Peter Kohaut
49d01c3c13
BLADERUNNER: Cleanup of Dektora chase related scripts
2019-01-31 21:27:31 +01:00
Peter Kohaut
3fc1fbb8da
BLADERUNNER: Clean up of Dektora script
2019-01-31 21:27:31 +01:00
Peter Kohaut
b16b26ac72
BLADERUNNER: Clean up NR04 and related scripts
2019-01-31 21:27:31 +01:00
Bastien Bouclet
8f350905e9
MOHAWK: RIVEN: Patch Jungle island book closing animation script
...
Fixes #10880 .
2019-01-30 08:46:01 +01:00
Bastien Bouclet
662791a961
COMMON: Include hidden files in directory listings by default
...
Hidden files are now only ignored in the GUI file browser when the user
has not checked 'show hidden files'.
Myst III has the hidden flag set for one of the directories containing
datafiles on the CD-ROM. When users copy the files to their hard drives
the hidden flag is kept. Detection worked previously because hidden
files were explicitly requested in the AD code. The engine would fail
to open the datafiles because SearchMan.addSubDirectoryMatching
ignored hidden directories.
2019-01-30 06:48:32 +01:00
Paul Gilbert
4b15cdb3b6
GLK: FROTZ: Fix rendering text to upper window in Zork Zero
2019-01-29 21:17:18 -08:00
Paul Gilbert
b92f8f0856
GLK: FROTZ: Make window transparent for V6 games to not obscure upper area
2019-01-29 21:17:18 -08:00
Paul Gilbert
53a1426cc3
GLK: FROTZ: Add 6x8 font for Infocom v6 games
2019-01-29 21:17:18 -08:00
Paul Gilbert
52f9451bbb
GLK: Fix Rect fromXYWH when W or H is negative
2019-01-29 21:17:17 -08:00
Peter Kohaut
bce294cd79
BLADERUNNER: Fixed compilation issues
2019-01-29 23:39:31 +01:00
Peter Kohaut
2e9c4bfdc1
BLADERUNNER: Cleanup of back EarlyQ's scenes scripts
2019-01-29 23:37:09 +01:00
Peter Kohaut
2c3af4b8e9
BLADERUNNER: Cleanup of front EarlyQ's scenes scripts
2019-01-29 23:36:29 +01:00
Peter Kohaut
4ba4902c3d
BLADERUNNER: Don't mute everything when playing a outtake
...
this was causing issue at nr08 when audience was silent during Dektora performance
2019-01-29 23:36:26 +01:00
Peter Kohaut
d776eb186d
BLADERUNNER: Fixed Gordo death animation after running
2019-01-29 18:43:42 +01:00
Peter Kohaut
de527a2406
BLADERUNNER: Cleanup of Steele animation code
2019-01-28 20:45:59 +01:00
Peter Kohaut
7f421be835
BLADERUNNER: Fixed small issue in combat calculation
...
Better variable names in actor combat classes.
2019-01-28 20:45:59 +01:00
Peter Kohaut
578d98ee12
BLADERUNNER: Cleanup of scripts for Gordo chase
2019-01-28 20:45:48 +01:00
Peter Kohaut
77adb67664
BLADERUNNER: Initial cleanup of NR01, NR02 & related scripts
2019-01-27 22:21:54 +01:00
Peter Kohaut
1ee6cf92bd
BLADERUNNER: Marking few cut features
2019-01-27 21:31:29 +01:00
Peter Kohaut
1ef310db3c
BLADERUNNER: Small cleanup for chapter 2 scripts
2019-01-27 20:27:45 +01:00
Peter Kohaut
e3e55c2f4b
BLADERUNNER: Fixed game-breaking bug with dialogue menus
2019-01-27 20:27:45 +01:00
Peter Kohaut
5c1b8a635a
BLADERUNNER: Initial cleanup of HF05 & HF06
2019-01-27 20:27:45 +01:00
Peter Kohaut
2fd99c5c1b
BLADERUNNER: Police station script fixes
2019-01-27 20:27:45 +01:00
Peter Kohaut
c3a2a262d9
BLADERUNNER: Cleanup of PS06 script
2019-01-27 20:27:45 +01:00
Peter Kohaut
702d8a4d37
BLADERUNNER: Holloway script cleanup
2019-01-27 20:27:45 +01:00
athrxx
ccb2dab9d0
AUDIO: (Paula) - fix typo
2019-01-27 14:46:09 +01:00
Peter Kohaut
24bc52c277
BLADERUNNER: Cleanup of Steele scripts for Lucy chase
2019-01-27 11:49:00 +01:00
Peter Kohaut
d3f456a328
BLADERUNNER: Implement CD switching in outtake player
2019-01-27 11:49:00 +01:00
Peter Kohaut
de1dabd072
BLADERUNNER: Cleanup & fix of Lucy chase scripts
...
First wait-point in Hystersia Maze was incorrectly triggered
2019-01-27 11:49:00 +01:00
Peter Kohaut
2bea230711
BLADERUNNER: Initial cleanup of HF02 & HF03
2019-01-27 11:49:00 +01:00
Peter Kohaut
2cf1d2e3f1
BLADERUNNER: Initial cleanup of HF01 & related actors
2019-01-27 11:48:59 +01:00
Peter Kohaut
bc7713e040
BLADERUNNER: Cleanup of Police station scripts for chapter 1 & 2
2019-01-27 11:48:59 +01:00
Peter Kohaut
1ca97137ad
BLADERUNNER: Fixed wrongly clickable news in DR02
...
They are not supposed to be clickable
2019-01-27 11:48:59 +01:00
Peter Kohaut
ace4904d39
BLADERUNNER: Cleanup of Guzza script for chapter 2
2019-01-27 11:48:59 +01:00
Peter Kohaut
783f0554ed
BLADERUNNER: Cleanup of Steele scripts for chapter 1
2019-01-27 11:48:59 +01:00
Peter Kohaut
f4c5a557ac
BLADERUNNER: Hawker's circle script cleanup
2019-01-27 11:48:59 +01:00
Peter Kohaut
8b849d282f
BLADERUNNER: Cleanup of Gaff script for chapter 1 & 2
2019-01-27 11:48:59 +01:00
Paul Gilbert
22a71f0b38
GLK: FROTZ: Split BItmapFont into it's own file
2019-01-26 21:14:39 -08:00
Peter Kohaut
3653703a40
BLADERUNNER: Analysed all Yukon hotel scenes
2019-01-26 14:59:16 +01:00
Peter Kohaut
71c262f881
BLADERUNNER: Analysed Leon scene at Yukon Hotel
2019-01-26 14:31:04 +01:00
Peter Kohaut
bff136ca0c
BLADERUNNER: Fixed Sebastian script
...
Dialogue was not available
2019-01-26 10:38:53 +01:00
Peter Kohaut
80fb50423d
BLADERUNNER: Added names of loops in BB01
2019-01-26 10:38:33 +01:00
Peter Kohaut
cd37d510f9
BLADERUNNER: Cleanup of actor scripts for a fight in BB11
...
Also named goal for McCoy arrest
2019-01-25 23:18:20 +01:00
Peter Kohaut
474e4e2f09
BLADERUNNER: Cleanup of BBxx scripts
...
Removed issue where McCoy went to jail for no reason at start of 3rd act
2019-01-25 23:16:24 +01:00
Peter Kohaut
a1f608cebb
BLADERUNNER: Improved debugger's scene command
...
Added missing CT09 scene name
Show scene names for chapter 3 and 5
2019-01-25 23:16:05 +01:00
Peter Kohaut
f5aa8d7134
BLADERUNNER: Fixed fly-away animation in RC01 for later chapters
2019-01-25 21:32:33 +01:00
Peter Kohaut
2aafdd3559
BLADERUNNER: Fixed compilation errors
2019-01-24 23:14:57 +01:00
Peter Kohaut
2cc09b6b10
BLADERUNNER: Fixes for game scripts & cleanup
2019-01-24 23:05:13 +01:00
Peter Kohaut
2fd29c5193
BLADERUNNER: Fixed fog rendering
...
Fogs were not animated.
Clean up of the fog calculation routines.
2019-01-24 22:59:49 +01:00
Peter Kohaut
5475bca1e1
BLADERUNNER: Skip empty obstacle polygons
...
It was causing issues in BB07
2019-01-24 22:59:49 +01:00