Commit Graph
87501 Commits
Author SHA1 Message Date
Bastien Bouclet c08bb9cb4a ENGINES: Use an uppercase C for the metaengine copyright strings 2018-12-10 18:39:26 +01:00
Paul Gilbert 8e79673691 GLK: FROTZ: Adding detection entries 2018-12-09 22:19:58 -08:00
Bastien Bouclet 9a4c0ae281 ENGINES: Normalize the getName() result of metaengines
Also-By: Matthew Hoops <clone2727@gmail.com>
2018-12-10 06:47:27 +01:00
Paul Gilbert cf82dfaec5 GLK: FROTZ: Add game names for ZCode games on if-archive 2018-12-09 21:06:49 -08:00
Paul Gilbert 3a2dd36053 GLK: FROTZ: Added detection for converted Scott Adams games 2018-12-09 15:48:19 -08:00
Paul Gilbert e232d024c5 GLK: Standardizing uint vs uint32 usage 2018-12-09 14:47:15 -08:00
sluicebox fc8b55578b SCI: Fix QFG1VGA card game lockup, bug #10826 (#1435) 2018-12-10 00:24:37 +02:00
Vhati 7bfc503c94 SCI32: Fix QFG4 extraneous door sound in castle (#1438)
Fixes a second door sound when entering certain rooms, bug #10827
2018-12-10 00:19:19 +02:00
Paul Gilbert 4f255335ba GLK: Correct phrasing of switch case fall through comments 2018-12-09 11:39:30 -08:00
Paul Gilbert 7637edb5a2 GLK: Change all references to glui32 and glsi32 to uint and int
This should finally fix compilation for the Amiga, which had
difference sized types. And the renamed types are clearer for
ScummVM anyway
2018-12-09 11:36:20 -08:00
Paul Gilbert 9809e19f48 GLK: Yet another Amiga compilation fix 2018-12-09 11:21:31 -08:00
Paul Gilbert cdfb61dd99 GLK: Hopefully finally fix Amiga compilation 2018-12-09 11:04:51 -08:00
Paul Gilbert 13b4225e06 GLK: FROTZ: Hopefully fix Amiga compilation 2018-12-09 10:14:42 -08:00
Matan Bareket cc4917bed5 CREDITS: GLK engine credits 2018-12-09 12:52:14 -05:00
Paul Gilbert 82580aacb6 GLK: Update engine name and copyright strings 2018-12-09 09:51:04 -08:00
Paul Gilbert ef1be1cee8 GLK: Add entries for Glulxe and TADS sub-engines to credits.pl 2018-12-09 09:38:22 -08:00
Paul Gilbert 1156aca3e5 GLK: Fix compiler warnings 2018-12-09 08:49:20 -08:00
sluicebox d55e63dbcf SCI32: Fix GK1 mummy animation, bug #10828 (#1439)
Fixes an animation script bug that occurs in the original
2018-12-09 14:10:08 +02:00
sluicebox d95b8e215b SCI: Fix LONGBOW Amiga pub error, bug #9688 (#1437)
Fixes a script bug which causes a kernel signature mismatch
2018-12-09 13:54:35 +02:00
Paul Gilbert b9a99a897d GLK: Further fixes for Buildbot warnings 2018-12-08 20:35:54 -08:00
Paul Gilbert 867adc6dca GLK: Sound volume and pausing methods 2018-12-08 20:22:31 -08:00
Paul Gilbert 34d01af004 GLK: Fix Buildbot identified warnings 2018-12-08 19:45:44 -08:00
Paul Gilbert ac9830614d GLK: GLULXE: Validate game file version 2018-12-08 19:05:59 -08:00
Paul Gilbert 290196946d GLK: GLULXE: Skeleton sub-engine 2018-12-08 19:05:59 -08:00
Paul Gilbert 754819f928 GLK: FROTZ: Reduce window margin to 0 to have status bar fill entire width 2018-12-08 19:05:59 -08:00
Paul Gilbert ecb0c10fdb GLK: FROTZ: Properly flag the detections of Infocom games that have sound effects 2018-12-08 19:05:59 -08:00
Paul Gilbert 08db684864 GLK: Add support for secondary Blorb files separate from the gamefile
It also hads further support for playing AIFF files. However, the
Blorb files for Lurking Horror & Sherlock on the if-archive website
don't seem to be valid AIFF files, so sound doesn't play using them
2018-12-08 19:05:59 -08:00
Paul Gilbert 43283ff561 GLK: FROTZ: Playing sounds now works directly from lhsound.zip and shsound.zip 2018-12-08 19:05:59 -08:00
Paul Gilbert 0cbd51641b GLK: FROTZ: Further sound handling 2018-12-08 19:05:59 -08:00
Paul Gilbert 3661fc61ec GLK: Beginnings of Sounds manager 2018-12-08 19:05:59 -08:00
Paul Gilbert f6abb3ea33 GLK: FROTZ: Simplify accessing sounds for Lurking Horror & Sherlock 2018-12-08 19:05:59 -08:00
Paul Gilbert 2ae0edd58b GLK: FROTZ: Add sound playing code 2018-12-08 19:05:59 -08:00
Paul Gilbert 88b47cdd8b GLK: FROTZ: Added winarg methods 2018-12-08 19:05:59 -08:00
Paul Gilbert ab8ff73453 GLK: FROTZ: Fix handling of empty rect picture resources 2018-12-08 19:05:59 -08:00
Paul Gilbert 7fda941302 GLK: FROTZ: Implement some of the V6 opcodes 2018-12-08 19:05:59 -08:00
Paul Gilbert 4894ce2134 GLK: FROTZ: Add all the new V6 methods, commented out until I can fix each one 2018-12-08 19:05:59 -08:00
Paul Gilbert d7c015a17e GLK: FROTZ: Detect Infocom games using .zip extensions 2018-12-08 19:05:59 -08:00
Paul Gilbert 63079834fa GLK: FROTZ: Improved rendering of Beyond Zork description area 2018-12-08 19:05:59 -08:00
Paul Gilbert 1933130dfc GLK: FROTZ: Fix setting cwin field when window changes 2018-12-08 19:05:59 -08:00
Paul Gilbert 7212924b1e GLK: TADS: Compilation fixes 2018-12-08 19:05:59 -08:00
Paul Gilbert c68542dba8 GLK: TADS: Compilation fix 2018-12-08 19:05:59 -08:00
Paul Gilbert 14871c28bc GLK: TADS: Added Data class 2018-12-08 19:05:59 -08:00
Paul Gilbert f20d07381c GLK: TADS: Added cmap file 2018-12-08 19:05:59 -08:00
Paul Gilbert d3c46f7078 GLK: TADS: Add Regex class 2018-12-08 19:05:59 -08:00
Paul Gilbert 41b62ab00d GLK: TADS: Add a number of GLK interface methods 2018-12-08 19:05:59 -08:00
Paul Gilbert 5ab65b0954 GLK: TADS: TADS2: Add ler file 2018-12-08 19:05:59 -08:00
Paul Gilbert d2836360fb GLK: TADS: GLK window initialization 2018-12-08 19:05:59 -08:00
Paul Gilbert 75f4d34070 GLK: TADS: Add first detection entry, further fallback detection 2018-12-08 19:05:59 -08:00
Paul Gilbert 09b682cb63 GLK: TADS: Skeletons for TADS 2 & 3 subengines, extra detection logic 2018-12-08 19:05:59 -08:00
Paul Gilbert 0b7a29c797 GLK: TADS: Skeleton engine 2018-12-08 19:05:59 -08:00