WAGE: Remove all old console code

Now we have fully switched to MacTextWindow. Yay!
This commit is contained in:
Eugene Sandulenko
2017-08-05 00:27:12 +02:00
parent 58a30b9146
commit b60e2eb89b
4 changed files with 115 additions and 766 deletions
-603
View File
@@ -1,603 +0,0 @@
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* MIT License:
*
* Copyright (c) 2009 Alexei Svitkine, Eugene Sandulenko
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use,
* copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following
* conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*
*/
#include "common/events.h"
#include "common/timer.h"
#include "common/unzip.h"
#include "graphics/cursorman.h"
#include "graphics/fonts/bdf.h"
#include "graphics/palette.h"
#include "graphics/macgui/macfontmanager.h"
#include "graphics/macgui/macwindow.h"
#include "graphics/macgui/macmenu.h"
#include "wage/wage.h"
#include "wage/design.h"
#include "wage/entities.h"
#include "wage/gui.h"
#include "wage/world.h"
namespace Wage {
const Graphics::MacFont *Gui::getConsoleMacFont() {
Scene *scene = _engine->_world->_player->_currentScene;
return scene->getFont();
}
const Graphics::Font *Gui::getConsoleFont() {
return _wm._fontMan->getFont(*getConsoleMacFont());
}
void Gui::clearOutput() {
_out.clear();
_lines.clear();
_consoleFullRedraw = true;
}
void Gui::appendText(const char *s) {
#ifdef USE_MACTEXTWINDOW
_consoleWindow->appendText(s, getConsoleMacFont());
#else
Common::String str(s);
_consoleDirty = true;
if (!str.contains('\n')) {
_out.push_back(str);
flowText(str);
return;
}
// Okay, we got new lines, need to split it
// and push substrings individually
Common::String tmp;
for (uint i = 0; i < str.size(); i++) {
if (str[i] == '\n') {
_out.push_back(tmp);
flowText(tmp);
tmp.clear();
continue;
}
tmp += str[i];
}
// Process last/leftover line
_out.push_back(tmp);
flowText(tmp);
#endif // USE_MACTEXTWINDOW
}
enum {
kConWOverlap = 20,
kConHOverlap = 20,
kConWPadding = 3,
kConHPadding = 4,
kConOverscan = 3
};
void Gui::flowText(Common::String &str) {
Common::StringArray wrappedLines;
int16 conTextWidth = _consoleWindow->getInnerDimensions().width() - kConWPadding * 2;
if (conTextWidth <= 0) {
warning("Gui::flowText: Console text width is non-positive. Text will not be visible.");
return;
}
int textW = conTextWidth;
const Graphics::Font *font = getConsoleFont();
font->wordWrapText(str, textW, wrappedLines);
if (wrappedLines.empty()) // Sometimes we have empty lines
_lines.push_back("");
for (Common::StringArray::const_iterator j = wrappedLines.begin(); j != wrappedLines.end(); ++j)
_lines.push_back(*j);
uint pos = _scrollPos;
_scrollPos = MAX<int>(0, (_lines.size() - 1 - _consoleNumLines) * _consoleLineHeight);
_cursorX = kConWPadding;
if (_scrollPos)
_cursorY = (_consoleNumLines) * _consoleLineHeight + kConHPadding;
else
_cursorY = (_lines.size() - 1) * _consoleLineHeight + kConHPadding;
if (pos != _scrollPos)
_consoleFullRedraw = true;
if (!_engine->_temporarilyHidden)
draw();
}
void Gui::reflowText() {
_lines.clear();
for (uint i = 0; i < _out.size(); i++)
flowText(_out[i]);
#ifdef USE_MACTEXTWINDOW1
// Append _lines content to MacTextWindow after it has
// been processed by flowText above
_consoleWindow->clearText();
for (uint line = 0; line < _lines.size(); ++line)
_consoleWindow->appendText(_lines[line], getConsoleMacFont());
#endif // USE_MACTEXTWINDOW
}
void Gui::renderConsole(Graphics::ManagedSurface *g, const Common::Rect &r) {
bool fullRedraw = _consoleFullRedraw;
bool textReflow = false;
int surfW = r.width() + kConWOverlap * 2;
int surfH = r.height() + kConHOverlap * 2;
Common::Rect boundsR(kConWOverlap - kConOverscan, kConHOverlap - kConOverscan,
r.width() + kConWOverlap + kConOverscan, r.height() + kConHOverlap + kConOverscan);
if (_console.w != surfW || _console.h != surfH) {
if (_console.w != surfW)
textReflow = true;
_console.free();
_console.create(surfW, surfH, Graphics::PixelFormat::createFormatCLUT8());
fullRedraw = true;
}
if (fullRedraw) {
_console.clear(kColorWhite);
}
const Graphics::Font *font = getConsoleFont();
_consoleLineHeight = font->getFontHeight();
if (textReflow)
reflowText();
#ifndef USE_MACTEXTWINDOW
int textW = r.width() - kConWPadding * 2;
int textH = r.height() - kConHPadding * 2;
const int firstLine = _scrollPos / _consoleLineHeight;
const int lastLine = MIN((_scrollPos + textH) / _consoleLineHeight + 1, _lines.size());
const int xOff = kConWOverlap;
const int yOff = kConHOverlap;
int x1 = xOff + kConWPadding;
int y1 = yOff - (_scrollPos % _consoleLineHeight) + kConHPadding;
if (fullRedraw)
_consoleNumLines = (r.height() - 2 * kConWPadding) / _consoleLineHeight - 2;
for (int line = firstLine; line < lastLine; line++) {
const char *str = _lines[line].c_str();
int color = kColorBlack;
// Draw selexted text box except first and last line
if ((line > _selectionStartY && line < _selectionEndY) ||
(line > _selectionEndY && line < _selectionStartY)) {
color = kColorWhite;
Common::Rect trect(0, y1, _console.w, y1 + _consoleLineHeight);
Design::drawFilledRect(&_console, trect, kColorBlack, _wm.getPatterns(), kPatternSolid);
}
// Draw selexted text box on first and last line
if (line == _selectionStartY || line == _selectionEndY) {
// Draw selected text if multiple lines are selected
if (_selectionStartY != _selectionEndY) {
int color1 = kColorBlack;
int color2 = kColorWhite;
int midpoint = _selectionStartX;
if (_selectionStartY > _selectionEndY)
SWAP(color1, color2);
if (line == _selectionEndY) {
SWAP(color1, color2);
midpoint = _selectionEndX;
}
Common::String beg(_lines[line].c_str(), &_lines[line].c_str()[midpoint]);
Common::String end(&_lines[line].c_str()[midpoint]);
int rectW = font->getStringWidth(beg) + kConWPadding + kConWOverlap;
Common::Rect trect(0, y1, _console.w, y1 + _consoleLineHeight);
if (color1 == kColorWhite)
trect.right = rectW;
else
trect.left = rectW;
// Draw background rectangle on selected text
Design::drawFilledRect(&_console, trect, kColorBlack, _wm.getPatterns(), kPatternSolid);
// Draw left of the selected character (either start or end char)
font->drawString(&_console, beg, x1, y1, textW, color1);
// Draw right of the selected character (either star or end char)
font->drawString(&_console, end, x1 + rectW - kConWPadding - kConWOverlap, y1, textW, color2);
} else { // Draw selected text if only 1 line is selected
int startPos = _selectionStartX;
int endPos = _selectionEndX;
if (startPos > endPos)
SWAP(startPos, endPos);
Common::String beg(_lines[line].c_str(), &_lines[line].c_str()[startPos]);
Common::String mid(&_lines[line].c_str()[startPos], &_lines[line].c_str()[endPos]);
Common::String end(&_lines[line].c_str()[endPos]);
int rectW1 = font->getStringWidth(beg) + kConWPadding + kConWOverlap;
int rectW2 = rectW1 + font->getStringWidth(mid);
Common::Rect trect(rectW1, y1, rectW2, y1 + _consoleLineHeight);
// Draw background rectangle on selected text
Design::drawFilledRect(&_console, trect, kColorBlack, _wm.getPatterns(), kPatternSolid);
// Draw text left of the first selected character
font->drawString(&_console, beg, x1, y1, textW, kColorBlack);
// Draw selected text
font->drawString(&_console, mid, x1 + rectW1 - kConWPadding - kConWOverlap, y1, textW, kColorWhite);
// Draw text right of the last selected character
font->drawString(&_console, end, x1 + rectW2 - kConWPadding - kConWOverlap, y1, textW, kColorBlack);
}
} else { // Neither first nor last line
if (*str) {
font->drawString(&_console, _lines[line], x1, y1, textW, color);
}
}
y1 += _consoleLineHeight;
}
// Now we need to clip it to the screen
int xcon = r.left - kConOverscan;
int ycon = r.top - kConOverscan;
if (xcon < 0) {
boundsR.left -= xcon;
xcon = 0;
}
if (ycon < 0) {
boundsR.top -= ycon;
ycon = 0;
}
if (xcon + boundsR.width() >= g->w)
boundsR.right -= xcon + boundsR.width() - g->w;
if (ycon + boundsR.height() >= g->h)
boundsR.bottom -= ycon + boundsR.height() - g->h;
Common::Rect rr(r);
if (rr.right > _screen.w - 1)
rr.right = _screen.w - 1;
if (rr.bottom > _screen.h - 1)
rr.bottom = _screen.h - 1;
g->copyRectToSurface(_console, xcon, ycon, boundsR);
#endif
}
void Gui::drawInput() {
#ifndef USE_MACTEXTWINDOW
if (!_screen.getPixels())
return;
_wm.setActive(_consoleWindow->getId());
_out.pop_back();
_lines.pop_back();
appendText(_engine->_inputText.c_str());
_inputTextLineNum = _out.size() - 1;
const Graphics::Font *font = getConsoleFont();
if (_engine->_inputText.contains('\n')) {
_consoleDirty = true;
} else {
int x = kConWPadding + _consoleWindow->getInnerDimensions().left;
int y = _cursorY + _consoleWindow->getInnerDimensions().top;
Common::Rect r(x, y, x + _consoleWindow->getInnerDimensions().width() - kConWPadding, y + font->getFontHeight());
_screen.fillRect(r, kColorWhite);
undrawCursor();
font->drawString(&_screen, _out[_inputTextLineNum], x, y, _screen.w, kColorBlack);
int w = _consoleWindow->getInnerDimensions().width();
int h = font->getFontHeight();
if (x < 0) {
w += x;
x = 0;
}
if (y < 0) {
h += y;
y = 0;
}
if (x + w > _screen.w) w = _screen.w - x;
if (y + h > _screen.h) h = _screen.h - y;
if (w != 0 && h != 0)
g_system->copyRectToScreen(_screen.getBasePtr(x, y), _screen.pitch, x, y, w, h);
}
_cursorX = font->getStringWidth(_out[_inputTextLineNum]) + kConHPadding;
#else
warning("Gui::drawInput()");
#endif // USE_MACTEXTWINDOW
}
void Gui::actionCopy() {
_clipboard = _consoleWindow->getSelection();
_menu->enableCommand(kMenuEdit, kMenuActionPaste, true);
}
void Gui::actionPaste() {
_undobuffer = _engine->_inputText;
_consoleWindow->appendInput(_clipboard);
_menu->enableCommand(kMenuEdit, kMenuActionUndo, true);
}
void Gui::actionUndo() {
_consoleWindow->clearInput();
_consoleWindow->appendInput(_clipboard);
_menu->enableCommand(kMenuEdit, kMenuActionUndo, false);
}
void Gui::actionClear() {
const Graphics::SelectedText *s = _consoleWindow->getSelectedText();
if (s->endY == -1)
return;
int startPos = s->startCol;
int endPos = s->endCol;
if (startPos > endPos)
SWAP(startPos, endPos);
Common::String input = _consoleWindow->getInput();
Common::String beg(input.c_str(), &input.c_str()[startPos]);
Common::String end(&input.c_str()[endPos]);
_undobuffer = input;
_consoleWindow->clearInput();
_consoleWindow->appendInput(beg + end);
_menu->enableCommand(kMenuEdit, kMenuActionUndo, true);
_consoleWindow->clearSelection();
}
void Gui::actionCut() {
const Graphics::SelectedText *s = _consoleWindow->getSelectedText();
if (s->endY == -1)
return;
int startPos = s->startCol;
int endPos = s->endCol;
if (startPos > endPos)
SWAP(startPos, endPos);
Common::String input = _consoleWindow->getInput();
Common::String beg(input.c_str(), &input.c_str()[startPos]);
Common::String mid(&input.c_str()[startPos], &input.c_str()[endPos]);
Common::String end(&input.c_str()[endPos]);
_undobuffer = input;
_consoleWindow->clearInput();
_consoleWindow->appendInput(beg + end);
_clipboard = mid;
_menu->enableCommand(kMenuEdit, kMenuActionUndo, true);
_menu->enableCommand(kMenuEdit, kMenuActionPaste, true);
_consoleWindow->clearSelection();
}
void Gui::disableUndo() {
_menu->enableCommand(kMenuEdit, kMenuActionUndo, false);
}
void Gui::disableAllMenus() {
_menu->disableAllMenus();
}
void Gui::enableNewGameMenus() {
_menu->enableCommand(kMenuFile, kMenuActionNew, true);
_menu->enableCommand(kMenuFile, kMenuActionOpen, true);
_menu->enableCommand(kMenuFile, kMenuActionQuit, true);
}
bool Gui::processConsoleEvents(WindowClick click, Common::Event &event) {
if (click == kBorderScrollUp || click == kBorderScrollDown) {
if (event.type == Common::EVENT_LBUTTONDOWN) {
int consoleHeight = _consoleWindow->getInnerDimensions().height();
int textFullSize = _lines.size() * _consoleLineHeight + consoleHeight;
float scrollPos = (float)_scrollPos / textFullSize;
float scrollSize = (float)consoleHeight / textFullSize;
_consoleWindow->setScroll(scrollPos, scrollSize);
return true;
} else if (event.type == Common::EVENT_LBUTTONUP) {
int oldScrollPos = _scrollPos;
switch (click) {
case kBorderScrollUp:
_scrollPos = MAX<int>(0, _scrollPos - _consoleLineHeight);
undrawCursor();
_cursorY -= (_scrollPos - oldScrollPos);
_consoleDirty = true;
_consoleFullRedraw = true;
break;
case kBorderScrollDown:
_scrollPos = MIN<int>((_lines.size() - 2) * _consoleLineHeight, _scrollPos + _consoleLineHeight);
undrawCursor();
_cursorY -= (_scrollPos - oldScrollPos);
_consoleDirty = true;
_consoleFullRedraw = true;
break;
default:
return false;
}
return true;
}
return false;
}
if (click == kBorderResizeButton) {
_consoleDirty = true;
_consoleFullRedraw = true;
return true;
}
if (click == kBorderInner) {
if (event.type == Common::EVENT_LBUTTONDOWN) {
startMarking(event.mouse.x, event.mouse.y);
return true;
} else if (event.type == Common::EVENT_LBUTTONUP) {
if (_inTextSelection) {
_inTextSelection = false;
if (_selectionEndY == -1 ||
(_selectionEndX == _selectionStartX && _selectionEndY == _selectionStartY)) {
_selectionStartY = _selectionEndY = -1;
_consoleFullRedraw = true;
_menu->enableCommand(kMenuEdit, kMenuActionCopy, false);
} else {
_menu->enableCommand(kMenuEdit, kMenuActionCopy, true);
bool cutAllowed = false;
if (_selectionStartY == _selectionEndY && _selectionStartY == (int)_lines.size() - 1)
cutAllowed = true;
_menu->enableCommand(kMenuEdit, kMenuActionCut, cutAllowed);
_menu->enableCommand(kMenuEdit, kMenuActionClear, cutAllowed);
}
}
return true;
} else if (event.type == Common::EVENT_MOUSEMOVE) {
if (_inTextSelection) {
updateTextSelection(event.mouse.x, event.mouse.y);
return true;
}
}
return false;
}
return false;
}
int Gui::calcTextX(int x, int textLine) {
const Graphics::Font *font = getConsoleFont();
if ((uint)textLine >= _lines.size())
return 0;
Common::String str = _lines[textLine];
x -= _consoleWindow->getInnerDimensions().left;
for (int i = str.size(); i >= 0; i--) {
if (font->getStringWidth(str) < x) {
return i;
}
str.deleteLastChar();
}
return 0;
}
int Gui::calcTextY(int y) {
y -= _consoleWindow->getInnerDimensions().top;
if (y < 0)
y = 0;
const int firstLine = _scrollPos / _consoleLineHeight;
int textLine = (y - _scrollPos % _consoleLineHeight) / _consoleLineHeight + firstLine;
return textLine;
}
void Gui::startMarking(int x, int y) {
_selectionStartY = calcTextY(y);
_selectionStartX = calcTextX(x, _selectionStartY);
_selectionEndY = -1;
_inTextSelection = true;
}
void Gui::updateTextSelection(int x, int y) {
_selectionEndY = calcTextY(y);
_selectionEndX = calcTextX(x, _selectionEndY);
_consoleFullRedraw = true;
}
} // End of namespace Wage
+113 -115
View File
@@ -83,42 +83,7 @@ static const Graphics::MacMenuData menuSubItems[] = {
{ 0, NULL, 0, 0, false }
};
static void cursorTimerHandler(void *refCon) {
Gui *gui = (Gui *)refCon;
int x = gui->_cursorX;
int y = gui->_cursorY;
if (x == 0 && y == 0)
return;
if (!gui->_screen.getPixels())
return;
x += gui->_consoleWindow->getInnerDimensions().left;
y += gui->_consoleWindow->getInnerDimensions().top;
int h = kCursorHeight;
if (y + h > gui->_consoleWindow->getInnerDimensions().bottom) {
h = gui->_consoleWindow->getInnerDimensions().bottom - y;
}
if (h > 0)
gui->_screen.vLine(x, y, y + h, gui->_cursorState ? kColorBlack : kColorWhite);
if (!gui->_cursorOff)
gui->_cursorState = !gui->_cursorState;
gui->_cursorRect.left = x;
gui->_cursorRect.right = MIN<uint16>(x + 1, gui->_screen.w);
gui->_cursorRect.top = MIN<uint16>(y - 1, gui->_consoleWindow->getInnerDimensions().top);
gui->_cursorRect.bottom = MIN<uint16>(MIN<uint16>(y + h, gui->_screen.h), gui->_consoleWindow->getInnerDimensions().bottom);
gui->_cursorDirty = true;
}
static bool sceneWindowCallback(WindowClick click, Common::Event &event, void *gui);
static bool consoleWindowCallback(WindowClick click, Common::Event &event, void *gui);
static void menuCommandsCallback(int action, Common::String &text, void *data);
@@ -126,32 +91,10 @@ Gui::Gui(WageEngine *engine) {
_engine = engine;
_scene = NULL;
_sceneDirty = true;
_consoleDirty = true;
_cursorDirty = false;
_consoleFullRedraw = true;
_screen.create(g_system->getWidth(), g_system->getHeight(), Graphics::PixelFormat::createFormatCLUT8());
_wm.setScreen(&_screen);
_scrollPos = 0;
_consoleLineHeight = 8; // Dummy value which makes sense
_consoleNumLines = 24; // Dummy value
_cursorX = 0;
_cursorY = 0;
_cursorState = false;
_cursorOff = false;
_inTextSelection = false;
_selectionStartX = _selectionStartY = -1;
_selectionEndX = _selectionEndY = -1;
_inputTextLineNum = 0;
#ifndef USE_MACTEXTWINDOW
g_system->getTimerManager()->installTimerProc(&cursorTimerHandler, 200000, this, "wageCursor");
#endif
_menu = _wm.addMenu();
_menu->setCommandsCallback(menuCommandsCallback, this);
@@ -175,7 +118,6 @@ Gui::Gui(WageEngine *engine) {
_sceneWindow = _wm.addWindow(false, false, false);
_sceneWindow->setCallback(sceneWindowCallback, this);
#ifdef USE_MACTEXTWINDOW
//TODO: Make the font we use here work
// (currently MacFontRun::getFont gets called with the fonts being uninitialized,
// so it initializes them by itself with default params, and not those here)
@@ -184,11 +126,6 @@ Gui::Gui(WageEngine *engine) {
uint maxWidth = _screen.w;
_consoleWindow = _wm.addTextWindow(font, kColorBlack, kColorWhite, maxWidth, Graphics::kTextAlignLeft, _menu);
#else
_consoleWindow = _wm.addWindow(true, true, true);
#endif // USE_MACTEXTWINDOW
_consoleWindow->setCallback(consoleWindowCallback, this);
loadBorders();
}
@@ -196,17 +133,6 @@ Gui::Gui(WageEngine *engine) {
Gui::~Gui() {
_screen.free();
_console.free();
#ifndef USE_MACTEXTWINDOW
g_system->getTimerManager()->removeTimerProc(&cursorTimerHandler);
#endif
}
void Gui::undrawCursor() {
_cursorOff = true;
_cursorState = false;
cursorTimerHandler(this);
_cursorOff = false;
}
void Gui::draw() {
@@ -231,33 +157,10 @@ void Gui::draw() {
}
drawScene();
#ifndef USE_MACTEXTWINDOW
drawConsole();
#endif
_wm.draw();
if (_cursorDirty && _cursorRect.left < _screen.w && _cursorRect.bottom < _screen.h) {
int x = _cursorRect.left, y = _cursorRect.top, w = _cursorRect.width(), h = _cursorRect.height();
if (x < 0) {
w += x;
x = 0;
}
if (y < 0) {
h += y;
y = 0;
}
if (x + w > _screen.w) w = _screen.w - x;
if (y + h > _screen.h) h = _screen.h - y;
if (w != 0 && h != 0)
g_system->copyRectToScreen(_screen.getBasePtr(x, y), _screen.pitch, x, y, w, h);
_cursorDirty = false;
}
_sceneDirty = false;
_consoleDirty = false;
_consoleFullRedraw = false;
}
void Gui::drawScene() {
@@ -268,9 +171,7 @@ void Gui::drawScene() {
_sceneWindow->setDirty(true);
_sceneDirty = true;
_consoleDirty = true;
_menu->setDirty(true);
_consoleFullRedraw = true;
}
static bool sceneWindowCallback(WindowClick click, Common::Event &event, void *g) {
@@ -293,22 +194,6 @@ bool Gui::processSceneEvents(WindowClick click, Common::Event &event) {
return false;
}
// Render console
void Gui::drawConsole() {
if (!_consoleDirty && !_consoleFullRedraw && !_sceneDirty)
return;
renderConsole(_consoleWindow->getSurface(), Common::Rect(kBorderWidth - 2, kBorderWidth - 2,
_consoleWindow->getDimensions().width(), _consoleWindow->getDimensions().height()));
_consoleWindow->setDirty(true);
}
static bool consoleWindowCallback(WindowClick click, Common::Event &event, void *g) {
Gui *gui = (Gui *)g;
return gui->processConsoleEvents(click, event);
}
////////////////
// Menu stuff
////////////////
@@ -427,4 +312,117 @@ void Gui::loadBorder(Graphics::MacWindow *target, Common::String filename, bool
}
}
//////////////////
// Console stuff
//////////////////
const Graphics::MacFont *Gui::getConsoleMacFont() {
Scene *scene = _engine->_world->_player->_currentScene;
return scene->getFont();
}
const Graphics::Font *Gui::getConsoleFont() {
return _wm._fontMan->getFont(*getConsoleMacFont());
}
void Gui::appendText(const char *s) {
_consoleWindow->appendText(s, getConsoleMacFont());
}
void Gui::clearOutput() {
//_consoleWindow->clearAllContent();
}
void Gui::actionCopy() {
_clipboard = _consoleWindow->getSelection();
_menu->enableCommand(kMenuEdit, kMenuActionPaste, true);
}
void Gui::actionPaste() {
_undobuffer = _engine->_inputText;
_consoleWindow->appendInput(_clipboard);
_menu->enableCommand(kMenuEdit, kMenuActionUndo, true);
}
void Gui::actionUndo() {
_consoleWindow->clearInput();
_consoleWindow->appendInput(_clipboard);
_menu->enableCommand(kMenuEdit, kMenuActionUndo, false);
}
void Gui::actionClear() {
const Graphics::SelectedText *s = _consoleWindow->getSelectedText();
if (s->endY == -1)
return;
int startPos = s->startCol;
int endPos = s->endCol;
if (startPos > endPos)
SWAP(startPos, endPos);
Common::String input = _consoleWindow->getInput();
Common::String beg(input.c_str(), &input.c_str()[startPos]);
Common::String end(&input.c_str()[endPos]);
_undobuffer = input;
_consoleWindow->clearInput();
_consoleWindow->appendInput(beg + end);
_menu->enableCommand(kMenuEdit, kMenuActionUndo, true);
_consoleWindow->clearSelection();
}
void Gui::actionCut() {
const Graphics::SelectedText *s = _consoleWindow->getSelectedText();
if (s->endY == -1)
return;
int startPos = s->startCol;
int endPos = s->endCol;
if (startPos > endPos)
SWAP(startPos, endPos);
Common::String input = _consoleWindow->getInput();
Common::String beg(input.c_str(), &input.c_str()[startPos]);
Common::String mid(&input.c_str()[startPos], &input.c_str()[endPos]);
Common::String end(&input.c_str()[endPos]);
_undobuffer = input;
_consoleWindow->clearInput();
_consoleWindow->appendInput(beg + end);
_clipboard = mid;
_menu->enableCommand(kMenuEdit, kMenuActionUndo, true);
_menu->enableCommand(kMenuEdit, kMenuActionPaste, true);
_consoleWindow->clearSelection();
}
void Gui::disableUndo() {
_menu->enableCommand(kMenuEdit, kMenuActionUndo, false);
}
void Gui::disableAllMenus() {
_menu->disableAllMenus();
}
void Gui::enableNewGameMenus() {
_menu->enableCommand(kMenuFile, kMenuActionNew, true);
_menu->enableCommand(kMenuFile, kMenuActionOpen, true);
_menu->enableCommand(kMenuFile, kMenuActionQuit, true);
}
} // End of namespace Wage
+2 -47
View File
@@ -48,18 +48,11 @@
#ifndef WAGE_GUI_H
#define WAGE_GUI_H
// Whether to use the new MacTextWindow class for rendering the console
#define USE_MACTEXTWINDOW
#include "common/str-array.h"
#include "graphics/font.h"
#include "graphics/managed_surface.h"
#include "graphics/macgui/macwindowmanager.h"
#ifdef USE_MACTEXTWINDOW
#include "graphics/macgui/mactextwindow.h"
#else
#include "graphics/macgui/macwindow.h"
#endif
#include "graphics/macgui/macwindow.h"
#include "graphics/macgui/mactext.h"
#include "graphics/macgui/macmenu.h"
@@ -130,11 +123,8 @@ public:
void draw();
void appendText(const char *str);
void reflowText();
void clearOutput();
bool processEvent(Common::Event &event);
void drawInput();
void setSceneDirty() { _sceneDirty = true; }
void regenCommandsMenu();
void regenWeaponsMenu();
@@ -149,73 +139,38 @@ public:
void enableNewGameMenus();
bool processSceneEvents(WindowClick click, Common::Event &event);
bool processConsoleEvents(WindowClick click, Common::Event &event);
void executeMenuCommand(int action, Common::String &text);
void clearOutput();
private:
void drawScene();
void drawConsole();
void undrawCursor();
void renderConsole(Graphics::ManagedSurface *g, const Common::Rect &r);
void flowText(Common::String &str);
const Graphics::MacFont *getConsoleMacFont();
const Graphics::Font *getConsoleFont();
const Graphics::Font *getTitleFont();
void startMarking(int x, int y);
int calcTextX(int x, int textLine);
int calcTextY(int y);
void updateTextSelection(int x, int y);
void loadBorders();
void loadBorder(Graphics::MacWindow *target, Common::String filename, bool active);
public:
Graphics::ManagedSurface _screen;
int _cursorX, _cursorY;
bool _cursorState;
WageEngine *_engine;
bool _cursorDirty;
Common::Rect _cursorRect;
bool _cursorOff;
Scene *_scene;
Graphics::MacWindowManager _wm;
Graphics::MacWindow *_sceneWindow;
#ifdef USE_MACTEXTWINDOW
Graphics::MacTextWindow *_consoleWindow;
#else
Graphics::MacWindow *_consoleWindow;
#endif
private:
Graphics::ManagedSurface _console;
Graphics::MacMenu *_menu;
bool _sceneDirty;
bool _consoleDirty;
Common::StringArray _out;
Common::StringArray _lines;
uint _scrollPos;
int _consoleLineHeight;
uint _consoleNumLines;
bool _consoleFullRedraw;
bool _inTextSelection;
int _selectionStartX;
int _selectionStartY;
int _selectionEndX;
int _selectionEndY;
Common::String _clipboard;
Common::String _undobuffer;
int _inputTextLineNum;
int _commandsMenuId;
int _weaponsMenuId;
};
-1
View File
@@ -8,7 +8,6 @@ MODULE_OBJS := \
dialog.o \
entities.o \
gui.o \
gui-console.o \
randomhat.o \
saveload.o \
script.o \