Paul Gilbert
d721e12d9e
TSAGE: Bugfixes and renaming for R2R cell and surrounds
2013-09-22 17:52:48 -04:00
uruk
02caaa5735
AVALANCHE: Optimize Animation::updateSpeed().
2013-09-22 23:36:25 +02:00
RichieSams
a7ffd9ade6
ZVISION: Cleanup all AlphaEntries after use
2013-09-22 15:55:22 -05:00
RichieSams
701250efb5
GRAPHICS: Remove variable shadowing
2013-09-22 15:54:06 -05:00
RichieSams
9d1b0e1f8b
ZVISION: Assert that we don't exceed our hardcoded number of lines
2013-09-22 15:52:56 -05:00
RichieSams
dd0a6fe0e3
ZVISION: Convert hardcoded number to an anonymous enum
2013-09-22 15:52:24 -05:00
RichieSams
713baa3769
ZVISION: Fix memory leak in SaveManager
2013-09-22 15:47:16 -05:00
Strangerke
61eb94e5c8
AVALANCHE: Use struct for consistency in Avalot
2013-09-22 22:47:12 +02:00
RichieSams
9fefed67f4
ZVISION: Fix signed/unsigned mismatch
2013-09-22 15:11:38 -05:00
RichieSams
79573d0331
ZVISION: Fix shadowing in the Direction constructor
2013-09-22 15:10:23 -05:00
RichieSams
9a5305a977
ZVISION: Add vertical pipes to prevent multi-line comments
2013-09-22 14:55:32 -05:00
RichieSams
48979c557b
ZVISION: Remove animation.o since animation.cpp is now gone
2013-09-22 14:41:56 -05:00
Paul Gilbert
e24021e9ac
TSAGE: Further bugfix and renaming for R2R Flub maze
2013-09-22 15:39:47 -04:00
Strangerke
061c06c128
AVALANCHE: (hopefully) fix a GCC warning
2013-09-22 20:20:51 +02:00
Martin Kiewitz
551e263165
SCI: revert fix music start code
...
add workaround for eq2
the issue is known, but can't be properly fixed without rewriting the midiparser into a channel specific parser
previous commit caused issues in kq5/french and others
2013-09-22 20:13:33 +02:00
Strangerke
863709ca57
AVALANCHE: Move some variables
2013-09-22 17:45:48 +02:00
Strangerke
302e74cac1
AVALANCHE: Fix GCC warning
2013-09-22 17:44:46 +02:00
Martin Kiewitz
f1b0a77408
SCI: fix music start code fixes eq2 bug #3037267
...
we start at offset 10 for sound SCI1 games. This is hardcoded in the interpreter. Also removing not handling signals on tick 0. This fixes Eco Quest 2 / Gonzales dancing in room 530. Thanks to wjp for the help.
2013-09-22 15:40:51 +02:00
Paul Gilbert
f5115dd91e
TSAGE: Further work on R2R keypad area sub-scene
2013-09-22 09:10:19 -04:00
Eugene Sandulenko
8098ed9b46
EVENTS: Initialize class variable. CID 1002944
2013-09-22 11:47:37 +03:00
Eugene Sandulenko
2b2157cf62
FULLPIPE: Initialize class variable in constructor. CID 1090697
2013-09-22 11:42:50 +03:00
Eugene Sandulenko
6e7f4d3669
FULLPIPE: Initialize class variable
2013-09-22 11:40:34 +03:00
Eugene Sandulenko
3329dc8fe0
FULLPIPE: Initialized class variables. CID 1063198
2013-09-22 11:38:07 +03:00
Eugene Sandulenko
4d52f7b701
FULLPIPE: Remove unused class variable. CID 1063191
2013-09-22 11:33:50 +03:00
Eugene Sandulenko
0b88ffab1b
FULLPIPE: Fix uninitialized class variables
2013-09-22 11:31:47 +03:00
Eugene Sandulenko
2fb823c19b
FULLPIPE: Fix unneeded check. CID 1063206
2013-09-22 11:28:44 +03:00
Eugene Sandulenko
19955e5d19
FULLPIPE: Fix stupid c/p error. CID 1063216
2013-09-22 11:25:28 +03:00
Paul Gilbert
55a759b9d5
TSAGE: Removed redundant process method entry
2013-09-21 22:51:59 -04:00
Paul Gilbert
c83df61fbb
TSAGE: Further cleanup of R2R maze, and beginning of work on keypad sub-scene
2013-09-21 22:27:10 -04:00
m-kiewitz
bac818ccb7
SCI: patch for camelot sierra bug fixes #3614969
...
fixes sierra script bug for Conquests of Camelot (peeking through window)
2013-09-22 02:26:19 +02:00
uruk
03f6a56e20
AVALANCHE: Remove comment, replace character.
2013-09-22 00:19:20 +02:00
uruk
2ffcd492be
AVALANCHE: Implement Avalot::zoomOut().
2013-09-22 00:06:52 +02:00
uruk
9450faf150
AVALANCHE: Implement Clock::chime().
2013-09-21 23:38:08 +02:00
Strangerke
79a961c89d
AVALANCHE: Move some variables, fix savegame counter increment when saving
2013-09-21 23:34:21 +02:00
Tobia Tesan
f7a9e921ae
WINTERMUTE: Formatting
2013-09-21 23:22:50 +02:00
Tobia Tesan
1023ac4b33
WINTERMUTE: const'ify getters
2013-09-21 23:22:48 +02:00
Tobia Tesan
5b8a6885c6
WINTERMUTE: s/put/set/ in setters
2013-09-21 23:22:46 +02:00
Tobia Tesan
2a977dec8c
WINTERMUTE: add UIButton::setTextAlign
2013-09-21 23:22:43 +02:00
Tobia Tesan
417bf3db02
WINTERMUTE: Make sprites private in UIButton
2013-09-21 23:22:41 +02:00
Tobia Tesan
1869481767
WINTERMUTE: Setters/getters for UIButton
2013-09-21 23:22:37 +02:00
Tobia Tesan
59f4a9e7ac
WINTERMUTE: Keep some attributes private in UIButton
2013-09-21 23:22:35 +02:00
Tobia Tesan
b22eaaa98a
WINTERMUTE: Keep attributes private in UIEdit
2013-09-21 23:22:32 +02:00
Tobia Tesan
1361fcde7c
WINTERMUTE: Avoid feeding setWidth negative values
2013-09-21 23:22:27 +02:00
Tobia Tesan
91ebad46d3
WINTERMUTE: Keep _back private in UIObject
2013-09-21 23:22:25 +02:00
Tobia Tesan
252e0c17ec
WINTERMUTE: Make _parentNotify private in UIObject
2013-09-21 23:22:23 +02:00
Tobia Tesan
aafe8c1f0d
WINTERMUTE: Add getListener()
2013-09-21 23:22:19 +02:00
Tobia Tesan
2e457d96e8
WINTERMUTE: Make some members of UIObject private
2013-09-21 23:22:16 +02:00
Tobia Tesan
b033850e8a
WINTERMUTE: Keep attributes in UIWindow private
2013-09-21 23:22:12 +02:00
Tobia Tesan
38369687fe
WINTERMUTE: Make TextAlign private in UIText
2013-09-21 23:22:10 +02:00
Tobia Tesan
6e21111847
WINTERMUTE: Make *_entity private in UIEntity
2013-09-21 23:22:08 +02:00