Thanasis Antoniou
d4855a64b3
BLADERUNNER: Add methods to skip screen effects
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Also enhanced functionality for debugger's cmdDraw, allowing to draw isolated objects
2019-05-21 22:13:45 +03:00
Thanasis Antoniou
203d82a1a0
BLADERUNNER: Officers and combat bugfixes part 1
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The debug messages and comments will all be removed after this series of fixes
2019-05-20 13:12:06 +03:00
Thanasis Antoniou
5b2e6f6dfb
BLADERUNNER: Cleanup and fix for NR03 dancer
2019-05-19 21:25:26 +03:00
Thanasis Antoniou
ea3a9f211d
BLADERUNNER: Cleanup of police AI and fix for rat ai
2019-05-19 14:34:01 +03:00
Lothar Serra Mari
10ac612b90
NEWS: Fix issues re-introduced in the last commit
2019-05-18 20:21:04 +02:00
Peter Kohaut
5a88f66061
BLADERUNNER: Split game to two different versions
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first one is original game
second one contains restored cut content
2019-05-18 20:14:19 +02:00
Lothar Serra Mari
0989fab02a
NEWS: Re-add accidentally removed Drascula news
2019-05-18 20:09:07 +02:00
Cameron Cawley
dbdf8de985
TRAVIS: Re-enable Mac OS X builds
2019-05-18 21:02:12 +03:00
Lothar Serra Mari
d9fc17e7b5
NEWS: Update release year for 2.1.0
2019-05-18 19:12:44 +02:00
Cameron Cawley
a265b1e029
BUILD: Fix converting the documentation outside the source directory
2019-05-18 14:02:25 +01:00
Lothar Serra Mari
95d4678de7
NEWS: Convert German NEWS file to Markdown ( #1627 )
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* NEWS: Convert German NEWS file to Markdown
* NEWS: Fix Markdown conversion errors in NEUES.md
* BUILD: Add the German NEWS file to the build system
* NEWS: Fix formatting in NEUES.md
2019-05-18 14:03:43 +02:00
lolbot-iichan
7c35e1528f
WINTERMUTE: Fix fill rect area on endSaveLoad()
2019-05-18 09:39:44 +01:00
Lothar Serra Mari
98e8394aaa
I18N: Update translation (German)
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Currently translated at 100.0% (1069 of 1069 strings)
2019-05-18 10:31:20 +02:00
Thierry Crozat
3088e04939
I18N: Update translations templates
2019-05-17 22:58:38 +02:00
Thierry Crozat
d2e7446eff
KYRA: Add missing EOL on last line in POTFILES
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This caused the updatepot target to fail as it was concatenated with
the first line of the lure engine POTFILES.
2019-05-17 21:55:48 +01:00
Thanasis Antoniou
674e44f55b
BLADERUNNER: Howie Lee AI and Leary overlap fixes
2019-05-17 14:26:49 +03:00
athrxx
1e412ec977
KYRA: update potfiles
2019-05-16 17:07:46 +02:00
Daniel
e2ca33f85c
I18N: Update translation (Portuguese (Portugal))
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Currently translated at 65.4% (694 of 1061 strings)
2019-05-16 15:46:15 +02:00
Thanasis Antoniou
db352ff2bb
BLADERUNNER: Add POTFILES and encapsulate message strings
2019-05-16 16:30:27 +03:00
Paul Gilbert
0325c9315c
GLK: HUGO: Support loading savegames from launcher
2019-05-15 17:12:27 -10:00
Paul Gilbert
68ef5ebfd6
GLK: HUGO: Fix reading savegame serial
2019-05-15 16:33:58 -10:00
Paul Gilbert
84bd8c6b46
GLK: HUGO: Move savegame code
2019-05-15 15:47:15 -10:00
Paul Gilbert
120ea78e13
GLK: HUGO: Fix handling of parse errors
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Care will really need to be taken in the future if there's
any cleanup of fields to the proper 'bool' type. Hugo
inconsistency mixes use of true/false in fields that can
take non-bool values, such as for full_buffer
2019-05-15 14:22:23 -10:00
Paul Gilbert
6cecf9c0c6
GLK: HUGO: Fix initializing object size
2019-05-15 13:56:34 -10:00
Paul Gilbert
546160c1c1
GLK: HUGO: Comment out the DEBUGGER define
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It's beter, since I don't know how to properly implement
all the debugger methods that get called when it's turned on
2019-05-15 10:43:32 -10:00
Thanasis Antoniou
297ebb73e0
BLADERUNNER: Warning if loading restored cut content save in original mode
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And vice versa. The game won't exit, it will continue loading but adjust the mode accordingly
Also added a incremental version number for the save games (as a global variable), for possible future use
2019-05-15 22:53:45 +03:00
Thanasis Antoniou
2d992a4430
BLADERUNNER: Fix sounds persist after load or end state
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Loading a game with music from a scene with music would cause none of the music to be removed.
Also looping sounds would persist in the loading screen after a game-over state
2019-05-15 22:53:45 +03:00
Thierry Crozat
8c02fd9ae8
NEWS: Mention drascula load game fix
2019-05-13 23:01:57 +01:00
Thierry Crozat
9230026876
DRASCULA: Fix loading game from launcher
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This was particularly an issue when the game had been saved in
chapter 1 as in this case the load would happen too early and
the game would crash. In other cases it was working but was
not optimal (the gane loop was run once before it succeeded
to load the game).
This fixes bug #10959 .
2019-05-13 22:56:57 +01:00
Thierry Crozat
d0f210aeec
DRASCULA: Move sufrace allocation outside game loop
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I don't see the point and reallocating and freeing the same surfaces
for each chaper, so now they are only allocated once and freed once
at the end.
2019-05-13 22:56:57 +01:00
Thanasis Antoniou
c92d20d28a
BLADERUNNER: Fix freeze for MA06 elevator
2019-05-13 23:20:14 +03:00
Thanasis Antoniou
fa171732e9
BLADERUNNER: Fix broken MA06 elev when cutContent disabled
2019-05-13 22:46:57 +03:00
Thanasis Antoniou
093c18564c
BLADERUNNER: Act 4 meet with Rachael polish
2019-05-13 22:29:26 +03:00
Thanasis Antoniou
a14dffbf4b
BLADERUNNER: fix for homeless found cases
2019-05-13 10:26:00 +03:00
Thanasis Antoniou
c352c2ed1b
BLADERUNNER: Speech when click on barkeep from HC01
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Added behavior identical for similar cases (CT12, AR01)
2019-05-13 10:07:07 +03:00
Thanasis Antoniou
7f6b9750d7
BLADERUNNER: Howie restored content
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Howie will now be in Chinatown in Acts 2 and 3, but won't always be in the diner
This gives him more probability to discover the homeless body if in dumpster and also enables some extra dialogue
2019-05-13 03:29:00 +03:00
Thanasis Antoniou
9207f7270b
BLADERUNNER: Hit and Run dispatch clue restored
2019-05-13 03:29:00 +03:00
Thanasis Antoniou
618d48dde8
BLADERUNNER: Mainframe talkie restored
2019-05-13 03:29:00 +03:00
Thanasis Antoniou
c52cd1ea4c
BLADERUNNER: Fixes for PS05
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Pathfinding and spawn points fixes
2019-05-13 03:29:00 +03:00
Thanasis Antoniou
b6f7ff77d3
BLADERUNNER: GPS talkie does not disable controls
2019-05-13 03:29:00 +03:00
Thanasis Antoniou
0e112b964c
BLADERUNNER: cut content now loads all TLK resources
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Work-around for cut content stored in wrong TLK files
2019-05-13 03:29:00 +03:00
Filippos Karapetis
048bab9115
SCI: Only apply the FPFP patch for view 844 when it's actually missing
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This allows players to view the scene in the Mac version, if they have
copied the resource from the PC version. Requested by m_kiewitz
2019-05-12 22:00:35 +03:00
Filippos Karapetis
9551e64bdf
SCI: Remove unnecessary two-phase Kernel initialisation
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Adapted from csnover's commit 8c96c1fd3e1568b61ee0594522615466f26a7793
2019-05-12 19:05:51 +03:00
Colin Snover
8cec2ba8f9
SCI: Remove unnecessary two-phase GfxCursor initialisation
2019-05-12 19:05:50 +03:00
Colin Snover
fde0a488b7
SCI32: Fix invalid calls to SCI16 graphics code
2019-05-12 19:05:49 +03:00
Filippos Karapetis
5c8c1ca95c
Revert "CREDITS: mark Vicent Marti as retired"
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This reverts commit 62cf04f502 .
2019-05-12 14:20:28 +03:00
Max Horn
62cf04f502
CREDITS: mark Vicent Marti as retired
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He was last active in 2009 and has long moved on to work on other things.
2019-05-12 13:57:11 +03:00
rsn8887
4be1d26d09
Switch: update icon
2019-05-12 11:59:44 +03:00
rsn8887
30ee1f2cdc
Switch: fix version, remove redundant settings and unneeded defines
2019-05-12 11:59:44 +03:00
rsn8887
875bc0b1c2
Switch: fix build, add build instructions, avoid using delete()
2019-05-12 11:59:44 +03:00