Commit Graph
61292 Commits
Author SHA1 Message Date
uruk fde5508502 AVALANCHE: Rename variables in Graphics::drawSprite(). 2013-08-15 21:55:47 +02:00
richiesams 7e8e9bf3d1 GRAPHICS: Create copyRectToSurface member function 2013-08-15 14:31:21 -05:00
richiesams 999de6d400 ZVISION: Convert Surface::pixels to Surface::getBasePtr(0, 0) 2013-08-15 14:15:58 -05:00
richiesams 08a8ab885b ZVISION: Apply panorama/tilt warping after all images have been rendered to a backbuffer
This makes wrapped warping much easier as well as allowing changeLocation offsets to
work properly
2013-08-15 14:15:48 -05:00
richiesams c0305d9534 ZVISION: Rename variables and add comments to clarify the math behind panorama warping 2013-08-15 14:15:30 -05:00
richiesams 95d1ef68ab Merge branch 'master' into zvision 2013-08-15 14:14:02 -05:00
Strangerke 3af7b8d872 MORTEVIELLE: Rename opcode variables 2013-08-15 20:03:27 +02:00
Paul Gilbert 28b60781d0 TSAGE: Bugfixes for R2R canyon fight with trooper 2013-08-15 09:33:01 -04:00
Kirben 2a807b1880 SCUMM: Add Remastered version of Putt-Putt Saves the Zoo from Nimbus Games. 2013-08-15 22:50:45 +10:00
Strangerke 563e62d625 MORTEVIELLE: Use verb order stored in mort.dat 2013-08-15 07:57:07 +02:00
Strangerke 019f7e59fd DEVTOOLS: Fix English verbs order in Mortevielle 2013-08-15 07:56:11 +02:00
Strangerke b234215854 DEVTOOLS: Add Menu 3 & 4 verb indexes in MORT.DAT 2013-08-14 23:54:33 +02:00
richiesams 435419cfe9 ZVISION: Modify ASCII velocity drawing to represent the actual code
Velocity outside the working window is zero
2013-08-14 12:12:34 -05:00
richiesams 4e827b4dda ZVISION: Add documentation 2013-08-14 12:04:13 -05:00
richiesams 9b8bad3c83 ZVISION: Add _renderManager::update() to ZEngene::run() 2013-08-14 11:20:23 -05:00
richiesams 0fe3ae711a ZVISION: Add cursor and background image resets during location change 2013-08-14 11:20:23 -05:00
richiesams 6be19d850a ZVISION: Add background image wrapping
There is still a discontinuity when wrapping, but I am committing so that
others can look at the code
2013-08-14 11:20:22 -05:00
richiesams 8d57880c51 ZVISION: Clip coords outside the working window 2013-08-14 11:20:21 -05:00
richiesams d8f9be74ff ZVISION: Add panning support 2013-08-14 11:20:21 -05:00
richiesams 1dcc56f7d2 ZVISION: Slight function name change to increase clarity 2013-08-14 11:20:20 -05:00
richiesams 39934b1da7 ZVISION: Set the initial game location (The opening video and menu) 2013-08-14 11:20:20 -05:00
richiesams 65853bfe2b ZVISION: Fix header #defines to match their file names 2013-08-14 11:20:19 -05:00
richiesams 85c67e5e2f ZVISION: Implement ZVISION::getCursorManager() 2013-08-14 11:20:19 -05:00
richiesams 54f16f2539 ZVISION: Create the concept of a working window
The working window is a Rect centered inside the actual window edges. All in-game
coordinates are in the working window coordinate system. Also, all images in-game
are clipped to the edges of the working window.
2013-08-14 11:20:04 -05:00
richiesams 003b30c77b ZVISION: Create methods for setting left, right, up, down cursors 2013-08-14 10:18:41 -05:00
richiesams 4c1e8b3f45 ZVISION: Allow CursorManager::revertToIdle to take _cursorIsPushed into account 2013-08-14 10:18:17 -05:00
richiesams c020c6bf53 ZVISION: Add check to CursorMan::changeCursor to prevent extraneous cursor changes 2013-08-14 10:17:24 -05:00
richiesams 878fde365e ZVISION: Fix alignment formatting 2013-08-14 10:16:42 -05:00
Strangerke 6d5580f4ed MORTEVIELLE: Some renaming 2013-08-14 08:17:37 +02:00
Strangerke cb0a0880a2 MORTEVIELLE: Fix shadowed variable. Thanks LordHoto for pointing out 2013-08-14 07:46:22 +02:00
Strangerke 1731d25466 DEVTOOLS: Fix error in create_mortdat. Thanks to LordHoto for pointing it out 2013-08-14 07:36:32 +02:00
Johannes Schickel b830f68bac DEVTOOLS: Disable builtin theme in MSVC 2005 and 2008 in create_project.
This is a copy of d089658fb8 for older MSVC
versions. Thanks to Strangerke for noticing.
2013-08-14 02:01:03 +02:00
Thierry Crozat cfc8ebc9a8 GIT: Ignore Mac .DS_Store files 2013-08-13 21:35:55 +01:00
Thierry Crozat d7eff2f884 GIT: Ignore create_mortdat and extract_mort executables 2013-08-13 21:35:55 +01:00
Einar Johan Trøan Sømåen 9ea315747e WINTERMUTE: Be explicit when storing Floats in savegames. 2013-08-13 19:09:08 +02:00
Einar Johan Trøan Sømåen 693c8ca5cc WINTERMUTE: Add atleast some comments to the renderTicket-system. 2013-08-13 18:46:03 +02:00
Strangerke 0d1772b95d MORTEVIELLE: Introduce original language in detection 2013-08-13 08:34:36 +02:00
Strangerke ef3c4689b3 MORTEVIELLE: Remove the detection of a broken menu.mor file. Bug reported by criezy 2013-08-13 07:57:50 +02:00
Strangerke 3e75c5acc1 MORTEVIELLE: Wait for the end of sound in some more places 2013-08-13 07:54:08 +02:00
Johannes Schickel 7c58e9a6d5 DC: Use const version of ConfigManager::getGameDomains.
This should fix compilation for the DC port.
2013-08-13 00:26:58 +02:00
Johannes Schickel 7c2660c97e COMMON: Add setVal to ConfigManager::Domain.
This fixes compilation in the keymapper.
2013-08-13 00:11:46 +02:00
Strangerke d811df89ff MORTEVIELLE: Fix door animation display when opening the doors 2013-08-13 00:06:09 +02:00
Johannes Schickel 818d3981e3 Merge pull request #377 from lordhoto/config-manager-cleanup
Config Manager Cleanup
2013-08-12 14:30:22 -07:00
Johannes Schickel 378387c903 I18N: Move specification of engine specific files to enginedir/POTFILES.
This allows to keep the engines to specfiy the files for translation close to
the engine sources itself.

Thanks to criezy for his suggestion on this approach.
2013-08-12 17:54:31 +02:00
uruk 31a165c700 AVALANCHE: Repair constants in Gyro, repair Lucerna::enterroom(), Trip::back_and_forth(), Trip::geida_procs(), Visa::talkto(). 2013-08-12 17:23:39 +02:00
Johannes Schickel bb7e95f1ad I18N: Update po/POTFILES for bada => tizen change. 2013-08-12 16:44:35 +02:00
Johannes Schickel a2a5d42a58 GRAPHICS: Fix warnings about mismatching format arguments. 2013-08-12 16:43:35 +02:00
uruk 24312c45f8 AVALANCHE: Repair Scrolls::say(). 2013-08-12 14:50:05 +02:00
Eugene Sandulenko 81e1d0963f Merge pull request #359 from rundfunk47/32bitguioverlay
GUI: Add option to render GUI in 32-bits
2013-08-12 05:27:44 -07:00
uruk 2bbf25e948 AVALANCHE: Repair Scrolls::bubble(). 2013-08-12 14:27:36 +02:00