Paweł Kołodziejski
20cb0ae228
ALL: Cleanup ResidualVM -> ScummVM
2021-12-26 21:19:38 +01:00
Eugene Sandulenko
abea37c9bb
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
Bastien Bouclet
e105e6340e
GRIM: Use 64bit integers for the save/restore code
...
To remove usage of the now removed SCUMM_64BITS definition
2017-12-06 21:41:23 +01:00
Pawel Kolodziejski
19bcd1f3bc
ALL: Sync with ScummVM
2016-11-12 12:59:06 +01:00
Pawel Kolodziejski
8759900b6a
ALL: synced with ScummVM
2014-04-05 18:18:42 +02:00
Joel Teichroeb
c7ce8358e9
GRIM: Remove getBufferPos from Savegame as it is never used
2013-10-26 08:30:39 -07:00
Joel Teichroeb
08d749e730
GRIM: Remove including savefile.h from savegame.h
2013-07-09 22:54:45 -07:00
Paweł Kołodziejski
175620b62a
ALL: change license headers from LGPL to GPL, and few updates
2012-12-19 23:15:43 +01:00
Giulio Camuffo
3c515489d3
GRIM: Add minor versioning of savegames, allowing compatible save versions.
...
Bump savegame version to 22.0.
2012-03-11 16:40:35 +01:00
Joel Teichroeb
a9c664379e
GRIM: Make saving and restoring use more appropriate types and rename functions to be more logical
2012-01-28 10:03:27 +01:00
Paweł Kołodziejski
e350c7f777
renames
2012-01-06 23:29:45 +01:00
Giulio Camuffo
a900a5ab10
MATH: Further work on the Matrix class.
...
The vectors are now matrices.
2011-09-14 23:06:14 +02:00
Giulio Camuffo
0083c8619c
MATH: Move the math classes to their own math/ dir and Math namespace.
2011-09-14 23:05:52 +02:00
Giulio Camuffo
9b11f73bc0
GRIM: New static functions to create a SaveGame object that deal with failures.
2011-07-18 14:35:16 +02:00
Joel Teichroeb
feac2c1090
Reduced the number of memory allocations done in savegame.
2011-06-08 13:02:29 -07:00
Joel Teichroeb
2ba03249d1
Changed more const char * to const Common::String &
2011-05-22 16:40:56 -07:00
Joel Teichroeb
733b34febc
Changed const char * to const Common::String &.
2011-05-22 12:56:37 +08:00
Pawel Kolodziejski
07bb4ad790
GRIM: change image savegame code to be write always in little endian
2011-05-20 21:02:30 +02:00
Pawel Kolodziejski
356c9c8c07
sync with scummvm
2011-05-18 23:33:39 +02:00
Giulio Camuffo
64c37e9a99
GRIM: Do not throw the assert when opening the save/load menu with old saves.
2011-05-08 19:31:23 +02:00
Joel Teichroeb
133d09e6ba
GRIM: Make savegme allocate in 1kb chunks
2011-05-03 14:30:36 +08:00
Pawel Kolodziejski
b18b857558
cleanup headers - grim part
2011-04-16 14:12:44 +02:00
Giulio Camuffo
cff70f9fad
Cleanings. Mostly indent fixes.
2011-03-21 17:18:04 +01:00
Giulio Camuffo
59dcece9ae
Working savegame support.
...
Implemented also the movement of Manny's head when looking at usable items.
This commit also introduces a new Object class with a ObjectPtr used for
caching the resources loaded by ResourceLoader. This fixes also the lipsync
regression.
2011-03-21 05:41:30 +08:00
Pawel Kolodziejski
f364f9a535
update headers
2009-05-26 14:13:08 +00:00
Pawel Kolodziejski
b6af258b75
update defines for include files
2009-05-26 09:39:42 +00:00
Pawel Kolodziejski
8b8e7e07d2
added namespace Grim
2009-05-25 06:49:57 +00:00
Pawel Kolodziejski
f58c073a0a
move/rename engine into engines/grim
2009-05-24 18:55:19 +00:00