Commit Graph
89422 Commits
Author SHA1 Message Date
Andrei Prykhodko 3c67ce0eed PINK: removed usage of global variable 2019-05-08 12:01:22 +03:00
Andrei Prykhodko 711b7399a0 PINK: removed unnecessary namespace in function declaration 2019-05-08 11:23:44 +03:00
Thanasis Antoniou 782488f981 BLADERUNNER: Remove most of custom PS04 transition
It didn't work out quite well
2019-05-08 09:42:25 +03:00
Thanasis Antoniou d8b1c1a340 BLADERUNNER: debugger fixes, added list actor by id 2019-05-08 09:42:25 +03:00
D G Turner b3968ca39d AGI: Fix Several GCC Compiler Warnings 2019-05-08 00:42:03 +01:00
Thierry Crozat 5a519e19c6 BLADERUNNER: Fix compilation with non-c++11 compilers 2019-05-07 23:54:40 +01:00
D G Turner 1c37569ce2 QUEEN: Fix GCC Compiler Warnings
These are further warnings of the use of memset to clear a non-trivial
structure / class. Since it is trivial to add a default constructor to
these to initialise them instead, the memset calls can be removed.
2019-05-07 23:16:50 +01:00
antoniou79 74936020ec BLADERUNNER: fix Guzza, PS03, PS04, PS01
Also, added a custom transition when Guzza calls in for favors

Still pending: in PS03 some actors may blink out of existence (happened to
officer Grayford)
2019-05-08 00:52:21 +03:00
antoniou79 02ac7fbfd3 BLADERUNNER: Clarification comment on Steele's ai
Steele can get a clue (officer's statement) that McCoy missed

This is so McCoy won't miss this particular clue no matter what. But McCoy
can get this clue on his own if the officer is still at the crime scene
(he might leave) even if he already got it from the mainframe via Steele.
This is intended.
2019-05-08 00:52:21 +03:00
antoniou79 1b93862891 BLADERUNNER: Vk show stats debugger command 2019-05-08 00:52:21 +03:00
D G Turner 3de51cefd7 AUDIO: Fix GCC Compiler Warning in FM-TOWNS PC-98 Soft Synth
This is another warning of the use of memset to clear a non-trivial
structure / class. This can be removed since the structure is cleared by
the constructor which will be called by the "new" so clearing this again
is redundant.
2019-05-07 22:41:42 +01:00
Andrei Prykhodko e35f016016 PINK: added English detection entry 2019-05-07 13:45:55 +03:00
Andrei Prykhodko 2d48c435ad PINK: added german detection entry 2019-05-07 13:41:57 +03:00
Paul Gilbert f561f37a01 GLK: MAGNETIC: Add game detection entries 2019-05-07 16:37:15 +10:00
Paul Gilbert 5f5ac6b475 GLK: MAGNETIC: Hook up Magnetic sub-engine 2019-05-07 15:27:14 +10:00
Paul Gilbert 1f956a2164 GLK: MAGNETIC: Added graphics & sound methods 2019-05-07 15:02:01 +10:00
Paul Gilbert 193b7683d8 GLK: MAGNETIC: Sound initialization 2019-05-07 15:02:00 +10:00
Paul Gilbert 7c536e1026 GLK: MAGNETIC: Graphics initialization 2019-05-07 15:02:00 +10:00
Paul Gilbert 724137d696 GLK: MAGNETIC: General initialization 2019-05-07 15:02:00 +10:00
D G Turner 21450facee MT32: Fix GCC Compiler Warning regarding memset usage 2019-05-07 01:39:12 +01:00
Thanasis Antoniou 24bf47a28b BLADERUNNER: Restoring Rachael related scenes pt1
Some testing and polishing of animations pending especially with meeting in Act 4
2019-05-06 23:53:43 +03:00
Thanasis Antoniou 9a510b1c47 BLADERUNNER: Fix warning for fall-through switch case
Added a clean "fall through" comment
2019-05-06 23:53:43 +03:00
Thanasis Antoniou 4cbe0a6fe6 BLADERUNNER: Fix disabled mouse hover image blinking issues 2019-05-06 23:53:43 +03:00
Thierry Crozat d30c5e2419 I18N: Regenerate translations data file 2019-05-06 18:44:28 +02:00
Thierry Crozat 04301f32d0 AmigaOS4: Fix copy of renamed RM2AG.rexx file 2019-05-06 12:23:42 +01:00
Thanasis Antoniou 258a71b060 BLADERUNNER: Restore fans comment in BB11 only
And some small preparation (comments) for restoring Rachael scenes
2019-05-06 12:43:33 +03:00
Peter Kohaut 4a2d7269f4 BLADERUNNER: Remove police officers from MA07
They are causing issues with Gaff dialogue if they are in the same scene
at the same time.
2019-05-05 23:04:44 +02:00
Peter Kohaut d8ba527cf0 BLADERUNNER: Fix Moraji floating in DR04 2019-05-05 22:16:28 +02:00
Peter Kohaut 50de5e1ccf BLADERUNNER: Disable END_GAME_STATE auto-save
Disabled as it is not needed and it is only filling-up save slots
2019-05-05 21:34:57 +02:00
Stefan a122470034 AmigaOS4: Activate syntax highlighting in GitHub 2019-05-05 15:51:02 +03:00
Robert Crossfield 71172add9c SCUMM: Original V0-V2 flashlight shape and size for MM/Zak (#10947, #10951) 2019-05-05 15:41:20 +03:00
Thanasis Antoniou 8787bbb390 BLADERUNNER: fix for Clovis being stuck at BB11
This is a possible bugfix, hopefully it will be enough

The bug occurs when skipping fast through the dialogue of Clovis with Sadik at BB11 rooftop. But it does not happen always. I've managed to capture the case when this happens a few times (_animationState == 0 switch clause), but I'm unsure if there are other unhandled _animationState values that would cause this.
2019-05-05 14:33:04 +03:00
SupSuper f0420c9c8f I18N: Update metadata for pt_PT translation
Corrects native language name and plural rule
2019-05-05 09:13:58 +02:00
Bastien Bouclet 1d0d842e2a BUILD: Add the licence file for the Source Code Pro font 2019-05-05 08:52:12 +02:00
Bastien Bouclet a5d93d933a GUI: Use a truetype font for the debug console 2019-05-05 08:52:12 +02:00
Thanasis Antoniou 2a38562d4b BLADERUNNER: CT08 CT51 doll box fix and radiator region
Also a smalle fix for debugger (adding new region or adjusting its rectangle)
2019-05-04 23:44:30 +03:00
Thanasis Antoniou 8863b23ee1 BLADERUNNER: Fix clickbox basket, fire ext PS05 2019-05-04 22:35:56 +03:00
Thanasis Antoniou d5b4f6bf4b BLADERUNNER: Fix clickbox for chess and boiler BB51 2019-05-04 21:45:27 +03:00
Thanasis Antoniou d666eb154a BLADERUNNER: Fix rats re-spawn and UG09, UG13 bad paths
UG09 bad path allowed McCoy to teleport to the pipe top left. UG13, when elevator was up McCoy could walk in the empty chute
2019-05-04 17:25:34 +03:00
Thanasis Antoniou 7d2777e1d7 BLADERUNNER: Debugger add box fix 2019-05-04 17:25:34 +03:00
Thanasis Antoniou a281d68d7b BLADERUNNER: fix legend for walkboxes in debugger 2019-05-04 17:25:34 +03:00
Lothar Serra Mari b033005bcb I18N: Update translation (German)
Currently translated at 100.0% (1061 of 1061 strings)
2019-05-04 15:36:15 +02:00
Paul Gilbert 00acc57e31 KYRA: Fix VS unexpected end of file errors 2019-05-04 15:43:06 +10:00
Paul Gilbert 3662e80c0f GLK: Create objrocks for saved game file sreams 2019-05-04 11:03:50 +10:00
Paul Gilbert 5f57440dee GLK: GLULXE: Readded Cragne Manor detection entry 2019-05-04 10:47:09 +10:00
antoniou79 21e1c4ee95 BLADERUNNER: object, item and region commands
New commands to debug bound boxes and properties for obj, items, regions
2019-05-03 16:08:07 +03:00
Paul Gilbert 31e6d9f724 GLK: GLULXE: Rearrange fields to suppress VS alignment warning 2019-05-03 19:50:29 +10:00
Paul Gilbert a6b1bc98ae GLK: GLULXE: Move savegame code into loadGameData/saveGameData 2019-05-03 19:49:21 +10:00
D G Turner ae7acf1099 GUI: Fix Compiler Warning in Unknown Game Dialog
This is a signed vs. unsigned comparison warning from GCC.
2019-05-03 00:43:03 +01:00
sluicebox 7862140939 SCI: Change sendMidiCommand non-midi error to warn
FPFP calls kDoSound SendMidi on non-midi sounds. Fixes bug #10952
2019-05-02 22:43:10 +03:00