Commit Graph
53 Commits
Author SHA1 Message Date
Cameron Cawley 9f4f22b3bf AUDIO: Support mono audio output in the mixer 2022-11-18 17:17:00 +01:00
Eugene Sandulenko abea37c9bb ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
Thierry Crozat 20fb33a668 SWORD1: Fix use of uninitialized variables in PSX demo music
The music tab file in the PSX demo seems to be truncated and we
were seeking beyond the end of the file for some music (such as
the one for the menu), and then trying to read without any checks
that either the seek or read succeeded. This caused the code to
then use uninitialized variables causing random issues (such as
getting some noise). We now ignore the music id that are beyond
the end of the broken tab file.
2020-10-19 01:14:21 +01:00
Johannes Schickel f4724e7a46 SWORD1: Make GPL headers consistent in themselves. 2014-02-18 02:39:38 +01:00
Matthew Hoops 55583214ad Revert "SWORD1: Let the XA audio use its own looping"
This reverts commit 481a5e0e7c.

Turns out that not all the sounds have the built-in loop flag, such as the piano in the Hotel Ubu.
2013-11-20 21:36:16 -05:00
Matthew Hoops 481a5e0e7c SWORD1: Let the XA audio use its own looping 2011-08-25 10:14:17 -04:00
Matthew Hoops 40fd9ce27c AUDIO: Remove default rate parameter from xa 2011-08-24 09:54:19 -04:00
Matthew Hoops adb69a5a39 AUDIO: Rename Vag to XA
Vag is really an XA container, and one that we do not have a decoder for (nor need)
2011-08-24 09:54:19 -04:00
Max Horn e4a4aa30f7 SWORD1: Cleanup music stream initialization 2011-06-14 18:17:01 +02:00
Max Horn 929e7ba4a5 SWORD1: Replace some sprintf uses 2011-06-14 18:17:01 +02:00
strangerke 69b1485a22 GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
Ori Avtalion 9414d7a6e2 JANITORIAL: Reduce header dependencies in shared code
Some backends may break as I only compiled SDL
2011-04-28 15:08:58 +03:00
Max Horn 42ab839dd6 AUDIO: Rename sound/ dir to audio/
svn-id: r55850
2011-02-09 01:09:01 +00:00
Max Horn 2d1c8a3533 ALL: Fix whitespaces / indention
svn-id: r55818
2011-02-07 23:01:06 +00:00
Max Horn d570e10b77 Modify makeAIFFStream to match the other sound decoder factories
svn-id: r49844
2010-06-15 12:33:54 +00:00
Max Horn a1840bd573 AUDIO: Rename Mixer::playInputStream to playStream
svn-id: r48637
2010-04-12 09:14:17 +00:00
Johannes Schickel fe35d372da - Rename FlacStream to FLACStream.
- Rename makeFlacStream to makeFLACStream.

svn-id: r47846
2010-02-03 09:42:11 +00:00
Max Horn 1c906a1f08 Hide VagStream implementation, only expose it via a factory method
svn-id: r47634
2010-01-28 09:38:21 +00:00
Max Horn 1565f14bc1 Moved audio stream implementations (for MP3, FLAC, etc.) to new dir sound/decoders/
svn-id: r47579
2010-01-26 22:48:45 +00:00
Max Horn 7ec2da968c Switch most AudioStream factories to use DisposeAfterUse::Flag
svn-id: r47334
2010-01-16 21:36:08 +00:00
Max Horn f720d99b0a Switch Mixer::playInputStream to use DisposeAfterUse::Flag
svn-id: r47182
2010-01-08 22:09:43 +00:00
Johannes Schickel 549da55565 Remove custom AiffAudioStream and replace it by the use of makeLoopingAudioStream and makeAIFFStream.
svn-id: r47165
2010-01-08 17:42:05 +00:00
Johannes Schickel aa2f55ddc6 Remove the deprecated FLAC, Vorbis and MP3 factories.
svn-id: r47134
2010-01-07 17:14:44 +00:00
Johannes Schickel a597e5fef9 Make VagStream a RewindableAudioStream.
svn-id: r47132
2010-01-07 17:04:01 +00:00
Johannes Schickel d5fe29c3c9 Make makeWAVStream return a RewindableAudioStream.
svn-id: r47129
2010-01-07 16:34:56 +00:00
Max Horn 51933629d1 Changed foo(void) to foo() in almost all non-backend source files
svn-id: r45616
2009-11-02 21:54:57 +00:00
Max Horn 6a2985ba08 Patch #2834677: Wave/ADPCM Endianness Fixes
svn-id: r45095
2009-10-14 22:37:05 +00:00
Fabio Battaglia e2db155b1a sword1: fix one gcc warning about comparison between signed and unsigned
svn-id: r44955
2009-10-11 22:34:01 +00:00
Fabio Battaglia e1dc8452bd sword1: fix psx demo startup
svn-id: r44951
2009-10-11 22:20:58 +00:00
Andre Heider bbb3cc8086 If make*Stream failed, the file needs to be closed to prevent an assert on a consecutive open().
svn-id: r44557
2009-10-03 19:29:14 +00:00
Fabio Battaglia 51d0005af3 sword1: slight cleanup of psx related sound code and comments
svn-id: r41380
2009-06-08 17:54:44 +00:00
Fabio Battaglia 14c85028b1 sword1: add Broken Sword PSX demo support
svn-id: r41369
2009-06-08 12:37:24 +00:00
Johannes Schickel b3c6751b9b Strip trailing whitespaces in the whole code base.
svn-id: r40867
2009-05-24 15:17:42 +00:00
Fabio Battaglia 647276b885 Moving sword1/vag.* into sound/, to be used by Broken Sword 2 PSX
svn-id: r39416
2009-03-15 10:25:22 +00:00
Eugene Sandulenko 5aa50ec889 Patch #2638336: Broken Sword PSX Support
svn-id: r38956
2009-02-28 10:46:33 +00:00
Max Horn 655ce26b3f Big patch changing the signature of various Stream methods (some ports may need to be slightly tweaked to fix overloading errors/warnings)
svn-id: r34514
2008-09-13 16:51:46 +00:00
Paul Gilbert 6eb64102a4 Fix to remove a tab character from the GPL header
svn-id: r30238
2008-01-05 12:45:14 +00:00
Nicola Mettifogo 258901bab9 Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
svn-id: r28966
2007-09-19 08:40:12 +00:00
Max Horn 86d015c055 Added FIXME comments regarding use of AudioStream::openStreamFile
svn-id: r28112
2007-07-15 19:26:00 +00:00
Torbjörn Andersson 2a7c76d4e4 Added support for FLAC encoded music in Broken Sword 1. (The compression tool
knows nothing about this, and since they're being rewritten as part of the SoC,
I'm not going to do anything about that.)

svn-id: r27511
2007-06-17 14:50:49 +00:00
Max Horn 218e132e37 Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
2007-05-30 21:56:52 +00:00
Torbjörn Andersson 333bac56c3 Added base class for the WAV and AIFF audio streams. It's the *Macintosh* demo
(and presumably the full game, as well) that uses AIFF music. My earlier commit
was a bit unclear about that.

svn-id: r26437
2007-04-09 15:50:20 +00:00
Torbjörn Andersson a4fb87b987 Fixed crash when playing looping WAV music.
svn-id: r26425
2007-04-09 10:07:36 +00:00
Torbjörn Andersson 2d209264c9 Implemented enough of AIFF to play the music from the Broken Sword 1 demo. At
least as far as I tried it which, admittedly, wasn't very far.

svn-id: r26423
2007-04-09 09:58:41 +00:00
Max Horn 4a1039fbc6 Updated the BS1 music code to use the new looping feature in our MP3/Ogg decoders
svn-id: r25943
2007-03-02 23:53:20 +00:00
Max Horn 45bf574928 Get rid of the last two usages of File::incRef/decRef
svn-id: r25919
2007-03-01 17:22:30 +00:00
Max Horn 9823cbe1ea Added TODO: Sword1's MusicHandle::play etc. should be rewritten to take advantage of the enhanced compressed audio stream code
svn-id: r25841
2007-02-25 00:04:35 +00:00
Max Horn b3931a847d Trying to unify the order in which we try the various audio formats: Prefer FLAC (lossless) over Ogg Vorbis ('free') over MP3 -- the order is admittedly somewhat arbitrary, but at least now it's consistent across all parts of ScummVM
svn-id: r25837
2007-02-24 23:40:28 +00:00
Max Horn cafe61fec2 cleanup
svn-id: r25834
2007-02-24 23:15:39 +00:00
Max Horn 227a080e5b Patch #1663933 (Kill premix channel) with a few tiny additional tweaks by me
svn-id: r25752
2007-02-20 18:50:17 +00:00