Commit Graph
61292 Commits
Author SHA1 Message Date
Jordi Vilalta Prat 8abba435bf I18N: Updated Catalan translation. 2012-08-27 15:56:29 +02:00
Willem Jan Palenstijn 6805c2cec2 TONY: Translate some minor Italian comments 2012-08-27 13:07:34 +02:00
Alyssa Milburn 7b4dd0a682 TONY: Remove various bits of unused code. 2012-08-27 12:50:33 +02:00
Thierry Crozat ad15f21676 NEWS: Mention new Galician translation 2012-08-27 11:45:33 +01:00
Thierry Crozat b8e10e4785 I18N: Update translation data file 2012-08-27 11:45:33 +01:00
Thierry Crozat 333a05c5b1 CREDITS: Add credits for Galician translation 2012-08-27 11:45:32 +01:00
Thierry Crozat d2fb451f9e I18N: Add Galician translation from patch #3557885 2012-08-27 11:45:32 +01:00
Alyssa Milburn 037920bf76 TONY: Fix width of flipped dirty rects. 2012-08-27 12:30:02 +02:00
Strangerke addca5d856 TONY: _rgb buffer is no longer static 2012-08-27 06:51:29 +02:00
Matthew Hoops c15369c26f Merge remote branch 'upstream/master' into pegasus 2012-08-26 23:05:33 -04:00
Matthew Hoops 3e2ff0a443 VIDEO: Fix compilation with some compilers 2012-08-26 20:30:32 -04:00
Strangerke 72604fa3a6 TONY: USe default fonts (Italian/English) when the language is unhandled instead of erroring out 2012-08-27 00:17:28 +02:00
Strangerke 2ce6576515 TONY: Add English in loadTonyDat 2012-08-26 23:58:06 +02:00
Strangerke 7cb29f1522 TONY: Move font related arrays to a DAT file 2012-08-26 23:33:46 +02:00
Matthew Hoops bb1e60e8b2 Merge remote branch 'upstream/master' into pegasus
Conflicts:
	AUTHORS
	devtools/credits.pl
	gui/credits.h
2012-08-26 16:12:25 -04:00
Matthew Hoops 857b92f8ff Merge pull request #268 from clone2727/video-rewrite
VideoDecoder upgrade & partial rewrite
2012-08-26 15:41:56 -04:00
Matthew Hoops 18e7573daf NEWS: Mention VideoDecoder rewrite 2012-08-26 15:13:57 -04:00
Matthew Hoops 6f9d84665f COMMON: Add MKTAG16 for 16-bit multi-character constants 2012-08-26 12:38:35 -04:00
Matthew Hoops c7222ed5a4 VIDEO: Remove obsolete FIXME in the FLIC code 2012-08-25 12:30:28 -04:00
Alyssa Milburn 5cc63df513 TONY: Fix exiting from the save menu.
We have to copy _nState before it gets reset in closeState.
2012-08-25 14:46:47 +02:00
Alyssa Milburn ca82454d74 TONY: Reset _hEndOfBuffer when restarting sounds. 2012-08-25 14:09:02 +02:00
Alyssa Milburn f4b83283f3 COMMON: Fix waiting for multiple coroutine events.
This fixes the bWaitAll case of waitForMultipleObjects, and also the
resetting of events later in the function.
2012-08-25 14:05:04 +02:00
Alyssa Milburn 8b0dca3862 TONY: Fix Take/ReleaseOwnership. 2012-08-25 13:32:08 +02:00
Torbjörn Andersson 659436739f TONY: Make the verb menu sound effects play
At least for now, preloading utility sound effects *is* needed in
ScummVM. And since we now have preloading of both normal and utility
sound effects, I've unstubbed the unloading functions as well.
2012-08-25 12:56:02 +02:00
Alyssa Milburn a9828c8818 TONY: Replace copyMemory with memcpy. 2012-08-25 10:08:10 +02:00
Alyssa Milburn b14a616f3f TONY: Get rid of RMString. 2012-08-25 10:08:10 +02:00
Alyssa Milburn b77306bfcc TONY: Convert more strings to Common::String. 2012-08-25 08:41:22 +02:00
Alyssa Milburn ff9569572a TONY: Store savegame names with Common::String. 2012-08-25 08:41:22 +02:00
Alyssa Milburn ba20f1d90d TONY: Remove unused members of RMTextItemName. 2012-08-25 08:41:21 +02:00
Alyssa Milburn f917a4beab TONY: Use Common::String in writeText.
This uses an array of lines rather than trying to stick nulls into
the string, and so fixes wrapping on hyphens (which overwrote the
character before the hyphen). Thanks to eriktorbjorn for both
finding the bug and working out what was going wrong.
2012-08-25 08:41:21 +02:00
Alyssa Milburn af134e0244 TONY: Animate mouse cursors.
This restores the forgotten doFrame code for RMPointer, which fixes
the bird mouse cursor. Thanks to eriktorbjorn for noticing it.
2012-08-25 08:41:21 +02:00
Alyssa Milburn aa603bc208 TONY: Mark screen dirty in RMGfxClearTask.
This fixes the "A LONG TIME AFTER..." screen when talking to the old
woman in the booth. Thanks to eriktorbjorn for noticing it.
2012-08-25 08:41:21 +02:00
Alyssa Milburn 7815c05220 TONY: Use the right dirty rects for drawAA.
This makes it match the relevant non-AA code, and fixes problems
due to the invalid rects. (Perhaps we don't need dirty rects here
at all though, since all the callers seem to call the non-AA code
first with the same parameters?)
2012-08-25 08:41:21 +02:00
Alyssa Milburn 68c6109e76 TONY: Draw the dirty rectangle debugging last.
Otherwise the rects are overwritten by the actual drawing.
2012-08-25 08:41:21 +02:00
Alyssa Milburn 0163bd38e8 TONY: Fix background dirty rect handling.
Reset the scrolling state on load, so that when a new scene is
loaded, the background is redrawn. Also, revert the workaround
in d0d15af9, since this (hopefully) fixes the underlying problem.
2012-08-25 08:41:21 +02:00
Alyssa Milburn 61b11037c3 TONY: Ignore draw attempts with non-positive width/height.
This avoids an invalid dirty rect (width -1) during the
introduction scene inside Halloween Park.
2012-08-25 08:41:21 +02:00
Matthew Hoops dcdb40f79e VIDEO: Adjust start time after calling rewind() in start()
This wasn't an actual bug, but it makes more sense this way
2012-08-23 23:11:09 -04:00
Matthew Hoops 829c836e0b VIDEO: Update the isPlaying() comment 2012-08-23 22:45:48 -04:00
Paul Gilbert bad6ec8388 TONY: Fixed problem with spoken voices being clipped when timed text mode is on. 2012-08-23 22:05:23 +10:00
Paul Gilbert 93e10b5210 TONY: Removed some debug warnings which aren't needed any longer 2012-08-23 22:05:22 +10:00
Alyssa Milburn b1486aa5fe TONY: Fix spelling of setStretch. 2012-08-22 21:56:12 +02:00
Alyssa Milburn 93f145773e TONY: Fix saveSoundSettings to use setInt for talkspeed. 2012-08-22 21:52:22 +02:00
Alyssa Milburn c340739001 TONY: Replace _vm with g_vm. 2012-08-22 21:51:51 +02:00
Paul Gilbert 482c1a71b0 TONY: Removed some TODO warnings that aren't needed any longer 2012-08-22 22:28:08 +10:00
Bastien Bouclet 1d58ebe133 PS3: Force use of freetype from ps3toolchain 2012-08-21 16:21:10 +02:00
Filippos Karapetis a391599403 SCI: Update a comment 2012-08-21 11:55:21 +03:00
Matthew Hoops 7a49b3669a PEGASUS: Optimize the nearest neighbor frame scaling a bit
Hopefully should improve performance on lower end systems
2012-08-20 20:42:22 -04:00
Filippos Karapetis 7d436622a8 SCI: More work on kRemapColors
This implements some more color remap-based palette effects, found in QFG4
2012-08-21 03:32:23 +03:00
Filippos Karapetis 1a61056b06 SCI: Extend a workaround for the dream sequence in QFG4 2012-08-21 03:32:21 +03:00
Filippos Karapetis 9568b78bab SCI: Use a simpler atan implementation for kGetAngle in SCI1 and newer games
SCI1 games (QFG2 and newer) use a simpler and more accurate atan implementation
for kGetAngle. This properly fixes bug #3540976.
2012-08-21 03:32:18 +03:00