Commit Graph
271 Commits
Author SHA1 Message Date
neuromancer f3136020e2 PRIVATE: refine platform detection for japanese release 2023-01-02 08:49:11 -03:00
neuromancer edc0cd234e PRIVATE: added support for the japanese mac release 2023-01-02 08:44:31 -03:00
Vladimir Serbinenko d05bc934d6 PRIVATE: Match mac versions by data rather than resource fork
This is a rare case when we don't need resource forks, so allow either with or
without resource forks to match
2022-12-28 13:02:22 +01:00
Vladimir Serbinenko 26cc6c6a73 PRIVATE: Mark demo mac installer entry as supported 2022-12-28 13:02:22 +01:00
Vladimir Serbinenko f6ff94a4fa PRIVATE: Mark retail mac installer format as supported 2022-12-28 13:02:22 +01:00
Vladimir Serbinenko 8791bad955 PRIVATE: Support in-memory unpacking of Private eye installer 2022-12-28 13:02:22 +01:00
Vladimir Serbinenko d7c0ae4075 PRIVATE: Support resources wrapped in MacBinary format
This is to allow running from macbinary dumped images
2022-12-28 13:02:22 +01:00
Eugene Sandulenko fb7095f5a4 COMMON: Move all compression-related files to a separate directory 2022-12-01 11:53:02 +01:00
Cameron Cawley f3b094e53f ENGINES: Change the MetaEngineDetection interface to match MetaEngine 2022-07-23 23:31:58 +02:00
D G Turner 6ac3d31f47 PRIVATE: Fix Redundant Declaration in Grammar Parser Code
This is emitted by GCC if -Wredundant-decls is passed.
2022-03-09 10:01:02 +00:00
neuromancer 15ac113510 PRIVATE: added support for Korean release 2022-01-29 20:43:33 +01:00
neuromancer 496f0d7e85 PRIVATE: correctly deallocate initial palette 2022-01-03 11:44:25 +01:00
neuromancer 5ebcd0fa74 PRIVATE: correct initialization of paletteduring intro 2022-01-03 09:15:10 +01:00
neuromancer fb9e22daf1 PRIVATE: fixed indentation of previous commit 2022-01-01 19:04:05 +01:00
neuromancer 1a604c7bd3 PRIVATE: more portable code to avoid endianness issues 2022-01-01 18:51:49 +01:00
Eugene Sandulenko abea37c9bb ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
neuromancer c515216cd3 PRIVATE: fixed endianness issues when a palette is copied 2021-12-11 12:48:50 +01:00
Paweł Kołodziejski e26415ea5b PRIVATE: Fixed const cast 2021-12-08 00:33:22 +01:00
neuromancer 3d247f33e1 PRIVATE: fixed save game bug 2021-11-28 14:21:59 +01:00
neuromancer 0578120fb4 PRIVATE: fix and refactor palette remapping 2021-11-28 14:21:59 +01:00
Orgad Shaneh 5a830a7bae PRIVATE: Use nullptr
Using clang-tidy modernize-use-nullptr
2021-11-14 15:51:59 +02:00
neuromancer 2798dc9eb8 PRIVATE: some more palette fixes when the games is paused/unpaused 2021-10-30 22:43:25 +02:00
neuromancer b9f84d4410 PRIVATE: some palette fixes when the games is paused/unpaused 2021-10-30 18:10:22 +02:00
neuromancer a14662a5ef PRIVATE: optimized VSimage drawing and removed old palette indexes 2021-10-30 14:28:03 +02:00
neuromancer 48bdc8f63e PRIVATE: first approach to handle the original palette without any image conversion 2021-10-30 12:09:01 +02:00
neuromancer b31b0c57cb PRIVATE: added detection of french demo 2021-10-26 20:29:24 +02:00
Eugene Sandulenko 3a89f4ca7e PRIVATE: Dropping ADGF_TESTING flag 2021-10-01 14:16:47 +03:00
trembyle 2be6794ae8 PRIVATE: Remove duplicate detection entry
Also add version info to known demos.
2021-09-19 14:52:46 +02:00
neuromancer 5630dd5ecc PRIVATE: removed and refactored assertions with side effects 2021-09-17 08:35:51 +02:00
D G Turner 4770908e58 PRIVATE: Fix Another GCC Compiler Warning 2021-09-15 22:08:15 +01:00
neuromancer 0c9f922917 PRIVATE: refactored palette composition for PS3 2021-09-15 19:50:29 +02:00
D G Turner 858d9cd95a PRIVATE: Fix GCC Compiler Warning 2021-09-15 18:30:55 +01:00
neuromancer dc3919b413 PRIVATE: optimized palette composition for PS3 2021-09-15 08:30:05 +02:00
neuromancer c3019f9398 PRIVATE: palette composition for PS3 2021-09-14 12:44:56 +02:00
neuromancer 0c282ef756 PRIVATE: reduced and improved PS3 specific code 2021-09-12 17:09:17 +02:00
neuromancer 39782a2f37 PRIVATE: improved color handling in PS3 code 2021-09-11 13:40:22 +02:00
neuromancer df3c1d7e53 PRIVATE: added conditional code for PlayStation3 render testing 2021-09-07 21:02:21 +02:00
Eugene Sandulenko a94189db10 PRIVATE: Reduce the delay between frames in video playback 2021-08-16 17:00:35 +02:00
Eugene Sandulenko 0ab142554a PRIVATE: Do not eat 100% CPU during video playback. Potential fix for bug #12761 2021-08-16 15:20:52 +02:00
Max Horn 2f1f8f502e DEVTOOLS: move credits from devtools/credits.pl to engines
This employs a "lazy" approach: the "format" for the credits stays
exactly as it was, i.e., perl code. Of course one may want to change
this to another format (e.g. YAML, JSON, XML; or also shell script or
AWK, like `configure.engine` uses). But I deliberately kept it simple,
to get a minimal change that is easy to verify. Any further changes to
e.g. the format can be layered atop this.
2021-08-05 00:01:46 +02:00
neuromancer 223c398990 PRIVATE: disable pause menu when police bust is enabled 2021-07-06 20:19:18 +02:00
neuromancer fc883bb340 PRIVATE: count number of click only if they hit a hotspot 2021-07-05 20:12:38 +02:00
neuromancer 73f781bc95 PRIVATE: fixed typos in fPoliceClip documentation 2021-07-05 10:04:30 +02:00
neuromancer aa04208e3b PRIVATE: implemented missing corner case in PoliceClip 2021-07-05 09:40:23 +02:00
neuromancer 10310cccdd PRIVATE: initial implementation of the SafeDigit function 2021-07-04 13:13:21 +02:00
neuromancer 366cd04704 PRIVATE: fixed AskSave redirection 2021-07-03 21:35:00 +02:00
neuromancer e7033ebe74 PRIVATE: removed extra debug statements 2021-07-03 21:05:00 +02:00
neuromancer 01711fd8f9 PRIVATE: it shows again the list of locations in non-US releases 2021-07-03 18:58:42 +02:00
neuromancer 3091add07b PRIVATE: make sure symbols are resolved before using them 2021-07-03 18:20:24 +02:00
neuromancer 32415de587 PRIVATE: all the versions are marked as in TESTING 2021-07-03 10:36:19 +02:00