Commit Graph
21310 Commits
Author SHA1 Message Date
Eugene Sandulenko 9ef17f9dc7 Patch #1723151: "MSVC7.1 project files update"
svn-id: r26907
2007-05-22 08:38:22 +00:00
Lars Persson a3414e0585 Updated makefiles for Symbian OS to handle duplicate filenames with in Symbians limited amount of makefiles.
svn-id: r26906
2007-05-21 21:15:33 +00:00
Nicola Mettifogo 7d2809108e Fixed the largest memory leaks.
svn-id: r26905
2007-05-21 21:06:30 +00:00
Nicola Mettifogo 8bc8433059 Fixed palette fade in intro sequence and palette effect for Dino's treatment
svn-id: r26904
2007-05-21 19:09:49 +00:00
Travis Howell 9a93286f42 Fix bug #1722330 - FREDDI: Minor graphics glitch on Mac OS X.
svn-id: r26903
2007-05-21 13:45:38 +00:00
Eugene Sandulenko d8e0a50833 - Enable parallaction engine by default
- Sort engines in usage message by alphabet

svn-id: r26901
2007-05-21 09:44:05 +00:00
Filippos Karapetis 92f8e3e715 Updated MSVC8 files for commits #26869, #26870
svn-id: r26900
2007-05-21 08:03:34 +00:00
Nicola Mettifogo 0ab229eb2c Added peres to credits.
svn-id: r26896
2007-05-20 21:35:57 +00:00
Nicola Mettifogo cf8dee054d Fixed regression: location comment wasn't shown on every location except the first visited.
svn-id: r26895
2007-05-20 20:35:08 +00:00
Nicola Mettifogo d3f6518f6f Added guard code to prevent crashes when stopping sound effects.
svn-id: r26894
2007-05-20 19:59:15 +00:00
Nicola Mettifogo b7b3030383 Fixed bug. snprintf counts the termination character on Linux, but not on Windows, so had to resort to another solution.
svn-id: r26893
2007-05-20 17:17:48 +00:00
John Willis 094bf2c518 Add missing GP2X start-up script to SVN. MUST have LF line endings (hence the SVN properties).
svn-id: r26892
2007-05-20 16:38:18 +00:00
Nicola Mettifogo 1eafa813ed Removed phony 'start game' message from Amiga demo.
svn-id: r26891
2007-05-20 16:15:35 +00:00
Nicola Mettifogo 2dd30d9aa6 Disabled halfbrite for Amiga versions. The effect will be enabled again when support is complete.
svn-id: r26890
2007-05-20 16:13:16 +00:00
Nicola Mettifogo 2a850d0978 Fixed embarrassing - and old as time - mistake preventing some items from being deleted from the screen when picked up.
svn-id: r26889
2007-05-20 13:47:43 +00:00
Paul Gilbert 26b221a701 Added savegame code so characters correctly leave rooms after restoring a game
svn-id: r26888
2007-05-20 13:07:44 +00:00
Paul Gilbert 56bb400ef9 Fixed several room change, NPC behaviour, and door closing code
svn-id: r26887
2007-05-20 12:39:15 +00:00
Gregory Montoir e0159324cc some fixes for the music in Amiga OS Demo
svn-id: r26886
2007-05-20 11:50:06 +00:00
Gregory Montoir b37c83448a made the resource loading function case insensitive to the filename and removed a NULL dereference if a file is not found
svn-id: r26885
2007-05-20 11:48:53 +00:00
Travis Howell 11f2d4052a Update quick load code for Elvira 1/2 and Waxworks, based on original scripts.
svn-id: r26884
2007-05-20 08:30:43 +00:00
Paul Gilbert 4a40ecb4df Added saving of the room walkable paths
svn-id: r26883
2007-05-20 07:25:53 +00:00
Paul Gilbert 8be618fb47 Bugfix to constrain savegame names to the dialog width
svn-id: r26882
2007-05-20 07:24:05 +00:00
Travis Howell c80aa94091 Add dissolve code for Elvira 2 and Waxworks.
svn-id: r26881
2007-05-20 04:47:12 +00:00
Gregory Montoir 4aa3ec63de when reading a string from a script, skip the '\0' trailing char (less opcode '0' executions...)
svn-id: r26880
2007-05-19 21:16:31 +00:00
Gregory Montoir 3afd0d9557 removed 4 unused offscreen buffers ; also changed several 64k buffers to be dynamically allocated.
svn-id: r26879
2007-05-19 21:12:10 +00:00
Nicola Mettifogo 6e76e46e0e Fixed regression: wrong job ordering caused a bunch of graphic glitches.
svn-id: r26878
2007-05-19 20:49:36 +00:00
Torbjörn Andersson c750bea0dd Fixed error in subtitle drawing. (This part of the code should still be cleaned
up, as it's badly written. I should know, I wrote it.)

svn-id: r26877
2007-05-19 20:44:18 +00:00
Max Horn a165d96fd3 Fix preprocessor error caused by undefined symbol DEBUG_SPRITE_MASK
svn-id: r26874
2007-05-19 20:06:50 +00:00
Gregory Montoir bde5404a4e added basic support for Amiga music playback
svn-id: r26870
2007-05-19 12:08:41 +00:00
Gregory Montoir 620c8a5647 added Amiga SoundFx module player code, used by Amiga versions of the following Delphine Software games : Future Wars, Operation Stealth, Cruise for a Corpse and Another World
svn-id: r26869
2007-05-19 12:06:51 +00:00
Nicola Mettifogo b5a96f6d55 Made final comment appear.
svn-id: r26868
2007-05-18 21:12:23 +00:00
Nicola Mettifogo cd58eb5e6b Made congratulations message visible.
svn-id: r26867
2007-05-18 21:07:42 +00:00
Nicola Mettifogo 342d1aa48f Reverting my last change.
svn-id: r26866
2007-05-18 20:05:08 +00:00
Gregory Montoir 93e41222b5 added debug code to display sprite masks
svn-id: r26865
2007-05-18 09:19:35 +00:00
Gregory Montoir e16e11fdf2 added missing MIN() calls
svn-id: r26864
2007-05-18 09:14:27 +00:00
Gregory Montoir 1b3458e429 moved gfx related functions from various.cpp/.h to gfx.cpp/.h and fixed indentation of previous commit
svn-id: r26863
2007-05-17 22:26:05 +00:00
Gregory Montoir 3ab295a0ee removed unneeded if blocks
svn-id: r26862
2007-05-17 22:18:51 +00:00
Gregory Montoir e9827d0884 added code for gfxSpriteFunc1 and gfxSpriteFunc2, which are used for sprite masking (see also bug #1624797)
svn-id: r26861
2007-05-17 22:13:31 +00:00
Torbjörn Andersson edaadd692f Replaced the old, broken fillpoly() function with a new, and hopefully slightly
less broken, one. It probably isn't pixel-perfect compared to the original one,
so I expect it will probably be replaced once again in the future.

svn-id: r26860
2007-05-17 17:59:27 +00:00
Travis Howell 6302acf523 Completely revert last changes in icon code.
svn-id: r26859
2007-05-17 09:02:01 +00:00
Travis Howell d4191508f6 Cleanup.
svn-id: r26858
2007-05-17 09:00:14 +00:00
Travis Howell 565d0d0a7d Add code to slowing kill the demon in DIMP.
svn-id: r26857
2007-05-17 07:23:56 +00:00
Vincent Hamm 67ba6b1e40 Figured out the bug that was causing the animations to glitch
svn-id: r26856
2007-05-16 22:44:22 +00:00
Nicola Mettifogo f243227f09 Replaced explicit bitmasks with function calls.
svn-id: r26855
2007-05-16 19:23:14 +00:00
Travis Howell b3c582e4c7 Ooops, commit too much.
svn-id: r26854
2007-05-16 13:00:38 +00:00
Travis Howell bf3b58e7cf Add code for handling special walls in Elvira 1/2.
svn-id: r26853
2007-05-16 12:58:47 +00:00
Travis Howell 2783526b71 Fix inventory icons in Amiga/AtariST versions of Elvira 1.
svn-id: r26852
2007-05-16 10:03:02 +00:00
Travis Howell 22e3afc409 Ooops, correct inheritance of load/save functions.
svn-id: r26851
2007-05-16 09:39:36 +00:00
Travis Howell 27b56c23f6 Add caption to saved games for Elvira 1/2 and Waxworks.
svn-id: r26850
2007-05-16 08:27:15 +00:00
Travis Howell a91f7e025c Fix regression in Simon the Sorcerer 1/2, that caused various glitches.
svn-id: r26849
2007-05-16 06:36:43 +00:00