Alexander Reim
1994249ef2
WII: Add support for WiiFilesystemNode::createDirectory()
2020-10-01 13:03:52 +02:00
antoniou
bf54ea041b
ANDROID: Fix for buggy backspace behavior in TYPE_NULL inputType
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Code taken from https://stackoverflow.com/a/19980975
2020-10-01 00:06:20 +03:00
antoniou
303d4681f0
ANDROID: Send keys to app as they are typed
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Fixes issue with bad system keyboard input to in-game fields
2020-10-01 00:06:20 +03:00
antoniou
138295f617
ANDROID: Minor optimization in clause evaluation for bugfix for 2.2.1beta1
2020-09-30 20:56:39 +03:00
antoniou
7e08306c66
ANDROID: Fix bug in 2.2.1 beta ignoring some config locations
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This is a bug fix specific for 2.2.1 beta1
If an old config is found in the extra locations, it will be reused and replace the existing config. Also in that case, the extra locations will be scanned for saved games to copy to our default save location.
2020-09-30 20:03:03 +03:00
Pawel Kolodziejski
6f69981904
BACKENDS: Drop launcherInitSize() and use 2d backend gfx manager for launcher.
2020-09-30 16:52:44 +02:00
antoniou
4ea7455e09
ANDROID: Splash screen and additional locations to search for config and saves
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The splash screen is an addition that was "forced" by the need to allow for permission granted to access external physical storage
2020-09-29 22:10:56 +03:00
Pawel Kolodziejski
d0713f1072
BACKENDS: Fixed Android compilation
2020-09-29 17:00:04 +02:00
Pawel Kolodziejski
3e453e0240
BACKENDS: Attempt to fix Android compilation
2020-09-29 15:59:26 +02:00
Pawel Kolodziejski
6aa7cf6025
BACKENDS: Made code less different in SDL platform backend
2020-09-29 15:08:16 +02:00
Pawel Kolodziejski
a3a42ee306
ALL: Eliminated more differences with ScummVM
2020-09-29 11:54:05 +02:00
Pawel Kolodziejski
2b248a85bf
ALL: Minimise differences with ScummVM
2020-09-29 07:57:40 +02:00
Pawel Kolodziejski
a8b53f8f21
ALL: Avoid class names clashing with ScummVM classes
2020-09-28 18:47:10 +02:00
antoniou
aa5a490bc7
ANDROID: Reduce Lint warnings
2020-09-28 17:55:04 +03:00
Pawel Kolodziejski
1221355b31
BACKEND: Cleanup GFX SDL backend after sync with ScummVM
2020-09-28 00:36:56 +02:00
Pawel Kolodziejski
5487e5e718
ALL: Sync with ScummVM rev: e08ba6ff14
2020-09-27 19:45:22 +02:00
Pawel Kolodziejski
823c075b0e
ANDROID: Another attempt to fix compilation.
2020-09-27 17:15:12 +02:00
Pawel Kolodziejski
13331b623f
ANDROID: Fixed compilation on Android.
2020-09-27 17:08:06 +02:00
Pawel Kolodziejski
01120c9203
BACKENDS: A little more change in layout for 3D GFX manager
2020-09-27 16:41:23 +02:00
Cameron Cawley
5cb84a437d
SDL: Clip the coordinates sent by mouse events
2020-09-27 00:32:01 +01:00
antoniou
f6d1ab66b7
ANDROID: Add comments and code to reinforce hiding of system cursor
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For the case when an external mouse is connected to the device
The code still only fixes the issue for devices runnng Android 7.0 or newer
2020-09-26 22:03:20 +03:00
Alexander Reim
92e37fd810
WII: File system access performance optimization
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Games load up to 30 times faster. For example, the Zork games took up to 10 minutes to start. Now they load in under 20 seconds. Similar improvements can be seen in the massadd feature.
2020-09-26 17:54:50 +02:00
antoniou
8a87db94de
KEYMAPPER: remap timeout (ms) can be set from config
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Config key is "remap_timeout_delay_ms", min value is 3000
2020-09-26 17:00:57 +03:00
Pawel Kolodziejski
490bedb584
ALL: Fixed some compiler warnings while using c++11
2020-09-25 18:51:18 +02:00
Pawel Kolodziejski
5c311ac905
ALL: Cleanup after sync
2020-09-25 14:48:20 +02:00
Pawel Kolodziejski
3e13a02be9
BACKENNDS: Cleanup GFX backend
2020-09-25 14:23:30 +02:00
Pawel Kolodziejski
11b9f5d81c
BACKENDS: More renames in GFX backends
2020-09-25 10:35:26 +02:00
Pawel Kolodziejski
677c072c3c
BACKEND: Rename SDL gfx backends to be unique for ResidualVM
2020-09-24 20:22:49 +02:00
Alexander Reim
34534484b4
WII: Fix warnings
2020-09-24 11:45:40 +02:00
Alexander Reim
c4262682dc
WII: Fix transparency of RGB cursors
2020-09-24 11:26:21 +02:00
antoniou
75826f80fc
ANDROID: Comment out the logfile code
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Since currently the logFile stuff are specific to SDL_BACKED
2020-09-24 10:14:02 +03:00
antoniou
c45dfd4a2f
ANDROID: Migrate old save files
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More testing pending
2020-09-24 01:50:45 +03:00
Pawel Kolodziejski
b7bcc287d6
IMAGE: Eliminate code difference by using flip operation from surface class.
2020-09-23 23:52:13 +02:00
Pawel Kolodziejski
ada0dd648c
ANDROID: Attempt to fix Android compilation
2020-09-23 22:44:49 +02:00
Pawel Kolodziejski
bfe58d3c77
ALL: Synced with ScummVM - rev: d4db631f9b
2020-09-23 21:52:10 +02:00
Bastien Bouclet
fb39b94384
3DS: Start ScummVM in a separate thread
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Allows to have a larger stack than that of the main thread.
Fixes #11717
2020-09-20 16:33:45 +02:00
antoniou
9e35ce0e52
ANDROID: Add internal app path to SearchSet
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Also have it with higher priority than the Android's assets structure which is too slow
Fixes a bug whereby a large font.dat file was very slow to be accessed during launch (for the modern themes), due to it being accessed from the Assets rather than the file system
2020-09-18 15:12:16 +03:00
antoniou
34b6a89967
ANDROID: Remove unnecessary check for isFile in a sideUpgrade
2020-09-17 23:56:32 +03:00
antoniou
30b7c882e8
ANDROID: Copy asset files in internal app folder
2020-09-17 23:25:23 +03:00
Hubert Maier
962a9c6f07
AMIGAOS: Indented comments are now supported
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Since when i don´t really know, might be for some time. I just tried with the scummvm-tools .mk and they work as intended.
Hope i don´t break anything else
2020-09-17 22:14:20 +02:00
antoniou
6906bba959
ANDROID: Revert chnage for long press AC_BACK handler
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Huawei Android 9 seemed to not be working ok (or at all) with the change
2020-09-16 20:34:49 +03:00
antoniou
e751b30691
ANDROID: Upgrade to 2.3 version re-using any old configuration file
2020-09-16 15:25:53 +03:00
Bastien Bouclet
0155bb06af
KEYMAPPER: Fix comparing mappings for equality
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Fixes clearing default action mappings.
2020-09-15 22:42:34 +02:00
Bastien Bouclet
a977dfb2d1
KEYMAPPER: Enable the GUI keymaps while the virtual keyboard is visible
2020-09-15 22:42:34 +02:00
Bastien Bouclet
1c5f923083
PSP2: Simplify the filesystem code
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The Vita SDK gained support for dirent at the end of 2017. There is no
need to have our own version anymore.
DrivesPOSIXFilesystemFactory allows to specify the contents of the
pseudo-root file system node. There is no need to hardcode them in
posix-fs.cpp anymore.
2020-09-15 07:13:00 +02:00
rsn8887
3a5690ebb4
KEYMAPPER: Fix virtual mouse bound in small rectangle in vkeybd
2020-09-14 20:58:37 -05:00
Cameron Cawley
31be074893
BACKENDS: Add a function to return if the overlay is visible
2020-09-15 00:09:11 +02:00
antoniou
30b8842885
ANDROID: Use custom handler for long key press detection
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To avoid possible mem leaks (see "This Handler Class Should Be Static Or Leaks Might Occur” warning
Also a few optimizations based on recommendations from the Android Studio error highlighting/fix suggestions (F2)
2020-09-14 16:16:46 +03:00
antoniou
bd95672815
ANDROID: get version info (wip) and use androidx for annotations
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Also androidx is replacing the Android Support library so it's best to use this one
According to https://developer.android.com/jetpack/androidx
AndroidX is a major improvement to the original Android Support Library, which is no longer maintained. androidx packages fully replace the Support Library by providing feature parity and new libraries.
AndroidX replaces the original support library APIs with packages in the androidx namespace. Only the package and Maven artifact names changed; class, method, and field names did not change.
2020-09-14 09:32:37 +03:00
Cameron Cawley
e918a4b16f
OPENPANDORA: Fix copy/paste error
2020-09-13 22:20:31 +01:00