Eugene Sandulenko
9ef17f9dc7
Patch #1723151 : "MSVC7.1 project files update"
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svn-id: r26907
2007-05-22 08:38:22 +00:00
Lars Persson
a3414e0585
Updated makefiles for Symbian OS to handle duplicate filenames with in Symbians limited amount of makefiles.
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svn-id: r26906
2007-05-21 21:15:33 +00:00
Nicola Mettifogo
7d2809108e
Fixed the largest memory leaks.
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svn-id: r26905
2007-05-21 21:06:30 +00:00
Nicola Mettifogo
8bc8433059
Fixed palette fade in intro sequence and palette effect for Dino's treatment
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svn-id: r26904
2007-05-21 19:09:49 +00:00
Travis Howell
9a93286f42
Fix bug #1722330 - FREDDI: Minor graphics glitch on Mac OS X.
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svn-id: r26903
2007-05-21 13:45:38 +00:00
Eugene Sandulenko
d8e0a50833
- Enable parallaction engine by default
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- Sort engines in usage message by alphabet
svn-id: r26901
2007-05-21 09:44:05 +00:00
Filippos Karapetis
92f8e3e715
Updated MSVC8 files for commits #26869 , #26870
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svn-id: r26900
2007-05-21 08:03:34 +00:00
Nicola Mettifogo
0ab229eb2c
Added peres to credits.
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svn-id: r26896
2007-05-20 21:35:57 +00:00
Nicola Mettifogo
cf8dee054d
Fixed regression: location comment wasn't shown on every location except the first visited.
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svn-id: r26895
2007-05-20 20:35:08 +00:00
Nicola Mettifogo
d3f6518f6f
Added guard code to prevent crashes when stopping sound effects.
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svn-id: r26894
2007-05-20 19:59:15 +00:00
Nicola Mettifogo
b7b3030383
Fixed bug. snprintf counts the termination character on Linux, but not on Windows, so had to resort to another solution.
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svn-id: r26893
2007-05-20 17:17:48 +00:00
John Willis
094bf2c518
Add missing GP2X start-up script to SVN. MUST have LF line endings (hence the SVN properties).
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svn-id: r26892
2007-05-20 16:38:18 +00:00
Nicola Mettifogo
1eafa813ed
Removed phony 'start game' message from Amiga demo.
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svn-id: r26891
2007-05-20 16:15:35 +00:00
Nicola Mettifogo
2dd30d9aa6
Disabled halfbrite for Amiga versions. The effect will be enabled again when support is complete.
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svn-id: r26890
2007-05-20 16:13:16 +00:00
Nicola Mettifogo
2a850d0978
Fixed embarrassing - and old as time - mistake preventing some items from being deleted from the screen when picked up.
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svn-id: r26889
2007-05-20 13:47:43 +00:00
Paul Gilbert
26b221a701
Added savegame code so characters correctly leave rooms after restoring a game
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svn-id: r26888
2007-05-20 13:07:44 +00:00
Paul Gilbert
56bb400ef9
Fixed several room change, NPC behaviour, and door closing code
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svn-id: r26887
2007-05-20 12:39:15 +00:00
Gregory Montoir
e0159324cc
some fixes for the music in Amiga OS Demo
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svn-id: r26886
2007-05-20 11:50:06 +00:00
Gregory Montoir
b37c83448a
made the resource loading function case insensitive to the filename and removed a NULL dereference if a file is not found
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svn-id: r26885
2007-05-20 11:48:53 +00:00
Travis Howell
11f2d4052a
Update quick load code for Elvira 1/2 and Waxworks, based on original scripts.
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svn-id: r26884
2007-05-20 08:30:43 +00:00
Paul Gilbert
4a40ecb4df
Added saving of the room walkable paths
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svn-id: r26883
2007-05-20 07:25:53 +00:00
Paul Gilbert
8be618fb47
Bugfix to constrain savegame names to the dialog width
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svn-id: r26882
2007-05-20 07:24:05 +00:00
Travis Howell
c80aa94091
Add dissolve code for Elvira 2 and Waxworks.
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svn-id: r26881
2007-05-20 04:47:12 +00:00
Gregory Montoir
4aa3ec63de
when reading a string from a script, skip the '\0' trailing char (less opcode '0' executions...)
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svn-id: r26880
2007-05-19 21:16:31 +00:00
Gregory Montoir
3afd0d9557
removed 4 unused offscreen buffers ; also changed several 64k buffers to be dynamically allocated.
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svn-id: r26879
2007-05-19 21:12:10 +00:00
Nicola Mettifogo
6e76e46e0e
Fixed regression: wrong job ordering caused a bunch of graphic glitches.
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svn-id: r26878
2007-05-19 20:49:36 +00:00
Torbjörn Andersson
c750bea0dd
Fixed error in subtitle drawing. (This part of the code should still be cleaned
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up, as it's badly written. I should know, I wrote it.)
svn-id: r26877
2007-05-19 20:44:18 +00:00
Max Horn
a165d96fd3
Fix preprocessor error caused by undefined symbol DEBUG_SPRITE_MASK
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svn-id: r26874
2007-05-19 20:06:50 +00:00
Gregory Montoir
bde5404a4e
added basic support for Amiga music playback
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svn-id: r26870
2007-05-19 12:08:41 +00:00
Gregory Montoir
620c8a5647
added Amiga SoundFx module player code, used by Amiga versions of the following Delphine Software games : Future Wars, Operation Stealth, Cruise for a Corpse and Another World
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svn-id: r26869
2007-05-19 12:06:51 +00:00
Nicola Mettifogo
b5a96f6d55
Made final comment appear.
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svn-id: r26868
2007-05-18 21:12:23 +00:00
Nicola Mettifogo
cd58eb5e6b
Made congratulations message visible.
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svn-id: r26867
2007-05-18 21:07:42 +00:00
Nicola Mettifogo
342d1aa48f
Reverting my last change.
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svn-id: r26866
2007-05-18 20:05:08 +00:00
Gregory Montoir
93e41222b5
added debug code to display sprite masks
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svn-id: r26865
2007-05-18 09:19:35 +00:00
Gregory Montoir
e16e11fdf2
added missing MIN() calls
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svn-id: r26864
2007-05-18 09:14:27 +00:00
Gregory Montoir
1b3458e429
moved gfx related functions from various.cpp/.h to gfx.cpp/.h and fixed indentation of previous commit
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svn-id: r26863
2007-05-17 22:26:05 +00:00
Gregory Montoir
3ab295a0ee
removed unneeded if blocks
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svn-id: r26862
2007-05-17 22:18:51 +00:00
Gregory Montoir
e9827d0884
added code for gfxSpriteFunc1 and gfxSpriteFunc2, which are used for sprite masking (see also bug #1624797 )
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svn-id: r26861
2007-05-17 22:13:31 +00:00
Torbjörn Andersson
edaadd692f
Replaced the old, broken fillpoly() function with a new, and hopefully slightly
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less broken, one. It probably isn't pixel-perfect compared to the original one,
so I expect it will probably be replaced once again in the future.
svn-id: r26860
2007-05-17 17:59:27 +00:00
Travis Howell
6302acf523
Completely revert last changes in icon code.
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svn-id: r26859
2007-05-17 09:02:01 +00:00
Travis Howell
d4191508f6
Cleanup.
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svn-id: r26858
2007-05-17 09:00:14 +00:00
Travis Howell
565d0d0a7d
Add code to slowing kill the demon in DIMP.
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svn-id: r26857
2007-05-17 07:23:56 +00:00
Vincent Hamm
67ba6b1e40
Figured out the bug that was causing the animations to glitch
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svn-id: r26856
2007-05-16 22:44:22 +00:00
Nicola Mettifogo
f243227f09
Replaced explicit bitmasks with function calls.
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svn-id: r26855
2007-05-16 19:23:14 +00:00
Travis Howell
b3c582e4c7
Ooops, commit too much.
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svn-id: r26854
2007-05-16 13:00:38 +00:00
Travis Howell
bf3b58e7cf
Add code for handling special walls in Elvira 1/2.
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svn-id: r26853
2007-05-16 12:58:47 +00:00
Travis Howell
2783526b71
Fix inventory icons in Amiga/AtariST versions of Elvira 1.
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svn-id: r26852
2007-05-16 10:03:02 +00:00
Travis Howell
22e3afc409
Ooops, correct inheritance of load/save functions.
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svn-id: r26851
2007-05-16 09:39:36 +00:00
Travis Howell
27b56c23f6
Add caption to saved games for Elvira 1/2 and Waxworks.
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svn-id: r26850
2007-05-16 08:27:15 +00:00
Travis Howell
a91f7e025c
Fix regression in Simon the Sorcerer 1/2, that caused various glitches.
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svn-id: r26849
2007-05-16 06:36:43 +00:00