I manually resolved all conflicts, and inspected every single change.
Many were due to the version string mismatch and thus easily resolved.
The MSVC project files add in the 1-3-0 branch were not merged,
neither where the changes to gui/themes/translations.dat.
Conflicts:
NEWS
backends/base-backend.cpp
backends/graphics/samsungtvsdl/samsungtvsdl-graphics.cpp
backends/module.mk
backends/platform/ds/arm9/makefile
backends/platform/psp/README.PSP
backends/platform/samsungtv/main.cpp
backends/platform/samsungtv/samsungtv.cpp
backends/saves/posix/posix-saves.cpp
base/commandLine.cpp
base/internal_version.h
base/main.cpp
common/array.h
configure
devtools/create_project/create_project.cpp
dists/android/AndroidManifest.xml
dists/android/plugin-manifest.xml
dists/iphone/Info.plist
dists/irix/scummvm.spec
dists/macosx/Info.plist
dists/redhat/scummvm-tools.spec
dists/redhat/scummvm.spec
dists/scummvm.rc
dists/slackware/scummvm.SlackBuild
dists/wii/meta.xml
engines/sci/parser/vocabulary.cpp
engines/tinsel/handle.cpp
gui/themes/translations.dat
Instead of defining a hacked up Common::Error code, split the return
value of processSettings into two parts: An error code, and a value
which indicates whether the specified command was completely handled
by processSettings or not.
"DS: Prevent the command line help string from being included in the binary."
5f3a90a5f6
"GUI: Allow disabling of Mass Add dialog. Saves a few Kb of binary size on the DS, and is not particularly useful on that platform."
240ff87cf4
"GUI: Don't search for theme zip files on startup when running on the DS. Themes aren't supported anyway, and the search severely delays startup."
fe3b18ce0d
Right now, a few places in the frontend code still use printf and
consorts. We mark the affected files with a FIXME for now, and
add a dedicated exception for each. To be fixed!
Also tweak FORBIDDEN_SYMBOL_REPLACEMENT to hopefully really always
enforce a compiler error
Replace existing environment variable based revision number support by a file-based method
- Generate a special header file in the build output folder with the current revision number
- Include the new header file from internal_version.h when a specific define is set
- Update create_project to define SCUMMVM_INTERNAL_REVISION as needed and add the build output folder to the include path
- Remove support for git-svn clones in the revision script (not useful anymore after the switch to git)
Based on the SONiVOX® Embedded Audio Synthesis (EAS™) library, which is
part of the base Android OS.
CPU stats (Cortex A8 1GHz, monkey1 intro, peak values):
MAME OPL: 30%
DosBox OPL: 26%
EAS: 19%
This fixes the case where an MT-32 music type is erroneously returned with
the default GUI audio settings if an engine specifies MDT_PREFER_MT32. Many
thanks to wjp and fuzzie for their help and work on this
There are some calls to EngineManager::findGame() from within games, such as when loading saved games. It's critical not to unload the plugin from memory or other threads may crash. Therefore, we first scan using any plugin that's already in memory.
svn-id: r55089