Commit Graph
3105 Commits
Author SHA1 Message Date
Bastien Bouclet b9fa7eeffa MYST3: Implement opcode 163 - Set camera FOV 2012-01-28 15:28:19 +01:00
Pawel Kolodziejski 52f33cac75 COMMON: added missing files from latest sync 2012-01-28 15:24:53 +01:00
Giulio Camuffo dada5799d7 GRIM: Just use the prim object given by lua. Fix #499 2012-01-28 12:38:32 +01:00
Giulio Camuffo 17cc944b6a GRIM: Fix restore of PrimitiveObject. 2012-01-28 12:31:09 +01:00
Bastien Bouclet 940ddfade5 MYST3: Fix the viewport for cube nodes
Fixes movies and hotspots misalignment
2012-01-28 11:26:41 +01:00
Bastien Bouclet 3f86c21900 MYST3: Implement opcodes 155, 156 and 162 - Look at movie start 2012-01-28 11:26:41 +01:00
Paweł Kołodziejski 606092c9b5 GRIM: rename TARGET_64BITS to SCUMM_64BITS 2012-01-28 10:51:34 +01:00
Pawel Kolodziejski b15eee129d sync with scummvm 2012-01-28 10:44:25 +01:00
Giulio Camuffo 9771492e6c GRIM: Push savegame version to 21. 2012-01-28 10:03:27 +01:00
Joel Teichroeb a9c664379e GRIM: Make saving and restoring use more appropriate types and rename functions to be more logical 2012-01-28 10:03:27 +01:00
Paweł Kołodziejski 3231ecf31f GRIM/TINYGL: use game resolutions for gfx operations. 2012-01-28 09:06:22 +01:00
Paweł Kołodziejski 091ddb877f GRIM: fixed compile error for amiga os 4 2012-01-27 21:58:16 +01:00
Paweł Kołodziejski 0246015ccf GRIM: fixed compile error for amiga os 4 2012-01-27 21:43:38 +01:00
Giulio Camuffo 4c914644d0 Merge pull request #510 from klusark/color
GRIM: Enhance the way that colors are given to lua.
2012-01-27 11:54:01 -08:00
Joel Teichroeb aa814e3334 GRIM: Enhance the way that colors are given to lua. 2012-01-27 11:47:28 -08:00
Paweł Kołodziejski 1411e185e3 GRIM: added define to max shadows 2012-01-27 20:27:56 +01:00
Paweł Kołodziejski cea5828be3 GRIM: implement scaling for screenshot and add filtering 2012-01-27 20:01:12 +01:00
Paweł Kołodziejski 29d224bde7 GRIM: change values to format 2012-01-27 20:00:30 +01:00
Paweł Kołodziejski 4dc3895fa9 simplify code 2012-01-27 20:00:00 +01:00
Paweł Kołodziejski 1d2dff02ca unconst resolutions 2012-01-27 19:59:34 +01:00
Paweł Kołodziejski 462a94a1ad formating 2012-01-27 19:58:17 +01:00
Paweł Kołodziejski d131fb79b6 trying to fix issue #512 2012-01-27 18:57:06 +01:00
Paweł Kołodziejski ff35a3aeff formating 2012-01-27 18:01:44 +01:00
Paweł Kołodziejski 9724379d6b formating 2012-01-27 17:44:33 +01:00
Paweł Kołodziejski c9eb66b853 simplify code 2012-01-27 17:28:56 +01:00
Bastien Bouclet 3bbf327cdd MYST3: Implement variables 84, 88, 90 - Key status 2012-01-27 17:14:11 +01:00
Paweł Kołodziejski edf59f56b9 fixed endlines 2012-01-27 14:18:28 +01:00
Paweł Kołodziejski 5133f06036 added missing newline at the end of file 2012-01-27 14:16:24 +01:00
Paweł Kołodziejski 91089aa965 added missing newline at the end of file 2012-01-27 14:13:48 +01:00
Paweł Kołodziejski 9131adfde1 fixed compile warnings 2012-01-27 14:12:15 +01:00
Paweł Kołodziejski 382cc66afe fixed compile warnings 2012-01-27 14:05:20 +01:00
Paweł Kołodziejski 4a902076d1 make ps3 residual specific 2012-01-27 13:59:18 +01:00
Paweł Kołodziejski 9b587582a4 fixed compile warnings 2012-01-27 13:48:36 +01:00
Paweł Kołodziejski 8e250f3faa rename paths 2012-01-27 13:43:37 +01:00
Paweł Kołodziejski 18cdd0e223 update theme 2012-01-27 13:29:26 +01:00
Paweł Kołodziejski 2900c8ad94 fix compilation warnings 2012-01-27 12:02:03 +01:00
Bastien Bouclet 545ed542fd Merge pull request #506 from bgK/lock_mouse
MYST3: Lock the mouse in the game window
2012-01-27 01:34:54 -08:00
Einar Johan Trøan Sømåen f7c1a2b40d Merge pull request #511 from klusark/switchfix
GRIM: Fix changing graphics modes overwriting save games
2012-01-27 00:36:34 -08:00
Einar Johan Trøan Sømåen a7ac5de3f9 Merge pull request #507 from somaen/resolutionFix
GRIM/GFX: Make OpenGL scalable and resolution-independent, and deconst resolution in TinyGL.
2012-01-27 00:35:54 -08:00
Einar Johan T. Sømåen 63bacaf771 GRIM/GFX: Make OpenGL scalable and resolution-independent. 2012-01-27 09:34:25 +01:00
Paweł Kołodziejski 50c53cce25 rename to vm 2012-01-27 07:50:17 +01:00
Joel Teichroeb cd0491c823 GRIM: Fix changing graphics modes overwriting save games 2012-01-26 16:17:42 -08:00
Bastien Bouclet 0b77031d6f MYST3: Use the new lockMouse OSystem call in the Myst 3 engine. 2012-01-26 19:35:47 +01:00
Bastien Bouclet dca3a6dc75 BACKENDS: Add a new OSystem call to lock the mouse in the game window. 2012-01-26 19:35:27 +01:00
Bastien Bouclet 6a6e865e34 MYST3: Movies are now skippable 2012-01-26 14:17:16 +01:00
Bastien Bouclet 911fb152d8 MYST3: Fix line endings 2012-01-26 13:14:41 +01:00
Bastien Bouclet 8fa71adc52 MYST3: Implement opcodes 240 to 244 - Cursor visibility 2012-01-26 13:14:41 +01:00
Einar Johan T. Sømåen d84d1de813 EMI: Add a few missing destructors 2012-01-26 07:49:33 +01:00
Einar Johan T. Sømåen 36f98b0bbc EMI: Handle the a few more leaks. 2012-01-26 07:33:12 +01:00
Einar Johan T. Sømåen 5b963d6660 GRIM: Fix a memleak that happens when changing video mode. 2012-01-26 07:07:11 +01:00