Commit Graph
28 Commits
Author SHA1 Message Date
Paweł Kołodziejski 20cb0ae228 ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
Eugene Sandulenko abea37c9bb ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
Bastien Bouclet e105e6340e GRIM: Use 64bit integers for the save/restore code
To remove usage of the now removed SCUMM_64BITS definition
2017-12-06 21:41:23 +01:00
Pawel Kolodziejski 19bcd1f3bc ALL: Sync with ScummVM 2016-11-12 12:59:06 +01:00
Pawel Kolodziejski 8759900b6a ALL: synced with ScummVM 2014-04-05 18:18:42 +02:00
Joel Teichroeb c7ce8358e9 GRIM: Remove getBufferPos from Savegame as it is never used 2013-10-26 08:30:39 -07:00
Joel Teichroeb 08d749e730 GRIM: Remove including savefile.h from savegame.h 2013-07-09 22:54:45 -07:00
Paweł Kołodziejski 175620b62a ALL: change license headers from LGPL to GPL, and few updates 2012-12-19 23:15:43 +01:00
Giulio Camuffo 3c515489d3 GRIM: Add minor versioning of savegames, allowing compatible save versions.
Bump savegame version to 22.0.
2012-03-11 16:40:35 +01:00
Joel Teichroeb a9c664379e GRIM: Make saving and restoring use more appropriate types and rename functions to be more logical 2012-01-28 10:03:27 +01:00
Paweł Kołodziejski e350c7f777 renames 2012-01-06 23:29:45 +01:00
Giulio Camuffo a900a5ab10 MATH: Further work on the Matrix class.
The vectors are now matrices.
2011-09-14 23:06:14 +02:00
Giulio Camuffo 0083c8619c MATH: Move the math classes to their own math/ dir and Math namespace. 2011-09-14 23:05:52 +02:00
Giulio Camuffo 9b11f73bc0 GRIM: New static functions to create a SaveGame object that deal with failures. 2011-07-18 14:35:16 +02:00
Joel Teichroeb feac2c1090 Reduced the number of memory allocations done in savegame. 2011-06-08 13:02:29 -07:00
Joel Teichroeb 2ba03249d1 Changed more const char * to const Common::String & 2011-05-22 16:40:56 -07:00
Joel Teichroeb 733b34febc Changed const char * to const Common::String &. 2011-05-22 12:56:37 +08:00
Pawel Kolodziejski 07bb4ad790 GRIM: change image savegame code to be write always in little endian 2011-05-20 21:02:30 +02:00
Pawel Kolodziejski 356c9c8c07 sync with scummvm 2011-05-18 23:33:39 +02:00
Giulio Camuffo 64c37e9a99 GRIM: Do not throw the assert when opening the save/load menu with old saves. 2011-05-08 19:31:23 +02:00
Joel Teichroeb 133d09e6ba GRIM: Make savegme allocate in 1kb chunks 2011-05-03 14:30:36 +08:00
Pawel Kolodziejski b18b857558 cleanup headers - grim part 2011-04-16 14:12:44 +02:00
Giulio Camuffo cff70f9fad Cleanings. Mostly indent fixes. 2011-03-21 17:18:04 +01:00
Giulio Camuffo 59dcece9ae Working savegame support.
Implemented also the movement of Manny's head when looking at usable items.
This commit also introduces a new Object class with a ObjectPtr used for
caching the resources loaded by ResourceLoader. This fixes also the lipsync
regression.
2011-03-21 05:41:30 +08:00
Pawel Kolodziejski f364f9a535 update headers 2009-05-26 14:13:08 +00:00
Pawel Kolodziejski b6af258b75 update defines for include files 2009-05-26 09:39:42 +00:00
Pawel Kolodziejski 8b8e7e07d2 added namespace Grim 2009-05-25 06:49:57 +00:00
Pawel Kolodziejski f58c073a0a move/rename engine into engines/grim 2009-05-24 18:55:19 +00:00