Lothar Serra Mari
9503fdbfdf
NEWS: Update German NEWS file
2022-06-14 19:25:41 +02:00
Lothar Serra Mari
81bfcbc0e4
NEWS: Fix indentation in latest SCUMM news
2022-06-14 19:16:24 +02:00
alxpnv
2934d8fa4f
ASYLUM: fix distorted ambient sounds caused by balance being out of range
...
Bug #13561
2022-06-14 15:13:21 +03:00
neuromancer
554f923c2e
HYPNO: removed useless _civiliansShoot state variable in boyz
2022-06-14 12:53:17 +02:00
neuromancer
d393affc34
HYPNO: fixed several corner cases in video sequences and improved debugging in boyz
2022-06-14 12:53:17 +02:00
IlDucci
412b155982
I18N: Update translation (Spanish)
...
Currently translated at 100.0% (1741 of 1741 strings)
2022-06-14 09:05:04 +00:00
Eugene Sandulenko
059a45b075
DIRECTOR: Catch writing to read-only properties with buildbot
2022-06-14 09:51:12 +02:00
Pragyansh Chaturvedi (r41k0u)
a57e049ce9
DIRECTOR: LINGO: Implement kTheDepth property of BitmapCastMember
2022-06-14 09:48:22 +02:00
neuromancer
271f2ae159
HYPNO: show correct video during death sequences in boyz
2022-06-14 08:47:26 +02:00
neuromancer
8cb54c005b
HYPNO: show correct video during death sequence in boyz
2022-06-14 08:47:26 +02:00
Donovan Watteau
74d4cb820a
SCUMM: Fix the Nazis' uniforms in the corridors of Castle Brunwald (FM-TOWNS)
...
In Indy 3, some palette overrides were sometimes necessary to deal
with the 16-color limitation of EGA. When porting the game to the
FM-TOWNS, the palette overrides for the Nazis guards in the corridors
of Castle Brunwald weren't removed, and so their uniforms would be
gray there, although they were properly colored in green in all the
other rooms, including the zeppelin maze.
The PC VGA version doesn't have this problem, since they did remove
this palette override there.
2022-06-14 08:55:55 +03:00
Paul Gilbert
0590cd8322
GLK: AGT: Added detections. Thanks to eientei
2022-06-13 19:41:12 -07:00
athrxx
383bdddf7a
KYRA: (LoK/KOR) - fix death dialog size
...
(also adjust quit and options menu a bit)
2022-06-14 01:24:29 +02:00
ScummVM-Translations
8d8d959551
I18N: Update translation files
...
Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.
Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2022-06-13 23:03:25 +00:00
Eugene Sandulenko
43b1306bcd
DIRECTOR: Simplify builtin tiles decompressing
2022-06-14 01:03:02 +02:00
ScummVM-Translations
d4755e7d0d
I18N: Update translations templates
2022-06-13 22:45:00 +00:00
Filippos Karapetis
7146df7e9e
SCI: Disable ScummVM autosaves
2022-06-14 01:44:24 +03:00
Filippos Karapetis
ca5d653810
CHEWY: Don't wait forever for the music to end while playing videos
2022-06-14 01:22:26 +03:00
Filippos Karapetis
2bdf1deb31
CHEWY: Small refactoring in the parameters of load_tgp()
2022-06-14 01:22:25 +03:00
ScummVM-Translations
362a2f58a6
I18N: Update translation files
...
Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.
Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2022-06-13 22:22:11 +00:00
AndywinXp
13167eccc6
NEWS: Mention workaround for Monkey Island 2 being marked as enhancement
2022-06-14 00:21:10 +02:00
AndywinXp
d5ad765ad7
SCUMM: MONKEY2: Mark workaround introduced in PR #1343 as enhancement
2022-06-14 00:20:29 +02:00
ScummVM-Translations
8515c6383f
I18N: Update translations templates
2022-06-13 21:08:14 +00:00
Le Philousophe
bbcdda6c7f
ANDROID: Merge touch mode and toggle keyboard buttons
...
A long press on the button shows the keyboard
2022-06-14 00:08:04 +03:00
Le Philousophe
57e27dcf12
ANDROID: Let user customize its preferred touch modes
...
There are 3 settings: in menus, in 2D games, in 3D games
2022-06-14 00:08:04 +03:00
Filippos Karapetis
7cbf200134
CHEWY: Init intro and don't play Chewy's message if intro is skipped
2022-06-13 23:19:02 +03:00
athrxx
bbff86e990
KYRA: (LOL) - improve save/load menu performance
...
(reduce calls to updateScreen)
2022-06-13 21:42:54 +02:00
Lothar Serra Mari
d1199aec17
I18N: Update GUI translations datafile
2022-06-13 20:23:15 +02:00
athrxx
cdf19e6376
COMMON: fix CP950 encoding regression
...
(I somehow managed to mess up the CP950 encoder with some wrong copy/pasting in b5079ca )
2022-06-13 20:06:12 +02:00
athrxx
05b9df0821
KYRA: (LoK/KOR) - make use of new Johab string encoding
2022-06-13 19:38:51 +02:00
athrxx
b5079ca5c7
COMMON: add Korean Johab string encoding
2022-06-13 19:38:47 +02:00
athrxx
9d65377f6b
KYRA: (LoK/FM-TOWNS) - minor music fade out improvement
2022-06-13 19:38:41 +02:00
athrxx
2b05ca1dbc
KYRA: (LoK/KOR) - implement Hangul save name input
...
(The names will be displayed incorrectly in the GMM/launcher even if the GUI language is set to Korean. We don't have the required encoding (apparently ks_c_5601-1987 or similar).
2022-06-13 19:38:34 +02:00
Donovan Watteau
c3b30b75a6
SCUMM: Add a grail command to the debugger
...
This prints the number of the real Grail object when counting from the
left in the final room with the knight in Indy3.
May be useful since there are many Grails, choosing the wrong one kills
you and makes you restart the 3 trials again, and the hints to find it
require the original manual and taking notes during the game.
2022-06-13 20:22:51 +03:00
elasota
95fd7dcffc
GRAPHICS: Fix alpha blend on 16-bit targets treating the destination pixel as black
2022-06-13 20:14:36 +03:00
Lothar Serra Mari
a791959be0
NEWS: Update German NEWS file
2022-06-13 18:57:38 +02:00
Lothar Serra Mari
ebb0e7f16d
I18N: Update translation (German)
...
Currently translated at 100.0% (1734 of 1734 strings)
2022-06-13 16:54:10 +00:00
Eugene Sandulenko
aa34532742
DIRECTOR: Added built-in tile drawing to tests
2022-06-13 18:12:22 +02:00
Eugene Sandulenko
43a71055f5
DIRECTOR: Decompress built-in tiles
2022-06-13 18:12:22 +02:00
Eugene Sandulenko
1669e27dbb
DIRECTOR: Extracted default Director tiles
2022-06-13 18:12:22 +02:00
Eugene Sandulenko
c95d4245dc
DIRECTOR: Simplify DirectorPlotData
2022-06-13 18:12:22 +02:00
Filippos Karapetis
8df285937b
CHEWY: More fixes for dialog delays
2022-06-13 17:12:56 +03:00
Filippos Karapetis
d26674eb91
CHEWY: More fixes for speech only mode
2022-06-13 17:12:56 +03:00
elasota
8c560fe94f
GRAPHICS: Fix redundant color loads
2022-06-13 15:09:08 +02:00
elasota
709175d835
GRAPHICS: Optimized managed surface blit in transparent/opaque pixel case
2022-06-13 15:09:08 +02:00
Walter Agazzi
88710bc6e7
I18N: Update translation (Italian)
...
Currently translated at 100.0% (1734 of 1734 strings)
2022-06-13 13:06:39 +00:00
Filippos Karapetis
8880dccc25
CHEWY: Remove unused parameters
2022-06-13 14:37:21 +03:00
Filippos Karapetis
3e8f07cb88
CHEWY: Remove redundant globals
2022-06-13 14:37:21 +03:00
Filippos Karapetis
ff23832042
CHEWY: Refactor room music code
2022-06-13 14:37:21 +03:00
Filippos Karapetis
e4d1dc98d5
CHEWY: Rename spieler_vector -> moveState
2022-06-13 14:37:20 +03:00