Commit Graph
8933 Commits
Author SHA1 Message Date
Cameron Cawley 1cdf50ce75 GP2XWIZ: Fix compilation with older SDL versions 2020-08-03 01:17:13 +01:00
Cameron Cawley 215c98d321 MAEMO: Fix compilation with older SDL versions 2020-08-02 23:03:30 +01:00
Cameron Cawley 835cb919e5 WIN32: Support using additional OneCore voices for text to speech 2020-08-02 14:53:27 +02:00
Eugene Sandulenko aa563f0c81 ALL: Remove PS2 port 2020-08-01 15:15:49 +02:00
Eugene Sandulenko eaa86f9333 ALL: Remove WebOS port 2020-08-01 14:56:16 +02:00
Eugene Sandulenko 432383a667 ALL: Remove Tizen port 2020-08-01 14:42:45 +02:00
Eugene Sandulenko b97c514dfb BACKENDS: Another attempt to fix race condition on slow systems 2020-07-30 01:57:06 +02:00
Cameron Cawley 2e6de7ee3f BACKENDS: Replace use of bzero() 2020-07-26 23:55:28 +01:00
antoniou 4685d7d2e6 ANDROID: Don't reset the autosave period to 0 upon launch 2020-07-25 22:42:43 +03:00
Cameron Cawley 453cc63c02 BACKENDS: Remove unneeded use of Graphics::createPixelFormat 2020-07-25 13:32:45 +02:00
Cameron Cawley 0a29fced6e WII: Replace use of Graphics::ColorMasks 2020-07-25 13:32:45 +02:00
Cameron Cawley ceed6b2c8c NULL: Allow using Ctrl+C to open the debugger 2020-07-25 13:31:33 +02:00
antoniou79 617e56f165 ANDROID: increase jvm memory to 4096m 2020-07-24 06:34:11 +00:00
Bastien Bouclet 1de6764891 3DS: Use the 800x240px graphics mode for the top screen
The extra horizontal resolution results in much improved visuals
for hi-resolution games.
2020-07-19 17:41:05 +02:00
Bastien Bouclet 4825e9f967 3DS: Upgrade to libctru v2.0.0 2020-07-19 17:41:05 +02:00
Bastien Bouclet 5b69df78d4 3DS: Fix potential integer overflow in circle pad handling 2020-07-19 17:41:05 +02:00
Bastien Bouclet 0a567b6058 3DS: Implement OSystem::kFeatureFilteringMode 2020-07-19 17:41:05 +02:00
Cameron Cawley b41c5f1952 ANDROID: Implement OSystem::convertEncoding() 2020-07-18 15:14:01 +03:00
Cameron Cawley 0efce44e81 ANDROID: Clean up the text conversion code 2020-07-18 15:14:01 +03:00
Mataniko f2697269fa BUILD: Support building Android on OSX 2020-07-06 17:39:45 -04:00
Eugene Sandulenko 698dbbdfca BACKENDS: Attempt to address race condition on slow systems with timers 2020-07-02 18:12:31 +02:00
Pawel Kolodziejski 3de1a96480 ANDROID: Reverse changes from ScummVM sync 2020-06-25 10:58:11 +02:00
Pawel Kolodziejski fa277fcb48 ALL: Sync with ScummVM - rev a94849abc4 2020-06-25 08:34:00 +02:00
Cameron Cawley 9dd91d651c POSIX: Support building with TTS support on FreeBSD
This fixes Trac #11347.
2020-06-24 21:10:44 +01:00
Cameron Cawley 539ae3cda7 GTK: Support building with older versions of GTK 2020-06-24 21:05:43 +01:00
Bastien Bouclet 8ccb564772 3DS: Fix crash when quitting with the home button when a game is started
Fixes #11512.
2020-06-22 21:10:41 +02:00
Pawel Kolodziejski 99197060d3 ANDROID: Fixed compilation after sync 2020-06-22 08:28:07 +02:00
Pawel Kolodziejski 8f4e1c6cf3 Sync with ScummVM rev. 654b8208b8 2020-06-22 08:14:16 +02:00
aryanrawlani28 51d95f8978 GRAPHICS: move start + end to Graphics::TextAlign 2020-06-22 00:03:02 +02:00
BLooperZ 4fc9c11bbe GUI: use start + end for static widgets 2020-06-22 00:03:02 +02:00
aryanrawlani28 b8a9331138 GUI: RTL: Shift to a better way of positioning when dialogs are stacked 2020-06-22 00:03:02 +02:00
aryanrawlani28 dda3ce0929 GUI: RTL: Rework remap widget for supporting RTL 2020-06-22 00:03:02 +02:00
Thierry Crozat 025dd965f5 MACOSX: Fix TTS when stopping speech and immediately starting another 2020-06-21 19:13:02 +01:00
Thierry Crozat 6254fe8dec TTS: Add override keyword 2020-06-21 16:31:15 +01:00
Thierry Crozat 75698aa306 MACOSX: Implement TextToSpeechManager::getDefaultVoice()
On macOS, TextToSpeechManager::getDefaultVoice() now returns the
system default voice (assuming the system language is the same as
the language for which we ask the default voice in ScummVM, otherwise
it returns the first voice).
2020-06-21 16:31:15 +01:00
athrxx 43678ae0c8 SDL: fix --output-rate commandline option
The commandline otion was ignored. The code would only query the scummvm.ini setting but not the transient domain (=commandline) setting.
2020-06-18 18:35:25 +02:00
Cameron Cawley 00e3c03755 ALL: Remove unnecessary graphics/colormasks.h includes 2020-06-15 16:59:34 +01:00
Cameron Cawley a55ea5d152 SDL: Simplify code for taking screenshots 2020-06-13 17:06:02 +02:00
Dries Harnie 7823e94c18 ANDROID: Shift graphics code to graphics.cpp
This brings our port more in line with ScummVM. Much of the code there
now is analogous to graphics/opengl/opengl-graphics.h
2020-06-09 12:45:15 +02:00
Dries Harnie 33975233de ANDROID: Remove focus rect and zoning 2020-06-09 12:45:15 +02:00
Dries Harnie 146551f994 ANDROID: Move to ModularBackend 2020-06-09 12:45:14 +02:00
Dries Harnie 20207012ae ANDROID: Remove a few more differences with ScummVM 2020-06-09 12:45:14 +02:00
Dries Harnie 2d4b666aa1 ANDROID: Remove a few differences with ScummVM 2020-06-09 12:45:14 +02:00
Dries Harnie fb7260c406 ANDROID: Reduce differences with ScummVM 2020-06-09 12:45:14 +02:00
Dries Harnie 1a49825573 ANDROID: Replace KeyReceiver by g_System::pushEvent 2020-06-09 12:45:14 +02:00
Dries Harnie 6063865b9e ANDROID: Fix-up after sync with ScummVM 2020-06-09 12:45:14 +02:00
Cameron Cawley f14cd2ff45 UNITY: Fix warning 2020-06-07 15:39:15 +01:00
Philippe Valembois a8f270eb25 DS: Fix build of C files when specifying -ansi in CXXFLAGS
Compiling externally provided C files using CXXFLAGS makes build fail
when specifying -ansi because files are not ANSI C compliant.
configure script don't provide a CFLAGS variable so we just override
using -std flag
2020-06-02 19:47:57 +02:00
Marcus Comstedt a37a33c008 DC: Fix a compilation warning 2020-06-01 19:47:31 +02:00
Philippe Valembois 3be555db01 3DS: Don't use auto as it's a C++11ism
That makes build fail when using -ansi
2020-05-30 19:43:13 +02:00