Commit Graph
89422 Commits
Author SHA1 Message Date
Thanasis Antoniou d4855a64b3 BLADERUNNER: Add methods to skip screen effects
Also enhanced functionality for debugger's cmdDraw, allowing to draw isolated objects
2019-05-21 22:13:45 +03:00
Thanasis Antoniou 203d82a1a0 BLADERUNNER: Officers and combat bugfixes part 1
The debug messages and comments will all be removed after this series of fixes
2019-05-20 13:12:06 +03:00
Thanasis Antoniou 5b2e6f6dfb BLADERUNNER: Cleanup and fix for NR03 dancer 2019-05-19 21:25:26 +03:00
Thanasis Antoniou ea3a9f211d BLADERUNNER: Cleanup of police AI and fix for rat ai 2019-05-19 14:34:01 +03:00
Lothar Serra Mari 10ac612b90 NEWS: Fix issues re-introduced in the last commit 2019-05-18 20:21:04 +02:00
Peter Kohaut 5a88f66061 BLADERUNNER: Split game to two different versions
first one is original game
second one contains restored cut content
2019-05-18 20:14:19 +02:00
Lothar Serra Mari 0989fab02a NEWS: Re-add accidentally removed Drascula news 2019-05-18 20:09:07 +02:00
Cameron Cawley dbdf8de985 TRAVIS: Re-enable Mac OS X builds 2019-05-18 21:02:12 +03:00
Lothar Serra Mari d9fc17e7b5 NEWS: Update release year for 2.1.0 2019-05-18 19:12:44 +02:00
Cameron Cawley a265b1e029 BUILD: Fix converting the documentation outside the source directory 2019-05-18 14:02:25 +01:00
Lothar Serra Mari 95d4678de7 NEWS: Convert German NEWS file to Markdown (#1627)
* NEWS: Convert German NEWS file to Markdown

* NEWS: Fix Markdown conversion errors in NEUES.md

* BUILD: Add the German NEWS file to the build system

* NEWS: Fix formatting in NEUES.md
2019-05-18 14:03:43 +02:00
lolbot-iichan 7c35e1528f WINTERMUTE: Fix fill rect area on endSaveLoad() 2019-05-18 09:39:44 +01:00
Lothar Serra Mari 98e8394aaa I18N: Update translation (German)
Currently translated at 100.0% (1069 of 1069 strings)
2019-05-18 10:31:20 +02:00
Thierry Crozat 3088e04939 I18N: Update translations templates 2019-05-17 22:58:38 +02:00
Thierry Crozat d2e7446eff KYRA: Add missing EOL on last line in POTFILES
This caused the updatepot target to fail as it was concatenated with
the first line of the lure engine POTFILES.
2019-05-17 21:55:48 +01:00
Thanasis Antoniou 674e44f55b BLADERUNNER: Howie Lee AI and Leary overlap fixes 2019-05-17 14:26:49 +03:00
athrxx 1e412ec977 KYRA: update potfiles 2019-05-16 17:07:46 +02:00
Daniel e2ca33f85c I18N: Update translation (Portuguese (Portugal))
Currently translated at 65.4% (694 of 1061 strings)
2019-05-16 15:46:15 +02:00
Thanasis Antoniou db352ff2bb BLADERUNNER: Add POTFILES and encapsulate message strings 2019-05-16 16:30:27 +03:00
Paul Gilbert 0325c9315c GLK: HUGO: Support loading savegames from launcher 2019-05-15 17:12:27 -10:00
Paul Gilbert 68ef5ebfd6 GLK: HUGO: Fix reading savegame serial 2019-05-15 16:33:58 -10:00
Paul Gilbert 84bd8c6b46 GLK: HUGO: Move savegame code 2019-05-15 15:47:15 -10:00
Paul Gilbert 120ea78e13 GLK: HUGO: Fix handling of parse errors
Care will really need to be taken in the future if there's
any cleanup of fields to the proper 'bool' type. Hugo
inconsistency mixes use of true/false in fields that can
take non-bool values, such as for full_buffer
2019-05-15 14:22:23 -10:00
Paul Gilbert 6cecf9c0c6 GLK: HUGO: Fix initializing object size 2019-05-15 13:56:34 -10:00
Paul Gilbert 546160c1c1 GLK: HUGO: Comment out the DEBUGGER define
It's beter, since I don't know how to properly implement
all the debugger methods that get called when it's turned on
2019-05-15 10:43:32 -10:00
Thanasis Antoniou 297ebb73e0 BLADERUNNER: Warning if loading restored cut content save in original mode
And vice versa. The game won't exit, it will continue loading but adjust the mode accordingly

Also added a incremental version number for the save games (as a global variable), for possible future use
2019-05-15 22:53:45 +03:00
Thanasis Antoniou 2d992a4430 BLADERUNNER: Fix sounds persist after load or end state
Loading a game with music from a scene with music would cause none of the music to be removed.

Also looping sounds would persist in the loading screen after a game-over state
2019-05-15 22:53:45 +03:00
Thierry Crozat 8c02fd9ae8 NEWS: Mention drascula load game fix 2019-05-13 23:01:57 +01:00
Thierry Crozat 9230026876 DRASCULA: Fix loading game from launcher
This was particularly an issue when the game had been saved in
chapter 1 as in this case the load would happen too early and
the game would crash. In other cases it was working but was
not optimal (the gane loop was run once before it succeeded
to load the game).

This fixes bug #10959.
2019-05-13 22:56:57 +01:00
Thierry Crozat d0f210aeec DRASCULA: Move sufrace allocation outside game loop
I don't see the point and reallocating and freeing the same surfaces
for each chaper, so now they are only allocated once and freed once
at the end.
2019-05-13 22:56:57 +01:00
Thanasis Antoniou c92d20d28a BLADERUNNER: Fix freeze for MA06 elevator 2019-05-13 23:20:14 +03:00
Thanasis Antoniou fa171732e9 BLADERUNNER: Fix broken MA06 elev when cutContent disabled 2019-05-13 22:46:57 +03:00
Thanasis Antoniou 093c18564c BLADERUNNER: Act 4 meet with Rachael polish 2019-05-13 22:29:26 +03:00
Thanasis Antoniou a14dffbf4b BLADERUNNER: fix for homeless found cases 2019-05-13 10:26:00 +03:00
Thanasis Antoniou c352c2ed1b BLADERUNNER: Speech when click on barkeep from HC01
Added behavior identical for similar cases (CT12, AR01)
2019-05-13 10:07:07 +03:00
Thanasis Antoniou 7f6b9750d7 BLADERUNNER: Howie restored content
Howie will now be in Chinatown in Acts 2 and 3, but won't always be in the diner

This gives him more probability to discover the homeless body if in dumpster and also enables some extra dialogue
2019-05-13 03:29:00 +03:00
Thanasis Antoniou 9207f7270b BLADERUNNER: Hit and Run dispatch clue restored 2019-05-13 03:29:00 +03:00
Thanasis Antoniou 618d48dde8 BLADERUNNER: Mainframe talkie restored 2019-05-13 03:29:00 +03:00
Thanasis Antoniou c52cd1ea4c BLADERUNNER: Fixes for PS05
Pathfinding and spawn points fixes
2019-05-13 03:29:00 +03:00
Thanasis Antoniou b6f7ff77d3 BLADERUNNER: GPS talkie does not disable controls 2019-05-13 03:29:00 +03:00
Thanasis Antoniou 0e112b964c BLADERUNNER: cut content now loads all TLK resources
Work-around for cut content stored in wrong TLK files
2019-05-13 03:29:00 +03:00
Filippos Karapetis 048bab9115 SCI: Only apply the FPFP patch for view 844 when it's actually missing
This allows players to view the scene in the Mac version, if they have
copied the resource from the PC version. Requested by m_kiewitz
2019-05-12 22:00:35 +03:00
Filippos Karapetis 9551e64bdf SCI: Remove unnecessary two-phase Kernel initialisation
Adapted from csnover's commit 8c96c1fd3e1568b61ee0594522615466f26a7793
2019-05-12 19:05:51 +03:00
Colin Snover 8cec2ba8f9 SCI: Remove unnecessary two-phase GfxCursor initialisation 2019-05-12 19:05:50 +03:00
Colin Snover fde0a488b7 SCI32: Fix invalid calls to SCI16 graphics code 2019-05-12 19:05:49 +03:00
Filippos Karapetis 5c8c1ca95c Revert "CREDITS: mark Vicent Marti as retired"
This reverts commit 62cf04f502.
2019-05-12 14:20:28 +03:00
Max Horn 62cf04f502 CREDITS: mark Vicent Marti as retired
He was last active in 2009 and has long moved on to work on other things.
2019-05-12 13:57:11 +03:00
rsn8887 4be1d26d09 Switch: update icon 2019-05-12 11:59:44 +03:00
rsn8887 30ee1f2cdc Switch: fix version, remove redundant settings and unneeded defines 2019-05-12 11:59:44 +03:00
rsn8887 875bc0b1c2 Switch: fix build, add build instructions, avoid using delete() 2019-05-12 11:59:44 +03:00