Commit Graph
7185 Commits
Author SHA1 Message Date
Travis Howell bc072912b6 Fix a few defaults vars.
svn-id: r10824
2003-10-16 10:10:48 +00:00
Travis Howell 27fc807688 Minor cleanup
svn-id: r10823
2003-10-16 09:41:35 +00:00
Gregory Montoir 354f1bebf3 fix body/head problem
svn-id: r10822
2003-10-16 09:27:45 +00:00
Travis Howell 264c1da85e Update error message
Remove outdated fixme

svn-id: r10821
2003-10-16 06:06:35 +00:00
Travis Howell 8d656e8efb Add hack from Jamieson, to prevent palette darkening when it shouldn't in Amiga versions of Mi2/FOA.
svn-id: r10820
2003-10-16 05:49:09 +00:00
David Eriksson f057e794f7 Don't talk too much.
svn-id: r10819
2003-10-16 04:01:40 +00:00
Travis Howell 195b1d6aa4 Fix spacing
svn-id: r10818
2003-10-16 00:39:29 +00:00
Max Horn 7cdb08f307 really removed kDefault*Volume this time :-)
svn-id: r10817
2003-10-15 23:26:07 +00:00
Max Horn d71160af74 removed the kDefault*Volume constants
svn-id: r10816
2003-10-15 23:16:52 +00:00
David Eriksson 35c23667c3 Moving heads when talking, but where is the text? :-)
svn-id: r10815
2003-10-15 18:39:30 +00:00
Gregory Montoir 57a2b4c453 preliminary GRAPHIC_ANIM support
svn-id: r10814
2003-10-15 16:31:51 +00:00
David Eriksson de410e62f2 Improved talking.
svn-id: r10813
2003-10-15 11:33:02 +00:00
David Eriksson 233e33cf78 - Use Logic::roomRefreshObject() in Cutaway
- Fix tiny bugs in Logic::roomRefreshObject()

svn-id: r10812
2003-10-15 10:01:54 +00:00
Travis Howell f0ffea2d64 Disable code which seems to be real cause of lock up in title screen of MI1 demos
svn-id: r10811
2003-10-15 09:40:44 +00:00
David Eriksson 83bf2f0e17 - Make Cutaway use Walk object from Logic
- Added talkSpeed to Logic
- Some more Talk code

svn-id: r10810
2003-10-15 09:23:05 +00:00
Gregory Montoir a2d1204e66 sorted a bit cross references
svn-id: r10809
2003-10-15 08:47:13 +00:00
Gregory Montoir ce468f9e1f DISP_ROOM/REDISP_OBJ() implementation (still missing GRAPHIC_ANIM stuff)
svn-id: r10808
2003-10-15 08:46:18 +00:00
Gregory Montoir 8c0496194a fix personMove / cutaway problem
svn-id: r10807
2003-10-15 08:46:04 +00:00
Torbjörn Andersson 8b42d65a7e Dumped most of the remaining "driver" code into a new "Display" class. This
touches a lot of the code, of course, and adds yet another global variable
(temporarily, I hope), but everything still seems to work.

Knock on wood.

svn-id: r10806
2003-10-15 06:40:31 +00:00
Travis Howell f74a0c18aa Version 4 games should use older code style too, checked against loomcd/monkeyvga disasm.
svn-id: r10805
2003-10-15 02:38:23 +00:00
Max Horn a8e1340c45 improved timer resolution -> this helps iMuse *a lot* on my system when there is load
svn-id: r10804
2003-10-14 20:52:27 +00:00
Jamieson Christian 2968be7670 Turn off another annoying MSVC warning
svn-id: r10803
2003-10-14 20:06:22 +00:00
Gregory Montoir cc9599c714 moved some methods from Queen::Walk to Queen::Logic
svn-id: r10802
2003-10-14 19:06:44 +00:00
Gregory Montoir f5fa6651d7 commented a bit various structures
svn-id: r10801
2003-10-14 19:06:25 +00:00
Jonathan Gray c465b13545 let beos users use configure script, default to assuming unix like system if no match
svn-id: r10800
2003-10-14 15:51:11 +00:00
Gregory Montoir 93f64e3357 rewritten Logic::initialise(), making use of 'unserializing' functions
svn-id: r10799
2003-10-14 12:55:31 +00:00
David Eriksson a1dfb5863e Working nicely with personMove disabled!
svn-id: r10798
2003-10-14 12:37:07 +00:00
David Eriksson c009516dfd Persons must not be in table!
svn-id: r10797
2003-10-14 12:36:32 +00:00
Max Horn 0aa58f53c8 init RNG for everybody using time()
svn-id: r10796
2003-10-14 10:24:27 +00:00
Gregory Montoir e9dacde3c5 more cross references
svn-id: r10795
2003-10-14 09:12:42 +00:00
Gregory Montoir 138ee6887a preliminary FIND_STATE implementation
svn-id: r10794
2003-10-14 09:12:01 +00:00
Torbjörn Andersson 4e3129c64c Fixed warning
svn-id: r10793
2003-10-14 08:31:56 +00:00
Max Horn 5aadcb8a15 can remove comments again now, since logic.h was commited. Please don't leave CVS broken for more than a few minutes (ideally, only make atomic commits - i.e. only commit a file if all changes in other files on which it relies on are being commited at the same time)
svn-id: r10792
2003-10-14 07:55:08 +00:00
Max Horn ebd314a9ec fix debug mode 0
svn-id: r10791
2003-10-14 07:52:34 +00:00
David Eriksson c21d371e9c Get numFrames property.
svn-id: r10790
2003-10-14 07:46:24 +00:00
Max Horn 4cd9694fdc fix compilation
svn-id: r10789
2003-10-14 07:41:58 +00:00
David Eriksson b1ffc235e0 Using Walk::personMove now!
svn-id: r10788
2003-10-14 07:06:12 +00:00
David Eriksson 18ebc6e92e Compare correct actor names.
svn-id: r10787
2003-10-14 06:41:08 +00:00
Jonathan Gray 15eb5a91b0 zero is a valid debug level, also change incorrect string; 0 is game only, not engine only. Maybe the game and engine debug levels should be seperated? This only applies to SCUMM as no other engine maintains its own debug level as far as I know.
svn-id: r10786
2003-10-14 06:02:38 +00:00
Travis Howell 08b2020543 This should only apply to 32 color Amiga versions.
svn-id: r10785
2003-10-13 22:48:45 +00:00
Max Horn 5c55660e9b init random seed with time
svn-id: r10784
2003-10-13 18:10:08 +00:00
Max Horn e3fcae3869 init random seed with time
svn-id: r10783
2003-10-13 18:09:23 +00:00
Max Horn 5fb358365c set _debugMode to true if a non-zero debug level has been specified in the config
svn-id: r10782
2003-10-13 18:03:13 +00:00
Gregory Montoir cf47fb1c69 dynalum implementation
svn-id: r10781
2003-10-13 16:49:53 +00:00
Gregory Montoir d9f247231c Logic::personSetData correction
svn-id: r10780
2003-10-13 14:31:59 +00:00
Gregory Montoir b750398d20 DISP_ROOM additions + 'Person' functions
svn-id: r10779
2003-10-13 14:21:17 +00:00
Max Horn 5acafb15c2 cleanup; got rid of Gdi::_palette_mod in favor of Gdi::_roomPalette
svn-id: r10778
2003-10-13 12:56:53 +00:00
Max Horn 1f16d32534 sufficient to set _roomPalette at the start for V6+ games, since they don't modify the _roomPalette, ever
svn-id: r10777
2003-10-13 12:17:26 +00:00
Torbjörn Andersson 472e7d6790 Whitespace change
svn-id: r10776
2003-10-13 11:59:48 +00:00
Travis Howell ea510ef616 _roomPalette needs to be reset for all scumm games now.
Otherwise get blank screen in dig/ft/comi.

svn-id: r10775
2003-10-13 11:38:41 +00:00