Commit Graph
6622 Commits
Author SHA1 Message Date
Bastien Bouclet add9a0b49a POSIX: Set the default screenshots path to the XDG Pictures directory 2018-12-02 19:34:02 +01:00
Cameron Cawley 8fa2f90a26 CREATE_PROJECT: Support building with Tremor instead of Vorbis 2018-11-27 22:58:02 +00:00
Thierry Crozat 4e24ede18d SDL: Fix crash when calling OSystem::quit() and OSystem::fatalError() 2018-11-26 22:42:30 +00:00
Cameron Cawley 97e2da5ae9 3DS: Fix copy/paste error 2018-11-21 20:14:25 +00:00
Cameron Cawley 84b91c1797 3DS: Fix typos 2018-11-21 15:36:24 +00:00
Cameron Cawley ae25843ea7 3DS: Remove unnecessary include 2018-11-21 15:36:24 +00:00
Cameron Cawley e7cb178feb 3DS: Fix building outside the main source directory 2018-11-21 15:36:24 +00:00
D G Turner 442c578223 IOS7: Enable Port Specific Software Scalers.
This was disabled during the merge of the initial pull request, PR 630
as this "limits the port to 16bit color precision, i.e. preventing it
from coping with engines like Wintermute, and Sword25.".

The intent was to replace this with GLSL based scalers, and thus to
avoid switching around and confusing users this was disabled.

However, since the GLSL solution has not been implemented after 2 years,
and users are asking for this feature on IOS7, am enabling this for now.

This can always be replaced in future with a GLSL based solution if a
motivated developer provides a patch.
2018-11-21 08:11:48 +00:00
Nitrus 187889cd79 3DS: Updated README.md 2018-11-21 07:54:49 +00:00
Nitrus c80bbc4ee5 3DS: Added improved README.md 2018-11-21 07:54:49 +00:00
Nitrus f615b3392b 3DS: Fix assertion issue in case cursor dimensions are zero 2018-11-21 07:54:49 +00:00
Nitrus 92ab8328b1 3DS: Clear render target on each frame
...in order to clear framebuffer artifacts in case the screen is not stretched.
2018-11-21 07:54:49 +00:00
Nitrus a4f85955fe 3DS: Don't wait after SyncDisplayTransfer 2018-11-21 07:54:49 +00:00
Nitrus 4d84105237 3DS: Fix deprecated C3D methods 2018-11-21 07:54:49 +00:00
Nitrus 2122c07d5f 3DS: Update header inclusions and forbidden symbols 2018-11-21 07:54:49 +00:00
Nitrus b782705a20 3DS: Clean up entry point 2018-11-21 07:54:49 +00:00
Nitrus dffe50c1d8 3DS: Use recent devkitPro build tools 2018-11-21 07:54:49 +00:00
Cameron Cawley cf1d0354fe PSP: Copy the extracted keyboard files instead of kbd.zip 2018-11-16 05:19:19 +00:00
Cameron Cawley 6360c7eb31 PSP: Add README.PSP to the output of the print-dists rule 2018-11-16 05:19:19 +00:00
Cameron Cawley 0170f396f5 PSP: Don't hard-code the version and list of data files in the build script 2018-11-16 05:19:19 +00:00
Cameron Cawley e8cc0fbaca WIN32: Move the Windows-specific packaging rules into a separate file 2018-11-15 06:56:53 +00:00
Cameron Cawley 79a4e3f813 BACKENDS: Remove references to the GP32 backend 2018-11-04 21:38:45 +00:00
Cameron Cawley 60365dc0da ANDROID: Fix a -Wformat-security warning 2018-11-03 20:29:01 +00:00
Thierry Crozat cc1e43bd2d IOS: Disable code using safeAreaInsets when compiling with iOS SDK 10 or below 2018-10-28 18:08:38 +00:00
Thierry Crozat b41a3a518a IOS: Attempt to fix compilation with pre-iOS 11 SDK 2018-10-28 17:40:56 +00:00
Thierry Crozat 1f8b4a430f IOS: Fix missing brackets 2018-10-28 17:27:52 +00:00
Yoshi Sugawara b4bad9100a IOS: Support building in Xcode 10/iOS 12, and for iPhone X-like devices that have a "safe area"
iOS 12 drops support for libstdc++, so the project needs to be compiled explicitly using libc++.
Support the "safe area" when redrawing the view to leave space for the notch in portrait and
landscape orientations.
2018-10-28 17:16:06 +00:00
Thierry Crozat 3b542cea53 SURFACESDL: Respect filtering setting when performing aspect ratio correction 2018-10-24 23:34:41 +02:00
Jozef Legény b705262b09 IOS: Hide keyboard when rotating to landscape
On iOS12 at least, the rotation did not force the keyboard to hide. This
fix will force it to be retracted in landscape and restored when
rotating back to the portrait position.
2018-10-18 19:48:00 +01:00
Thierry Crozat 941d22c047 BACKENDS: Use OSystem::destroy() instead of deleting directly the g_system instance 2018-10-14 21:25:33 +01:00
D G Turner f7b349ae66 DS: Fix Compilation. 2018-10-08 00:16:23 +01:00
D G Turner 1f06cad15d DS: Fix Out Of Bounds Array Access Errors.
This is from bug Trac #10653.
2018-10-07 22:32:27 +01:00
D G Turner 9c1dfe41aa PSP: Fix Minor Memory Access Error and Leaks in Backend Code.
This is as per bug Trac #10654.
2018-10-07 21:23:29 +01:00
D G Turner 2eecde612a IOS: Correct Compilation Breakage From Last Commit. 2018-10-06 08:33:20 +01:00
D G Turner 253e556601 IOS: Fix Closing Standard Output & Error Log File.
This is as per bug Trac #10656.
2018-10-06 07:16:32 +01:00
Cameron Cawley 539c3330a8 ANDROID: Implement clipboard support 2018-10-05 00:10:27 +01:00
Cameron Cawley 174b0d1864 PS2: Fix compilation with latest PS2SDK 2018-09-14 02:33:16 +01:00
Jonny Bergström 58f3aac49e IOS: Only change idle timer from main thread.
This prevents various runtime warnings i.e.
"Main Thread Checker: UI API called on a background thread:
-[UIApplication setIdleTimerDisabled:] ..."
2018-09-14 02:32:25 +01:00
Cameron Cawley 9dc2820a33 MACOSX: Fix compilation with the 10.4 SDK 2018-08-28 17:39:30 +01:00
Cameron Cawley 6b5c7e6928 MACOSX: Update link to documentation 2018-08-28 15:52:23 +02:00
angstsmurf ebedc15437 MACOSX: Give every license file a menu item
We make a renamed copy of the three license files with non-standard
suffixes, to make them open in TextEdit by default.
2018-08-28 15:52:23 +02:00
angstsmurf d4eca67d2a MACOSX: Keep the original license files when combining 2018-08-28 15:52:23 +02:00
Cameron Cawley 8b5f7d247a MACOSX: Fix compilation with the 10.9 SDK and below 2018-08-28 15:52:23 +02:00
Colin Snover 9686d8c8e6 MACOSX: Put documentation links in Help menu
The local documents are not currently internationalised simply
because the internationalised resources are not put into the right
places (NSBundle will handle this automatically when they are);
Trac#10464 is a tracking bug for this outstanding issue.

Fixes Trac#10437.
2018-08-28 15:52:23 +02:00
Cameron Cawley d0a5da8c89 RISCOS: Mark riscosdist and riscosclean as .PHONY 2018-08-27 14:26:09 +01:00
Cameron Cawley 58cea8d0fd RISCOS: Add RISC OS specific clean rule 2018-08-27 14:26:09 +01:00
Bastien Bouclet 3376597abd OPENGL: Use premultiplied alpha for color-keyed cursors
This fixes colour fringing on keyed cursors when using filtering.

Fixes Trac#10594.
2018-08-26 21:08:40 +02:00
Michael Zinn 82e8bc43e6 IOS: Fix Arrow Key Capture in TextInputHandler.
This should fix these working from external keyboards i.e. IPad Pro and
other sources as well.

This is presumably what the original author intended.
2018-08-23 23:42:52 +01:00
Cameron Cawley 0e8f1261c5 PS2: Replace usage of strdup with scumm_strdup 2018-08-19 11:47:28 +01:00
Colin Snover d43732ac47 IOS: Replace strdup with Common::String 2018-08-18 16:30:05 +02:00