Commit Graph
18 Commits
Author SHA1 Message Date
Vladimir Serbinenko fcf31d2593 SAGA: Fix displayinfo for ECS ITE 2022-12-21 14:58:09 +01:00
Vladimir Serbinenko ee8d850062 SAGA: Support running directly from arj archives 2022-11-28 00:25:05 +01:00
Cameron Cawley 89c71ebaa7 SAGA: Move extra tables out of the detection plugin 2022-11-15 22:46:23 +02:00
Vladimir Serbinenko 396f14105c SAGA: Replace Chinese floppy language id from Simplified to Traditional 2022-11-14 00:39:47 +01:00
Vladimir Serbinenko a143f509b1 SAGA: Change interface layout for Chinese
This changes the interface to be more in line with the original
2022-11-14 00:39:47 +01:00
Vladimir Serbinenko 8b5c5d9b85 SAGA: Mark Amiga as big-endian 2022-11-14 00:27:33 +01:00
Le Philousophe d5b55b667f SAGA: Don't use unsafe sprintf and vsprintf 2022-10-23 22:46:19 +02:00
Eugene Sandulenko abea37c9bb ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
Orgad Shaneh 78ef6203de ENGINES: Fix getSavegameFile for almost all engines
Use kSimpleSavesNames correctly, add where needed, remove where needed.

Trac #12977
2021-11-10 21:49:48 +00:00
Orgad Shaneh fe104cc337 ENGINES: Use MetaEngine consistently for getting autosave slot
The autosave refactoring that was done in
7adad5aaf5 used g_engine for identifying the
autosave slot. This worked for in-game save/load, but doesn't fit when
called from the launcher.

Fix by passing MetaEngine to SaveStateDescriptor ctor and using it for this
query.

Amends 7adad5aaf5.
2021-10-24 16:46:06 +02:00
Filippos Karapetis e9c60720c0 SAGA: Remove SAGA2 references, code and stubs
All SAGA2 game development will continue in the new SAGA2 engine
2021-07-01 16:23:48 +03:00
Eugene Sandulenko 5e7fe2dc57 JANITORIAL: Replace spaces in indentation with tabs 2021-04-15 21:20:36 +02:00
Cameron Cawley 4ced49acd4 ENGINES: Changed AdvancedMetaEngine::createInstance to return a Common::Error 2020-12-04 20:57:14 +00:00
Eugene Sandulenko 370c695308 SAGA: Always detect subengine games 2020-11-28 20:57:02 +01:00
aryanrawlani28 d26bbe521c ENGINES: ALL: Finish renaming ME & AME classes
- ME -> MetaEngineStatic (static parts)
- MEC -> MetaEngine (dynamic parts)
2020-10-03 14:56:36 +02:00
aryanrawlani28 29ceb07959 ENGINES: ALL: Revert detection submodule to be directly present in the engine directory
- DETECT_OBJS are present and added inside an engine's modules.mk file.
2020-10-03 14:56:36 +02:00
aryanrawlani28 8189a05316 ENGINES: ALL: Adapt to changes for new plugins by defining a new detection module
For each engine:
- Make a new folder detection
- Move detection-related files inside the folder
- Add a new module "enginename/detection"
- Add DETECT_OBJS here
- Adjust the normal engine module to remove detect_objs
- Adjust every file for the new changes.
2020-10-03 14:56:36 +02:00
aryanrawlani28 d8c82faf27 SAGA: Split detection features & adapt to new plugins. 2020-10-03 14:56:36 +02:00