Commit Graph
61292 Commits
Author SHA1 Message Date
Eugene Sandulenko 9f1dee1115 FULLPIPE: Fix compiler warnings 2013-12-18 10:16:37 +02:00
Strangerke 4117af414e AVALANCHE: Fix out of bound access related to Pascal to C conversion 2013-12-18 07:44:40 +01:00
Strangerke ceaa86c1c4 AVALANCHE: Fix some coding convention issues, fix some warnings 2013-12-17 23:07:48 +01:00
uruk 66160b983d AVALANCHE: Some index fixes in Nim. 2013-12-17 22:53:52 +01:00
uruk 6094a0985f AVALANCHE: Implement Dogfood's "AI" in Nim. 2013-12-17 22:48:19 +01:00
Strangerke bccc548e15 AVALANCHE: Silent false-positive warning reported in Buildbot 2013-12-17 22:44:42 +01:00
Eugene Sandulenko b4ce81baf9 FULLPIPE: Implement sceneHandler06_sub04() 2013-12-17 23:32:30 +02:00
Eugene Sandulenko 17cb840bc2 FULLPIPE: More code to scene06 2013-12-17 22:47:56 +02:00
Eugene Sandulenko 35758d05d4 FULLPIPE: Implement sceneHandler06_throwBall() 2013-12-17 21:49:32 +02:00
uruk 47bdabdb31 AVALANCHE: Implement startMove() in Nim. 2013-12-17 14:28:12 +01:00
uruk 30e27e11bb AVALANCHE: Get rid of plotStone(). 2013-12-17 14:11:35 +01:00
uruk c6acf6c049 AVALANCHE: Implement drawing of stones in Nim. 2013-12-17 13:39:43 +01:00
Eugene Sandulenko e57745ee95 FULLPIPE: Implement sceneHandler06_takeBall() 2013-12-17 13:59:15 +02:00
Eugene Sandulenko 8bb1666f9f FULLPIPE: Implement sceneHandler06_spinHandle() 2013-12-17 13:59:15 +02:00
Eugene Sandulenko ba0faf8123 FULLPIPE: Implement sceneHandler06_showNextBall() 2013-12-17 13:59:15 +02:00
uruk ae16ced5b6 AVALANCHE: Implement text drawing and setup in Nim. 2013-12-17 12:44:15 +01:00
uruk ad9c247ae3 AVALANCHE: Implement picture loading/drawing in Nim. 2013-12-17 11:07:26 +01:00
Eugene Sandulenko 3fb03efbe3 FULLPIPE: Implement sceneHandler06_buttonPush() 2013-12-17 10:23:24 +02:00
Eugene Sandulenko ce586cf836 FULLPIPE: More code to scene06 2013-12-17 10:14:00 +02:00
Eugene Sandulenko bdd9931357 FULLPIPE: Implement sceneHandler06_enableDrops() 2013-12-17 10:08:20 +02:00
uruk 16194e227f AVALANCHE: Add some graphic functions for Nim. 2013-12-17 08:35:42 +01:00
Strangerke 5a1fe83911 CGE: Fix check on file handlers 2013-12-17 08:06:03 +01:00
Strangerke ee34fcef43 AVALANCHE: Fix variable initialization in Nim 2013-12-17 07:52:06 +01:00
Strangerke 408f1b3aa3 TONY: Add a reset function in RMWindow in order to group variable initialization 2013-12-17 07:43:58 +01:00
Strangerke b5316f4c2a TSAGE: R2R - Some more renaming and reordering in scene 1337, remove a useless Card 2013-12-17 07:09:45 +01:00
Strangerke f8162cef4a TSAGE: R2R - Fix an original bug in the card game logic, remove useless loops 2013-12-17 01:01:46 +01:00
Johannes Schickel 3a8c243d34 COMMON: Revert "Fix mismatched new/delete in the MemoryPool class".
This reverts commit b585addc23.

The allocation of MemoryPool's page memory is doing in MemoryPool::allocPage,
which uses ::malloc, thus we need to use ::free to free the page memory in
MemoryPool::freeUnusedPages.
2013-12-17 00:26:50 +01:00
Filippos Karapetis b585addc23 COMMON: Fix mismatched new/delete in the MemoryPool class
Memory is allocated with new in Hashmap::allocNode() and incorrectly
freed with free() in ~MemoryPool() and freeUnusedPages().
Issue reported by Dr. Memory
2013-12-17 01:16:28 +02:00
Strangerke 9466f57978 TSAGE: R2R - Some more renaming and refactoring in scene 1337 2013-12-16 21:48:28 +01:00
Eugene Sandulenko 2c84763771 FULLPIPE: Implement scene06_updateCursor() 2013-12-16 22:28:12 +02:00
Eugene Sandulenko 9ecdb4c1fc FULLPIPE: Enable scene06 2013-12-16 22:28:12 +02:00
Eugene Sandulenko 65512ffd97 FULLPIPE: Implement scene06_initMumsy() 2013-12-16 22:28:12 +02:00
Eugene Sandulenko 5fc18c023d FULLPIPE: Implement sceneHandler06() 2013-12-16 22:28:11 +02:00
Torbjörn Andersson 1d8b6a6843 FULLPIPE: Fix off-by-one error when checking valid 'idx'
Verified by sev, but I haven't actually seen it cause any problems.
2013-12-16 20:32:13 +01:00
Eugene Sandulenko fe8d2df77c FULLPIPE: Implement FullpipeEngine::setArcadeOverlay() 2013-12-16 11:18:33 +02:00
Eugene Sandulenko 0911865af6 FULLPIPE: Rearrange arcade-related functions 2013-12-16 11:10:39 +02:00
Eugene Sandulenko 021e00ab7c FULLPIPE: Implement scene06_initScene() 2013-12-16 11:08:54 +02:00
Matthew Hoops bda64c2b6d PEGASUS: Fix the prehistoric volcano animations 2013-12-15 23:10:20 -05:00
Martin Kiewitz 997887a368 SCI: patch SQ4 bug with throwing at sequel police
SQ4 floppy only, Sierra's official patch didn't fix it properly
2013-12-15 23:36:39 +01:00
Eugene Sandulenko c37d70b933 FULLPIPE: Fix warning 2013-12-15 22:48:01 +02:00
Eugene Sandulenko 4c445c6446 FULLPIPE: Fix indentation 2013-12-15 22:41:29 +02:00
Eugene Sandulenko 73d7a7c14b FULLPIPE: Implement sceneHandler05_genFlies(). This completes the scene 2013-12-15 21:51:53 +02:00
Eugene Sandulenko ab688e15a2 FULLPIPE: Renames in scene05 2013-12-15 21:51:53 +02:00
Martin Kiewitz cb7f258a12 SCI: pq1vga script patch to fix map restore bug
fixes bug #5016
2013-12-15 17:51:13 +01:00
Paul Gilbert 0fad924e49 TSAGE: Fix for accidental class prefix in R2R card game dialog definition 2013-12-15 10:49:36 -05:00
Paul Gilbert aaa88e7f8a TSAGE: Implemented R2R card game options dialog 2013-12-15 10:22:40 -05:00
Eugene Sandulenko 7cd0da64f5 FULLPIPE: Implement sceneHandler05_testHatch() 2013-12-15 16:36:17 +02:00
Eugene Sandulenko c61db56a48 FULLPIPE: Implement void sceneHandler05_handleUp() and void sceneHandler05_handleDown() 2013-12-15 16:36:17 +02:00
Paul Gilbert acc93389e9 TSAGE: Fix for R2R card game mouse button handling being reversed 2013-12-15 09:02:42 -05:00
Eugene Sandulenko 8b278d1cdd FULLPIPE: Implement sceneHandler05_makeWackoFeedback() 2013-12-15 14:59:31 +02:00