Commit Graph
89 Commits
Author SHA1 Message Date
Giulio Camuffo 9b11f73bc0 GRIM: New static functions to create a SaveGame object that deal with failures. 2011-07-18 14:35:16 +02:00
Giulio Camuffo 1da3fe3b91 GRIM: Increase save version to 18. 2011-07-17 21:50:27 +02:00
Giulio Camuffo 27ec9c2920 GRIM: Bumped savegame version to 17. 2011-06-10 19:04:05 +02:00
Joel Teichroeb feac2c1090 Reduced the number of memory allocations done in savegame. 2011-06-08 13:02:29 -07:00
Giulio Camuffo e548d852db GRIM: Increased savegame version to 16. 2011-05-29 11:42:37 +02:00
Giulio Camuffo 9a1c78dde0 GRIM: Bumped savegame version to 15. 2011-05-23 16:32:34 +02:00
Giulio Camuffo 1bbe821624 GRIM: Fix save/restore of floats.
Makes BE saves work on LE system and vice versa.
2011-05-23 16:16:09 +02:00
Joel Teichroeb 2ba03249d1 Changed more const char * to const Common::String & 2011-05-22 16:40:56 -07:00
Joel Teichroeb 733b34febc Changed const char * to const Common::String &. 2011-05-22 12:56:37 +08:00
Pawel Kolodziejski 07bb4ad790 GRIM: change image savegame code to be write always in little endian 2011-05-20 21:02:30 +02:00
Pawel Kolodziejski 356c9c8c07 sync with scummvm 2011-05-18 23:33:39 +02:00
Giulio Camuffo 59be5e8772 GRIM: SAvegame version to 14. 2011-05-17 17:08:31 +02:00
Giulio Camuffo d977c587e9 GRIM: Fix readFloat/saveFloat on big endian. 2011-05-17 16:49:26 +02:00
Giulio Camuffo 95ffd34ff7 GRIM: Fix save/restore of fading chores. Bumped savegame version to 13. 2011-05-13 14:53:37 +02:00
Joel Teichroeb 54d9ad429f Fixed two small issues. 2011-05-13 06:45:35 +08:00
Joel Teichroeb e9a2861af0 Only read when nesisary when loading a savegame. 2011-05-11 13:45:50 +08:00
Giulio Camuffo 64c37e9a99 GRIM: Do not throw the assert when opening the save/load menu with old saves. 2011-05-08 19:31:23 +02:00
Giulio Camuffo a02740f77d GRIM: Don't cache the bitmaps in ResourceLoader. Bump savegame version to 12 2011-05-08 18:39:28 +02:00
Giulio Camuffo 07d6e51c24 GRIM: Rename Color's getters. 2011-05-05 10:58:29 +02:00
Giulio Camuffo 54e9a77700 GRIM: Fix restore of ObjectState's bitmaps. Savegame version to 11. 2011-05-04 22:44:18 +02:00
Giulio Camuffo 5a229643b2 GRIM: Raise savegame version, Needed by aaeb946 2011-05-04 21:12:55 +02:00
Giulio Camuffo fcab857cfa GRIM: Increased savegame version to 9. 2011-05-03 16:54:29 +02:00
Joel Teichroeb 133d09e6ba GRIM: Make savegme allocate in 1kb chunks 2011-05-03 14:30:36 +08:00
Giulio Camuffo 2e749f55e1 GRIM: Bumped savegame version to 8 2011-05-01 19:03:13 +02:00
Giulio Camuffo 8034fc2255 GRIM: Bumped savegame version to 7. 2011-04-24 15:44:43 +02:00
Pawel Kolodziejski b18b857558 cleanup headers - grim part 2011-04-16 14:12:44 +02:00
Giulio Camuffo 5d8fa44dcf Save/restore the visibility of the meshes in the costumes. Bumped savegame version to 6. 2011-03-28 13:36:07 +02:00
Giulio Camuffo 2939da9c6c Save and restore smush state 2011-03-27 17:37:28 +02:00
Giulio Camuffo 26f14beb0d Save/restore the state of the keyframe animations. Bump savegame version to 4. 2011-03-24 19:52:31 +01:00
Giulio Camuffo ca8985862c Paint the TextObjects after restore. Bumped savegame version to 3. 2011-03-22 17:51:34 +01:00
Giulio Camuffo 49c46c9085 Increased savegame version number to 2. 2011-03-21 23:41:26 +01:00
Giulio Camuffo cff70f9fad Cleanings. Mostly indent fixes. 2011-03-21 17:18:04 +01:00
Giulio Camuffo 59dcece9ae Working savegame support.
Implemented also the movement of Manny's head when looking at usable items.
This commit also introduces a new Object class with a ObjectPtr used for
caching the resources loaded by ResourceLoader. This fixes also the lipsync
regression.
2011-03-21 05:41:30 +08:00
Torbjorn Andersson e90ad4af30 warning() and error() add a ! to the string automatically. 2009-05-31 07:33:18 +00:00
Pawel Kolodziejski d3f6ae0476 synced common code with scummvm and adopt other parts to that changes 2009-05-27 13:28:49 +00:00
Pawel Kolodziejski f364f9a535 update headers 2009-05-26 14:13:08 +00:00
Pawel Kolodziejski 8b8e7e07d2 added namespace Grim 2009-05-25 06:49:57 +00:00
Pawel Kolodziejski a34d883844 update path includes for recent directory changes 2009-05-24 19:13:58 +00:00
Pawel Kolodziejski f58c073a0a move/rename engine into engines/grim 2009-05-24 18:55:19 +00:00