Commit Graph
61292 Commits
Author SHA1 Message Date
Strangerke 704fea1bcf HOPKINS: The Linux game (full) now starts 2012-11-09 01:18:14 +01:00
Paul Gilbert d27056e5ea HOPKINS: Fix crash in GraphicsManager constructor 2012-11-08 20:28:07 +11:00
Strangerke c2a5b4b339 HOPKINS: More full version initialization, change 2 variables to boolean 2012-11-08 08:29:26 +01:00
Filippos Karapetis 9d7b55eb60 SWORD2: Fix bug #3049336 - "BS2: Detects games in wrong places"
We no longer detect the sword2 files inside the "clusters" folder.
Also, we now correctly distinguish between the full and the demo
version of the game
2012-11-08 01:02:12 +02:00
Strangerke 96ca3ba918 HOPKINS: Initialize FR variable (language) based on detected language.
Could be improved, to be checked with a German version.
2012-11-07 22:49:13 +01:00
Filippos Karapetis f915daad6d SWORD1: Fix bug #3049346 - "BS1: Detects games in wrong places"
We no longer detect the sword1 files inside the "clusters" folder
2012-11-07 21:56:26 +02:00
Filippos Karapetis 3b5e92d4f3 SCI: Fix bug #3575569 - "SCI: QFG1VGA: Palette/hue bug after loading"
We make sure that any leftover palVary timers are removed when
loading. This is an edge case, but it won't hurt to remove these
timers just in case
2012-11-07 18:11:09 +02:00
Filippos Karapetis 2c5769c23b SCI: Fix the detection entries for Slater & Charlie (bug #3578617)
The incorrect GUIO_NOSPEECH flag silenced the speech when the user
chose to override the game's audio settings
2012-11-07 02:53:44 +02:00
Filippos Karapetis ffa5f637c8 AGI: Fix the Apple IIGS versions of Manhunter 1 and Gold Rush
Both games use an additional parameter for show.mouse and hide.mouse.
Ignoring these confused the script parser, which started parsing junk.
Fixes bugs #3577754 and #3426946.
2012-11-07 02:00:05 +02:00
Filippos Karapetis 05ff55e162 AGI: Some cleanup of the debug console
- Merge the two different room debug commands in Mickey
- Remove the "crc" stub console command
2012-11-06 20:44:09 +02:00
Filippos Karapetis 023f6f10c7 SCUMM: Fix bug #3526089 - "SCUMM: ZAK Can't get objects in the bus on Mars"
This fixes a regression in V1/V2 games when no actor direction
is set (like the Shuttle Bus scene in Zak V2). The regression
was caused by commit de0b5f7674.
Thanks to digitall for his bisecting work, which aided a lot in
finding the actual issue for this bug
2012-11-06 14:18:44 +02:00
Filippos Karapetis c34704972e SCI: reset _throttleLastTime when restarting
This ensures that the load dialog in the ScummVM menu won't be
available at inappropriate times when a game is restarting (e.g QFG1,
during the starting warning dialogs - bug #3565505)
2012-11-06 12:58:33 +02:00
Filippos Karapetis 20afbe95e6 DREAMWEB: Fix bug #3582582 - "GUI: "Grid View" Loader Triggers Immediately in Dreamweb" 2012-11-06 12:08:55 +02:00
Filippos Karapetis 06a2ac495d DREAMWEB: Also filter out invalid characters in getNextWord()
Thanks again to eriktorbjorn for spotting this. This one should be the
last place where we should filter out invalid characters
2012-11-06 01:47:03 +02:00
Filippos Karapetis bdb8bdae2a DREAMWEB: Filter out leftover invalid characters in game texts
Thanks to eriktorbjorn for spotting the actual problem
2012-11-06 01:30:33 +02:00
Matthew Hoops 3b7224f052 MOHAWK: Add Rugrats Print Shop demo detection 2012-11-04 21:26:09 -05:00
Matthew Hoops ce03ff344f MOHAWK: Add detection for the Rugrats Adventure Game demo 2012-11-04 21:19:59 -05:00
Willem Jan Palenstijn da0490f9b2 TONY: Fix endianness issue when saving/loading inventory 2012-11-02 21:26:34 +01:00
Paul Gilbert e9c9b8b428 HOPKINS: Refactoring to show the selected inventory item using ScummVM cursor manager 2012-11-01 22:35:33 +11:00
Paul Gilbert b403a6f3ac Merge pull request #290 from rasky/fix_sfx_volumes
TONY: fix volumes of sound effects.
2012-11-01 03:38:04 -07:00
Strangerke bf3f30bc14 HOPKINS: Add code specific to full linux version in PARLER_PERSO
Also change another variable type
2012-10-31 22:15:09 +01:00
Paul Gilbert 798ddfaab5 Merge branch 'master' into hopkins 2012-10-31 09:34:38 +11:00
Paul Gilbert ef663f95a5 HOPKINS: Variable renaming in Affiche_Perfect 2012-10-31 09:04:29 +11:00
Paul Gilbert c584341aab Merge branch 'hopkins' of github.com:dreammaster/scummvm into hopkins 2012-10-30 22:49:14 +11:00
Paul Gilbert 32afe8d7ba HOPKINS: Renaming local variables in graphics.cpp 2012-10-30 22:48:41 +11:00
Strangerke 1ce4ccc42b HOPKINS: Fix more mass renaming issues 2012-10-29 23:38:31 +01:00
Paul Gilbert 3f0b6efe0e HOPKINS: Removed duplicate souris_max method 2012-10-30 09:10:42 +11:00
Strangerke e3f62f5336 HOPKINS: More work on booleans 2012-10-29 23:10:14 +01:00
Paul Gilbert 39d2ead935 HOPKINS: Method parameter renames in GraphicsManager class 2012-10-30 09:08:25 +11:00
Paul Gilbert bb7fd2b6f5 Merge branch 'hopkins' of github.com:dreammaster/scummvm into hopkins 2012-10-30 08:58:20 +11:00
Paul Gilbert db12a8fb6e HOPKINS: Renamed fields of Tri structure 2012-10-30 08:57:47 +11:00
Strangerke a79cf7fa4f HOPKINS: Replace some more boolean values 2012-10-29 22:54:35 +01:00
Matthew Hoops fdc80fd952 PEGASUS: Improve on the WSC missing AI videos bug
Made the only hint available into the first hint
2012-10-29 11:17:50 -04:00
Matthew Hoops e4898831a3 PEGASUS: Ease off the CPU in the overview 2012-10-29 11:17:50 -04:00
Paul Gilbert c078f3d3a7 HOPKINS: Locals renaming in menu.cpp 2012-10-29 22:41:06 +11:00
Paul Gilbert 4e4507331d HOPKINS: Fix SCBOB method.
This fixes cropping issues with sprites moving into areas they are supposed to be behind.
2012-10-29 22:30:08 +11:00
Paul Gilbert 7a631f34b5 Merge branch 'hopkins' of github.com:dreammaster/scummvm into hopkins 2012-10-29 09:03:46 +11:00
Paul Gilbert 60699f1af7 HOPKINS: Fixed NULL case in OBJET_VIVANT 2012-10-29 09:03:11 +11:00
Strangerke 9d18e3fa59 HOPKINS: Replace some 0/1 by false/true for boolean variables 2012-10-28 22:38:34 +01:00
Johannes Schickel 0052ef2802 GUI: Check for screen changes in the saveload chooser selection code. 2012-10-28 21:44:05 +01:00
Paul Gilbert 5faf827f15 HOPKINS: Fix for restoring screen when returning from close-ups 2012-10-29 00:28:25 +11:00
Paul Gilbert c9f9527ad9 HOPKINS: Another shouldQuit() check in PERSONAGE 2012-10-29 00:05:56 +11:00
Paul Gilbert e99a5c02b5 HOPKINS: Added lots of shouldQuit() checks to the loops in the script code 2012-10-29 00:00:18 +11:00
Paul Gilbert 2ec42212fa HOPKINS: Fix buffer overruns in the PLAY_SEQ2 method 2012-10-28 23:36:57 +11:00
Paul Gilbert f7770dce2d HOPKINS: Fix calculating offsets in get_offsetx/y 2012-10-28 23:21:33 +11:00
Paul Gilbert f1cace39e8 HOPKINS: Fix to allow quitting when a conversation is active 2012-10-28 22:38:19 +11:00
Paul Gilbert a0c26cde21 HOPKINS: Added extra shouldQuit checks to introduction sequence 2012-10-28 22:31:12 +11:00
Paul Gilbert e999d9743b HOPKINS: Fix gcc compiler warnings 2012-10-28 22:17:55 +11:00
Paul Gilbert 58ac9c83ec HOPKINS: Fixed the type casting in copy video methods 2012-10-28 22:10:14 +11:00
Paul Gilbert 1faeb6e136 HOPKINS: Some cleanup of field types and comparisons in PLAY_SEQ/PLAY_SEQ2 2012-10-28 21:49:41 +11:00