RichieSams
14cfc65c0d
ZVISION: Use wide-to-ASCII conversion to read a line instead of stream.readLine()
...
SeekableReadStream::readLine() wasn't finding the CRLF's properly
2013-09-16 00:09:03 -05:00
RichieSams
4c4f08a99e
ZVISION: Convert cmdRenderText to use new function syntax
2013-09-16 00:05:24 -05:00
RichieSams
1f9f392279
ZVISION: Enable auto saving
2013-09-16 00:04:34 -05:00
RichieSams
2187245012
ZVISION: Remove all AlphaEntries on room change
2013-09-16 00:04:23 -05:00
RichieSams
3a6cb86489
ZVISION: Add methods to clear and remove AlphaEntries
2013-09-16 00:04:03 -05:00
RichieSams
cdd793ed22
ZVISION: Check is a dirty rect is empty before extending it
...
So extends dont extend from 0,0
2013-09-16 00:03:35 -05:00
RichieSams
7ce6823158
ZVISION: Convert _alphaDataEntries to a HashMap
...
So entries can be easily identified and removed if necessary
2013-09-16 00:02:57 -05:00
RichieSams
41afb2dd90
ZVISION: Move clearing dirty rects to after they are blitted instead the beginning of each frame
2013-09-16 00:00:52 -05:00
Paul Gilbert
914535a460
TSAGE: Bugfixes for R2R forest entrance
2013-09-16 00:07:51 -04:00
Paul Gilbert
89055ab9a0
TSAGE: Bugfixes and renaming for R2R desert
2013-09-15 23:25:17 -04:00
Paul Gilbert
d837605477
TSAGE: GFX fix for changing to a standard screen from a full height screen
2013-09-15 20:59:20 -04:00
Paul Gilbert
395c94401a
TSAGE: Added a Skip button to the R2R balloon scene to allow skipping it
2013-09-15 20:41:44 -04:00
Paul Gilbert
829e281546
TSAGE: Fix for R2R balloon calculation
2013-09-15 19:23:45 -04:00
Strangerke
9d259d0a07
AVALANCHE: fix index in loadMouse, misc cleanup
2013-09-16 01:15:47 +02:00
m-kiewitz
2fc1f7edda
Merge branch 'master' of github.com:scummvm/scummvm
2013-09-16 00:35:29 +02:00
m-kiewitz
1c9316cee0
SCI: longbow intro night rider fix (with help of wjp) - seems to fix bug 3489094
2013-09-16 00:34:49 +02:00
Strangerke
23ba373c91
AVALANCHE: More index conversion in inField()
2013-09-16 00:26:36 +02:00
Strangerke
d6be9ed7db
AVALANCHE: More index conversion in appearPed
2013-09-16 00:05:35 +02:00
Paul Gilbert
0b4929877a
TSAGE: Circumnavigation of map in R2R balloon scene now working
2013-09-15 17:39:08 -04:00
RichieSams
2b2f85063a
ZVISION: Clean up StringManager and SaveManager after use
2013-09-15 16:27:19 -05:00
RichieSams
d82ff7aea8
ZVISION: Create Console method to render text
2013-09-15 16:26:49 -05:00
m-kiewitz
0fd15e6db3
SCI: fix tabs in last commit
2013-09-15 23:21:23 +02:00
m-kiewitz
d9b0658165
Merge branch 'master' of github.com:scummvm/scummvm into ScummVM_master
2013-09-15 22:54:01 +02:00
m-kiewitz
0367d40647
SCI: disable signals when resuming music, so that debugger will work properly for longbow intro
2013-09-15 22:14:35 +02:00
RichieSams
c312b147fa
ZVISION: Create an instance of StringManager
2013-09-15 15:01:01 -05:00
RichieSams
82ea7ca0e7
ZVISION: Create the StringManager class
...
This parses the XXXXX.STR files into styled fonts and phrases. The styles
and the phrases are used in the game for messages to the user and for
general purpose fonts.
2013-09-15 15:01:00 -05:00
RichieSams
05b3b170d4
ZVISION: Add more documentation for clearWorkingWindowTo555Color()
2013-09-15 15:01:00 -05:00
RichieSams
dc8c7ca2c0
ZVISION: Add RenderManager text support
2013-09-15 15:00:59 -05:00
RichieSams
c643718dae
ZVISION: Clean up the TruetypeFont class and add alpha support
...
Remove caching. We don't render font enough to warrant it. Use
Graphics::TextAlign instead of rolling our own. Remove methods
we don't use.
2013-09-15 15:00:59 -05:00
RichieSams
f6c36aa14c
ZVISION: Create an instance of the SaveManager
2013-09-15 15:00:58 -05:00
RichieSams
a2d19c7a6e
ZVISION: Actually store the ZVision pointer
2013-09-15 15:00:58 -05:00
RichieSams
2900aaa90a
ZVISION: Add a reminder for how inventory is accessed
2013-09-15 15:00:57 -05:00
RichieSams
5cd1d2d1c2
ZVISION: Ensure getControl always returns something
2013-09-15 15:00:57 -05:00
RichieSams
6ee253a4d8
ZVISION: Add focus support for the ScriptManager
2013-09-15 15:00:56 -05:00
RichieSams
0d78208562
ZVISION: Add focus support for Controls
2013-09-15 15:00:56 -05:00
RichieSams
259d11762d
ZVISION: Add support for ActionRandom and ActionTimer
...
They were already implemented, they just weren't being used
2013-09-15 15:00:55 -05:00
RichieSams
36a0b666b3
ZVISION: Add better alpha support for blitting
...
Instead of blitting directly to the working window, we cache the alpha pixels,
then blit directly to the backbuffer instead of to the working window. This
ensures that if the alpha'd content changes, the old changes won't appear
in any new frames
2013-09-15 15:00:54 -05:00
RichieSams
3986f333ef
ZVISION: Move dirty rect extension to the correct function
...
Source control mishap
2013-09-15 15:00:54 -05:00
RichieSams
466eba1e9f
ZVISION: Fix signed/unsigned mismatch
2013-09-15 15:00:53 -05:00
RichieSams
8ba295d710
ZVISION: Add key press support to the main event loop
2013-09-15 15:00:42 -05:00
RichieSams
0eeeeded92
ZVISION: Add ScriptManager support for key press events
2013-09-15 15:00:41 -05:00
RichieSams
b50afa2b15
ZVISION: Remove unused function
2013-09-15 15:00:40 -05:00
RichieSams
752807b471
ZVISION: Add method to copy a portion of the working window to a surface
2013-09-15 15:00:32 -05:00
Paul Gilbert
546a8882df
TSAGE: Modifications to show R2R balloon cutscene map correctly initially
2013-09-15 15:54:21 -04:00
Eugene Sandulenko
2196916b62
FULLPIPE: Implement FullpipeEngine::defHandleKeyDown()
2013-09-15 22:29:22 +03:00
RichieSams
d3b6caab2f
ZVISION: Remove unused key functions
2013-09-15 14:07:02 -05:00
RichieSams
c20a9ac6ae
ZVISION: Add key press support to Controls
2013-09-15 14:06:11 -05:00
RichieSams
d643ca1571
ZVISION: Remove unused Console functions
2013-09-15 14:04:58 -05:00
Paul Gilbert
e2a8dc1b2f
TSAGE: Further renaming and work on R2R Balloon Scene
2013-09-15 14:54:47 -04:00
uruk
c877ddf411
AVALANCHE: Rework Acci:exampers().
2013-09-15 20:12:30 +02:00