Commit Graph
89422 Commits
Author SHA1 Message Date
Peter Kohaut 49d01c3c13 BLADERUNNER: Cleanup of Dektora chase related scripts 2019-01-31 21:27:31 +01:00
Peter Kohaut 3fc1fbb8da BLADERUNNER: Clean up of Dektora script 2019-01-31 21:27:31 +01:00
Peter Kohaut b16b26ac72 BLADERUNNER: Clean up NR04 and related scripts 2019-01-31 21:27:31 +01:00
Bastien Bouclet 8f350905e9 MOHAWK: RIVEN: Patch Jungle island book closing animation script
Fixes #10880.
2019-01-30 08:46:01 +01:00
Bastien Bouclet 662791a961 COMMON: Include hidden files in directory listings by default
Hidden files are now only ignored in the GUI file browser when the user
has not checked 'show hidden files'.

Myst III has the hidden flag set for one of the directories containing
datafiles on the CD-ROM. When users copy the files to their hard drives
the hidden flag is kept. Detection worked previously because hidden
files were explicitly requested in the AD code. The engine would fail
to open the datafiles because SearchMan.addSubDirectoryMatching
ignored hidden directories.
2019-01-30 06:48:32 +01:00
Paul Gilbert 4b15cdb3b6 GLK: FROTZ: Fix rendering text to upper window in Zork Zero 2019-01-29 21:17:18 -08:00
Paul Gilbert b92f8f0856 GLK: FROTZ: Make window transparent for V6 games to not obscure upper area 2019-01-29 21:17:18 -08:00
Paul Gilbert 53a1426cc3 GLK: FROTZ: Add 6x8 font for Infocom v6 games 2019-01-29 21:17:18 -08:00
Paul Gilbert 52f9451bbb GLK: Fix Rect fromXYWH when W or H is negative 2019-01-29 21:17:17 -08:00
Peter Kohaut bce294cd79 BLADERUNNER: Fixed compilation issues 2019-01-29 23:39:31 +01:00
Peter Kohaut 2e9c4bfdc1 BLADERUNNER: Cleanup of back EarlyQ's scenes scripts 2019-01-29 23:37:09 +01:00
Peter Kohaut 2c3af4b8e9 BLADERUNNER: Cleanup of front EarlyQ's scenes scripts 2019-01-29 23:36:29 +01:00
Peter Kohaut 4ba4902c3d BLADERUNNER: Don't mute everything when playing a outtake
this was causing issue at nr08 when audience was silent during Dektora performance
2019-01-29 23:36:26 +01:00
Peter Kohaut d776eb186d BLADERUNNER: Fixed Gordo death animation after running 2019-01-29 18:43:42 +01:00
Peter Kohaut de527a2406 BLADERUNNER: Cleanup of Steele animation code 2019-01-28 20:45:59 +01:00
Peter Kohaut 7f421be835 BLADERUNNER: Fixed small issue in combat calculation
Better variable names in actor combat classes.
2019-01-28 20:45:59 +01:00
Peter Kohaut 578d98ee12 BLADERUNNER: Cleanup of scripts for Gordo chase 2019-01-28 20:45:48 +01:00
Peter Kohaut 77adb67664 BLADERUNNER: Initial cleanup of NR01, NR02 & related scripts 2019-01-27 22:21:54 +01:00
Peter Kohaut 1ee6cf92bd BLADERUNNER: Marking few cut features 2019-01-27 21:31:29 +01:00
Peter Kohaut 1ef310db3c BLADERUNNER: Small cleanup for chapter 2 scripts 2019-01-27 20:27:45 +01:00
Peter Kohaut e3e55c2f4b BLADERUNNER: Fixed game-breaking bug with dialogue menus 2019-01-27 20:27:45 +01:00
Peter Kohaut 5c1b8a635a BLADERUNNER: Initial cleanup of HF05 & HF06 2019-01-27 20:27:45 +01:00
Peter Kohaut 2fd99c5c1b BLADERUNNER: Police station script fixes 2019-01-27 20:27:45 +01:00
Peter Kohaut c3a2a262d9 BLADERUNNER: Cleanup of PS06 script 2019-01-27 20:27:45 +01:00
Peter Kohaut 702d8a4d37 BLADERUNNER: Holloway script cleanup 2019-01-27 20:27:45 +01:00
athrxx ccb2dab9d0 AUDIO: (Paula) - fix typo 2019-01-27 14:46:09 +01:00
Peter Kohaut 24bc52c277 BLADERUNNER: Cleanup of Steele scripts for Lucy chase 2019-01-27 11:49:00 +01:00
Peter Kohaut d3f456a328 BLADERUNNER: Implement CD switching in outtake player 2019-01-27 11:49:00 +01:00
Peter Kohaut de1dabd072 BLADERUNNER: Cleanup & fix of Lucy chase scripts
First wait-point in Hystersia Maze was incorrectly triggered
2019-01-27 11:49:00 +01:00
Peter Kohaut 2bea230711 BLADERUNNER: Initial cleanup of HF02 & HF03 2019-01-27 11:49:00 +01:00
Peter Kohaut 2cf1d2e3f1 BLADERUNNER: Initial cleanup of HF01 & related actors 2019-01-27 11:48:59 +01:00
Peter Kohaut bc7713e040 BLADERUNNER: Cleanup of Police station scripts for chapter 1 & 2 2019-01-27 11:48:59 +01:00
Peter Kohaut 1ca97137ad BLADERUNNER: Fixed wrongly clickable news in DR02
They are not supposed to be clickable
2019-01-27 11:48:59 +01:00
Peter Kohaut ace4904d39 BLADERUNNER: Cleanup of Guzza script for chapter 2 2019-01-27 11:48:59 +01:00
Peter Kohaut 783f0554ed BLADERUNNER: Cleanup of Steele scripts for chapter 1 2019-01-27 11:48:59 +01:00
Peter Kohaut f4c5a557ac BLADERUNNER: Hawker's circle script cleanup 2019-01-27 11:48:59 +01:00
Peter Kohaut 8b849d282f BLADERUNNER: Cleanup of Gaff script for chapter 1 & 2 2019-01-27 11:48:59 +01:00
Paul Gilbert 22a71f0b38 GLK: FROTZ: Split BItmapFont into it's own file 2019-01-26 21:14:39 -08:00
Peter Kohaut 3653703a40 BLADERUNNER: Analysed all Yukon hotel scenes 2019-01-26 14:59:16 +01:00
Peter Kohaut 71c262f881 BLADERUNNER: Analysed Leon scene at Yukon Hotel 2019-01-26 14:31:04 +01:00
Peter Kohaut bff136ca0c BLADERUNNER: Fixed Sebastian script
Dialogue was not available
2019-01-26 10:38:53 +01:00
Peter Kohaut 80fb50423d BLADERUNNER: Added names of loops in BB01 2019-01-26 10:38:33 +01:00
Peter Kohaut cd37d510f9 BLADERUNNER: Cleanup of actor scripts for a fight in BB11
Also named goal for McCoy arrest
2019-01-25 23:18:20 +01:00
Peter Kohaut 474e4e2f09 BLADERUNNER: Cleanup of BBxx scripts
Removed issue where McCoy went to jail for no reason at start of 3rd act
2019-01-25 23:16:24 +01:00
Peter Kohaut a1f608cebb BLADERUNNER: Improved debugger's scene command
Added missing CT09 scene name
Show scene names for chapter 3 and 5
2019-01-25 23:16:05 +01:00
Peter Kohaut f5aa8d7134 BLADERUNNER: Fixed fly-away animation in RC01 for later chapters 2019-01-25 21:32:33 +01:00
Peter Kohaut 2aafdd3559 BLADERUNNER: Fixed compilation errors 2019-01-24 23:14:57 +01:00
Peter Kohaut 2cc09b6b10 BLADERUNNER: Fixes for game scripts & cleanup 2019-01-24 23:05:13 +01:00
Peter Kohaut 2fd29c5193 BLADERUNNER: Fixed fog rendering
Fogs were not animated.
Clean up of the fog calculation routines.
2019-01-24 22:59:49 +01:00
Peter Kohaut 5475bca1e1 BLADERUNNER: Skip empty obstacle polygons
It was causing issues in BB07
2019-01-24 22:59:49 +01:00