Eugene Sandulenko
abea37c9bb
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
Orgad Shaneh
5733e3de1c
PRINCE: Use nullptr
...
Using clang-tidy modernize-use-nullptr
2021-11-14 15:51:59 +02:00
Paul Gilbert
baccbedf50
GRAPHICS: Changed surface classes sizes from uint16 to int16
2021-07-04 18:24:27 -07:00
Colin Snover
432fd522d2
ENGINES: Remove default1x scaler flag
...
This flag is removed for a few reasons:
* Engines universally set this flag to true for widths > 320,
which made it redundant everywhere;
* This flag functioned primarily as a "force 1x scaler" flag,
since its behaviour was almost completely undocumented and users
would need to figure out that they'd need an explicit non-default
scaler set to get a scaler to operate at widths > 320;
* (Most importantly) engines should not be in the business of
deciding how the backend may choose to render its virtual screen.
The choice of rendering behaviour belongs to the user, and the
backend, in that order.
A nearby future commit restores the default1x scaler behaviour in
the SDL backend code for the moment, but in the future it is my
hope that there will be a better configuration UI to allow users
to specify how they want scaling to work for high resolutions.
2017-10-07 12:30:29 -05:00
Eugene Sandulenko
fab199d37e
JANITORIAL: Make GPL headers uniform
2016-09-03 12:46:38 +02:00
Eugene Sandulenko
378f8573b0
PRINCE: Object initialization
2016-05-31 17:12:18 +02:00
Alexandre Detiste
6c298e964f
JANITORIAL: Typos detected with lintian & grep
2016-02-15 18:27:02 +01:00
Eugene Sandulenko
1f1c9803a7
PRINCE: Fix color clipping logic
2015-11-27 22:34:26 +01:00
Filippos Karapetis
0f0ca25e43
PRINCE: Remove trailing whitespace
2014-10-28 16:21:53 +02:00
Strangerke
5c012f8e01
PRINCE: Reduce the scope of several variables in GraphicsMan
2014-10-10 20:43:23 +02:00
Willem Jan Palenstijn
f52d3fa84b
PRINCE: Attempt to fix compilation on AmigaOS
2014-10-10 17:02:30 +02:00
Willem Jan Palenstijn
6419a0da5e
PRINCE: Fix a few warnings
2014-10-10 14:02:33 +02:00
lukaslw
0e6ae70d9b
PRINCE: Fix INT_MAX error - change it to kIntMax constant
2014-10-09 18:43:17 +02:00
lukaslw
ebd417fef4
PRINCE: GraphicsMan::getBlendTableColor - change big number to INT_MAX
2014-10-09 00:12:09 +02:00
lukaslw
f10ea31e3b
PRINCE: GraphicsMan - add some new comments
2014-10-08 23:59:20 +02:00
lukaslw
4270a1a23a
PRINCE: GraphicsMan::drawTransparentWithTransDrawNode - add comments
...
Add skipping anti-alias check for last pixel in row
2014-10-08 20:56:59 +02:00
lukaslw
afe47b014a
PRINCE: drawTransparentWithTrans - memory leak fix
2014-08-18 22:03:50 +02:00
lukaslw
b315003439
PRINCE: Graphics::drawTransparentWithTrans fix
2014-08-12 20:26:03 +02:00
lukaslw
6471a354f4
PRINCE: drawTransparent functions - update
2014-08-11 00:40:32 +02:00
lukaslw
c941c5e2fd
PRINCE: Graphics - drawing functions update
2014-08-10 22:07:45 +02:00
lukaslw
7026f687ff
PRINCE: loadTrans(), drawTransparentWithTransDrawNode() - implementation
2014-08-10 21:47:35 +02:00
lukaslw
b97f726a3e
PRINCE: scrollCredits() implementation, showLogo() update
2014-08-09 05:37:57 +02:00
lukaslw
85f4c2ccd2
PRINCE: showHeroShadow - update
2014-08-04 08:55:20 +02:00
lukaslw
3c29d61f67
PRINCE: Code clean-up
2014-08-01 17:38:04 +02:00
lukaslw
60881987d0
PRINCE: Animations - update
2014-07-31 05:29:03 +02:00
lukaslw
93a552c26d
PRINCE: Skull mini-game fix
2014-07-30 19:54:39 +02:00
lukaslw
2ffc9e1523
PRINCE: Map location update
2014-07-23 01:24:57 +02:00
lukaslw
6fe1bb3c9c
PRINCE: Pathfinding - scanDirections()
2014-07-16 22:12:56 +02:00
lukaslw
7155db4304
PRINCE: Pathfinding - bug fixing, approxPath()
2014-07-13 18:27:13 +02:00
lukaslw
191b4cc8be
PRINCE: Memory leaks fix - showBackAnim(), printAt(), checkMob()"
2014-06-29 20:40:04 +02:00
lukaslw
5163d6ce4e
PRINCE: GraphicsMan - name changing; Options window - right mouse button handling progress
2014-06-22 20:08:59 +02:00
lukaslw
1c02028ddd
PRINCE: draw(), drawTransparentDrawNode() update
2014-06-22 20:08:56 +02:00
lukaslw
f4f09efa5f
PRINCE: drawTransparentWithBlend(), getBlendTableColor() - update
2014-06-22 20:08:55 +02:00
lukaslw
1beaf46210
PRINCE: GrahicsMan - update(), formatting fix
2014-06-22 20:08:54 +02:00
lukaslw
8f98d80f4e
PRINCE: drawMask() update
2014-06-22 20:08:52 +02:00
lukaslw
26db9ae9f5
PRINCE: drawAsShadow() update
2014-06-22 20:08:51 +02:00
lukaslw
ffa438afeb
PRINCE: drawTransparent() update
2014-06-22 20:08:51 +02:00
lukaslw
3bf8d86a57
PRINCE: Inventory update, drawing functions improvements
2014-06-22 20:08:49 +02:00
lukaslw
bc3ce22fe3
PRINCE: getBlendTableColor() - fix for wrong colors
2014-06-22 20:08:45 +02:00
lukaslw
dcd9c48906
PRINCE: getBlendTableColor(), drawTransparentWithBlend()
2014-06-22 20:08:44 +02:00
lukaslw
bb85844e73
PRINCE: Inventory update - first suitcase drawing
2014-06-22 20:08:42 +02:00
lukaslw
c61ccb0319
PRINCE: hotspot() - name of mobs in wider locations fix, clean up
2014-06-22 20:08:40 +02:00
lukaslw
94ab6b268c
PRINCE: DrawNode struct, runDrawNodes(), freeDrawNodes()
2014-06-22 20:08:37 +02:00
lukaslw
6f19bd82f4
PRINCE: Object class update, showObjects() beginning
2014-06-22 20:08:31 +02:00
lukaslw
421b27f2c7
PRINCE: drawMask() fix for wider locations, delete old spriteCheck
2014-06-22 20:08:28 +02:00
lukaslw
7874a4e782
PRINCE: drawMask progress, changes in spriteCheck
2014-06-22 20:08:27 +02:00
lukaslw
dab83cc3eb
PRINCE: showMask, drawMask update
2014-06-22 20:08:27 +02:00
lukaslw
a2b1f2fb7b
PRINCE: Warings fix, drawAsShadow update - kShadowColor to graphics.h
2014-06-22 20:08:23 +02:00
lukaslw
5df6b9a4f4
PRINCE: Shadow drawing for background animations
2014-06-22 20:08:21 +02:00
lukaslw
ada532cf2e
PRINCE: showSprite and drawTransparent update
2014-06-22 20:08:17 +02:00