;
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}
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if (ycon < 0) {
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boundsR.top -= ycon;
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ycon = 0;
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}
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if (xcon + boundsR.width() >= g->w)
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boundsR.right -= xcon + boundsR.width() - g->w;
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if (ycon + boundsR.height() >= g->h)
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boundsR.bottom -= ycon + boundsR.height() - g->h;
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Common::Rect rr(r);
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if (rr.right > _screen.w - 1)
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rr.right = _screen.w - 1;
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if (rr.bottom > _screen.h - 1)
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rr.bottom = _screen.h - 1;
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g->copyRectToSurface(_console, xcon, ycon, boundsR);
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#endif
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}
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void Gui::drawInput() {
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#ifndef USE_MACTEXTWINDOW
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if (!_screen.getPixels())
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return;
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_wm.setActive(_consoleWindow->getId());
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_out.pop_back();
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_lines.pop_back();
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appendText(_engine->_inputText.c_str());
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_inputTextLineNum = _out.size() - 1;
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const Graphics::Font *font = getConsoleFont();
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if (_engine->_inputText.contains('\n')) {
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_consoleDirty = true;
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} else {
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int x = kConWPadding + _consoleWindow->getInnerDimensions().left;
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int y = _cursorY + _consoleWindow->getInnerDimensions().top;
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Common::Rect r(x, y, x + _consoleWindow->getInnerDimensions().width() - kConWPadding, y + font->getFontHeight());
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_screen.fillRect(r, kColorWhite);
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undrawCursor();
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font->drawString(&_screen, _out[_inputTextLineNum], x, y, _screen.w, kColorBlack);
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int w = _consoleWindow->getInnerDimensions().width();
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int h = font->getFontHeight();
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if (x < 0) {
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w += x;
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x = 0;
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}
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if (y < 0) {
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h += y;
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y = 0;
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}
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if (x + w > _screen.w) w = _screen.w - x;
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if (y + h > _screen.h) h = _screen.h - y;
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if (w != 0 && h != 0)
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g_system->copyRectToScreen(_screen.getBasePtr(x, y), _screen.pitch, x, y, w, h);
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}
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_cursorX = font->getStringWidth(_out[_inputTextLineNum]) + kConHPadding;
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#else
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warning("Gui::drawInput()");
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#endif // USE_MACTEXTWINDOW
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}
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void Gui::actionCopy() {
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_clipboard = _consoleWindow->getSelection();
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_menu->enableCommand(kMenuEdit, kMenuActionPaste, true);
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}
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void Gui::actionPaste() {
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_undobuffer = _engine->_inputText;
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_consoleWindow->appendInput(_clipboard);
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_menu->enableCommand(kMenuEdit, kMenuActionUndo, true);
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}
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void Gui::actionUndo() {
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_consoleWindow->clearInput();
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_consoleWindow->appendInput(_clipboard);
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_menu->enableCommand(kMenuEdit, kMenuActionUndo, false);
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}
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void Gui::actionClear() {
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const Graphics::SelectedText *s = _consoleWindow->getSelectedText();
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if (s->endY == -1)
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return;
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int startPos = s->startCol;
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int endPos = s->endCol;
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if (startPos > endPos)
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SWAP(startPos, endPos);
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Common::String input = _consoleWindow->getInput();
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Common::String beg(input.c_str(), &input.c_str()[startPos]);
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Common::String end(&input.c_str()[endPos]);
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_undobuffer = input;
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_consoleWindow->clearInput();
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_consoleWindow->appendInput(beg + end);
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_menu->enableCommand(kMenuEdit, kMenuActionUndo, true);
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_consoleWindow->clearSelection();
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}
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void Gui::actionCut() {
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const Graphics::SelectedText *s = _consoleWindow->getSelectedText();
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if (s->endY == -1)
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return;
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int startPos = s->startCol;
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int endPos = s->endCol;
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if (startPos > endPos)
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SWAP(startPos, endPos);
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Common::String input = _consoleWindow->getInput();
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Common::String beg(input.c_str(), &input.c_str()[startPos]);
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Common::String mid(&input.c_str()[startPos], &input.c_str()[endPos]);
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Common::String end(&input.c_str()[endPos]);
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_undobuffer = input;
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_consoleWindow->clearInput();
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_consoleWindow->appendInput(beg + end);
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_clipboard = mid;
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_menu->enableCommand(kMenuEdit, kMenuActionUndo, true);
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_menu->enableCommand(kMenuEdit, kMenuActionPaste, true);
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_consoleWindow->clearSelection();
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}
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void Gui::disableUndo() {
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_menu->enableCommand(kMenuEdit, kMenuActionUndo, false);
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}
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void Gui::disableAllMenus() {
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_menu->disableAllMenus();
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}
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void Gui::enableNewGameMenus() {
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_menu->enableCommand(kMenuFile, kMenuActionNew, true);
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_menu->enableCommand(kMenuFile, kMenuActionOpen, true);
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_menu->enableCommand(kMenuFile, kMenuActionQuit, true);
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}
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bool Gui::processConsoleEvents(WindowClick click, Common::Event &event) {
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if (click == kBorderScrollUp || click == kBorderScrollDown) {
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if (event.type == Common::EVENT_LBUTTONDOWN) {
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int consoleHeight = _consoleWindow->getInnerDimensions().height();
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int textFullSize = _lines.size() * _consoleLineHeight + consoleHeight;
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float scrollPos = (float)_scrollPos / textFullSize;
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float scrollSize = (float)consoleHeight / textFullSize;
|
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|
||||
_consoleWindow->setScroll(scrollPos, scrollSize);
|
||||
|
||||
return true;
|
||||
} else if (event.type == Common::EVENT_LBUTTONUP) {
|
||||
int oldScrollPos = _scrollPos;
|
||||
|
||||
switch (click) {
|
||||
case kBorderScrollUp:
|
||||
_scrollPos = MAX<int>(0, _scrollPos - _consoleLineHeight);
|
||||
undrawCursor();
|
||||
_cursorY -= (_scrollPos - oldScrollPos);
|
||||
_consoleDirty = true;
|
||||
_consoleFullRedraw = true;
|
||||
break;
|
||||
case kBorderScrollDown:
|
||||
_scrollPos = MIN<int>((_lines.size() - 2) * _consoleLineHeight, _scrollPos + _consoleLineHeight);
|
||||
undrawCursor();
|
||||
_cursorY -= (_scrollPos - oldScrollPos);
|
||||
_consoleDirty = true;
|
||||
_consoleFullRedraw = true;
|
||||
break;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
if (click == kBorderResizeButton) {
|
||||
_consoleDirty = true;
|
||||
_consoleFullRedraw = true;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
if (click == kBorderInner) {
|
||||
if (event.type == Common::EVENT_LBUTTONDOWN) {
|
||||
startMarking(event.mouse.x, event.mouse.y);
|
||||
|
||||
return true;
|
||||
} else if (event.type == Common::EVENT_LBUTTONUP) {
|
||||
if (_inTextSelection) {
|
||||
_inTextSelection = false;
|
||||
|
||||
if (_selectionEndY == -1 ||
|
||||
(_selectionEndX == _selectionStartX && _selectionEndY == _selectionStartY)) {
|
||||
_selectionStartY = _selectionEndY = -1;
|
||||
_consoleFullRedraw = true;
|
||||
_menu->enableCommand(kMenuEdit, kMenuActionCopy, false);
|
||||
} else {
|
||||
_menu->enableCommand(kMenuEdit, kMenuActionCopy, true);
|
||||
|
||||
bool cutAllowed = false;
|
||||
|
||||
if (_selectionStartY == _selectionEndY && _selectionStartY == (int)_lines.size() - 1)
|
||||
cutAllowed = true;
|
||||
|
||||
_menu->enableCommand(kMenuEdit, kMenuActionCut, cutAllowed);
|
||||
_menu->enableCommand(kMenuEdit, kMenuActionClear, cutAllowed);
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
} else if (event.type == Common::EVENT_MOUSEMOVE) {
|
||||
if (_inTextSelection) {
|
||||
updateTextSelection(event.mouse.x, event.mouse.y);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
int Gui::calcTextX(int x, int textLine) {
|
||||
const Graphics::Font *font = getConsoleFont();
|
||||
|
||||
if ((uint)textLine >= _lines.size())
|
||||
return 0;
|
||||
|
||||
Common::String str = _lines[textLine];
|
||||
|
||||
x -= _consoleWindow->getInnerDimensions().left;
|
||||
|
||||
for (int i = str.size(); i >= 0; i--) {
|
||||
if (font->getStringWidth(str) < x) {
|
||||
return i;
|
||||
}
|
||||
|
||||
str.deleteLastChar();
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int Gui::calcTextY(int y) {
|
||||
y -= _consoleWindow->getInnerDimensions().top;
|
||||
|
||||
if (y < 0)
|
||||
y = 0;
|
||||
|
||||
const int firstLine = _scrollPos / _consoleLineHeight;
|
||||
int textLine = (y - _scrollPos % _consoleLineHeight) / _consoleLineHeight + firstLine;
|
||||
|
||||
return textLine;
|
||||
}
|
||||
|
||||
void Gui::startMarking(int x, int y) {
|
||||
_selectionStartY = calcTextY(y);
|
||||
_selectionStartX = calcTextX(x, _selectionStartY);
|
||||
|
||||
_selectionEndY = -1;
|
||||
|
||||
_inTextSelection = true;
|
||||
}
|
||||
|
||||
void Gui::updateTextSelection(int x, int y) {
|
||||
_selectionEndY = calcTextY(y);
|
||||
_selectionEndX = calcTextX(x, _selectionEndY);
|
||||
|
||||
_consoleFullRedraw = true;
|
||||
}
|
||||
|
||||
} // End of namespace Wage
|
||||
+113
-115
@@ -83,42 +83,7 @@ static const Graphics::MacMenuData menuSubItems[] = {
|
||||
{ 0, NULL, 0, 0, false }
|
||||
};
|
||||
|
||||
static void cursorTimerHandler(void *refCon) {
|
||||
Gui *gui = (Gui *)refCon;
|
||||
|
||||
int x = gui->_cursorX;
|
||||
int y = gui->_cursorY;
|
||||
|
||||
if (x == 0 && y == 0)
|
||||
return;
|
||||
|
||||
if (!gui->_screen.getPixels())
|
||||
return;
|
||||
|
||||
x += gui->_consoleWindow->getInnerDimensions().left;
|
||||
y += gui->_consoleWindow->getInnerDimensions().top;
|
||||
int h = kCursorHeight;
|
||||
|
||||
if (y + h > gui->_consoleWindow->getInnerDimensions().bottom) {
|
||||
h = gui->_consoleWindow->getInnerDimensions().bottom - y;
|
||||
}
|
||||
|
||||
if (h > 0)
|
||||
gui->_screen.vLine(x, y, y + h, gui->_cursorState ? kColorBlack : kColorWhite);
|
||||
|
||||
if (!gui->_cursorOff)
|
||||
gui->_cursorState = !gui->_cursorState;
|
||||
|
||||
gui->_cursorRect.left = x;
|
||||
gui->_cursorRect.right = MIN<uint16>(x + 1, gui->_screen.w);
|
||||
gui->_cursorRect.top = MIN<uint16>(y - 1, gui->_consoleWindow->getInnerDimensions().top);
|
||||
gui->_cursorRect.bottom = MIN<uint16>(MIN<uint16>(y + h, gui->_screen.h), gui->_consoleWindow->getInnerDimensions().bottom);
|
||||
|
||||
gui->_cursorDirty = true;
|
||||
}
|
||||
|
||||
static bool sceneWindowCallback(WindowClick click, Common::Event &event, void *gui);
|
||||
static bool consoleWindowCallback(WindowClick click, Common::Event &event, void *gui);
|
||||
static void menuCommandsCallback(int action, Common::String &text, void *data);
|
||||
|
||||
|
||||
@@ -126,32 +91,10 @@ Gui::Gui(WageEngine *engine) {
|
||||
_engine = engine;
|
||||
_scene = NULL;
|
||||
_sceneDirty = true;
|
||||
_consoleDirty = true;
|
||||
_cursorDirty = false;
|
||||
_consoleFullRedraw = true;
|
||||
_screen.create(g_system->getWidth(), g_system->getHeight(), Graphics::PixelFormat::createFormatCLUT8());
|
||||
|
||||
_wm.setScreen(&_screen);
|
||||
|
||||
_scrollPos = 0;
|
||||
_consoleLineHeight = 8; // Dummy value which makes sense
|
||||
_consoleNumLines = 24; // Dummy value
|
||||
|
||||
_cursorX = 0;
|
||||
_cursorY = 0;
|
||||
_cursorState = false;
|
||||
_cursorOff = false;
|
||||
|
||||
_inTextSelection = false;
|
||||
_selectionStartX = _selectionStartY = -1;
|
||||
_selectionEndX = _selectionEndY = -1;
|
||||
|
||||
_inputTextLineNum = 0;
|
||||
|
||||
#ifndef USE_MACTEXTWINDOW
|
||||
g_system->getTimerManager()->installTimerProc(&cursorTimerHandler, 200000, this, "wageCursor");
|
||||
#endif
|
||||
|
||||
_menu = _wm.addMenu();
|
||||
|
||||
_menu->setCommandsCallback(menuCommandsCallback, this);
|
||||
@@ -175,7 +118,6 @@ Gui::Gui(WageEngine *engine) {
|
||||
_sceneWindow = _wm.addWindow(false, false, false);
|
||||
_sceneWindow->setCallback(sceneWindowCallback, this);
|
||||
|
||||
#ifdef USE_MACTEXTWINDOW
|
||||
//TODO: Make the font we use here work
|
||||
// (currently MacFontRun::getFont gets called with the fonts being uninitialized,
|
||||
// so it initializes them by itself with default params, and not those here)
|
||||
@@ -184,11 +126,6 @@ Gui::Gui(WageEngine *engine) {
|
||||
uint maxWidth = _screen.w;
|
||||
|
||||
_consoleWindow = _wm.addTextWindow(font, kColorBlack, kColorWhite, maxWidth, Graphics::kTextAlignLeft, _menu);
|
||||
#else
|
||||
_consoleWindow = _wm.addWindow(true, true, true);
|
||||
#endif // USE_MACTEXTWINDOW
|
||||
|
||||
_consoleWindow->setCallback(consoleWindowCallback, this);
|
||||
|
||||
loadBorders();
|
||||
}
|
||||
@@ -196,17 +133,6 @@ Gui::Gui(WageEngine *engine) {
|
||||
Gui::~Gui() {
|
||||
_screen.free();
|
||||
_console.free();
|
||||
|
||||
#ifndef USE_MACTEXTWINDOW
|
||||
g_system->getTimerManager()->removeTimerProc(&cursorTimerHandler);
|
||||
#endif
|
||||
}
|
||||
|
||||
void Gui::undrawCursor() {
|
||||
_cursorOff = true;
|
||||
_cursorState = false;
|
||||
cursorTimerHandler(this);
|
||||
_cursorOff = false;
|
||||
}
|
||||
|
||||
void Gui::draw() {
|
||||
@@ -231,33 +157,10 @@ void Gui::draw() {
|
||||
}
|
||||
|
||||
drawScene();
|
||||
#ifndef USE_MACTEXTWINDOW
|
||||
drawConsole();
|
||||
#endif
|
||||
|
||||
_wm.draw();
|
||||
|
||||
if (_cursorDirty && _cursorRect.left < _screen.w && _cursorRect.bottom < _screen.h) {
|
||||
int x = _cursorRect.left, y = _cursorRect.top, w = _cursorRect.width(), h = _cursorRect.height();
|
||||
if (x < 0) {
|
||||
w += x;
|
||||
x = 0;
|
||||
}
|
||||
if (y < 0) {
|
||||
h += y;
|
||||
y = 0;
|
||||
}
|
||||
if (x + w > _screen.w) w = _screen.w - x;
|
||||
if (y + h > _screen.h) h = _screen.h - y;
|
||||
if (w != 0 && h != 0)
|
||||
g_system->copyRectToScreen(_screen.getBasePtr(x, y), _screen.pitch, x, y, w, h);
|
||||
|
||||
_cursorDirty = false;
|
||||
}
|
||||
|
||||
_sceneDirty = false;
|
||||
_consoleDirty = false;
|
||||
_consoleFullRedraw = false;
|
||||
}
|
||||
|
||||
void Gui::drawScene() {
|
||||
@@ -268,9 +171,7 @@ void Gui::drawScene() {
|
||||
_sceneWindow->setDirty(true);
|
||||
|
||||
_sceneDirty = true;
|
||||
_consoleDirty = true;
|
||||
_menu->setDirty(true);
|
||||
_consoleFullRedraw = true;
|
||||
}
|
||||
|
||||
static bool sceneWindowCallback(WindowClick click, Common::Event &event, void *g) {
|
||||
@@ -293,22 +194,6 @@ bool Gui::processSceneEvents(WindowClick click, Common::Event &event) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Render console
|
||||
void Gui::drawConsole() {
|
||||
if (!_consoleDirty && !_consoleFullRedraw && !_sceneDirty)
|
||||
return;
|
||||
|
||||
renderConsole(_consoleWindow->getSurface(), Common::Rect(kBorderWidth - 2, kBorderWidth - 2,
|
||||
_consoleWindow->getDimensions().width(), _consoleWindow->getDimensions().height()));
|
||||
_consoleWindow->setDirty(true);
|
||||
}
|
||||
|
||||
static bool consoleWindowCallback(WindowClick click, Common::Event &event, void *g) {
|
||||
Gui *gui = (Gui *)g;
|
||||
|
||||
return gui->processConsoleEvents(click, event);
|
||||
}
|
||||
|
||||
////////////////
|
||||
// Menu stuff
|
||||
////////////////
|
||||
@@ -427,4 +312,117 @@ void Gui::loadBorder(Graphics::MacWindow *target, Common::String filename, bool
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////
|
||||
// Console stuff
|
||||
//////////////////
|
||||
const Graphics::MacFont *Gui::getConsoleMacFont() {
|
||||
Scene *scene = _engine->_world->_player->_currentScene;
|
||||
|
||||
return scene->getFont();
|
||||
}
|
||||
|
||||
const Graphics::Font *Gui::getConsoleFont() {
|
||||
return _wm._fontMan->getFont(*getConsoleMacFont());
|
||||
}
|
||||
|
||||
void Gui::appendText(const char *s) {
|
||||
_consoleWindow->appendText(s, getConsoleMacFont());
|
||||
}
|
||||
|
||||
void Gui::clearOutput() {
|
||||
//_consoleWindow->clearAllContent();
|
||||
}
|
||||
|
||||
void Gui::actionCopy() {
|
||||
_clipboard = _consoleWindow->getSelection();
|
||||
|
||||
_menu->enableCommand(kMenuEdit, kMenuActionPaste, true);
|
||||
}
|
||||
|
||||
void Gui::actionPaste() {
|
||||
_undobuffer = _engine->_inputText;
|
||||
|
||||
_consoleWindow->appendInput(_clipboard);
|
||||
|
||||
_menu->enableCommand(kMenuEdit, kMenuActionUndo, true);
|
||||
}
|
||||
|
||||
void Gui::actionUndo() {
|
||||
_consoleWindow->clearInput();
|
||||
_consoleWindow->appendInput(_clipboard);
|
||||
|
||||
_menu->enableCommand(kMenuEdit, kMenuActionUndo, false);
|
||||
}
|
||||
|
||||
void Gui::actionClear() {
|
||||
const Graphics::SelectedText *s = _consoleWindow->getSelectedText();
|
||||
|
||||
if (s->endY == -1)
|
||||
return;
|
||||
|
||||
int startPos = s->startCol;
|
||||
int endPos = s->endCol;
|
||||
|
||||
if (startPos > endPos)
|
||||
SWAP(startPos, endPos);
|
||||
|
||||
Common::String input = _consoleWindow->getInput();
|
||||
|
||||
Common::String beg(input.c_str(), &input.c_str()[startPos]);
|
||||
Common::String end(&input.c_str()[endPos]);
|
||||
|
||||
_undobuffer = input;
|
||||
|
||||
_consoleWindow->clearInput();
|
||||
_consoleWindow->appendInput(beg + end);
|
||||
|
||||
_menu->enableCommand(kMenuEdit, kMenuActionUndo, true);
|
||||
|
||||
_consoleWindow->clearSelection();
|
||||
}
|
||||
|
||||
void Gui::actionCut() {
|
||||
const Graphics::SelectedText *s = _consoleWindow->getSelectedText();
|
||||
|
||||
if (s->endY == -1)
|
||||
return;
|
||||
|
||||
int startPos = s->startCol;
|
||||
int endPos = s->endCol;
|
||||
|
||||
if (startPos > endPos)
|
||||
SWAP(startPos, endPos);
|
||||
|
||||
Common::String input = _consoleWindow->getInput();
|
||||
|
||||
Common::String beg(input.c_str(), &input.c_str()[startPos]);
|
||||
Common::String mid(&input.c_str()[startPos], &input.c_str()[endPos]);
|
||||
Common::String end(&input.c_str()[endPos]);
|
||||
|
||||
_undobuffer = input;
|
||||
|
||||
_consoleWindow->clearInput();
|
||||
_consoleWindow->appendInput(beg + end);
|
||||
_clipboard = mid;
|
||||
|
||||
_menu->enableCommand(kMenuEdit, kMenuActionUndo, true);
|
||||
_menu->enableCommand(kMenuEdit, kMenuActionPaste, true);
|
||||
|
||||
_consoleWindow->clearSelection();
|
||||
}
|
||||
|
||||
void Gui::disableUndo() {
|
||||
_menu->enableCommand(kMenuEdit, kMenuActionUndo, false);
|
||||
}
|
||||
|
||||
void Gui::disableAllMenus() {
|
||||
_menu->disableAllMenus();
|
||||
}
|
||||
|
||||
void Gui::enableNewGameMenus() {
|
||||
_menu->enableCommand(kMenuFile, kMenuActionNew, true);
|
||||
_menu->enableCommand(kMenuFile, kMenuActionOpen, true);
|
||||
_menu->enableCommand(kMenuFile, kMenuActionQuit, true);
|
||||
}
|
||||
|
||||
} // End of namespace Wage
|
||||
|
||||
+2
-47
@@ -48,18 +48,11 @@
|
||||
#ifndef WAGE_GUI_H
|
||||
#define WAGE_GUI_H
|
||||
|
||||
// Whether to use the new MacTextWindow class for rendering the console
|
||||
#define USE_MACTEXTWINDOW
|
||||
|
||||
#include "common/str-array.h"
|
||||
#include "graphics/font.h"
|
||||
#include "graphics/managed_surface.h"
|
||||
#include "graphics/macgui/macwindowmanager.h"
|
||||
#ifdef USE_MACTEXTWINDOW
|
||||
#include "graphics/macgui/mactextwindow.h"
|
||||
#else
|
||||
#include "graphics/macgui/macwindow.h"
|
||||
#endif
|
||||
#include "graphics/macgui/macwindow.h"
|
||||
#include "graphics/macgui/mactext.h"
|
||||
#include "graphics/macgui/macmenu.h"
|
||||
@@ -130,11 +123,8 @@ public:
|
||||
|
||||
void draw();
|
||||
void appendText(const char *str);
|
||||
void reflowText();
|
||||
void clearOutput();
|
||||
bool processEvent(Common::Event &event);
|
||||
|
||||
void drawInput();
|
||||
void setSceneDirty() { _sceneDirty = true; }
|
||||
void regenCommandsMenu();
|
||||
void regenWeaponsMenu();
|
||||
@@ -149,73 +139,38 @@ public:
|
||||
void enableNewGameMenus();
|
||||
|
||||
bool processSceneEvents(WindowClick click, Common::Event &event);
|
||||
bool processConsoleEvents(WindowClick click, Common::Event &event);
|
||||
void executeMenuCommand(int action, Common::String &text);
|
||||
|
||||
void clearOutput();
|
||||
|
||||
private:
|
||||
void drawScene();
|
||||
void drawConsole();
|
||||
void undrawCursor();
|
||||
void renderConsole(Graphics::ManagedSurface *g, const Common::Rect &r);
|
||||
void flowText(Common::String &str);
|
||||
const Graphics::MacFont *getConsoleMacFont();
|
||||
const Graphics::Font *getConsoleFont();
|
||||
const Graphics::Font *getTitleFont();
|
||||
void startMarking(int x, int y);
|
||||
int calcTextX(int x, int textLine);
|
||||
int calcTextY(int y);
|
||||
void updateTextSelection(int x, int y);
|
||||
|
||||
void loadBorders();
|
||||
void loadBorder(Graphics::MacWindow *target, Common::String filename, bool active);
|
||||
|
||||
public:
|
||||
Graphics::ManagedSurface _screen;
|
||||
int _cursorX, _cursorY;
|
||||
bool _cursorState;
|
||||
|
||||
WageEngine *_engine;
|
||||
|
||||
bool _cursorDirty;
|
||||
Common::Rect _cursorRect;
|
||||
bool _cursorOff;
|
||||
|
||||
Scene *_scene;
|
||||
|
||||
Graphics::MacWindowManager _wm;
|
||||
Graphics::MacWindow *_sceneWindow;
|
||||
|
||||
#ifdef USE_MACTEXTWINDOW
|
||||
Graphics::MacTextWindow *_consoleWindow;
|
||||
#else
|
||||
Graphics::MacWindow *_consoleWindow;
|
||||
#endif
|
||||
|
||||
private:
|
||||
|
||||
Graphics::ManagedSurface _console;
|
||||
Graphics::MacMenu *_menu;
|
||||
bool _sceneDirty;
|
||||
bool _consoleDirty;
|
||||
|
||||
Common::StringArray _out;
|
||||
Common::StringArray _lines;
|
||||
uint _scrollPos;
|
||||
int _consoleLineHeight;
|
||||
uint _consoleNumLines;
|
||||
bool _consoleFullRedraw;
|
||||
|
||||
bool _inTextSelection;
|
||||
int _selectionStartX;
|
||||
int _selectionStartY;
|
||||
int _selectionEndX;
|
||||
int _selectionEndY;
|
||||
|
||||
Common::String _clipboard;
|
||||
Common::String _undobuffer;
|
||||
|
||||
int _inputTextLineNum;
|
||||
|
||||
int _commandsMenuId;
|
||||
int _weaponsMenuId;
|
||||
};
|
||||
|
||||
@@ -8,7 +8,6 @@ MODULE_OBJS := \
|
||||
dialog.o \
|
||||
entities.o \
|
||||
gui.o \
|
||||
gui-console.o \
|
||||
randomhat.o \
|
||||
saveload.o \
|
||||
script.o \
|
||||
|
||||
Reference in New Issue
Block a user