Commit Graph
48 Commits
Author SHA1 Message Date
Vladimir Serbinenko 48fe6b038f SAGA: Use ECS colors for speech colors when needed 2022-12-21 14:58:09 +01:00
Eugene Sandulenko 6671ff3686 SAGA: Added rest of the Chinese ITE strings 2022-11-15 11:20:20 +01:00
Vladimir Serbinenko 5198e1c7ca SAGA: Update few Chinese strings.
Thanks to sev for finding those strings.
2022-11-14 07:30:12 +01:00
Vladimir Serbinenko e1aa80ec93 SAGA: Add TODOs for missing Chinese strings 2022-11-14 00:39:47 +01:00
Vladimir Serbinenko 396f14105c SAGA: Replace Chinese floppy language id from Simplified to Traditional 2022-11-14 00:39:47 +01:00
Vladimir Serbinenko 005c6a91d3 SAGA: Add language data for Chinese ITE 2022-11-14 00:39:47 +01:00
Vladimir Serbinenko 5b3d7332a7 SAGA: Reserve space for Chinese strings 2022-11-14 00:39:47 +01:00
Paul Gilbert 272fccb83d SAGA: IHNM: Fix line for Spanish IHNM
Correct line provided by Hector S.
2022-11-13 12:15:36 -08:00
Filippos Karapetis 0df39b7502 SAGA: Unify language index for all hardcoded strings 2022-03-11 01:21:34 +02:00
BLooperZ 28e1a9e9be SAGA: hebrew translation of embedded texts 2022-03-11 00:21:16 +02:00
Eugene Sandulenko abea37c9bb ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
Eugene Sandulenko ef4f019125 SAGA: Added support for Russian ITE fan-translation 2021-05-10 01:26:21 +02:00
athrxx ffdd648c88 SAGA: (ITE/PC98) - fix option panel string 2020-11-22 19:02:44 +01:00
athrxx 30704a98dd SAGA: (ITE/PC98) -adjustments to hardcoded intro data
(text colors and layout for the Japanese version)
2020-11-22 19:02:43 +01:00
athrxx 87ca13c331 SAGA: (ITE/PC98) - add missing comma 2020-05-19 16:18:42 +02:00
athrxx 386aad2196 SAGA: (ITE/PC98) - fix opening credits 2020-05-19 16:18:34 +02:00
Misty De Meo 9a131c6cb1 SAGA: store Japanese strings as escaped Shift JIS 2020-05-19 12:35:54 +02:00
Misty De Meo 8fc6187c5e SAGA: add menu Japanese menu strings 2020-05-19 12:35:54 +02:00
Misty De Meo 6327fbd129 SAGA: add Japanese puzzle strings 2020-05-19 12:35:54 +02:00
Misty De Meo 4189c2acfa SAGA: add introduction text for Japanese versions
Contains the intro text and opening credits.

This is currently in Unicode; may need to make it Shift JIS later,
depending on how multibyte handling goes.
2020-05-19 12:35:54 +02:00
D G Turner d59690424c SAGA: Replace Remaining French Accented Characters with Escape Codes. 2017-10-28 11:28:42 +01:00
D G Turner 913aae6155 SAGA: Correct Tenses in French Fan Translation of ITE.
These changes were suggested by bgK.
2017-10-27 10:51:47 +01:00
D G Turner d50c13a7c7 SAGA: Add Code to Support French Fan Translation.
This code was supplied by Darknior (hugues.fabien@gmail.com).
2017-10-26 18:16:11 +01:00
Eugene Sandulenko ceee1713f5 SAGA: Add support for Russian fan-translation of IHNM
Released about 2 years ago and is translating the subtitles
in contrast to the version released on CD which has only
poorly done voice-overs.
2016-01-10 09:21:03 +01:00
Filippos Karapetis 7c19effd36 SAGA: Move ITE credits together with the other ITE static data 2014-07-20 17:10:56 +03:00
Filippos Karapetis e5b10aba57 SAGA: Move the ITE intro text together with the other static ITE data 2014-07-20 17:10:56 +03:00
Filippos Karapetis 96dfeab1e5 SAGA: Fix spacing 2014-07-20 17:10:55 +03:00
Johannes Schickel c1be2aedbb SAGA: Make GPL headers consistent in themselves. 2014-02-18 02:39:37 +01:00
strangerke 69b1485a22 GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
Andrew Kurushin f24394b85f SAGA: replace Actor::_pathCell, Anim::*, Converse::text, IsoMap::*, Music::_songTable, ObjectMap::*, PalAnim::*, Scene::sceneLut, SndRes::_fxTable* malloc based arrays with Common::Array implementation
add ByteArray type
fix debug Tile Hittest frame drawing
debug 0x%x => 0x%X

svn-id: r53719
2010-10-22 23:13:17 +00:00
Max Horn c75ff0515e SAGA: Avoid global constructor for pieceOrigins array
svn-id: r48842
2010-04-28 22:23:34 +00:00
Eugene Sandulenko 696897b058 Whoa! Removing trailing spaces.
svn-id: r35648
2009-01-01 15:06:43 +00:00
Filippos Karapetis 78eeb313fe Corrected wrong extended characters provided in the translated hardcoded strings for ITE. Fixes bug #2045157 - "ITE: wrong accented characters in italian fan version"
svn-id: r35158
2008-11-23 15:03:54 +00:00
Filippos Karapetis 1ed65c1e2e Added Italian translation for the load confirmation window in IHNM
svn-id: r33611
2008-08-04 15:23:08 +00:00
Filippos Karapetis 0145dd38d9 Added load confirmation dialog for IHNM, like in the original.
Fixes bug #1971699 - "IHNM: No Load Game Confirmation"

svn-id: r33490
2008-08-01 14:03:20 +00:00
Filippos Karapetis 966239fc52 Code cleanup:
- Removed sagaresnames.h
- Moved all special scenes to scene.h, and named them consistently (e.g. RID_ITE_OVERMAP_SCENE -> ITE_SCENE_OVERMAP)
- Moved all resources which were used by the ITE intro into ite_introproc.cpp
- Removed several defines which were only used once (e.g. the SFX names)
- Reordered the GameResourceDescription resources so that ITE and IHNM specific resources are placed in the end
- Updated the comment about the IHNM Mac music
- Changed the callocs in loadPalAnim to mallocs, like in the rest of the code
- Removed the MEM error

svn-id: r32282
2008-05-26 11:10:46 +00:00
Jordi Vilalta Prat d6c34bdc4b Fixed the spaces before tabs.
svn-id: r30667
2008-01-28 00:14:17 +00:00
Filippos Karapetis 561a5a4b22 Fixed capitalization
svn-id: r30411
2008-01-11 14:22:46 +00:00
Paul Gilbert 6eb64102a4 Fix to remove a tab character from the GPL header
svn-id: r30238
2008-01-05 12:45:14 +00:00
Filippos Karapetis 18dd1881c5 Added some hard coded strings for the Italian fan translation of ITE (still not supported). Merged those strings with the hard coded strings for the Italian fan translation of IHNM
svn-id: r29933
2007-12-21 02:08:30 +00:00
Filippos Karapetis 1717ab8ccd Some updates to the hard coded strings of the Spanish version of IHNM (thanks jvprat)
svn-id: r29148
2007-09-30 14:24:06 +00:00
Filippos Karapetis 93a31a7b6b Removed all the unneeded hard coded strings from the Italian fan translation of IHNM, added the hard coded strings of the Spanish version of IHNM
svn-id: r29146
2007-09-30 13:37:05 +00:00
Filippos Karapetis 939948766b Fixed bug #1804805 - "IHNM: crash/glitch with italian fan patch"
Added the Italian fan translation of IHNM, created a workaround for invalid string data in the Italian fan translation and added some hard coded strings which are changed in the original game executable with the Italian fan translation patch

svn-id: r29134
2007-09-30 01:29:12 +00:00
Filippos Karapetis 99c65ce24d IHNM: Button texts are read from the game data files, instead of the hardcoded ITE strings. The IHNM-specific strings have been removed from the ITE hardcoded strings. Also did some cleanup
svn-id: r27396
2007-06-13 22:23:12 +00:00
Filippos Karapetis 0d4a3c28d9 IHNM: Button textures are loaded correctly now for buttons in the option and quit panel. Also, implemented the voices/subtitles toggle functionality and fixed widget placement a bit
svn-id: r27388
2007-06-13 19:41:27 +00:00
Max Horn 218e132e37 Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
2007-05-30 21:56:52 +00:00
Andrew Kurushin 64c3407500 extract GameDescriptions to separate files (this will help compress_saga tool to detect sound resource)
svn-id: r22433
2006-05-13 10:30:38 +00:00
Max Horn 26ee630756 Moved engines to the new engines/ directory
svn-id: r20582
2006-02-11 22:45:04 +00:00