uruk
fde5508502
AVALANCHE: Rename variables in Graphics::drawSprite().
2013-08-15 21:55:47 +02:00
richiesams
7e8e9bf3d1
GRAPHICS: Create copyRectToSurface member function
2013-08-15 14:31:21 -05:00
richiesams
999de6d400
ZVISION: Convert Surface::pixels to Surface::getBasePtr(0, 0)
2013-08-15 14:15:58 -05:00
richiesams
08a8ab885b
ZVISION: Apply panorama/tilt warping after all images have been rendered to a backbuffer
...
This makes wrapped warping much easier as well as allowing changeLocation offsets to
work properly
2013-08-15 14:15:48 -05:00
richiesams
c0305d9534
ZVISION: Rename variables and add comments to clarify the math behind panorama warping
2013-08-15 14:15:30 -05:00
richiesams
95d1ef68ab
Merge branch 'master' into zvision
2013-08-15 14:14:02 -05:00
Strangerke
3af7b8d872
MORTEVIELLE: Rename opcode variables
2013-08-15 20:03:27 +02:00
Paul Gilbert
28b60781d0
TSAGE: Bugfixes for R2R canyon fight with trooper
2013-08-15 09:33:01 -04:00
Kirben
2a807b1880
SCUMM: Add Remastered version of Putt-Putt Saves the Zoo from Nimbus Games.
2013-08-15 22:50:45 +10:00
Strangerke
563e62d625
MORTEVIELLE: Use verb order stored in mort.dat
2013-08-15 07:57:07 +02:00
Strangerke
019f7e59fd
DEVTOOLS: Fix English verbs order in Mortevielle
2013-08-15 07:56:11 +02:00
Strangerke
b234215854
DEVTOOLS: Add Menu 3 & 4 verb indexes in MORT.DAT
2013-08-14 23:54:33 +02:00
richiesams
435419cfe9
ZVISION: Modify ASCII velocity drawing to represent the actual code
...
Velocity outside the working window is zero
2013-08-14 12:12:34 -05:00
richiesams
4e827b4dda
ZVISION: Add documentation
2013-08-14 12:04:13 -05:00
richiesams
9b8bad3c83
ZVISION: Add _renderManager::update() to ZEngene::run()
2013-08-14 11:20:23 -05:00
richiesams
0fe3ae711a
ZVISION: Add cursor and background image resets during location change
2013-08-14 11:20:23 -05:00
richiesams
6be19d850a
ZVISION: Add background image wrapping
...
There is still a discontinuity when wrapping, but I am committing so that
others can look at the code
2013-08-14 11:20:22 -05:00
richiesams
8d57880c51
ZVISION: Clip coords outside the working window
2013-08-14 11:20:21 -05:00
richiesams
d8f9be74ff
ZVISION: Add panning support
2013-08-14 11:20:21 -05:00
richiesams
1dcc56f7d2
ZVISION: Slight function name change to increase clarity
2013-08-14 11:20:20 -05:00
richiesams
39934b1da7
ZVISION: Set the initial game location (The opening video and menu)
2013-08-14 11:20:20 -05:00
richiesams
65853bfe2b
ZVISION: Fix header #defines to match their file names
2013-08-14 11:20:19 -05:00
richiesams
85c67e5e2f
ZVISION: Implement ZVISION::getCursorManager()
2013-08-14 11:20:19 -05:00
richiesams
54f16f2539
ZVISION: Create the concept of a working window
...
The working window is a Rect centered inside the actual window edges. All in-game
coordinates are in the working window coordinate system. Also, all images in-game
are clipped to the edges of the working window.
2013-08-14 11:20:04 -05:00
richiesams
003b30c77b
ZVISION: Create methods for setting left, right, up, down cursors
2013-08-14 10:18:41 -05:00
richiesams
4c1e8b3f45
ZVISION: Allow CursorManager::revertToIdle to take _cursorIsPushed into account
2013-08-14 10:18:17 -05:00
richiesams
c020c6bf53
ZVISION: Add check to CursorMan::changeCursor to prevent extraneous cursor changes
2013-08-14 10:17:24 -05:00
richiesams
878fde365e
ZVISION: Fix alignment formatting
2013-08-14 10:16:42 -05:00
Strangerke
6d5580f4ed
MORTEVIELLE: Some renaming
2013-08-14 08:17:37 +02:00
Strangerke
cb0a0880a2
MORTEVIELLE: Fix shadowed variable. Thanks LordHoto for pointing out
2013-08-14 07:46:22 +02:00
Strangerke
1731d25466
DEVTOOLS: Fix error in create_mortdat. Thanks to LordHoto for pointing it out
2013-08-14 07:36:32 +02:00
Johannes Schickel
b830f68bac
DEVTOOLS: Disable builtin theme in MSVC 2005 and 2008 in create_project.
...
This is a copy of d089658fb8 for older MSVC
versions. Thanks to Strangerke for noticing.
2013-08-14 02:01:03 +02:00
Thierry Crozat
cfc8ebc9a8
GIT: Ignore Mac .DS_Store files
2013-08-13 21:35:55 +01:00
Thierry Crozat
d7eff2f884
GIT: Ignore create_mortdat and extract_mort executables
2013-08-13 21:35:55 +01:00
Einar Johan Trøan Sømåen
9ea315747e
WINTERMUTE: Be explicit when storing Floats in savegames.
2013-08-13 19:09:08 +02:00
Einar Johan Trøan Sømåen
693c8ca5cc
WINTERMUTE: Add atleast some comments to the renderTicket-system.
2013-08-13 18:46:03 +02:00
Strangerke
0d1772b95d
MORTEVIELLE: Introduce original language in detection
2013-08-13 08:34:36 +02:00
Strangerke
ef3c4689b3
MORTEVIELLE: Remove the detection of a broken menu.mor file. Bug reported by criezy
2013-08-13 07:57:50 +02:00
Strangerke
3e75c5acc1
MORTEVIELLE: Wait for the end of sound in some more places
2013-08-13 07:54:08 +02:00
Johannes Schickel
7c58e9a6d5
DC: Use const version of ConfigManager::getGameDomains.
...
This should fix compilation for the DC port.
2013-08-13 00:26:58 +02:00
Johannes Schickel
7c2660c97e
COMMON: Add setVal to ConfigManager::Domain.
...
This fixes compilation in the keymapper.
2013-08-13 00:11:46 +02:00
Strangerke
d811df89ff
MORTEVIELLE: Fix door animation display when opening the doors
2013-08-13 00:06:09 +02:00
Johannes Schickel
818d3981e3
Merge pull request #377 from lordhoto/config-manager-cleanup
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Config Manager Cleanup
2013-08-12 14:30:22 -07:00
Johannes Schickel
378387c903
I18N: Move specification of engine specific files to enginedir/POTFILES.
...
This allows to keep the engines to specfiy the files for translation close to
the engine sources itself.
Thanks to criezy for his suggestion on this approach.
2013-08-12 17:54:31 +02:00
uruk
31a165c700
AVALANCHE: Repair constants in Gyro, repair Lucerna::enterroom(), Trip::back_and_forth(), Trip::geida_procs(), Visa::talkto().
2013-08-12 17:23:39 +02:00
Johannes Schickel
bb7e95f1ad
I18N: Update po/POTFILES for bada => tizen change.
2013-08-12 16:44:35 +02:00
Johannes Schickel
a2a5d42a58
GRAPHICS: Fix warnings about mismatching format arguments.
2013-08-12 16:43:35 +02:00
uruk
24312c45f8
AVALANCHE: Repair Scrolls::say().
2013-08-12 14:50:05 +02:00
Eugene Sandulenko
81e1d0963f
Merge pull request #359 from rundfunk47/32bitguioverlay
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GUI: Add option to render GUI in 32-bits
2013-08-12 05:27:44 -07:00
uruk
2bbf25e948
AVALANCHE: Repair Scrolls::bubble().
2013-08-12 14:27:36 +02:00