Commit Graph
61292 Commits
Author SHA1 Message Date
Paul Gilbert d721e12d9e TSAGE: Bugfixes and renaming for R2R cell and surrounds 2013-09-22 17:52:48 -04:00
uruk 02caaa5735 AVALANCHE: Optimize Animation::updateSpeed(). 2013-09-22 23:36:25 +02:00
RichieSams a7ffd9ade6 ZVISION: Cleanup all AlphaEntries after use 2013-09-22 15:55:22 -05:00
RichieSams 701250efb5 GRAPHICS: Remove variable shadowing 2013-09-22 15:54:06 -05:00
RichieSams 9d1b0e1f8b ZVISION: Assert that we don't exceed our hardcoded number of lines 2013-09-22 15:52:56 -05:00
RichieSams dd0a6fe0e3 ZVISION: Convert hardcoded number to an anonymous enum 2013-09-22 15:52:24 -05:00
RichieSams 713baa3769 ZVISION: Fix memory leak in SaveManager 2013-09-22 15:47:16 -05:00
Strangerke 61eb94e5c8 AVALANCHE: Use struct for consistency in Avalot 2013-09-22 22:47:12 +02:00
RichieSams 9fefed67f4 ZVISION: Fix signed/unsigned mismatch 2013-09-22 15:11:38 -05:00
RichieSams 79573d0331 ZVISION: Fix shadowing in the Direction constructor 2013-09-22 15:10:23 -05:00
RichieSams 9a5305a977 ZVISION: Add vertical pipes to prevent multi-line comments 2013-09-22 14:55:32 -05:00
RichieSams 48979c557b ZVISION: Remove animation.o since animation.cpp is now gone 2013-09-22 14:41:56 -05:00
Paul Gilbert e24021e9ac TSAGE: Further bugfix and renaming for R2R Flub maze 2013-09-22 15:39:47 -04:00
Strangerke 061c06c128 AVALANCHE: (hopefully) fix a GCC warning 2013-09-22 20:20:51 +02:00
Martin Kiewitz 551e263165 SCI: revert fix music start code
add workaround for eq2
the issue is known, but can't be properly fixed without rewriting the midiparser into a channel specific parser
previous commit caused issues in kq5/french and others
2013-09-22 20:13:33 +02:00
Strangerke 863709ca57 AVALANCHE: Move some variables 2013-09-22 17:45:48 +02:00
Strangerke 302e74cac1 AVALANCHE: Fix GCC warning 2013-09-22 17:44:46 +02:00
Martin Kiewitz f1b0a77408 SCI: fix music start code fixes eq2 bug #3037267
we start at offset 10 for sound SCI1 games. This is hardcoded in the interpreter. Also removing not handling signals on tick 0. This fixes Eco Quest 2 / Gonzales dancing in room 530. Thanks to wjp for the help.
2013-09-22 15:40:51 +02:00
Paul Gilbert f5115dd91e TSAGE: Further work on R2R keypad area sub-scene 2013-09-22 09:10:19 -04:00
Eugene Sandulenko 8098ed9b46 EVENTS: Initialize class variable. CID 1002944 2013-09-22 11:47:37 +03:00
Eugene Sandulenko 2b2157cf62 FULLPIPE: Initialize class variable in constructor. CID 1090697 2013-09-22 11:42:50 +03:00
Eugene Sandulenko 6e7f4d3669 FULLPIPE: Initialize class variable 2013-09-22 11:40:34 +03:00
Eugene Sandulenko 3329dc8fe0 FULLPIPE: Initialized class variables. CID 1063198 2013-09-22 11:38:07 +03:00
Eugene Sandulenko 4d52f7b701 FULLPIPE: Remove unused class variable. CID 1063191 2013-09-22 11:33:50 +03:00
Eugene Sandulenko 0b88ffab1b FULLPIPE: Fix uninitialized class variables 2013-09-22 11:31:47 +03:00
Eugene Sandulenko 2fb823c19b FULLPIPE: Fix unneeded check. CID 1063206 2013-09-22 11:28:44 +03:00
Eugene Sandulenko 19955e5d19 FULLPIPE: Fix stupid c/p error. CID 1063216 2013-09-22 11:25:28 +03:00
Paul Gilbert 55a759b9d5 TSAGE: Removed redundant process method entry 2013-09-21 22:51:59 -04:00
Paul Gilbert c83df61fbb TSAGE: Further cleanup of R2R maze, and beginning of work on keypad sub-scene 2013-09-21 22:27:10 -04:00
m-kiewitz bac818ccb7 SCI: patch for camelot sierra bug fixes #3614969
fixes sierra script bug for Conquests of Camelot (peeking through window)
2013-09-22 02:26:19 +02:00
uruk 03f6a56e20 AVALANCHE: Remove comment, replace character. 2013-09-22 00:19:20 +02:00
uruk 2ffcd492be AVALANCHE: Implement Avalot::zoomOut(). 2013-09-22 00:06:52 +02:00
uruk 9450faf150 AVALANCHE: Implement Clock::chime(). 2013-09-21 23:38:08 +02:00
Strangerke 79a961c89d AVALANCHE: Move some variables, fix savegame counter increment when saving 2013-09-21 23:34:21 +02:00
Tobia Tesan f7a9e921ae WINTERMUTE: Formatting 2013-09-21 23:22:50 +02:00
Tobia Tesan 1023ac4b33 WINTERMUTE: const'ify getters 2013-09-21 23:22:48 +02:00
Tobia Tesan 5b8a6885c6 WINTERMUTE: s/put/set/ in setters 2013-09-21 23:22:46 +02:00
Tobia Tesan 2a977dec8c WINTERMUTE: add UIButton::setTextAlign 2013-09-21 23:22:43 +02:00
Tobia Tesan 417bf3db02 WINTERMUTE: Make sprites private in UIButton 2013-09-21 23:22:41 +02:00
Tobia Tesan 1869481767 WINTERMUTE: Setters/getters for UIButton 2013-09-21 23:22:37 +02:00
Tobia Tesan 59f4a9e7ac WINTERMUTE: Keep some attributes private in UIButton 2013-09-21 23:22:35 +02:00
Tobia Tesan b22eaaa98a WINTERMUTE: Keep attributes private in UIEdit 2013-09-21 23:22:32 +02:00
Tobia Tesan 1361fcde7c WINTERMUTE: Avoid feeding setWidth negative values 2013-09-21 23:22:27 +02:00
Tobia Tesan 91ebad46d3 WINTERMUTE: Keep _back private in UIObject 2013-09-21 23:22:25 +02:00
Tobia Tesan 252e0c17ec WINTERMUTE: Make _parentNotify private in UIObject 2013-09-21 23:22:23 +02:00
Tobia Tesan aafe8c1f0d WINTERMUTE: Add getListener() 2013-09-21 23:22:19 +02:00
Tobia Tesan 2e457d96e8 WINTERMUTE: Make some members of UIObject private 2013-09-21 23:22:16 +02:00
Tobia Tesan b033850e8a WINTERMUTE: Keep attributes in UIWindow private 2013-09-21 23:22:12 +02:00
Tobia Tesan 38369687fe WINTERMUTE: Make TextAlign private in UIText 2013-09-21 23:22:10 +02:00
Tobia Tesan 6e21111847 WINTERMUTE: Make *_entity private in UIEntity 2013-09-21 23:22:08 +02:00